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Chapter Thirty-Five: The Difference Between Movies and Games

The sun is shining, the sky is clear, and it is a brand new day. The air in Kyoto without exhaust gas seems to be a little sweet.

Who and Zhengfeng Studio In the conference room, Gu Zheng is participating in the "Fast and Furious" project meeting to discuss the details of the development.

"According to the plot of the previous development document, there are only eight racing links involved in the first part of the main storyline!" Zhou Zheng stood in front of the projection screen and talked eloquently.

Although he is the vice president of Who and Zhengfeng Studio, he is also currently the chief planner and person in charge of "Fast and Furious".

"The first was Brian test driving a modified car from the FBI.

In the second place, in order to infiltrate the Dominica team, participate in the night race of the drag racing party and compete with Dominica.

And the drag racing session that followed to escape the police chase was counted as the third place.

The fourth place is to meet the Ferrari owner on the road, instead of a road racing.

The fifth place is to participate in the speed competition in the Mohabe Desert of California.

The sixth place is to pursue Dominic and others who are robbing a cargo truck on the highway, and save Vince.

The seventh is the pursuit of Johnny Chen, the murderer of Jesse.

The eighth place is the final race with Dominic immediately after the seventh place. "

"Mr. Gu, according to the arrangement of the original plot, the racing game links are a bit small, and there is a large transitional plot in the middle, so we have made appropriate adjustments and optimizations to the original plot after discussions in the past few days, and here On the basis, two exciting racing links have been added.

The first is the original opening animation part. The speeding party robs the truck on the highway. In this section, we plan to control the criminal's car to evade the police's pursuit after the cutscene ends after the speeding party succeeds. Bring it into the game, experience the thrilling road racing, and then start the next story! "

Gu Zheng nodded, thinking that such a change is very good. If the plot of the original movie is followed, there will be a lot of foreshadowing in the previous plot. It may take the player to watch the cutscenes for more than ten minutes before they can experience controlling the car for the first time.

Moreover, it was still a test drive of the car given by the FBI, so I couldn't experience the exciting and exciting racing session for the first time.

"The second part is the emotional scene between Brian and Mia in the original plot. Mia took Brian to drive the car late at night to show her wild side.

We have also made changes here. When Mia is racing, she will be challenged by people who also like racing. Brian helps Mia defeat her opponent and win a lot of money! "

"And many of the previous plots were a bit protracted and lengthy, and we have also made corresponding adjustments to simplify the plots of some characters' dialogues and investigations, especially to show the FBI's pressure on Brian, and Brian's relationship with the FBI. The changes and expressions of dissatisfaction are presented in a more streamlined way, and some unnecessary cutscenes are removed without destroying the plot and characters of the game, speeding up the pace of the game.”

Zhou Zheng turned over the PPT while talking about the adjustments to the plot.

"The Fast and the Furious" in the previous life is after all a movie, not a game, so the presentation of the story and the rhythm of the plot must be different.

As the so-called film is narrative art, games are interactive art.

A lot of space in the movie is used to describe the characters' personalities, relationships, and inner activities. In order to increase the tension and suspense of the plot, many twists and accidents are added.

Even many plots are describing Brian's inner changes, describing his entanglements and contradictions in work and hobbies, duties and emotions, to increase the dramatic tension.

But in the game, these contents seem a bit long and cumbersome, so the pace of the story must be accelerated, some unnecessary descriptions must be removed and simplified, and more refined cutscenes should be used to present them, and even replace the camera with text and replace the screen with narration. .

Of course, this also tests the skills of the creative team, how to achieve a very good balance between drama and gameplay, which can not only present an excellent plot, wonderful story, and vivid characters to the players, but also play cool. Have fun and feel the same way.

"The above is an adjustment to the original main line, Mr. Gu, do you have any additional comments here?" Zhou Zheng looked at Gu Zheng.

"Can you try to make multiple lines and multiple endings, this may greatly increase the gameplay!" Gu Zheng said.

In fact, many excellent games in the previous life have multiple endings, and "Fast and Furious" can actually make this kind of multiple endings, bringing more possibilities and more changes to the game.

"For example, whether Brian chooses to let Dominic go in the end, the two choices will lead to different endings and fates, and the next tasks will also be different.

Even before that, Brian could choose whether to continue investigating the gang of bikers and Dominic. If he didn't investigate, he would be suspended from work and would not know that the Truckers Union had planned to use violence.

But it won't be because Vince discovered the car used by the speeding party, causing Dominic a little bit of vigilance, and always thinks that Brian is the police's rival in love - Vince, can't help but find fault with Brian There was an argument, a fight, and in the end, Dominic got pissed off at Brian.

So when Dominic was about to commit another crime on the night of the Speed ​​Race, he would bring Brian with him to rob the truck together, and finally joined the Dominic gang, and was wanted by the FBI..." Gu Zheng's brain hole Speaking openly.

Gu Zheng's words made many people in the project team show interest, and the planning team members also smiled.

"Mr. Gu and we thought of it together!" Zhou Zheng said, and immediately turned over a dozen pages of PPT, "Mr. Gu, this is the multi-line ending currently designed by our planning team..."

Zhou Zheng told Gu Zheng about and showed the different plot lines they designed. Gu Zheng was more and more surprised as he watched it. The planning team designed more richly than he thought, and even the emotional line between Dominic and Mia had different endings.

Brann can even choose whether to raid and overthrow the sexy customs undercover Monica in the movie "Fast and Furious 2", which triggers Easter egg plots and missions.

And after the first part of the plot is over, the character of Dominic can be unlocked, and players can use Dominic's character to play the plot of his flight abroad.

These are the plots that were not involved in the original film, and they are also the parts that need to be recreated by the team.

At the back, you can unlock the funny black-Roman character, as well as the Asian-faced Han character and other settings.

It is worth mentioning that Gu Zheng initially made some changes to the character setting of Han in the original plot. He set him to be Chinese, and his name was changed to Chen. He also asked the artist to modify his appearance. , with more Chinese characteristics.

The copy of the first version of "Fast and Furious" planned by Who and Fighting Studio this time is a fusion of the first, second and fourth film plots of the movie "Fast and Furious".

The original story lines, tasks and plots are quite rich, and now multi-line plots have been added, which makes the entire copy more playable, and allows players to experience different endings and lives brought about by different choices.

In addition, many regular events outside the main line, as well as illegal events, will be designed in the game for players to play, experience alternative speed and passion, and earn experience, property, props, etc.

Moreover, in terms of art resources, Gu Zheng made adjustments from the very beginning. The first two films were shot more than ten years ago, and the appearance of the cars inside are too old, which does not quite conform to the current mainstream aesthetics.

Therefore, Gu Zheng basically deleted it, and replaced it with some cars that appeared in the next few movies that were more in line with the current aesthetics, and let the art team design and add cars from his own car brand.

...

[Please collect, everyone remember to add to the bookshelf after reading it]

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