Chapter 200 came a bit too fast.

midnight

Normally, at this hour, there are very few people still working.

However, this "quite few" is still considerable when considering the scale of China's billions.

Outside the window, it was pitch black night.

Inside the window is the cubicle rented by Wang Jian.

The clattering of the keyboard was exceptionally clear in the quiet rented room.

Wang Jian rubbed his sore eyes and glanced at the half-finished document on the screen: "Some Thoughts on Whether the Launch of the WEGAME Platform Will Boost Tencent's Stock Price."

The stock market has closed, traders have gone home, and fund managers are asleep. Only those who write analysis reports are still burning the midnight oil for tomorrow's WeChat official account content.

"Ugh……"

With a long sigh, Wang Jian picked up the now-cold coffee on the table and took a big gulp.

The bitter liquid slid down my throat, bringing no relief but instead making my stomach churn.

As a "self-media" worker.

Wang Jian's working hours sound good—flexible working hours—but in reality...
This burst of fire often occurs at one or two in the morning.

Unfortunately, for the stock market, many analysis reports can only begin to be published and suggestions for the next day can only be given after most of the day's news has been released.

For news website editors, these things don't matter. They just publish any news they can get, even if it's proven false right after they're published. As long as there's traffic, that's all that matters.

However, for Wang Jian, the public account he works for is a relatively "professional" one.

Many fans follow them because their articles are professional enough to analyze the general direction of the stock market before it opens.

Just like today, the biggest news today is naturally that Tencent launched WEGAME, so Wang Jian's article is also written around this.

Overall, the market seems to have a relatively positive view of Tencent's WEGAME, so this analysis report was relatively easy to write. Just as he was about to add a few more words and post the article on the official WeChat account for scheduled push, he was...

The phone screen suddenly vibrated with a "buzz".

As a seasoned investor, Wang Jian follows the official accounts of almost all the leading internet companies; it's a professional instinct.

I glanced at it and saw it was a push notification from Bilibili's official account.

Seeing that it was a Bilibili push notification, Wang Jian didn't pay much attention to it. Instead, he continued typing on his keyboard, intending to finish the article first to avoid losing his train of thought.

But almost immediately afterward, with another "buzz," Star Tap also gave an official push notification.

Wang Jian frowned.

He wouldn't call himself a hardcore gamer. The reason he has Star Tap on his phone is partly because he occasionally uses the mini-games on Star Tap to pass the time and play them when socializing with friends.

After all, the online challenges of the mini-games that StarTap updated in early October were quite interesting.

For example, the online multiplayer mode of the game "Jump Jump" allows up to 6 people to appear on a large platform and jump forward to see who can reach the finish line. This mini version of Fall Guys successfully brought StarTap's daily active users back to tens of millions after its launch.

It was precisely because of this update in early October that "Honkai Impact 3" and "Onmyoji" received more initial promotion, which laid the foundation for the explosion of Star Tap in October.

Of course, besides playing games, Wang Jian also uses Star Tap on his phone.

More importantly, we pay attention to the game updates on "Star Tap," from the earliest Star Wallpapers to Star Tap itself, and then to Onmyoji recently.

The explosive popularity of a game has an impact that extends far beyond just the game itself.

As the biggest "black swan" event of the year, StarCraft has attracted attention not only from Wang Jian but also from many others like him. This explains why he ignored the official Bilibili tweet but immediately swiped past the official StarCraft tweet.

After all, in terms of influence on the stock market, Bilibili is not yet qualified.
Wang Jian swiped open his phone screen.

He saw a poster, and Wang Jian froze.

On the phone screen was a well-made poster. Whether the poster was pretty or not was not important; what mattered was the line of gilded lettering.

[Global revenue exceeded 100 million within 11 hours of server launch]

Breaking 100 million?

11 hours?
His first reaction was that he was seeing things. Almost instantly, it was his professional instinct. He moved the mouse, first clicking on Weibo, then the official website of Starry Night Games, and then Bilibili.

As more and more information came into his view, he finally realized...

This is true.

"Fuck me..."

Wang Jian unconsciously uttered two words. As a professional financial editor, his brain, after a brief pause, began to operate at an alarming speed.

He knew that the launch of the Chinese version of "FGO" was quite successful today. It ranked fourth on Weibo's trending topics, and also topped the Apple best-selling list. On Starry Games' own platform, it also reached the number one spot on the best-selling list.

But this game only launched this afternoon.

Furthermore, while the player community was lively, for the wider community, and especially for the domestic audience, this first afternoon's *Fate/Grand Order* event...

There was a slight breeze, but it wasn't very noticeable. So, Wang Jian had only briefly analyzed it in another article, saying that this game might be similar to "Honkai Impact 3," which would be beneficial for Star Tap, but it shouldn't have an impact on the stock market in the short term.

but.
What did he see? ? ?
11 hours, 1 million RMB!!!
This number would be extremely exaggerated even a few years later, but it appeared in 16, which is simply ridiculous.

Can.
Starry Games obviously wouldn't joke around, nor would they joke about this data.

And this is only the first day of the server launch!!!
Wang Jian browsed a few news articles and took a general look at the feedback from the FGO community. He was shocked by what he saw on Bilibili and under the trending topics on Weibo.

The level of discussion surrounding FGO is quite astounding.

This popularity reminded him of "Honkai Impact 3" and "Onmyoji"!

Both games saw sustained high player enthusiasm, with the number of paying players increasing on the second and third days.

But if we follow this script...

Honkai Impact 3rd, which grossed around 10 million on its first day, eventually surpassed 100 million in ten days; Onmyoji, which grossed around 20 million on its first day, reached 100 million in five days; and Fate/Grand Order (FGO) broke 100 million in less than half a day, which is a bit off from its first day.

Where will it eventually rush to?

have no idea..
But shouldn't it be at least a billion?

When Onmyoji continued to become incredibly popular, and the media unanimously concluded that its revenue next month might exceed one billion, everyone was discussing the exaggerated popularity of Onmyoji.

They're also discussing anime-style games, wondering which one will be the next to break the billion-dollar mark in monthly revenue.

Even the most optimistic analysts probably wouldn't have imagined that this next one would come so quickly and so fiercely.

This is no longer gaming news.

This is a nuclear bomb powerful enough to shake the entire capital market.

(End of this chapter)

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