Game Entertainment Empire

Chapter 261 The Combination of Movies and Games

"Looking for a feeling." Yang Chen said with a smile.

Most of the cases where publishers were not found, and small independent game companies found publishers but did not have much publicity funds.

Producers generally try their best to do all kinds of publicity. It is basically difficult to find a well-known video author who specializes in making a similar game. After all, it requires PY transaction fees.

More producers can only tremblingly register countless trumpets, and then enter various game forums and communities to advertise.

Try to let others know about your game, and some games that have already spread on a small scale, players have never been able to notice the more interesting gameplay system hidden in the game.

Then the producer will personally come down to reveal some content in the game, whether it is an easter egg or a gameplay, or a hidden plot.

Even including some interesting BUGs, not all of them were actually discovered by the players themselves, and a small part was actively disclosed by the game producer and his team.

Of course, for today's Nebula games, there is actually no need to engage in these fancy things. Even if they don't take the initiative to advertise, the games they develop will still be popular in the mainstream.

Just like the domestic game Xingkong and other websites, even if they don’t take the initiative to advertise, and there are no other sponsors and 3A in the same period, the masterpiece of Nebula Games is definitely the main headline.

But it is a wonderful feeling for Yang Chen himself to spoil some content to the players, or take the initiative to reveal some easter eggs and plots that the players have not discovered. Watching the players get excited by what he did or other things His emotions made him feel some joy.

The more players pass the level of "Metal Gear Solid: The Phantom Pain", the more discussions there are about the game. From a certain point of view, the game and the movie are actually the same.

A movie can be called art because apart from its commercial point, the plot of the movie will have its own ideological core, rather than just visual impact.

The same is true for games. A game that can be called art is not only its operation and gameplay.

Art in games.

Numerous domestic and foreign game review websites have given such a high evaluation to "Metal Gear Solid: The Phantom Pain".

And just like in elementary school reading comprehension,

For any simple word, you can give him an explanation of hundreds of words.

The same is true of the plot of the game. Sometimes the game makers themselves have not thought of this, but with the patchwork of the players, the world view is gradually perfected.

"Metal Gear Solid: The Phantom Pain" is not an incomplete world view. On the contrary, Yang Chen, who has dream memories, knows exactly what a wonderful and huge story such a classic IP that runs through the 30-year history of the series has.

From a certain point of view, this is a complete world view. When players put forward their opinions, if they are wrong, they will be immediately refuted by other players who find clues.

Similarly, if the player builds and speculates, the various suggestive details in the game prove that the game has actually arranged a series of clues.

The players will be amazed at the size of the game, which will give them a sense of pride. They guessed the plot correctly when the official only hinted.

…………

Overseas in the studio of Power Storm, Steven leaned on a chair and watched the cutscenes in "Metal Gear Solid: The Phantom Pain". This is a fully edited animation that lasts for several hours.

Even these cutscenes can be perfectly connected, although there is a sense of fragmentation, it is amazing for a game.

"Producing games is like shooting a movie. From a certain point of view, he has taught the industry another lesson." Steven suddenly stood up from the stool.

After returning from the awards ceremony that day, he has been concentrating on his new work, a game based on "Epic Continent", but this time his work is not the same as the previous "Epic Continent". The main perspective of the game is placed on a certain character.

He wants to build a complete world view like "The Elder Scrolls: Skyrim".

"If you can see such a work before the development of "Epic Continent", then "Epic Continent" will definitely usher in a qualitative change again." Steven sighed under the surprised eyes of Jonny next to him.

Looking at Steven who was deeply moved, Jonny next to him was very surprised. There is no doubt that as Steven's golden partner and good friend, and also the second in command of Power Storm, Jonny knows Steven very well.

This is a very proud, even conceited person, but from the previous "The Elder Scrolls: Skyrim" to the current "Metal Gear: The Phantom Pain", he strongly admires a person, which seems very rare to him of.

"I need to overturn the development progress of "Epic Continent 2". In addition, I need a director, a professional director, and an actor who is good enough. Sam Cruise can be the protagonist of "Epic Continent 2", and at the same time several For important roles, I need regular actors." Steven looked at Jonny and said.

? ? ? ? ? ?

Listening to Steven's words, Jonny looked stunned: "Are you crazy? It's no problem for Steven to overthrow the progress of "Epic Continent 2". After all, he didn't invest much, but we are making games, not movies. Professional directors are fine, as long as they are not Oscar-level and super commercial masterpieces, we can find them all, but Sam Cruise...my God, his salary alone needs tens of millions of dollars."

Jonny looked at Steven a little speechlessly. Although they had money in Power Storm, they didn't waste it like this.

How much does a game developed in this way cost?

One or two billion dollars? even higher?

How many copies of the game do you have to sell to get your money back?

And games are different from movies, first of all in terms of appeal. Although this kind of superstar has a lot of fans, these fans may be willing to buy a ten-dollar movie ticket, but are they willing to buy a $60 game? What about consumption?

And how many of these people are gamers?

These are the games to consider if you want to invite superstars.

Listening to Jonny's words, Steven also gradually calmed down: "But I need to be a real professional, otherwise next year's best game of the year has already been locked."

Steven looked at Johnny very seriously.

"Put the plan of "Epic Continent 2" on hold for now, I think I have to go to China to see that person with my own eyes."

…………

In the Xingyun game, Yang Chen didn't know that on the other side of the ocean, there was a person who couldn't forget him, and even decided to meet him in person.

He is still in the conference room, working on the follow-up plan for the "Metal Gear" series of games.

Follow-up stories about THE BOSS and BIG BOSS, the multiplayer online mode, and the story after Venom Snake in "Metal Gear: The Phantom Pain" are what Yang Chen needs to bring to the players.

Of course, there is also the multiplayer online mode of "Metal Gear Solid: The Phantom Pain", and a hidden plot-there is no nuclear in the world.

Such a plot, relying on the players' own strength, can be said to be almost impossible to complete.

So it depends on their official spoiler.

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