Warhammer: The Time Traveler

Chapter 238 The Nearl Squad

Chapter 238 The Nearl Squad (Sixth Update)
The report then turned to the family elder, Marna Linguang, Margaret and Maria's uncle, who was known for his serious and composed demeanor and formidable strength.

The Nemesis-type Ranger he piloted was a machine specially customized by the Mechanicus to control the Knight family, and it was equipped with a large number of advanced devices that were close to the edge of technological taboos.

The most eye-catching feature is the Blessed Self-Repairing Icon, which can automatically repair non-fatal damage during battle, giving the mech amazing sustained combat capability.

In terms of defense, the ion curtain deflection force field system can neutralize the kinetic energy of enemy attacks through a sophisticated energy deflection principle.

Its main weapons are a pair of Hades siege claws, with twin radiation flamethrowers mounted on the claws. Combined with a long-range weapon system consisting of a phase ion flintlock rifle and a lightning cannon, this mech can deal with a variety of targets, from light infantry to super-heavy tanks.

The data summary indicates that the Nemesis type can break through the enemy's most heavily fortified positions in just a few minutes.

In this squad, he was not only the squad leader, but also the spearhead of the squad's attacks on the battlefield.

Finally, there's Zofia, nicknamed "Whipblade," a distant aunt of the Margaret sisters. Although she doesn't share the surname Lin Guang, she's a seasoned veteran in the family with extensive experience and unique tactical insight.

The instructor-type patrol knights she pilots typically bear the responsibility of training new blood within the knight family.

This mech is equipped with a balanced and practical configuration. One hand holds either the Death Chainsaw Sword or the Thunder Gauntlet as a melee weapon, while the other hand is equipped with a multi-functional pulse laser cannon that can switch between anti-infantry and anti-vehicle modes, enabling it to provide effective support at various combat distances.

As a driver, a respected veteran like Zofia is usually responsible for training young squire drivers, and even recruiting and counseling knight candidates.

Her main purpose in joining the team this time was to assist Marna in teaching the Margaret and Maria sisters.

She was also responsible for managing the private soldiers of the Rinko family who accompanied the team.

The report mentions a team of relic protectors consisting of ten technical priests and twenty specially trained mech servants, responsible for the daily maintenance, damage repair, weapon calibration, and the most sacred soul-soothing rituals of the knight mechs.

These maintenance workers possess the unique technical parameters and maintenance secrets of the Nearl family's knight mechs, making them a key guarantee for maintaining the team's combat effectiveness.

As for the attendant mech squad responsible for protecting the knights on the battlefield, it consists of ten attendant-class knight mechs.

This is the smallest knight mech, usually piloted by a candidate noble, a high-achieving commoner, or the illegitimate son of the knight king.

Thanks to its smaller size and weight, the Attendant-class is more agile and nimble than other knight mechs, enabling it to efficiently provide support, reconnaissance, flanking maneuvers, or capture key nodes on the flanks of the main knights.

Strictly speaking, the Servant-class is not a true Knight mech, as it does not have a complete mechanical throne installed inside. Instead, it uses a simplified control system called a mechanical helmet. This system can, to a certain extent, force the pilot to obey the orders of a genuine knight, ensuring the uniformity of tactical execution.

As for the seemingly largest but actually weakest force in the group, the Nearl family private soldiers, they are a regular armed force of about a thousand men, equipped with standard laser rifles provided by the Foundry World and wearing uniform armor bearing the Nearl family crest.

This unit is not used for direct assaults on powerful enemies, but is responsible for guarding family strongholds, ensuring logistical support, and performing other low-intensity security tasks that are not suitable for the deployment of knight mechs.

Even so, this force of a thousand people still demonstrated the comprehensive strength of the Nearl family as feudal lords of the Kazimir star system.

The arrival of this complete tactical detachment significantly enhanced Chen Yu's direct military strength in the Warhammer universe.

Its configuration demonstrates sophisticated tactical considerations. The Nemesis and Lancers form a sharp spearhead of attack, the Instructors and Punishers provide flexible and multifunctional support, the Attendant-class mechs are responsible for battlefield defense, and together with the Relic Protector team and the family private army, a solid logistics and area control system is built, forming a complete combat sequence capable of dealing with a variety of battlefield environments.

Their arrival provides Chen Yu with excellent military support, whether he wants to establish a new order in the cyberpunk world or explore more dimensions.

However, Chen Yu's core thinking did not stop at a simple strength assessment.

Because the Lin Guang family arrived much earlier than expected, it was hard for Chen Yu not to suspect that something was amiss.

He calmly considered the various possibilities: this might just be a time disorder common in subspace travel, a pure accident.

Or perhaps, this involves a more complex power struggle within the world of creation, and both he and the Nearl family are merely players on the chessboard.

Of course, it is more likely that some warp entity has already set its sights on him, which is why it secretly arranged for the escort ship carrying the Nearl family to arrive ahead of time in the warp.

However, insufficient information makes it too early to draw any conclusions.

Chen Yu temporarily shelved her concerns and marked them as high-priority observation items.

He decided to maintain the status quo and wait and see until he had more data.

Now that this force is in place, the primary task is to ensure that it can be deployed to the expected combat operations at any time.

Through his apprentices at the Death World base, he sent a concise and clear instruction to the Nearl family squad, who had just arrived and were still adapting to the Death World environment: "To Nearl family member Manna Nearl and all members: Welcome. Immediately, all personnel are on high alert."

Conduct final checks and maintenance on all Knight Mechs, Attendant Mechs, and auxiliary equipment to ensure they are ready for combat at any time. Specific mission objectives and deployment time will be announced later.

The instructions did not reveal any information about cross-dimensional warfare.

In Chen Yu's view, the time was not yet ripe. Keeping this force in a state of high alert and readiness would ensure its response speed and allow for further observation of its reactions and loyalty before any formal action.

After processing all the information flow from the Warhammer world, Chen Yu severed the dimensional rift.

Inside the makeshift workshop, the unsettling sense of spatial distortion gradually faded, leaving only the low hum of the equipment in operation.

Chen Yu's massive metal body turned toward the main control panel, and the crimson optical lens re-locked onto the blueprint of the suspended dimensional portal structure.

Vox's message did indeed bring positive progress on the technical level, and the early arrival of the Nearl family also provided him with a crucial military option.

But at this moment, Chen Yu's primary task is to build a permanent, large-scale portal that can reliably support the passage of knight mechs and even larger units.

Only by breaking through this limitation can he truly put this new force into control of the world and achieve a complete integration of resources and technology between the two worlds.

(End of this chapter)

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