Game Development: Starting with Recreating the Anime Game Style
Chapter 163 should be fine.
Chapter 163 should be fine.
at that moment.
Chu Chen's tone was perfectly normal.
But Yuwan felt like she was back in high school, so she answered instinctively.
"No, of course not. Our core gameplay revolves around ship girls... Our monetization logic is very similar to your company's Final Frontline; it relies on players' affection for the characters to generate revenue..."
"Oh~?? So why do you think players should like the ship girls in your game? Or rather, what systems in your game are conducive to the connection of this whole system?"
"I see that your script is based directly on World War II?"
"What kind of emotional connection do you think this script can bring between players and ship girls?"
When this question came up, Yuwan was completely dumbfounded.
Because he genuinely hadn't given the script much thought. Why would the Azur Lane script use World War II as a prototype? Aren't ship girls based on WWII ships?
Why not use the history of World War II?
He was just about to reply like that when he suddenly thought of "The Final Battlefront".
Yeah, why do ship girl games have to use World War II as their storyline?
Just as Yuwan was in a daze, Chu Chen spoke again.
"Is it because Kantai Collection and Kantai Collection R both use World War II as a model for their maps and events that you're planning to do the same?"
"Yes."
Fish Ball wiped away his sweat.
Chu Chen asked again.
"Okay, tell me one thing you think players would be willing to pay for a character."
Yuwan wiped his sweat again. He had prepared countless answers about retention rate, paid conversion rate, and ARPU based on documents with other investors, but he had never thought of answering this kind of question.
So he could only stammer and stutter.
"Because...they are cute, the character illustrations are beautiful, and we plan to use Live2D extensively to bring them to life, giving players a stronger sense of immersion."
"Is it just cute?"
"There are many new anime-style games on the market, and the characters are all cute. What's the essential difference? When a player has dozens of 'waifus' on their phone, why would they choose to look at your 'waifu' every day?"
After a series of questions, Yuwan's forehead was covered in sweat.
Chu Chen was not aggressive; his tone remained calm throughout, as if he were discussing an academic issue.
But every question he asked made Yuwan feel like a student who hadn't graduated yet.
Strictly speaking, Chu Chen was being a bit "bully" because at that time, almost all developers of anime-style games were in a state of "knowing what, but not why".
Everyone knows that anime-style games can make money, but no one has studied the core principles behind them.
Therefore, Yuwan was full of confidence, thinking that he could make Chu Chen exclaim that "Azur Lane" was awesome.
The result was completely the opposite.
In front of Chu Chen, he felt like he was back in his university graduation "defense".
What's even more amazing is that after asking a bunch of questions, Chu Chen pulled out a whiteboard from somewhere.
He then began to use "The Final Battlefront" as an example to explain his views.
At first, Yuwan thought, "You're the boss of StarCraft, so no matter what, you can't possibly know more about Azur Lane than I do. After all, I'm the producer of Azur Lane..."
But as he listened, Yuwan was stunned.
Without a doubt, Chu Chen, who has personally witnessed Man Jiu's growth, may not necessarily have a worse understanding of Azur Lane than Yuwan does now.
As a result, the more Yuwan listened, the more he sweated.
The more I listened, the colder my heart became.
The reason Chu Chen was willing to spend so much effort asking so many questions and explaining his understanding was that...
This is because a person's ability is limited. Even someone as capable as Prime Minister Zhuge Liang couldn't do everything himself.
For Chu Chen, there was a goal he had never told anyone: to reshape the gaming landscape in China and even globally. To achieve this, he needed to give Starry Sky Games a sufficiently strong influence, and at the same time, he needed to unite all forces that could be united.
Even without looking at long-term goals.
Let's see in the near future.
For Xingchen, and for the Xingchen Tap platform, to gain greater influence, it still needs to "spend a fortune to acquire talent."
In addition to a large number of first-party games, a large number of third-party games are also needed.
Just like Tencent, besides its own games, games like DNF and League of Legends have gradually become its competitive advantages.
Since Chu Chen decided to invest in Manjiu, what he wanted was naturally more than just Azur Lane.
Ultimately, if he really wanted to make a ship girl game, he would use the framework of "Final Battlefront" to create a naval warfare version of a reskinned ship girl game.
They might all sell for money.
What he needs is a team, a team with fighting capabilities.
Therefore, Chu Chen will use his future experience to discuss "Arknights" with Hai Mao, and he will also use his own ideas to discuss with Yu Wan what exactly anime games are.
Because compared to ordinary people, those who had already "succeeded" in their previous lives are clearly more suitable to be "allies."
but
Given that there are oddballs like "Huang Yu" among those who "succeeded" in their previous lives.
Therefore, after making the investment, Chu Chen would personally talk to these people.
The core of this discussion is actually to see if they truly understand their own game and the players they want to serve.
After all, for the creator of a two-dimensional game, this is the core of whether they can create a good IP.
That's why Chu Chen never felt any "pressure" from his words to Hai Mao or Yu Wan.
It's unclear what kind of "psychological trauma" these words caused them.
So, after criticizing Yuwan, he also gave Manjiu Studio some homework.
"First of all, what I'm saying today does not affect my previous investment commitments."
“As you expect, we can acquire 40% of the shares, and the money will be in your account by next month at the latest, but the core of your project is not clear enough.”
"Including the World War II script, this is a game framework. Once you use it, the plot framework and plot setting are done, it will be troublesome to change it later."
"Moreover, directly using World War II storylines also carries some real-world risks."
"In addition, I think you can also sort out the core selling points."
“Go back and think about it carefully with your team. Once you’ve thought it through, we’ll come back to your studio next month to discuss this matter further.”
Thinking of this, Yuwan felt a chill inexplicably run down her back.
He met Chu Chen in August, so theoretically speaking, it's already "next month" now.
Oh no! When I see President Chen at the conference later, he's not going to ask me if I've finished writing the proposal, is he?
It's over, it's over! !
There are still some things I haven't figured out!
No, no, no.
There's a press conference today, so everything should be fine.
At this moment, Yuwan is like a high school student who, after starting school, suddenly remembers that he still has one subject of homework left to do during the winter break.
I felt inexplicably uneasy.
"Hey, what's wrong with you? You haven't finished yet. What kind of person is President Chen?"
Wu Qidong, who was standing next to him, stared blankly at the fish balls, which seemed a bit strange.
"Alright, stop asking!"
Fishball rolled her eyes at him, annoyed, and quickened her pace.
"You'll see when you get there."
(End of this chapter)
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