Chapter 125 Echo
There is no doubt that the storyline of Final Frontline 1.1 inherits the excellence of version 1.0.

If version 1.0's storyline was a "sci-fi blockbuster," then version 1.1's storyline is a perfect trilogy of war epic, human dilemmas, and character arcs.

The opening animation and the lighting effects during the night battle grab the player's attention.

Then, the frequent interactions between M4 squad and the commander create emotions, constantly foreshadowing that M4 died for the commander and that the commander had no choice but to kill M4.

Then, in the final twist, the emotional chain is very clear, with well-paced ups and downs.

In fact, if there were other "reborn" individuals like Chu Chen...

It's not hard to see that the last scene of the 1.1 version storyline is the last part of the opening storyline of "Niki: Victory of Samsara".

However, in the opening cinematic of "Nikki", Marian, who is the player's lieutenant, is corrupted by the enemy after the opening and is eventually killed by the commander himself.

The same scene also appeared at the opening of "Sword Star". Like Marian, Eve, as the protagonist, also watched helplessly as her teammate Swift died to save her at the opening of "Sword Star".

Kim Hyung-tae is very skilled at using the tactic of quickly stirring up players' emotions by exploiting the death of teammates.

Of course, in Niki's storyline, after Marianne dies at the beginning, there is a series of "death and resurrection" events that follow, but that's in the future.

In the prologue, Marianne's death is used to evoke strong emotions.

Look beyond the surface.

The reason why "Nikki" included this plot is that when a character is facing a life-or-death test, it maximizes the player's ability to remember that character.

Even if the character has just started the game and has only spoken a few words to the player.

Chu Chen also used this formula in version 1.1, but in a different way.

Firstly, to make this life-or-death test even more impactful, Chu Chen gave the M4 a more in-depth portrayal in the 1.1 version of the "Final Front" storyline.

Anyone with even a basic understanding of copywriting can deduce from these in-depth descriptions that M4 will ultimately survive.

After all, there are techniques to "killing" characters in a sequel. For example, in "Nikki," Marianne's death was achieved by killing her before the player became too emotionally invested in the character.

As a result, many players quit the game after their first encounter with it.

Not to mention that M4 had so many interactions in the "Final Front" storyline and was quite popular, Chu Chen would never let M4 die.

Media outlets that have carefully observed Chu Chen can all draw the same conclusion.

That's the game produced by Chu Chen, who likes to "go with the flow" of the players.

This "following the flow" doesn't mean the plot is smooth sailing without any twists and turns, but rather that in the end, when almost everyone doesn't want the protagonist to fire, the protagonist still fires.

However, instead of firing the M4, they fired a shot at the drone.

Although everyone hates making dumplings, the emotional resonance that can be evoked by making dumplings well far exceeds that of simply making a knife.

This is especially true for the creation of "commercial" games.

A well-made "dumpling-making" work can generate positive word-of-mouth from the audience and attract more viewers.

While well-written works can generate positive word-of-mouth, this reputation can become a barrier, deterring many viewers from watching them.

For example, how many people originally wanted to watch Makoto Shinkai's "5 Centimeters Per Second," but gave up after hearing that it was a "tearjerker masterpiece"?

For example, the huge success of "Your Name" is also related to its happy ending. If "Your Name" were also labeled a "tearjerker masterpiece"...

Its commercialization will never be in the same state as in the past.

No one would intentionally "seek torture".

This is human nature.

Anyway, Ye Feiyang was going through the final plot.

When he heard the gunshot, he felt like his heart was going to jump out of his throat. It wasn't until he heard the words, "Let's go home," that his heart calmed down.

"She's...she's not dead?! She's not dead!! I declare that Star's mother will be temporarily relieved of flying!!"

On the screen, the animation continues.

The image of the commander holding the M4, framed by a shaky camera, appeared particularly tragic, yet also conveyed a heartwarming feeling. Then, when 95 asked the commander why he did this, the commander countered with a question.

"Do you know what the biggest lesson I learned from the great catastrophe is?"

After relaxing, Ye Feiyang subconsciously wanted to know the answer.

"As long as there is life, there is hope."

When this line appeared accompanied by the commander's gentle yet firm smile, and as the camera gradually zoomed out, finally settling on the vast, uncertain sky ahead.

Ye Feiyang let out a long sigh of relief.

"So handsome! I'm so handsome!!"

"This guy's got all those girls completely smitten!!"

It felt like he had been holding his breath for hours.

Compared to other games, it is less willing to give the protagonist special attention.

The game of stars always seems to go against the grain.

Ye Feiyang felt all the muscles in his body relax, and the nerves that had been tense due to the oppressive plot were now completely released.

The light from the computer screen shone on his face as he stared blankly at the already finished animation, remaining motionless for a long time.

He only snapped out of his daze when the game automatically returned to a new interface and cheerful background music started playing.

~~
"Fuck..."

"They changed bases?"

Yes. When the players returned to their base, they quickly discovered that the base's location had changed and various buildings had been upgraded.

However, Ye Feiyang did not choose to continue the game immediately. Instead, he abruptly switched out of the game interface and opened Bilibili.

Then, as expected, he discovered that, just like version 1.1, the official website of "Final Front" released the opening animation of the PV for version 1.1, which was the part with the dazzling light at the beginning.

The comments section of this video is very interesting.

It's a complete polarization; one group of players is marveling at how gorgeous the opening PV is.

The other group consists of players who, like Ye Feiyang, were completely captivated by the storyline.

[I declare that the writing for "Final Battlefront" is divine! Die divine!!!]

As long as there's life, there's hope! Waaaaah, I'm crying, are you?

From hell to heaven, it only takes a second!

[A shocking plot twist! This is incredible! My heart is about to give out!]

Ye Feiyang immediately opened the QQ group he used to find resources, even though this QQ group was usually full of doujinshi by girls from "Final Front".

But at this moment, everyone transforms into warriors of pure love.

"Guys, I almost smashed my keyboard just now! When the gunshots rang out, I thought the M4 was really gone!"

"A princess carry! It's a princess carry! Commander's boyfriend power is off the charts!"

"I was worried about the M4 turning evil, but now it seems I was short-sighted!!"

"I knew it! M4 was one of the mascot girls, how could she just disappear like that! This whole process was so exciting!"

"'Where there is life, there is hope.' I will remember this sentence for the rest of my life! It's so powerful!"

"I've already set this sentence as my signature!"

The ability to make people abandon their desires and return to the storyline demonstrates the charm of version 1.1's storyline. Of course, we can't scroll down any further on QQ, because if we do, it will be too late.

After their initial excitement, these "pure-hearted warriors" started discussing which M4 doujinshi was better to use.
(End of this chapter)

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