After all, they were just acting as henchmen as requested by the other party, and they knew nothing about the classified mission, let alone the "Pluto" blueprints.
Chapter 156 The Selection of Personnel to Enies Lobby
After discussing it with Tsuru, Sengoku suddenly felt that being called to Enies Lobby by the World Government might not necessarily be a bad thing.
After all, if things go wrong, they don't have to take the blame; they can even profit from the chaos.
If things go smoothly, there are many benefits; even if they fail, they won't lose anything. Who wouldn't want to do something so good?
Now that the decision has been made to send strong individuals to "support" Enies Lobby, the selection of these individuals is crucial.
First of all, Wood is one of our own, so we can't send those unsuspecting naval powerhouses over there, otherwise we might accidentally hurt each other and cause the plan to fall through.
Secondly, the people going to Enies Lobby cannot be too weak, because that would make the World Government feel that the Navy is just going through the motions and has not given them any face as the big brother.
Currently, there are only five people in the entire Navy Headquarters who know Wood's true identity as a traitor: four people including those here, and Admiral Zephyr.
As the Fleet Admiral, Sengoku could not personally lead the operation. Vice Admiral Tsuru was not suited for combat, and the Navy Headquarters' operations also depended on the other side.
That means the only candidates left to choose from are Gion, Garp, and Zephyr.
Sending Gion to provide support would have been the best option, given that she and Wood are very familiar with each other and have cooperated many times.
However, Gion has a history of defeats against Wood, and the CP organization is aware of this. Sending her alone would also incur the displeasure of the World Government.
After much deliberation, Sengoku finally decided to have Garp accompany Gion to Enies Lobby.
The reason for not choosing Zefa is that Zefa's personality is too rigid and upright. It would be too difficult for him to act and take action against the students he favors.
While Garp is also a bit of a liability, he is still able to assess the situation clearly at crucial moments.
Furthermore, Garp is quite adept at playing the fool, so he can simply play along on Enies Lobby, since he's a master at holding back.
A naval supernova, a future admiral, and Garp, known as the "naval hero," make for a formidable lineup that also gives the enemy ample face.
Meanwhile, on Enies Lobby, known as the World Government's direct court, in the office of the Tower of Justice, Spaddam also received news that a powerful figure from the Marine Headquarters was about to arrive, and he was extremely excited about it.
He originally asked his father for help, hoping that Spandam could arrange more capable intelligence agents for him.
But to Spadam's surprise, his father's connections were incredibly extensive. He not only managed to get help from the Marine Headquarters, but also brought in Rear Admiral Momousagi and Monkey D. Garp, who was hailed as a Marine hero.
Leaving aside Rear Admiral Momousagi, although he is a well-known figure in the Navy, he has only recently begun to make his mark.
But the Navy hero Garp is different; he's a ruthless character who relentlessly pursued and attacked the Pirate King Roger.
Although the other party was only a vice admiral, it was a rank that Garp himself did not want to be promoted to, so the rank was meaningless to the other party.
At this stage, it's practically fair to say that Garp was the strongest member of the Marine Headquarters.
He originally only wanted a few more CP9s, but two big fish showed up instead. It's impossible for Spadam not to be surprised.
Even now, he feels that this classified mission is almost a sure thing.
So what if he's an extraordinary naval lieutenant commander? So what if he can defeat Rear Admiral Momousagi? Could he possibly defeat Garp, the strongest hero in the Navy?
Unfortunately, Spadam probably didn't expect that although his phone call brought in two powerful reinforcements, neither of them were on his side at all...
At the port of Marineford, the headquarters of the Navy, nearly a thousand naval soldiers, fully equipped and ready for departure, are inspecting equipment and the condition of warships.
Such a large force naturally attracted the attention of other naval forces in the surrounding area.
Aokiji has been feeling very tired lately, and it's becoming increasingly difficult for him to slack off. The Sengoku Marshal is also becoming harder to fool.
