Ancient magical armor wields various weapons, such as two-handed greatswords, maces, battle axes, and warhammers.

These armored figures quickly launched their attack, with one of them taking the lead by throwing its battle axe with a whooshing sound in the air.

Vizette's eyes quickly scanned the four suits of armor. With the help of the Guardian Meditation Technique, he had already devised a corresponding countermeasure.

Ancient Magic: Instant Shield!

He raised his wand, and a magical barrier instantly opened, colliding with the flying battle axe and producing a heavy, resonant sound like morning bells and evening drums.

"The battle axe is coming!"

Influenced by the summoning spell, the battle axe broke free from its original momentum and flew towards Vizet once again.

Ancient Magic: Throwing Mastery!

The ancient magical power at the core of the Obscurus was pumped out and hidden by Vizet within the battle axe.

He waved his wand, and the battle axe was thrown to the other side, heading straight for the armored figure wielding a two-handed greatsword.

The armored figure brandished a greatsword, attempting to shield himself with the weapon.

Vizette didn't give the armor that chance; he proactively "ignited" the hidden ancient magical power, and the battle axe burst forth with a silver-blue light.

laugh!

The battle axe slashed into the chest of the greatsword armor in an instant, and the armor shattered violently amidst the trembling, turning into specks of ancient magical power.

“One! a” (ansuz)!

With a slight twist of his wand, Vizette used Ancient Magic: Swift Lightning to dodge the spiked hammer that came at him and create distance between himself and the remaining three armored figures.

The core of the silent man unleashed ancient magical power, which coalesced into an extremely dazzling bolt of lightning that struck the armor that had lost its weapon, annihilating it instantly.

"Two left."

Ancient Magic: Self-Shaping (Devil Web)!

Vizette's fingers transformed into a devil's net, moving swiftly across the ground like a venomous snake emerging from its hole, quickly entangling the feet of the two armored figures and pulling them together.

“a” (ansuz)!

Another bolt of lightning flashed, and all the armor in the hall vanished. The scattered ancient magical power gathered and merged into the door in the center of the niche.

The door slowly opened in the middle, revealing a new platform.

Two more ancient magical armors appeared on either side of the platform. After dealing with these armors, Vizet noticed a niche in the cliff face.

Inside the niche was an exquisitely carved metal box, through which one could vaguely see tiny specks of light, seemingly the glow of crystal.

"Perhaps Serena and the others are hiding here?"

Vizette had limited time, so he ignored the contents of the box and continued deeper into the Guardian's Chamber.

He planned to explore this place thoroughly before making any further plans...

Chapter 102 Memory Extraction Spell

There are quite a few ancient magical armors here, and in some corner niches, there are also several metal boxes that seem to contain all sorts of magical materials.

Vizette defeated eight more armored figures and finally saw a different room.

In the center of the room is a strangely shaped stone pillar, above which floats an open notebook, similar in style to the old "Wizard's Guide to Combat".

As Vizette approached the stone pillar, she discovered it was a stone basin containing a silvery substance that appeared extremely heavy, yet subtly and delicately flowing.

Instead of touching the silvery liquid, he examined the floating book.

On the open pages of the book were lines of handwriting from Serena, her messages.

"The fact that you've made it this far means you've passed the trial by the armor. How did it feel? Were those armors easy to deal with?"

"Back when I became a guardian, I also went through the torment of these behemoths. But... it was quite an interesting experience, wasn't it?"

"After you defeated those armored figures, you should have seen quite a few chests, right? You can use those as you wish; they are all rewards for defeating the armored figures."

"That stone basin under the notebook is the so-called Pensieve. I think as a Ravenclaw, you should understand what the Pensieve is for."

"The Isaiahs have been like worms, sneaking around the world for so long, they're already rolling in money, so don't be shy, don't worry about saving for them!"

"This notebook contains a memory that records an interesting form of mental magic. You are free to choose when to use these memories."

"Also, if you want to come here again next time, you can use this notebook. It's a reusable door key, which should save you a lot of time."

As Vizette finished reading the messages, the words on them slowly disappeared, coalescing into a silver thread that floated gently above the notebook like smoke and illusion.

Wizette recalled the message from earlier, placed her hand on the stone basin, and looked thoughtful.

