entertainment first

Chapter 127 The eternal classic in my heart

On this day, Bi Xia came to the Global Village Game Company. This was the first time Bi Xia came to the company after the victory of the "Sword of Fairy" game. Ai Xi. First, he didn't have much time, and second, Bi Xia didn't want to let him go.

Others know his background. Celebrities have too many halos. These halos may bring him a lot of fame in the entertainment industry, but it may not be a good thing to use in industries outside the entertainment industry.

Perhaps announcing his identity can bring more exposure and popularity to the Global Village game, but at the same time it will also expose the Global Village, a child who has just learned to walk, to everyone's eyes. This kind of attention will make the company suffer heavy burdens.

Pressure, not like now, is just the game world and players pay attention to it.

A lot of time has passed since the Battle of "Sword of Fairy". "Sword of Fairy" has brought huge benefits to the company and has also cultivated a temperament called pride and confidence for the company. This is something Bi Xia is very willing to see.

Of course, the company cannot stand in the game industry with just "Sword of Fairy"; Bi Xia comes here today to bring new tasks to the company. He is about to make an album for Qin Lan, so he needs to think about the new game these days.

, the outline communicates with everyone, and then he is ready to continue to be his hand-off manager.

In the conference room of the Global Village, Huang Xiaoli stood there with red faces, glanced at Bi Xia from time to time. He was very grateful to Bi Xia. Ni Jing is in good condition now and the disease has not continued. This is great news. He prays to God and Buddha every day.

, I don’t want Ni Jing to recover, I just want to keep my current state.

In addition, Bi Xia gave him free working time, and he could have a lot of time to accompany Ni Jing, taking into account both family and career. At the same time, Bi Xia also satisfied his career ambitions as a man, and now he is a global village game

The president is already a newcomer in the gaming industry and has a different status than before.

In the conference room, Huang Xiaoli also has a female assistant, the head and deputy leader of the two game design teams. Jin Yuan is also here, and he is the leader of the design team.

The Global Village Games has just expanded its enrollment, and the design department has expanded a lot, divided into two groups. These are all done by Bi Xia, and he already has a complete plan in his mind.

As soon as Bi Xia walked into the conference room, there were warm applause in the conference room. Several old people knew that Bi Xia was the actual boss of the company, but the company's new game programmers didn't know that, the four team leaders had two deputy

The team leaders were all new. When they saw Bi Xia coming in and sitting in the main seat, they were stunned. Is this the situation?!

Jin Yuan smiled from the side. They deliberately did not disclose this news just to see the expressions of these new colleagues. They also came here at that time.

"Okay, I welcome a few new colleagues to join first, so I won't introduce myself. I believe everyone knows me." Bi Xia was gradually getting used to the feeling of sitting in the main seat and giving orders.

"The success of "The Sword of Fairy" is not my own contribution, but everyone has worked hard all day long. I thank everyone again." Bi Xia stood up and bowed deeply to everyone.

He had to do it, and he really did it. Without these programmers' enormous energy, "Sword of Fairy" would not be so outstanding and so fascinating.

"Baopa!" There was a burst of applause in the conference room.

Bi Xia reached out and made a stop gesture, continuing: "But I hope everyone will continue to work hard. I hope "Sword of Fairy" will become a legend in our company and a symbol of a generation. I hope it can transcend the game.

It has become a culture itself.”

"Okay!" Everyone cheered in unison. Bi Xia's words were very inspiring. His goals were very grand, but even more tempting. Which game programmers here didn't want to make classic works that would last forever? And Bi Xia gave him a gift.

They had a hope.

"This is the first draft of the next plan for "Sword of Fairy", let's pass it on to each other."

Bi Xia did not write the game script directly in "Sword of Fairy 2". Bi Xia thought it was not excellent or not excellent enough. He wanted "Sword of Fairy" to become a golden signboard, but did not want "Sword of Fairy" to make "Sword of Fairy"

Players were disappointed. Therefore, he combined the original plot and added some of his own opinions to "Sword of Fairy 2", but he only designed the outline. He hoped that the company could work together for more plots.

Seeing everyone carefully watching the information of "Sword of Fairy 2", Bi Xia smiled knowingly. The company has such a good atmosphere. Only with a professional attitude can we make a wonderful enough game.

"Everyone stop first. What I want to talk about today is another game. This is also the reason why I want to turn the design part into two groups." Bi Xia clapped his hands and said after seeing that everyone was inhabited. At the same time, he also put the

Send information to everyone.

This is a very detailed piece of information, from game conception to overall design, from race design, to detailed information about each army; basic game operations, maps and artwork, etc. It can be said that this piece of information is available,

It can completely create a game.

Note that it is to create, not design. Designing a game involves a lot of things, such as each one

The distribution of blood volume of soldiers, the construction time of each building, such as the movement speed of each soldier, etc., requires repeated experiments and repeated confirmations to complete. This is very cumbersome, time-consuming and energy-consuming.

