The Fourth Calamity never believed in the steel torrent!
Chapter 60: Significant Military Ranks
Chapter 60: Significant Military Ranks
"Great! Let's make a trip, and then we'll unlock Trench Warriors when we get back!"
"They're probably preparing for the upcoming street fighting. It's a pity there are no sentries. Otherwise, with trench warfare troops and heavily armored sentries, I could have blown those Black Hawk devils to smithereens!"
The players who had just run back were about to rush back to the armory to replenish their equipment when they were pleasantly surprised to find that the Trench Warrior elite soldier set had been unlocked.
Standing next to the armory, acting as the NPC gatekeeper and listening to the players chat, Andrei couldn't help but complain in his mind.
He did want to get the Sentinel out, but he didn't have enough influence points.
If he redeems the Sentinel now, he won't have money to buy these sets, let alone money for emergencies.
With that in mind, he checked the influence points he had left and decided to continue summoning players.
After fighting for half a day, he felt that summoning players was the most cost-effective option. These players showed amazing combat power, and as long as they coordinated well on the battlefield, it wouldn't be a problem for them to take on ten opponents at once.
However, Andrei originally planned to summon 50 players at once, but the unfortunate system showed that he only had 20 players left to summon!
What the heck? Why is there a sudden limit?
Upon checking, I discovered that the number of players I could summon was actually related to my military rank!
He had no idea how this thing calculated things. He was currently a captain, so it showed that he could summon a maximum of 60 players. If he wanted to increase the number of players he could summon, he would have to raise his rank further.
hateful!
Andrei couldn't help but roar in his heart, "If military ranks have such convenient functions, why didn't I just transmigrate into a general?"
If he were to transmigrate into the body of a general or marshal, wouldn't he be able to easily raise the real Fourth Calamity army?
Unable to suppress a complaint in his heart, Andrei realized that if he wanted to further improve the players' combat power, he would have to keep promoting them to elite status.
Since their numbers are limited, we must further improve their quality and use them as elite commandos within the team.
With that thought in mind, Andrei carefully examined the rank settings in the system and discovered that if he could be promoted to the rank of colonel, there would be another benefit—unlocking the pay-to-win system!
Currently, all the equipment used by these players is obtained through influence points. However, after unlocking the pay-to-win system, Andrei can directly convert some higher-level equipment into real money for players to purchase and exchange themselves.
That's a really good move!
Unfortunately, it seems that players here cannot directly exchange in-game currency for influence points; otherwise, Andrei would definitely have come up with a way to devise a strategy for spending money on in-game currency.
Having witnessed countless wealthy gamers, he knew very well just how much money they could throw into the game when they got hooked.
It's no exaggeration to say that if a wealthy player really gets addicted to spending money on in-game purchases, then the system shop, which is currently locked, could at least unlock a large number of items, if not all at once.
Players quickly chose their outfits. Some players with more money equipped themselves with various elite soldier outfits, while those with less money opted to buy AT cannons or mortars.
As for the armor-piercing bullets that were originally used by scouts, they have now become unpopular items that few players buy.
Because these armor-piercing bullets actually have very limited armor-piercing capabilities. In the battlefield, these bullets can only reduce a tank's health slightly. Although the damage is minimal, combined with support soldiers' ammo packs, they can slowly whittle down a tank until it dies.
However, here, these armor-piercing bullets become quite useless, as they cannot penetrate enemy armored vehicles at all. Perhaps they can only be used to hit enemy armored infantry such as Dread Knights.
But frankly, there are other ways to deal with those infantrymen. A bayonet charge or a barrage of grenades would have been enough. There was no need to use armor-piercing bullets.
While Andrei's players were selecting equipment, the other soldiers in his company were changing their gear and, following Andrei's instructions, getting a general understanding of the Storm Assault Team's tactics.
In a short time, he couldn't come up with any good tactics, let alone train these people into real elite soldiers.
Therefore, he simply outlined a few key points for his soldiers:
If you encounter a corner or an unknown room, don't rush in. Throw a grenade first, and when you throw the grenade, be sure to throw it hard against the wall, never throw it directly on the ground.
If you throw a grenade hard against a wall, it will inevitably bounce and ricochet around in a narrow space, making it difficult for the enemy to pick it up and throw it back.
Of course, this tactic might not work if you encounter an enemy who is a baseball player. During the Pacific War, there was a baseball player who managed to knock away more than ten American grenades.
Besides throwing grenades, there's also strafing!
Once you spot the enemy, don't rush to aim. Just pull the gun to your waist and unleash a burst of fire. If you hit them, great; if you miss, you can still suppress them.
Not everyone is a player who can brave the gunfire and keep shooting at the enemy even after being hit by bullets. When a normal person sees a large number of bullets hitting their feet or side, it is difficult to calm down and continue aiming. They will definitely take cover as soon as possible.
Once the enemy is suppressed, it becomes easier to eliminate them; at least this ensures one's own safety.
As for whether doing this will cause too much wear and tear on bullets and grenades?
Andrei wasn't worried at all. He had noticed before that the support soldier's ammo pack skill could affect not only players but also real-world soldiers.
Just throw a few more ammo packs and the soldiers' ammo problem will be solved. So there's no need to save bullets for them, just keep firing!
Not only Andrei's company was busy preparing as a commando unit, but other Cambrian soldiers were also making tense preparations.
They know how to make simple tripwires and small traps, which suggests that these soldiers probably had a lot of experience playing pranks when they were young.
Unfortunately, time is a bit tight right now, and there aren't enough ladders available.
Otherwise, if there were enough ladders, Andrei even considered simply dismantling the staircases of these detached houses and having the soldiers hide on the second floor and use the ladders to go up and down.
When the enemy breaks in, they'll be dumbfounded to find themselves facing enemies upstairs but unable to get up, especially since most of the buildings here are made of brick and stone, making them very sturdy!
The Cambrian army in the town is preparing for battle, while on the other side, a special Black Hawk unit has just crossed the bridge.
(End of this chapter)
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