When Aokiji's ship entered the port, it also spotted naval soldiers preparing to depart, as well as three warships that had already sailed out of the dock.
"Who is preparing to go on this mission? They've actually deployed three large warships. If it were just ordinary pirates, they wouldn't need to go to such lengths, would they?"
With a series of major events recently occurring on the high seas and pirates becoming increasingly rampant on the Grand Line, the admirals at the Marine Headquarters have been extremely busy lately.
With a shortage of manpower, a lieutenant general of Qingzhi's rank would often go out on missions by bicycle or in his private boat, the Swan.
The reason why Sengoku did not allocate manpower to Aokiji was simple: Aokiji was fully capable of solving the problem by himself, and there was no need to waste extra manpower.
Moreover, with more people assigned to Aokiji, he was able to carry out his lazy justice, choosing to lie around like a corpse the whole time.
"The warships were assigned to Rear Admiral Momousagi and Vice Admiral Garp. They seem to be preparing to go out together on a special mission assigned by Fleet Admiral Sengoku."
Upon hearing the soldier's reply, Aokiji looked puzzled. Just as he was about to ask something else, he saw Garp walking towards him, and Gion, who was half a step behind him.
For this mission to Enies Lobby, Sengoku appointed Garp as commander and Gion as adjutant, and also provided them with nearly a thousand naval soldiers and three warships, which can be said to be giving the World Government a lot of face.
"Mr. Garp, are you planning to take down those great pirates in the New World?"
As a "naval hero," Garp often went out to sea to catch small fish and shrimp, but Aokiji knew that Garp often used missions as an excuse to go on vacation, just like himself.
However, Garp's entourage this time was clearly different from before. If he were just taking a vacation in his hometown of the East Blue, he wouldn't have brought so many marines and three warships, let alone Momousagi.
Momousagi was a few grades younger than Aokiji and the others, but Aokiji had long heard of Major General Momousagi's name at headquarters.
Besides Gion's own considerable strength, being one of the best among the younger generation of the Navy, they are also among the best.
The reason why Aokiji had such a profound influence on Momousagi was that the Sengoku period marshal often used Momousagi to reprimand and educate Aokiji.
Rear Admiral Momousagi is a well-known workaholic in the Marine Headquarters, completely at the opposite extreme from Aokiji and Kizaru, who are the ones who slack off.
As a veteran in the paddling world, Aokiji believes that if Garp really wanted to go on vacation to the East Blue, he definitely wouldn't bring Momousagi along.
Moreover, the headquarters is currently short of combat power, and Fleet Admiral Sengoku would certainly not allow Gion, who is a model worker, to go out and fool around with Vice Admiral Garp.
Since it wasn't because he was slacking off, the only thing Aokiji could think of was that Fleet Admiral Sengoku was planning to take action against some important figures in the New World!
Chapter 157 Momousagi: You seem to have a particular fondness for lolis?
It's a very simple principle. Garp is still in his prime. As a strongman who has repeatedly pushed the Pirate King Roger to the brink of defeat, it's perfectly reasonable to say that he is currently the strongest member of the Marine Headquarters.
Although Momousagi is a bit younger than them, her strength is definitely among the best in the entire headquarters.
The only reason they could mobilize so many people, including three large warships and so many naval forces, is that they are planning to target the great pirates of the New World.
"Oh, it's Aokiji. It's really nothing serious. This time, Gion and I are planning to go to Enies Lobby."
The bigwigs of the World Government seem to be having a major headache because of a traitor in our navy, and now they want us to clean up their mess..."
"Ahem, Vice Admiral Garp, our mission this time is a special mission arranged by Fleet Admiral Sengoku, and all itineraries must be kept secret."
It's not that I doubt Vice Admiral Aokiji or anything, but if Vice Admiral Aokiji wants to know anything, he can ask Fleet Admiral Sengoku. We need to set off as soon as possible.
