"There was too little change in my eyes. Although I have dead fish eyes, I don't always keep my head down and be expressionless. After I finished speaking, I suddenly burst into tears. There was no change in my expression in between, which was a bit abrupt."

"Karasuma's acting is very good, but isn't his speaking speed a bit too fast? It's hard to convey emotional changes in his tone."

"Also, I understand that anime and light novels are completely different, but in the script I read before, there was a lot of psychological information about Yukinoshita and Yui in this part. Why is it all gone now?"

"While this direct presentation is good, it might be a bit confusing for the average viewer, right?"

Takeuchi Yasuyuki nodded slightly, then shifted his gaze to Masamune:

“We discovered what Mr. Hachiman was talking about when we first started making it.”

"Due to time constraints, we have shortened this section of the inner monologue to a certain extent. This is the limit after comprehensive consideration."

Duration.

After a moment's thought, Masamune proposed:

"Add one minute to the runtime, and also move the latter part of the story to the ending credits."

"This would add two to three minutes to the runtime, but the budget would increase."

"Don't worry about money, quality comes first."

"Understood." Yasunaga Takeuchi said while thinking, "In that case, adding some more psychological descriptions and having the screenwriter slightly streamline the dialogue should improve the overall experience. Professor Hikigaya, do you have any other findings?"

"Hmm... Karasuma, you're crying too soon. It feels a bit pretentious."

"Is that so? I'll go back and think about it some more." Karasuma Gojō nodded slightly to show that he understood.

"The rest, well... words have their limits. This part is easy to describe in words, but it's very difficult to create visuals from it."

Perhaps because I am Hachiman Hikigaya, I find it too awkward to watch and am unable to calmly stand on the side of a third party to make a judgment.

But setting those aside, the fragments just now were quite different from the scenes in the dream, and the sense of immersion wasn't very strong.

Thinking of this, Hachiman Hikigaya said again:

"Actually, I often had dreams during the nights I read the animation script."

"In my dream, I experienced the life of the character I was in the story from the beginning, as if that was the future."

“If you don’t mind, I can reenact the scene we just witnessed.”

"Really?" Takeuchi Yasuyuki's face lit up with surprise. "If Mr. Hikigaya himself plays the role of himself in the story, he will definitely have a new performance."

"..."

In fact, the moment the words left his mouth, Hachiman Hikigaya regretted them.

But what's done is done, and there's no going back now.

To personally portray "Hachiman Hikigaya" in front of so many people, and to repeat those incredibly awkward lines from the anime, would absolutely be a heart-stopping experience.

"I have one condition: give me a private room, and there can only be two people in the room besides me. No one else is allowed to eavesdrop."

Upon noticing that Yasuyuki Takeuchi was looking at him, Masamune immediately spoke:

"No problem, then I'll leave it to you, Hikigaya. Director Takeuchi, find an empty room. You and Gojyo can go in together. The rest of you can wait here."

"Aren't you going in, President?"

"No, you and Wujing are the two most important parts."

"Understood, I will carefully observe Hikigaya-sensei's acting skills," Karasuma Gojo quickly replied.

Entering the empty office next door, Hachiman Hikigaya forced himself not to look at Yasuyuki Takeuchi and Gojo Karasuma's faces, trying to calm himself down.

By repeatedly recalling the scene from the dream, the feelings from that moment gradually returned.

Yukinoshita had already sensed that the clubroom had become cold and empty, and everyone was just sitting there waiting for time to come.

"No one speaks their true feelings, no one speaks of what they truly want..."

Even at the very end, seeing the tears in Hachiman Hikigaya's eyes, Gojō Karasuma was deeply moved.

Is this a natural performance? It's completely different from the acting skills I've painstakingly improved; it has a strange power to move people's hearts.

"Director Takeuchi, I think many of the monologues in the script were necessary. Words are inherently very limited..."

“Yes, let’s not worry about the time limit for now. Let’s focus on making a version and see how it goes. Luckily, you’re one of us from Musashino, so we have plenty of opportunities to try and fail.” Takeuchi Yasuyuki breathed a sigh of relief and then said, “Thank you so much, Mr. Hikigaya, you’ve been a great help.”

"I am also looking forward to the finished product of this animation, and I sincerely hope that the final product will be even better."

"Most definitely!"

Chapter 209 Because the law does not support doing this

Around 1 p.m., shortly after lunch, after seeing Hachiman Hikigaya off, Masamune picked up his notebook and glanced at it, looking hesitant.

