Game Development: Starting with Recreating the Anime Game Style
Chapter 264: Such a Connection?
Chapter 264: Such a Connection?
"After you go back, write a rectification report. Be sincere and the measures should be specific."
Actually, Wang Jianmin was under a lot of pressure from this meeting today, and he even considered whether to let Xingchen take a break first.
However, the fact that "Final Battlefront" topped the charts in multiple countries around the world a few days ago, and the recent high praise from Suzhou and Hangzhou cultural tourism for StarCraft, ultimately changed his attitude.
This is like the top student in the class being caught dating, and the homeroom teacher just called him to the office to give him a lecture.
As a result, the head of the teaching department rushed in excitedly and shouted, "Great news! He's ranked first again in the national joint examination! He's even left the top scorer from the neighboring city by several tens of points!"
How can we even talk about this?
We can't just give him a big red flower on one hand and record a demerit on the other, can we?
However, the outcome of this matter still exceeded Chu Chen's expectations.
But Chu Chen was also very clear that this time, "let it go" wasn't really letting it go; it was a "get-out-of-jail-free card" earned for him by Xingchen's explosive success in the global market, and an attitude of "let's see how it develops."
So from then on, things became quite simple.
First, clean up the mess, then figure out a way to beat up the hardcore alliance that reported us.
~~~
The next day, the morning light faded.
While countless players are still battling it out in the new version of "Final Frontline" or fighting wits and courage on the island of "PUBG" for a "chicken dinner".
A brief announcement appeared quietly on the homepage of the Stellar Game Store.
[PUBG Hong Kong, Taiwan, and Asia Server Version Update and Adjustment Notice]
The announcement was concise and to the point, mainly covering two key points.
First, the game has been officially renamed "Peace Elite".
Secondly, the game's world-building has been optimized, explicitly defining the game content as a virtual exercise of the "Peace Elite International Invitational Tournament." Players will take on the role of special forces soldiers participating in the selection process, engaging in competitive battles in a virtual environment to hone their combat skills and defend world peace.
Below that are a bunch of detailed optimizations.
Unsurprisingly, the announcement caused an uproar in the player community.
"Peace Elite? What the heck? That name is so corny! It exudes a righteous aura."
"Hilarious! Last night I was playing PUBG, and today I'm playing Peacekeeper Elite? Isn't this identity change a bit too fast?"
"Wait a minute, didn't you guys notice the important point? You just changed the name and the backstory? What about the gameplay? Did you even change it?"
"It seems like nothing has been changed?"
"Holy crap, is this for real? I'm going up there to check it out!"
A group of players entered the game with skepticism, only to be surprised to find that, apart from the gleaming, righteous "Peace Elite" logo on the login screen, everything in the game seemed unchanged.
Parachuting is still parachuting, picking up a gun is still picking up a gun, and getting shot down and turning into a loot box is still the same old routine.
As for the color of the blood?
Please, domestic players are already used to "green blood". Even PUBG on Steam has always been green, so it's not a change at all.
So, after a brief uproar, the players were not angry at all; instead, they breathed a sigh of relief, and a strange sense of peace welled up in their hearts.
While players are relieved, some people are worried.
Many people believe that this matter is far more complex than something that can be resolved with a simple announcement.
Unfortunately, the post from the "well-intentioned" person to retaliate in public opinion has not yet been prepared.
The second wave of StarCraft's offensive has already begun. Shortly after announcing the change of the game's name, a new collaboration event popped up on the homepage of "Peacekeeper Elite" on the StarCraft Games platform.
The background prominently features illustrations of several girls from the Final Battlefront.
[Collaboration Begins: Final Frontline X Game for Peace - Dual-Line Integration]
This was actually a pre-planned global collaboration event, with the focus on PUBG. Final Frontline simply updated the equipment, adding a level 3 helmet to the game's items.
This can be seen as expressing the attitude of "collaboration".
However, PUBG places much more emphasis on this collaboration.
Correspondingly, the collaboration weapon skins for the two weapons were updated directly.
The two weapons, the M4 and AKM respectively, have very well-made skins. They're not just simple pictures of female characters on the weapons; they also have some corresponding special effects.
In the game, inspecting weapons and tapping the little character will trigger an animation.
The rules of the event are simple and straightforward: during the event period, players have a small chance to find special weapon attachments at supply points during matches in "Peacekeeper Elite".
There are five components in total: muzzle, grip, magazine, stock, and sights.
They do not provide any attribute bonuses, but they will take up backpack space.
If you can successfully win the game or survive to the end of the match with these components, you can take them out of the game and store them in your inventory. Once you collect all five different components of any skin, you can synthesize a permanent collaboration weapon skin in your inventory.
In addition, during the collaboration period, once players collect both skins, they can participate in a lucky draw on the event page to win coupons for the Starry Night Games platform.
This is quite amazing. When other games do collaborations, they practically raise the price of skins to the sky.
You want a collaboration skin without spending hundreds or thousands?
However, StarCraft is doing a collaboration, giving away skins for free. As long as you play the game, you can not only get cool skins, but after you collect them all, StarCraft will even give you money?!
What kind of amazing move is this?
Besides.
This event is not just about appearing "conscientious".
As the event was launched on the Starry Sky Games platform, many players quickly realized something was wrong after entering the game.
This is not just a simple collaboration, because the gameplay of this collaboration actually involves changing the core gameplay of the game itself.
The reason is very simple.
Previously, the most satisfying moment in PUBG was winning the game, but now there's the added element of bringing out crossover items. This small change may seem insignificant.
In reality, the underlying framework was changed, which upgraded the gameplay of PUBG.
Players now enjoy the thrill of winning in PUBG, but also because the game is essentially a "winner-takes-all" system, which allows rare items to gradually accumulate among a single player.
Basically, every player who wins a game gets one or two attachments.
This accessory can be taken out, which is actually a kind of off-game benefit. Winning in-game can bring off-game benefits, which is somewhat similar to Tarkov.
Therefore, this mode further enhances players' motivation to play and the sense of surprise in winning the game.
(End of this chapter)
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