Work.

But with Bi Xia's information, all they have to do is to review or confirm that his information is accurate. As long as there is no problem, the game will be completely formed.

The game Bi Xia took out is called "Starcraft" - sc! This game is a real "phenomenon"! In memory, the game has been launched for five or six years, and it is still at its peak. The craze remains unabated. Blizzard's Battle Network

There have been thousands of people lingering in this game.

In my memory, playing StarCraft has almost become their national sports. There are countless competition programs broadcast on TV every day. Many players not only gained a high reputation by playing StarCraft, but also

It received a considerable financial support from sponsors.

Of course, this has a lot to do with the strong support of StarCraft by its political and social support. South Korea is the country with the largest support for StarCraft in the world. The World E-Sports Challenge started in 2000, wcg

The organizing committee consists of eight departments, including the Executive Committee and Honorary Chairman Romo Ohyun (President of South Korea) and Vice Chairman Chang Donglee (Minister of Culture and Tourism of South Korea), and Jongyongyun (President and Executive President of Samsung Company),

Just from these names, we can see the importance that Korean political axe and society attach to e-sports.

StarCraft has a complete set of industrial chain forms in South Korea: full support from Zhengmao and the entire society, super strong company sponsorship, complete professional league system, intensive event support throughout the year, and full live broadcast of TV and video media in South Korea.

TV stations can often see the broadcast of various StarCraft competitions. It is also very common for families to sit together to watch StarCraft competitions. In South Korea, almost all young people, regardless of gender, will play StarCraft.

Some famous interstellar players have higher incomes and more supporters than movie stars. Many people may not know that e-sports is known as the three major national skills in South Korea, Go and football. You can imagine that "Interstellar" was

How popular is "Strike" in South Korea?

At the same time, South Korea began to create a god-making movement on the "StarCraft" project. One by one, the god-like e-sports stars in the minds of players were born, which indirectly intensified the globalization of "StarCraft", and more and more players

Following this game, more and more players are paying attention to their favorite stars.

What factors allowed StarCraft to remain so popular for a long time? It was not a new technology at that time: Although the 2D picture of the game is exquisite, it has not yet reached the point of "summit". Blizzard's focus is to ensure the game

When it is pleasing to the eye, it still runs smoothly. The fact is that they did it. When the game was launched, every computer could run freely.

One of the successes of "StarCraft" is the art design and system. Blizzard's efforts ensure that every character and unit will look lifelike without consuming hardware resources; the game's hand-scenes are still a reality until today.

The classic among the classics of computer game animation; the plot of the game is not dragged on at all, and the protagonist full of surnames can allow players to fully devote themselves to the game

Let’s talk about the game system. StarCraft has three races, and its abilities and styles are completely different. Zerg is built quickly, cheap but has little power; Protoss is slow, high, but has great power

; while the human race (terrans) are in a normal manner.

Another success of the star rating is that its racial design achieves a balance between diverse surnames and various races. It is indeed not simple. Looking at the two worlds of reality and memory, no game can be like in "Star rating".

The race design is as successful.

Star has become the pinnacle of real-time strategy. It has a very fast pace, almost from the beginning of the game to the last second, perfectly balanced surnames, countless tactics - it has reached the game surnames

An insurmountable height.

The protagonist of memory is a star-level fan, and he is a diehard. He memorizes the detailed information of every star-level race and every military. He knows the detailed information of countless star-level maps, and he can't count them even after reading them.

Rep, he has devoted countless efforts and sweat to the game "Star Battle".

In the country in memory, StarCraft's popularity is not weaker than South Korea, but that's just a welcome. It cannot achieve a win-win situation like Blizzard and South Korea, nor can it lead its own e-sports enthusiasts to form a single one even if it is not

A complete industrial chain form. The complex national conditions of the country determine that the road to e-sports will be extremely difficult. How many people's youth is thrown into this RTS game; how many people devote themselves to e-sports with all their passion, except for getting a whole body.

Nothing beyond the pain and memories - "Starcraft" had infinite attraction back then!

This is a memory from another world, and it is also a memory of Bi Xia. During his three years in the army, he traveled through the world of "Starcraft" countless times in his mind, fighting again and again, winning again and again, failure again and again,

Laughing, unwilling to accept it again and again. This game also fascinated him deeply.

Bi Xia developed this game, one because it is indeed a classic game, and the other is because of selfishness, he wants everyone to like this game like him.

Bi Xia put forward many requirements for "Star Contest" in the information. For example, the design of the picture is always hesitant in 3d and 2d; and the consideration of balancing the surname.

In my memory, "StarCraft" was released in the second generation many years later, but in addition to the special effects of the picture, the other playable surnames and competitive surnames are not as good as the first generation.