Garp and Aokiji had a good relationship. When Aokiji asked him a question, Garp wanted to exchange a few pleasantries with him, but he was interrupted by Gion, who was unhappy.
It wasn't that Gion had a problem with Aokiji; it was just that Gion believed the fewer people who knew about Wood, the better, which was also out of consideration for Wood's safety and privacy.
While Garp certainly wouldn't be so foolish as to reveal that Wood is a Navy spy, being targeted by a promising vice admiral is never a good thing.
"Gion is really as meticulous as a crane in doing things. Well then, Aokiji, we'll take our leave first."
Garp and Momousagi left, but Garp's earlier words piqued Aokiji's curiosity.
If he remembered correctly, Enies Lobby was only the first half of the Grand Line. What powerful pirates were there that would warrant Garp and Momousagi personally taking action?
Speaking of naval traitors, in such a large naval force, there have naturally been more than just one or two people who have defected in the past, but if we're talking about the one who has been most prominent recently, it should be only one naval lieutenant commander named Wood.
Water Seven Islands, Tom's Studio's shipyard.
Because Wood had been a great help when the train went out of control at sea, Tom's Workshop offered to help Wood and his team modify the Dark Pill for free in gratitude.
Because they saved a lot of money, Robin, who was in charge of the pirate crew's finances, was unusually generous and said she would throw a banquet to thank the people at Tom's Workshop.
On the streets of Water Seven, Wood and Robin were walking together. Robin seemed to be channeling Nami, haggling with the tavern owner, while Wood, behind her, was carrying many bags and packages.
Watching Robin use her fluent speech and various far-fetched reasons to drive down the prices of the food she wanted to buy and the materials for building the ship to the lowest possible level, Wood had a moment of reverie that he had spoiled Robin.
Since Robin joined their pirate crew, her personality has become much more cheerful, but she's still just as cunning as ever, and occasionally she can be incredibly sarcastic.
However, since Wood and his pirate crew were a bunch of carefree guys, the young Robin had no choice but to take on most of the crew's affairs.
Nowadays, Wood and his pirate crew are used to Robin taking charge.
In fact, aside from a few things that had to be decided by the captain, Ruth and the others would often skip over Wood and let Robin decide everything else.
Poor Wood is clearly the rightful captain, but now he has almost no power other than the title of captain.
If someone didn't know the inside story, they would probably think that Robin was the boss of their group.
Because she held great power, and because Wood and Ruth were unreliable guys, Robin gradually became somewhat "Nami-like".
After loading the goods onto the rented Blue, Wood, who had been chatting and laughing, seemed to realize something and his expression quickly turned serious. He looked at Robin beside him and said, "Take these things back to Tom's workshop first."
If I don't return tonight, have Ruth take the boat to the southwest of Water Seven, where we'll meet up and leave.
Seeing Wood's serious expression and hearing his words, the clever Robin realized that something was wrong. He immediately obeyed and got on Blue's back, urging Blue to leave quickly by water.
It wasn't that Robin was heartless or indifferent, leaving so decisively; rather, she understood that if she stayed, she would only hold Wood back and distract him.
Robin, sitting on Blue, kept looking back at where Wood was, but unfortunately, the enemy never appeared. Blue was also very fast, and soon she could no longer even see Wood's back.
"You've been following us for so long, it's about time you showed yourself, isn't it? Or do you want me to drag you out myself?"
The person hiding in the shadows was extremely skilled; Wood was certain of this. In fact, if it weren't for the sudden and violent fluctuation in the other party's aura, Wood might not have even noticed their presence.
This is Water Seven, and because of the existence of the "Pluto" blueprints, many intelligence agents from Enies Lobby are hiding on this island.
The CP organization couldn't possibly be unaware of Wood's previous prominence on the Sea Train; however, Wood was unsure whether the people monitoring them were there for him or for Robin.
However, regardless of the reason, Wood believes that neither is a good thing.
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