The Fourth Calamity never believed in the steel torrent!
Chapter 23 The village has been occupied by the enemy.
Chapter 23 The village has been occupied by the enemy.
After discovering this, Andrei quickly finished using the restroom and ran back, then took the flag from Boris's shoulder.
Now, he was unwilling to let the flag get too far away from him.
What does the respawn point mean?
This means that even when the battle is at its most intense and players are constantly dying, there will still be a steady stream of players appearing around him!
This is extremely important because it means that he will always have someone protecting him!
So originally, Andrei only carried the military flag on his shoulder to boost morale, which was a kind of show. But now, Andrei really doesn't want to let go of the flag!
This is practically a talisman! A divine artifact for summoning players!
Boris looked at Andrei's enthusiastic expression and couldn't understand what made Andrei so happy. He always felt that Andrei seemed to have a special affection for this flag.
With that thought, he shrugged and decided to stop thinking about such complicated issues.
Compared to the beginning of the war, Andrei seemed to have matured considerably after being bombarded.
If at first Boris Boris thought of Andrei as a gilded young aristocratic officer, now he acknowledges Andrei's abilities and recognizes his leadership.
Of course, Boris thought the most incredible thing about this team was the new recruits. He didn't know how these reinforcements were trained, but their combat power was so abnormal, and they also had such good equipment!
Thinking about Andrei's identity, Boris couldn't help but wonder if this was a group of elites secretly sent by the Andrei family to protect him?
During the march, Andrei took stock of his company.
Compared to when his company had 66 men, his company now has 70 men, and the number of men has actually increased with each battle.
But Andrei wasn't naive enough to think that his team was growing stronger with each battle. If it weren't for the 20 more players he brought in later, his team would only have 50 people left!
By this calculation, his company lost a total of 16 men in the chaotic battle just now.
"Damn it, this damn war!"
Andrei couldn't help but curse angrily. With this wave of attack, another third of the survivors in his company had died!
He couldn't help but wonder what kind of amazing people those veterans were who could survive several battles, or even more than a dozen battles.
This luck is almost unbelievable!
Besides the remaining members of Andrei's own company, there were about 300 other men who rushed out with them, and then that was the end of them.
Thinking about how many soldiers were initially on the front lines, and then calculating the current casualty rate, he couldn't help but feel desolate. He felt that this transmigration was truly not for humans!
Meanwhile, the players who had just been summoned were wondering why they were in a marching scenario.
However, they quickly started discussing it with veteran players.
Raven: [Seriously, are we in a cutscene right now? It looks like we can fast-forward?]
Blue Cat, White-bellied Wild Boar: [This is probably just a background scene, nothing interesting, just marching. While it seems you can't skip these kinds of scenes in this game, it looks like you can fast-forward at 500x speed and skip them!]
King SuSu: [Bad review! Why can't we take our pants off in this game again? When will we, the "pants-off" party, finally rise to power?]
……
Upon seeing this conversation, Andrei couldn't help but feel exasperated.
What's wrong with these people? Why do they all want to take their pants off as soon as they come in?
However, he then realized that players actually had a fast-forward function for the story.
But thinking about it, it makes sense. This game definitely needs some adjustments; it can't all be synchronized to Andrei's reality. Otherwise, how would they calculate the soldiers' daily sleep time and marching time?
Most armies spend 90% of their time traveling during battles. Unless there are some special circumstances, it is rare for an army to stay in one place and fight continuously.
But for players, it's impossible for them to spend many hours of game time simply to experience a group of people walking for a long time, or to experience sleeping in the game.
So having a fast-forward function seems to solve a lot of problems.
Thinking of this, Andrei couldn't help but give the system a thumbs up. He hadn't expected this thing to be so user-friendly!
He didn't know how long his team had been walking. If they rested about once an hour, they had already rested three times.
Even during rest periods, Andrei forbade anyone from lighting open fires to cook food, fearing that they might accidentally reveal their location and be subjected to enemy artillery fire.
Fortunately, even though the soldiers were exhausted, they still obeyed the orders and knew the priorities.
"Almost there, we'll be at the village ahead soon!"
Just then, Andrei, who had just finished checking the minimap, excitedly whispered to the soldiers around him, because he could already see the fence at the edge of the village on the minimap.
As the soldiers emerged from the woods, some noticed a light in the distance, but they couldn't be sure if it was the small village they were heading to.
"Captain Vorontsov, how do you know there's a village just ahead? Is it possible that the enemy is just setting fires there for some reason?"
At some point, Major Yuri approached and asked with some confusion.
Andrei casually made up a reason and said:
"That's my guess, but I think it's pretty close!"
"I remember looking at the map before, and this village was on the edge of the forest, so we should be close to the village once we leave the forest."
"And look at those trucks over there. Black Hawk soldiers wouldn't just park several trucks side by side on the side of the road like that. They've probably already taken over this village and are stationed here!"
Following the direction Andrei pointed, Major Yuri squinted and indeed spotted the shadows of several trucks.
He couldn't help but be amazed; Andrei's eyesight was truly remarkable, able to see so clearly even at night!
But what he didn't know was that Andrei was able to see the truck in the distance because he had spotted it on the system's minimap first, which allowed him to identify it.
However, this was not good news. The village where they were planning to settle had been occupied by the enemy, and it seemed that the enemy had turned it into a military post.
Andrei quickly signaled to the soldiers beside him to stop, and the other soldiers also relayed the signal to the people behind them.
Soon, their entire group stopped at the edge of the woods, silently watching the village in the distance.
"Gentlemen, I need a few agile warriors to sneak up and take out their sentries!"
"Be careful not to make any noise, otherwise, if we launch a direct assault on a village occupied by the enemy, we don't know how many people will die!"
As Andrei spoke quietly to the player beside him, he issued a new side quest in the system.
(End of this chapter)
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