I summoned the Fourth Scourge in Warhammer
Chapter 38 In any case, God does not play dice.
Chapter 38 In any case, God does not play dice.
After ruling out main battle tanks, Nguyen Van Bo turned his attention to towed artillery.
These weapons are indeed inexpensive and powerful enough to deter poorly organized cultists. However, their drawbacks are equally fatal: they are too cumbersome to operate, requiring specialized artillery crews, and deployment and repositioning are extremely time-consuming. This is a long-range raid, emphasizing speed, and towed artillery is clearly ineffective for rapid breakthroughs. In certain complex terrains, it could even severely slow down the entire company's advance. Clearly, this is not an ideal choice.
After considering all this, the only remaining option is an armored vehicle.
First, the price is reasonable. Buying one or two vehicles won't deplete his merits; at least he'll have a considerable amount left to purchase ammunition and deal with emergencies.
Secondly, it is fast enough. The armored vehicle has good mobility and a certain off-road capability, which can keep up with the players' speed. There will be no awkward situation where the players have to tow it, and there will be no absurd situation where it needs to be disassembled and carried for transport in extreme cases.
Finally, and most importantly, it's about planning for the future. Although all the players' combined merits wouldn't be enough to build a few decent tank squads right now, the [Death Squad] will eventually develop into a mechanized force, and will likely have flying vehicles for air-to-ground coordination—otherwise, how will they fight those war-loving, overwhelming Ork Greenskins?
Therefore, it's a good thing to let players get used to how armored vehicles are used on the battlefield and how they coordinate with infantry in advance. The [Death Squad] can't stay in this impoverished state forever.
So, Ruan Wenbo browsed through the dazzling array of Chimera armored vehicles in the system store, carefully selecting one that cost only two thousand merit points.
With a thought, he confirmed the purchase.
【Name: Chimera "Wyvern" Suppressor】
Type: Vehicle
[Quality: Excellent]
[Attack Power: Relatively High]
[Special effects: None]
[Note: The Flying Dragon is a successful example of anti-infantry modifications based on the Chimera chassis. Its quadruple Storm mortars can often dismantle an enemy company-level infantry position with just a single salvo. Furthermore, due to the required firing angle of its mortars, this vehicle typically fires from behind the front lines or behind cover, rarely facing direct risks.]
Looking at the description on the panel, Ruan Wenbo felt something was off. He subconsciously drew the chainsaw sword [Aliens Must Die] hanging at his waist. Ever since the players realized that he, as the company commander, was the protector of their merits and missions, he had been firmly confined to the rear, forbidden from participating in any risky melee combat, and this ferocious weapon had naturally not drunk the blood of heretics again.
He carefully examined the chainsaw sword's description and confirmed that its attack power was indeed rated as "relatively strong." This puzzled Ruan Wenbo. A single-soldier melee weapon and a quadruple-mounted self-propelled mortar were clearly not on the same level of lethality, so why did the system give both attack power ratings as "relatively strong"?
After thinking about it for a while and still not figuring it out, he simply stopped thinking about it and directly exchanged for the "Two-Legged Wyvern" Suppressor.
With a soft "boom," an armored vehicle painted in standard camouflage appeared out of thin air in the open space next to the marching column, immediately attracting the attention of all the players. It had the classic boxy hull and tracked structure of the Chimera, but the rear troop compartment had been removed and replaced with an open combat platform, on which a menacing quadruple mortar was mounted.
Nguyen Van Bo had already planned how to distribute this single armored self-propelled mortar. He cleared his throat and shouted to the players who had gathered around, "[Assimilation complete! May I borrow your dice? Each squad will take turns rolling, the higher number goes first!"
After saying that, he specifically looked in the direction of Class 7 and added, "Should Class 7 vote?"
Sure enough, the players in Class 7, including their class leader Eagle, all shook their heads in unison. They were all melee enthusiasts and had no desire to sit comfortably in an iron coffin, waiting in the shadows.
A player with the ID "Assimilation Complete" excitedly pushed his way out of the crowd, holding up a seemingly ordinary 28-sided die: "Here it is, Company Commander! Use it!"
Many of the players present had seen the information panel for this die.
【Name: God's Dice】
[Type: Other]
[Quality: Legend]
Attack power: None
[Attribute: None]
[Special Effect: After throwing, a number between 1 and 42 will be randomly selected. The higher the number, the better the thrower's luck will be for the next 42 minutes.]
[Note: Quantum phenomena are random, but quantum theory is not. Anyway, God doesn't roll dice...right?] This was the prize that [Assimilation Complete] had won in the previous lottery. At first, when he saw the dazzling golden light, he was overjoyed and couldn't wait to tell everyone around him that he had won a legendary item. But when the information panel was posted, everyone couldn't hold back anymore.
[Assimilation complete] Still not giving up, he always felt that if he could throw a top-tier 42-point grenade on the battlefield, wouldn't all the laser shrapnels go around him, while he could get headshots with every shot, and even a casual grenade could accurately hit the enemy's ammunition depot?
As a result, in the following dozen or so experiments, he never rolled a number higher than 12...
In the end, he had no choice but to accept his fate and use the legendary item as a regular die, contributing his share to the tabletop role-playing game organized by another player who had drawn the 5E rulebook.
The players participating in the role-playing game didn't care at all. Even if they rolled a "1", most of them were indifferent. Bad luck in the game only meant death, right? It didn't matter to them.
"Roll! Roll!"
"Fairness and impartiality depend entirely on luck!"
Upon hearing the company commander's decision, the players not only didn't object, but instead excitedly cheered. This game-like allocation method was far more effective in motivating them than direct assignment by the company commander.
In an instant, apart from Class 7, which had already clearly stated its withdrawal, the other classes quickly formed a circle and began selecting their "chosen one." Some classes did indeed have a recognized "lucky one," whose luck was generally better than others, and they were immediately nominated by the group. Those classes with more average luck, however, adopted the oldest and fairest decision-making method—rock-paper-scissors.
"rock-paper-scissors!"
"Hahaha, you lost, it's my turn!"
For a moment, the open space beside the marching column was bustling with activity and filled with a joyful atmosphere. Soon, each squad sent its own representative, who lined up in a row, ready to conduct the sacred roll-the-roll ceremony under the guidance of [Assimilation Complete].
“Class representative, come on, roll!” [Assimilation complete] handed over the legendary quality die.
The representative from Class One took a deep breath and solemnly tossed the dice. The dice rolled a few times on the ground before finally stopping, with the face up showing the number "5".
"Class Two, 8 o'clock!"
"Class Four, 3 o'clock!"
"Class Six, 6 o'clock!"
……
The whole process went very smoothly. The representative from Class 3 won first place with a high score of "9" (in this roll), successfully winning the first right to use the Wyvern Suppressor. The players from Class 3 immediately burst into cheers and rushed to the armored vehicle with great joy, touching and tapping it like children who had received a new toy.
While watching from the side, Ruan Wenbo noticed something interesting.
Although this "God's Dice" rolled numbers all below ten, behaving quite "modestly," it was very considerate by not rolling a single number that was repeated. From class one to the last class, every number was different.
This made Ruan Wenbo fall into deep thought. Did this die... also possess something like a "machine spirit," similar to his own "Aliens Must Die" game? It seemed to be maintaining a delicate balance in its own way.
However, he soon lost interest in pondering these metaphysical questions.
"Bah-"
His walkie-talkie suddenly crackled with static, followed by the slightly hurried voice of the player responsible for reconnaissance ahead.
"Calling for company! Calling for company! Enemy sighted ahead!"
(End of this chapter)
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