Game Development: Starting with Recreating the Anime Game Style
Chapter 115 Surely there can't be more?
Chapter 115 Surely there can't be more?
For the invited authors.
If you accept the invitation, each person will receive 2.6 million yen upfront, which is close to 150,000 RMB. After you finish writing, you can compete for the final grand prize of 50 million yen.
Considering that the word limit for a script is 50 words, this amount is already quite extravagant for an entry invitation, especially in Japan.
Under normal circumstances, writers like Higashide can earn around 200 million yen for writing a chapter of FGO's script.
This mechanism is equivalent to StarCraft buying out the script at a normal offer price while giving the scriptwriter an opportunity to compete for 5000 million yen.
"Roll them up! Roll them up really hard!"
Although Xingchen didn't explicitly say so, in practice, they would continuously invite new authors and gradually eliminate those who were truly unsuitable.
Furthermore, Chu Chen wasn't worried about not being able to invite new authors. If there weren't enough Japanese authors, weren't there plenty of online novel authors in China? A minimum of 150,000 RMB was guaranteed, with a grand prize of 5 million RMB up for grabs.
Whether it's for money or fame, it's enough to make people suffer terribly.
To put it simply, this entire system...
It's about using money to guarantee the minimum standard for the script.
For invited authors, all you need to do is write your script and upload it to Starry Sky Games. The FGO operations team will distribute each script to 1 readers.
Finally, rankings are based on various data such as reading time, completion rate, and final rating.
During this process, the players whose content is being read need to abide by a confidentiality agreement. Of course, even if the confidentiality agreement expires and some script content is leaked.
The problem isn't that big.
After all, even if you leak 20 scripts, they may not be the official scripts.
At that time, as long as Xingchen pays a little attention to its operations and uses legal means when necessary, the problem can be kept under control.
Besides collaborating with freelance writers, this model also has an invisible limitation on Kinoko Nasu: the positive review rate after players have played the game.
After all, authors at Mushroom's level are not short of money.
The buyout that Starry Sky gave Mushroom was a maximum of 5000 million yen for each chapter.
However, there is a requirement that the content must undergo a "preliminary review," mainly to avoid some obvious problems. In addition, the 5000 million will be paid in two installments.
The first time was when the story was finished writing; the second time was after the game was launched and the story was implemented. The ranking fluctuated based on player feedback on the story; a higher feedback rate resulted in additional rewards.
This invisible constraint, coupled with the fact that starting from the second major version, the game will alternate between using the Mushroom and "External" scenarios, means that if the "External" scenario receives a higher rating than the Mushroom scenario...
I'm sure Mushroom will work even harder.
~~~
After the above content was announced.
Many players were surprised that StarCraft Games had indeed made such sweeping reforms to FGO.
To be honest, player mentality is a really hard thing to describe.
Like many domestic players watching the live stream, they may not have been interested in FGO originally. After all, most players' knowledge of FATE is probably limited to two or three well-known characters, such as Saber and Rin Tohsaka.
Moreover, due to the poor operation of the Japanese server of "FGO" in the past, many casual players see it as a game based on fandom, a thing that makes money by exploiting the IP.
At the press conference, Starry Night Games announced one reform and optimization after another.
They've been throwing money around like crazy, demonstrating their determination to make FGO a success. This kind of information, like reading development logs, makes you believe that this development team can really do it.
When a development team has the ability to convince players to believe in them.
The energy that erupted was quite astonishing.
In its previous form, Star Citizen was essentially a development team that used empty promises to convince a large number of players that they could deliver on their promises.
This is something that has been "market-tested." In fact, right at the moment when Shiokawa was live-streaming, the revenue from in-game purchases on the Japanese server of FGO was already increasing, thanks to these changes one by one.
It not only gave veteran players a glimmer of hope, but also inspired many casual players to want to give it a try.
"No... is this game really that appealing? Is StarCraft really going all out?"
A casual player asked a question in a game group for "Final Front".
Almost instantly, a seasoned Moon person in the group jumped out.
"Charm? Let me tell you, the story and setting of the Moon World are top-notch! FGO was just poorly managed before, which drove many people away! Now that StarCraft is putting their heart into it, it's definitely different!"
"So, is it possible to get into the game on the Chinese server?"
"Absolutely!!! When the Chinese server launches, these optimizations might already be implemented, making it the perfect time to jump in!!"
Neither of them mentioned the live stream, but both knew that the other was definitely watching it.
~~~
On stage, Shiokawa bowed slightly after finishing recounting all the content of the FGO remake.
This was exactly when Chen Mo finished playing the demo.
At this time, the meeting room was still relatively quiet. No matter how much optimization FGO did, it was still just "normal" optimization.
For non-Fate fans, it's something that's shocking, but not that shocking.
Just as Shiokawa had walked halfway down the stage and was about to disappear behind the curtain, he suddenly exclaimed "Ah!" as if he had suddenly remembered something of great importance.
He first slapped his forehead dramatically, then scratched his hair, forcing a "Oh dear, look at my memory, I almost forgot the most important thing" expression on his face.
After a period of awkward performance, Shiokawa returned to the stage.
He said this.
"Hey, besides the remake of FGO, I have some special news to share with you all today."
It was just a casual remark, not even a complete sentence, only half-finished.
"Om-"
Without any warning, the main screen at the press conference suddenly went black!
"I rely on!"
In the meeting room of the Youmin editorial department, someone shouted.
The previously calm atmosphere was instantly ignited.
"There's more?! There's more news?!"
Xiao Li's eyes widened in surprise. He had just been whispering to his colleague that Starry Night Games had revealed too much information today, and he would probably have to work overtime tonight to finish his draft.
In the blink of an eye, the screen went black, and I couldn't even speak properly anymore.
"FGO is practically exposing its underwear to the players, what else could it possibly be hiding?"
"Surely there's going to be a new game, right?"
The moment this guess was made, the entire conference room fell silent.
The person who spoke was also taken aback.
Yes, FGO is a remake, so will the "special news" be something completely new?
(End of this chapter)
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