"What's wrong, Masamune?"

Upon seeing this, Tomoyo asked in surprise.

"Do you have anything planned for this afternoon? If you're not too busy with work, could you accompany me to meet a few guests?"

"It's possible, but why?"

"Hazuki has agreed to collaborate with us again to develop a game. Our meeting time is this afternoon. The contract has been printed, and barring any unforeseen circumstances, it will be signed in Musashino this afternoon. The terms are the same as CLANNAD."

"Wouldn't that be nice?"

"That's the key point."

Masamune's expression was solemn as he said in a deep voice:

"You've also read the manga I collaborated on with Mashiro. What did you think of it?"

Tomoyo glanced back at Mashiro, who was playing with a cat not far away, and nodded slightly.

"The concept of Heroic Spirits in 'Fate/stay night' is very interesting, and I quite like it."

"The characters Shirou Emiya, Rin Tohsaka, and others in this manga are all real people."

"Huh...? There shouldn't be a Fuyuki City in Japan, right?"

"No, Fuyuki City also has one, it's just not very well-known."

"...I haven't paid much attention to that. So, you also had an appointment with a few clients this afternoon?"

"That's right. Adults are fine, but minors might start fighting."

"Isn't it?"

"If you were Rin Tohsaka, would you take action?"

Tomoyo fell into deep thought, and after a long while, she pondered:

"In that case, it is indeed a bit dangerous. Okay, I'll protect Mashiro."

"Huh...? Where am I?"

“You have excellent physical abilities and many superpowers, so you shouldn’t need my protection.” Tomoyo chuckled. “Or do you want me to protect you?”

"I'm leaving Mashiro to you."

"Ah."

Soon, just before two o'clock, the people from Flying Eagle Leap arrived at Musashino ahead of schedule.

"President Hayase, is it really possible to entrust the game adaptation of 'Fate/stay night' to our company?"

"Of course, I hope this collaboration will go smoothly as well."

"No problem, we will definitely do our best this time. This is our game development plan, please take a look."

Masamune took the proposal from the president of Flying Eagle and began to examine it carefully.

Although there are no mazes, there are plenty of combat elements, so it seems they have chosen to make what they do best: RPGs.

However, due to the large amount of text and the presence of options, this is still just a visual novel.

In the game's setting, players can choose from three different characters at the start: Emiya Shirou, Tohsaka Rin, and Matou Sakura, thus unfolding three different storylines.

The early plots are largely similar, forming a common storyline. However, due to the differences between the male and female leads and their different family situations, the plots gradually diverge significantly, leading to different routes.

Due to JUMP's censorship guidelines, in the manga, the story Masamune tells Mashiro is the Saber route, which combines elements of the Rin and Sakura routes.

The ending was exceptionally beautiful, but Masamune felt a little regretful at one point, as many aspects of the Sakura route simply couldn't be included in a shonen manga.

"Your plan is good, but there are still many problems with the plot."

"Compared to Rin and Shirou, Sakura's story is not so perfect. These are three endings I wrote, which are parts that cannot be released in the manga. Take a look first."

"no problem."

Shizuku Hazuki quickly took the manuscript from Masamune's drawer and began to read it carefully.

"I want to see it too." Mashiro slowly walked over.

“Okay.” Masamune gave her a copy as well.

Masamune did not repeat the parts that were already depicted in the manga.

The Rin and Saber routes only included some settings not found in the manga, as well as the endings, while the Sakura route was described in considerable detail.

He even wrote out the Matou family part of the Fourth Shinobi World War in its entirety.

Of course, considering the real-life Sakura Tohsaka, Masamune didn't write much about the suffering Sakura Matou endured, only touching on it briefly.

But what was written out was already infuriating enough.

"The Matou family deserves to die!"

After watching the ending of Sakura's route, Shizuku Hazuki couldn't help but curse.

Coming to my senses, I took a deep breath and forced myself to calm down:

"The content is so different! Some parts of the Sakura route only appear briefly in the manga. Looking at it this way, the entire Matou family are villains, and they wouldn't be worth dying a thousand times over."

"Unfortunately, Sakura never returned to the Tohsaka family in the end."

Mashiro placed the manuscript on the desk, gazed intently at Masamune, and slowly began to speak:

"I want to change the ending of the comic."

"Which part?"

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