Game Development: Starting with Recreating the Anime Game Style
Chapter 290 Merits [Bonus Chapter by Gui Xi Lian Yu Mo, Alliance Leader]
Chapter 290 Merits [Bonus Chapter for Alliance Leader Gui Xi Lian Yu Mo]
Once you understand this, the significance of today's engine presentation becomes obvious.
This is not just a technology promotion event.
What Chu Chen needs to do is not just provide money, but also to attract users of the Star Engine through technical support and investment.
This is the only way to maintain the competitiveness of the Star Engine. As long as enough people use the Star Engine, the game development environment in China will improve in the future.
"Everyone, please don't be shy. Today is just an internal exchange meeting."
Chu Chen stood in front of a simple whiteboard, without using a PowerPoint presentation or a script, just like chatting with a few friends.
"When developing large-scale 3D games, the game engine is an unavoidable hurdle."
"The head of our Star Engine department will assign a dedicated engine engineer to each of the key projects present here today to assist everyone in development, solve technical problems, and provide free training."
The current level of the Star Engine, which was developed under the leadership of Fuller.
It can barely compete with the Unity engine on the market.
This is bad news, because it would be very difficult for such an engine to recreate the state of Black Myth in its previous form. But the good news is that the current Unreal Engine is far from being as powerful and widespread as it will be a few years later.
Everyone is basically still exploring from the same starting line.
Moreover, although Chu Chen had never worked on game engines in his previous life, he was still very clear about the development path of game engines, such as real-scene scanning, environment input, Gaussian modeling, etc.
As long as he chooses the right path, Chu Chen believes he is not entirely without a chance.
~~~
Unlike the somewhat "shabby" internal exchange meetings held in the Yufeng Industrial Park...
The Tencent headquarters building soars into the clouds, its glass curtain wall reflecting a dazzling light under the June sun, just like its unshakeable position in the industry.
WEGAME Studio, no, it should now be called Tencent Global Game Platform Business Unit, is basking in the joy of victory.
"Mr. Leng, Mr. Zhao, this is a summary report of all the key products we have acquired Chinese distribution rights for since June."
In the spacious and bright conference room, Zhao Ming's assistant was distributing reports to the attendees while speaking.
You don't even need to look at the person's expression; just by listening to their words, you can already feel their barely suppressed excitement.
This meeting was a routine monthly work report.
For a long time, Zhao Ming felt a little apprehensive when attending this meeting, after all, it had been since the founding of WEGAME.
For the past six months or so, I've felt quite "frustrated."
Android channels are outmatched by Android.
PC, PC can't beat it.
Every time Zhao Ming comes to this meeting, it feels as heavy as going to a grave, no, it's even more painful than going to a grave.
Leng Zefeng is a bit sarcastic during meetings, and the WEGAME department is not producing any results, so he often makes sarcastic remarks during meetings.
"Zhao Ming, tell us why the community feedback for the new Starry Sky version update is so positive?"
"Zhao Ming, tell us about the PUBG collaboration with May Star."
"Zhao Ming, how come Xingchen Tap has achieved such high user retention rates? Can you analyze it?"
“Zhao Ming…”
Every roll call felt like a public execution.
In front of all his colleagues in the business unit, he analyzed how amazing other companies' products were, and where he himself had gone wrong.
Believe me, this is not a good experience.
If it weren't for Tencent's treatment and the fact that Zhao Ming could use his subordinates to distract himself from his emotions...
Otherwise, Zhao Ming would have collapsed long ago.
It's no exaggeration to say that in the past few months, Zhao Ming has spent more time researching the stars than researching which KTV in Shanghai has the most fun girls.
He was more nervous than Chu Chen himself about any slight disturbance in Starry Sky Games. But now, the tables have turned!
With the "must succeed" directive approved by the group, a massive budget and all of Tencent's resources are being channeled towards the company's anime and manga projects and platform projects.
These resources were converted into copyrights, which finally gave Zhao Ming a sense of confidence and a smug feeling that fortunes were about to turn around and he was about to make a comeback.
The first episode of the comeback story.
The goal was to make Leng Zefeng "change his expression." The filming of this episode went smoothly. After receiving the report, Leng Zefeng, who was sitting in the main seat, quickly put on a real smile.
She even praised him.
"Well done."
There's no way around it; judging from this report alone, the current situation regarding the advancement of Tencent's platform strategy is not just good, it's excellent.
The Witcher 3: Wild Hunt, the 15 Game of the Year, and its expansion, Blood and Wine, are exclusively available in Chinese.
Nioh, a hardcore game that was just ported to PC this February, is now exclusively available in Chinese.
NieR: Automata was released in March of this year and became a global sensation thanks to the character 2B, generating a huge amount of buzz. The Chinese version is exclusive.
In addition to these already released and highly acclaimed titles, there is also the upcoming AAA "graphics masterpiece" Hellblade: Sacrifice, which will be released in August this year.
Outlaws in August
Middle-earth: Shadow of War, released in October.
November's releases include *Star Wars: Battlefront II* and *Need for Speed Payback*.
Not only this year's Monster Hunter: World, but also Fallout 76 have been agreed upon.
In the "competition" with the stars.
Except for a few games.
For example, games like Divinity: Original Sin 2, Ark: Survival Evolved, Total War: Warhammer II, and Cuphead had no competition from them. They considered these games unimportant and unlikely to become popular, so they didn't cover them and thus were acquired by StarCraft.
The report listed more than twenty games, all of which were acquired by Tencent.
Each of these games enjoys immense popularity and high anticipation among PC gamers.
Aside from highly sensitive and untouchable items like GTA, they practically swept up everything of value available on the market.
These authorizations did indeed cost a lot of money. Behind each contract was a cooperation agreement worth millions or even tens of millions of US dollars, along with various generous cooperation conditions.
There were dissenting voices within the group, and the finance department rejected the application several times during the approval process.
Leng Zefeng's budget for these projects was aimed at "securing them at all costs." He knew, of course, that there must be a "Smith" specialist involved in allocating such a large amount of funds.
Even here, people are offering "tribute" to him.
Overall, Leng Zefeng was quite satisfied. After all, as long as things were done well and the company made more money, these small amounts of money were nothing to worry about.
Currently, these copyrights acquired at high prices can indeed be considered "achievements".
On the one hand, each and every one of them.
They were basically snatched from StarCraft Games, some of which, like several EA games, were originally only available on their own Origin platform.
It's not available on Steam, nor on the Starry Night Games platform.
But Tencent acquired the Chinese version distribution rights. Isn't that an "achievement"?
On the other hand, as Tencent's new platform, XGAME also needs to demonstrate to domestic players what the capabilities of the world's largest company are.
Before its official launch, the more impressive the lineup, the more likely it is to completely destroy StarCraft.
(End of this chapter)
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