I summoned the Fourth Scourge in Warhammer

Chapter 59 They originally wanted to adopt it, but it died.

Chapter 59 They originally wanted to adopt it, but it died.

At the command of the pure-blooded gene stealer, the cunning thieves and mutants who were struggling in the flames and smoke suddenly burst out from all directions, from the cracks in the floor, from the cracks in the walls, and even from the ventilation ducts, as if they had been injected with chicken blood.

No longer heeding the scorching flames and suffocating smoke, their crimson compound eyes were fixed on the fiery-spitting Astronaut. In an instant, the entire rear half of the area seemed to come alive, countless twisted figures surging towards the players like a tidal wave, roaring and screaming.

The players' firepower was indeed overwhelming. No matter how much energy the laser guns had or how fast the machetes were swung, they were struggling against this seemingly endless "human wave tactic." After all, although they could respawn infinitely, their number was still capped at thirty.

If these cunning individuals continue to approach the war with the mindset of conventional warfare and slowly wear them down, they will inevitably be worn down and killed in the end.

Of course, upon seeing the flamethrower soldiers, the pureblood gene stealers immediately changed their tactical plans, deciding to launch a full-scale attack to crush them at all costs. Naturally, players also have ways to deal with such a massive attack.

In this long-running urban warfare, players who have died an average of more than ten times have been forced to learn to communicate with their eyes and gestures. After all, in such a chaotic and dangerous environment, speaking to convey information is not only too slow, but also easily alerts the enemy, and in most cases, one would be ambushed and killed by cunning thieves.

JK, positioned at the forefront, simply patted his waist lightly—a simple and subtle gesture that was immediately understood by the other players. They grasped his meaning and began to retreat gradually, methodically withdrawing towards the central meeting room.

"Huh? Huh?!"

Now [BUG] panicked. His bulky promethium flamethrower suit made retreating difficult. He continued spewing flames while frantically shouting, "Why are you retreating? Cover me!"

Before he could finish speaking, he felt something cold and heavy pressed against his waist. JK had appeared silently beside him without him noticing, patted his shoulder with a mischievous grin, and said in a relaxed tone, "Don't worry, bro, when your promethium explodes, you'll definitely get the most kills."

[BUG]'s mind raced, and he instantly understood. He glanced down at his waist—there was a molten metal bomb! He was waiting for the enemy to swarm in, intending to blow up the building with the molten metal bomb, and he would become the fuse!

In fact, the building's structure isn't very sturdy. Just four or five thermal bombs attached to the load-bearing wall of the central reception room would be enough to cause the entire building to collapse. Even a player could afford that in the shop if they grit their teeth.

The reason this method wasn't used before is simple. First, if you single-handedly blow up the building and eliminate most of the thieves, you'll essentially gain all the credit, while other players will be affected by the blast, their equipment destroyed by the thermal bombs, and they'll have to buy new gear. This self-serving approach will definitely cause strong resentment among other players. The collective constraint prevents any individual from doing this.

Secondly, many players want to experience the urban warfare on this new map. What's the point of playing if they just blow up the map right away? The purpose of a game, after all, is to provide an experience and enjoyment.

But now, the situation is completely different. The enemies have all been drawn in and gathered together; the urban warfare has been experienced, and it's time to end this battle. Since that's the case, let's make it quick and decisive: everyone buys a molten metal bomb and sends all those scoundrels to the sky!
The seemingly "ruthless" abandonment of the bug by players will actually be the one who earns the most merit points. This is because it's obvious that the cunning player's all-out attack was aimed at him, and the promethium in the flamethrower will greatly increase the power of his self-destruction, ensuring a high kill count. This can be seen as a form of compensation from other players, considering his valuable flamethrower suit is now being abandoned.

For unrestrained players, the choice is either to unite and cooperate, fairly distributing the benefits, or to resort to any means to seize merit, creating a prisoner's dilemma-like game. Clearly, they chose the former and began to consciously maintain it.

The detonation of the thermobaric bombs came without any warning; only a blinding white light followed by a deafening roar! More than twenty thermobaric bombs were clearly more than enough for this residential area.

The entire area was instantly engulfed in a sea of ​​intense flames. The shockwave spread in all directions with overwhelming force, leveling everything in its path. Metal beams were instantly vaporized, walls collapsed like paper, and the entire building trembled as it disintegrated in a horribly twisted manner. The force of its collapse and explosion was unparalleled, enough to destroy any life.

But it doesn't matter to the players, since it's just one resurrection anyway.

A flash of light appeared at the respawn point, and the players stood up one by one, ignoring the dust on their bodies, and immediately opened their system logs. "Wow," one respawned player exclaimed sincerely as he looked at his system log filled with kill notifications, "I earned over 800 merit points after this wipe!"

"That's about right, they're all dead." JK pondered for a moment, looking at the chaotic ruins still emitting black smoke. "This residential area, depending on its size, could probably hold a few thousand cunning thieves at most. But generally speaking, with so many cunning thieves, there should be a pure-blooded commander!"

"I didn't see the kill notification for the pureblood."

"I do not have either."

"Neither do I have one here."

"That pureblood is still alive!" Realizing this, the players immediately became excited, completely ignoring the lingering high temperature and choking smoke in the ruins, and rushed directly into the collapsed residential area. For them, a living pureblood gene stealer meant a huge achievement and a potential "first kill" reward.

Among the wreckage, the players quickly located the pureblood. Its massive body was wedged between twisted plastic steel and broken metal. Although most of the ceiling had collapsed, a few pillars still stood, barely holding it up, some distance from the epicenter of the explosion. The pureblood gene stealer's lower body dangled in the air, while its upper body was pinned to the metal, unable to move. Clearly, its spine was broken, making even struggling extremely difficult.

"Holy crap, Anderson!"

"Kill it!"

"Hey bro, don't be too hasty. Let me kick you a couple of times. We'll earn the credits together!"

Hearing these mocking and greedy voices, the pureblood gene-stealer, barely retaining any consciousness, felt utterly humiliated. With its last ounce of strength, it contorted its face into a ferocious expression and let out a low growl: "Roar..."

Before it could even let out a roar, its head was kicked askew by a player who rushed up to it.

"Hey, you still dare to breathe on it even in this condition?" The player added a few more kicks.

"Now I have no choice but to give that sly bastard a good beating with the chainsaw sword."

"You guys are being so cruel. I was thinking of adopting them."

"It's not dead yet," someone reminded them.

"That's it."

(End of this chapter)

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