"The Pensieve?"

This is a magical artifact used to access memories, allowing users to experience the content of those memories from a third-person perspective, as if they were actually there.

Because memory itself is highly subjective, without a strong enough inner strength, one will often be influenced by this subjective experience when personally encountering the memory.

There are generally three ways to avoid being influenced by such personal subjectivity;

The first method is to use magic such as brain-blocking techniques to actively resist and minimize the influence from personal subjectivity by protecting oneself.

The second method involves consciously processing the memory when the spellcaster retrieves it, thereby making the memory pure and reducing the influence of personal subjectivity in advance.

The third approach is to modify the Pensieve itself to protect the user and mitigate the influence of personal subjectivity from the outset.

Vizette has constructed a soul labyrinth and has also practiced the art of mind-closing, which he has now mastered to a basic level, allowing him to avoid being affected by memories themselves.

He took out his wand and lightly touched the silver thread. The thread trembled slightly, but remained firmly attached to the tip of the wand.

This memory contains some kind of spiritual magic.

He was very curious about this unknown magical knowledge.

Vizette dipped the tip of her wand into the Pensieve, and the silver threads seemed to dissolve, turning into an ink-like liquid that slowly dissipated into the Pensieve.

He bent down and slowly pressed his face into the silvery liquid in the meditation basin.

The moment he touched the silvery fluid, he felt a sudden loss of weight.

It was as if his feet had left the ground and entered the Pensieve, where he was constantly moving and falling downwards...

Before she knew it, Vizette found herself in a room made of stone.

Torches hung on both sides of the room, but their flickering flames didn't provide much light, making the room somewhat dim.

About ten steps in front of Vizette stood a man dressed in extremely retro clothing;

The man looked somewhat sad as he wrote a note and attempted to cast a spell, as if conducting some kind of magical experiment.

At the very top of the notebook was written the name of this spell: Memory Extraction Spell.

Vizette just stared at the man, watching him adjust his tone and rhythm again and again, trying to cast the spell over and over again.

He observed the man's expression and tried to understand the spell's logic behind the memory extraction spell by reading the incantation and intonation.

This is a very peculiar perspective, as if he were the creator of magic, experiencing the process of creating magic from scratch.

The spell for extracting memories is somewhat similar to the spell for forgetting memories.

Compared to the Forgetting Charm, the Memory Extraction Charm requires the wand tip to be pressed against the temple at the end of the spell before being slowly removed.

The spell for this mental magic is "Transfer of Spirits to Remember," which is similar to the spell for forgetting, "Forget All," except that the last syllable needs to be drawn out longer.

Through a combination of incantations and spellcasting gestures, the man finally completed the magic, extracting a wisp of ethereal silver thread.

As the silver thread left his temple and fluttered gently at the tip of his wand, the sadness on the man's face vanished, replaced by a sense of relief.

Clearly, the man created this magic to rid himself of grief and to escape the influence of painful memories...

……

Vizette felt weightlessness again. When he came to his senses, the scene around him returned to normal, and in front of him was a slightly rippling silver fluid.

He let out a long breath, once again marveling at the wonder of magic.

It was a really interesting experience to be able to learn a kind of magic so intuitively.

He quickly took out his notebook and wrote down everything he had seen and heard, as well as his learning experience.

The process of taking notes is also a process of digesting and understanding.

Vizette continued to ponder the memory extraction spell, which led to a number of ideas.

This magic is not just about extracting memories; if it can be combined with "Ancient Magic: Transference Spell," it might produce many interesting effects.

For example, if we modify memories and then combine them with the Pensieve, could we achieve the effect of a "motion-sensory movie"?

In this way, perhaps those who use the Pensieve can experience a movie or a story in an immersive way...

Wizette also wrote down these ideas, intending to give them a proper try when conditions allowed in the future.

To achieve this effect, the Pensieve needs to be improved, and he also needs to master the method of making the Pensieve.

The Pensieve is a profound magical artifact, and to create a qualified Pensieve naturally requires an exceptional skill in crafting magical artifacts...

Thinking about it this way, he still has a lot to learn.

Only by understanding more can one put their ideas into practice.

Magic, indeed, there is no end to learning!

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