In "Star Battle 2", you can never see the fatal stuttering of the Golden Armor, you can never see the gorgeous machining of the matrix lightning, you can never see the perverted tail-shift of the two-line flying dragon, you can never see it again

The white light flowed into the universe; the interstellar 2 almost eliminated all the weapons of the interstellar 1, and there was no thrilling stimulation of accidental loss; the most important operation and fuck of the interstellar 1

The work was also replaced by the intelligent operation of the idiot in Interstellar 2. It turned out that TVz was often abused because of insufficient hand speed. Now 100+ hand speed is enough to abuse the master.

Bi Xia never wanted to develop "Star Champions 2". For him, for all players who like "Star Champions", "Star Champions" - sc, is only the first generation.

The first generation of StarCraft came from 1998 in the memory of the world. Its age is very ancient. Although it still makes every character and unit look lifelike, its picture is indeed a bit outdated. 2d can only be 2d, more

Don't say it's far from reaching the peak of 2d.

Bi Xia's information actually borrowed some of the advantages of "Star Champions 2". Star 1 was not easy to use due to the technical limitations at that time, and many inconvenient operations were improved in Star 2. These are all Bi Xia wants to integrate into him.

in StarCraft.

Let’s talk about the balanced surname of the game. In my memory, "Star Battle" has never modified the most since version 1.08, but has changed many bugs. Could it be that his balanced surname has reached its peak? I think it shouldn’t be.

Because Bi Xia found many examples in his memory, such as the island mine map, the Zerg's weakness is very obvious. As long as you write this map, there is no need to talk about the later period, the gods are almost invincible, especially the aircraft carrier is formed, and I don't know how much trouble I can save when I let the turrets face the air and the ground.

, When a few electric soldiers were released, it was even more impeccable.

The Zerg, the most powerful air force in this map, consumes too much resources and makes it too slow. The flying dragon was completely defeated by other people's white balls, air defense, robots, and air group injuries... It is obvious that it is unbalanced, so it is therefore

Some people say that island mines are a battle between humans and gods, and Zergs are just being abused and trampled.

Bi Xia wants StarCraft to go further, he believes that Blizzard is not unaware that StarCraft can be designed to balance more, but when they discovered this, StarCraft has passed its popularity period, their

The focus of work has shifted to "Warcraft", so "Starcraft" has lost the opportunity to go further in perfection.

The entire conference room seemed very quiet, and everyone was looking at the information carefully and carefully. The development plan for "Sc-Starcraft" was too detailed. It was so detailed that they couldn't tell whether it was Bi Xia's own randomness.

There is a basis for speculation.

The concept of "Starcraft" is not very innovative. Although China has not developed similar competitive games, there are many similar competitive games around the world. Therefore, at the beginning, everyone did not hold much about the development of this game.

He thought that this was Bi Xia’s competitive game imitating foreign countries.

As they interpreted this information more and more, their surprise became deeper and deeper. Although the structure of this game is not very novel, three races and real-time strategy. However, some of the settings make these

Senior game designers, each with their eyes glowed: the ultimate demands of micro-fighting, flying dragon shook their tails, dragon riding dance, double-money jumping dogs, etc.

It does not have heroes like "Warcraft", but its micro-fighting requirements are definitely above "Warcraft". When playing "Interstellar", you need to know the cooperation between soldiers, the good use of skills, and the speed of multiple troops at the same time.

Perhaps within a dozen seconds of the battle, if you do not make the fastest command, then your troops will have to perish.

There are also many tactical designs, such as the universe, the invincible scrambler, the vulgar and dead-suffering flow... These tactics that have been accumulated over countless years have increased the charm of "Star Battle".

"Boss, I have an application!" In a quiet conference room, Jin Yuan suddenly raised his head.

"Oh, it's our Mr. Mouse, what do you want to apply for?" Bi Xia saw that it was Jin Yuan and quipped with a smile.

"Boss, do you know too?" Jin Yuan scratched his head embarrassedly. Jin Yuan was very thin and handsome, but when Jin Yuan was drinking, his raised mouth and straight eyes were like a silence.

The little mouse was discovered by everyone during a company party, and the nickname of mouse has been circulating in the company. Later, Jin Yuan became a group leader, and it was not suitable to call it "rat", so everyone thought

The more intimate title of "Rat Master". Jin Yuan himself likes it very much, and does not think there is anything wrong with this nickname. The atmosphere of the company has always been very harmonious, which is the big one.

This nickname was given by the kindness of the family.

"Head, I want to change positions with the second group leader!" Jin Yuan said, and looked at Bi Xia, Huang Xiaoli, and the second group leader with earnest eyes.

"Do you want to develop "Star Battle"?" Bi Xia was stunned and looked at Jin Yuan, with some inexplicable meaning in his eyes. Not only Bi Xia, but others were looking at Jin Yuan in surprise. (To be continued.)

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