Legend: One corpse-picking message per day

Chapter 121 Zuma Temple! Getting Rich! First Death!

Chapter 121 Zuma Temple! Getting Rich! First Death!

Zuma Temple was the most important place to find treasure in the early days of the Legendary game!
Because the monsters here drop the second-to-last Zuma set from that time!

Back then, the ultimate set was the Crimson Moon set, followed by the Zuma set.

If a player manages to acquire a piece of Zuma equipment, they'll be considered incredibly powerful in their social circle.

If you can manage to get your hands on a Zuma weapon, you'll be the top player in your class, no doubt about it.

Therefore, back then, many people above level 30 liked to hang out in the Zuma Temple.

Even mages as low as level 20 dared to charge in!
Because there are many small rooms inside the Zuma Temple.

If you position yourself well, you can still take down the monster.

If you can get a Zuma weapon, you'll instantly rise from rags to riches.

Fortune and wealth are sought in danger...

At this moment, He Sheng stood before the Zuma Temple, filled with emotion...

In his past life, he and his friends fought here for countless days and nights...

Unfortunately, the drop rate was incredibly low back then...

You might not even get a single piece of Zuma equipment after spending months here.

He Sheng had been playing for several years and spent a long time here, but he had only managed to get two Zuma items in this place.

A demon bell, a purple conch shell.

The only other items are the Zuma Guardian's long-range magic wand, cleaver, and various Woma equipment in the fourth-floor hall with 1400 HP...

At this time, there were also many people shouting and forming groups at the entrance of Zuma Temple...

But there are significantly fewer of them than at the entrance to Woma Temple and Centipede Cave...

The reason is that most people here are in guilds, and I guess many of them have already formed teams a long time ago.

He looked around from afar, but didn't recognize anyone.

Although there are some rival guilds, judging from the weapons they're carrying, the best they'd be is a perfect wand or something similar, so they probably aren't that powerful.

Therefore, he was not afraid and went straight over with his shield activated.

As he approached, sure enough, the members of the Fengyun and Badao Wushuang guilds glanced at him and then ignored him.

Clearly, even with enemies like the Holy Maiden of Wind and Cloud and the Overbearing Princess, it wasn't the case that their entire guild would want to kill He Sheng whenever they saw him.

He Sheng entered the difficult map this time, and he had already exchanged quite a few difficult tokens with the legendary merchant.

Now proceed directly.

Upon entering, one finds a large, empty hall, devoid of any monsters, with countless mysterious runes carved on the surrounding walls…

But it is much smaller than the main hall in front of the Woma Temple.

Some players have also gathered here.

They were chattering away, clearly waiting for someone or something.

He ran past them and came to a downward staircase ahead, then went inside!

Difficult Zuma Temple, Level 1!
Upon entering, there is a passageway with ancient, mottled walls on both sides...

There were no monsters at the entrance.

After checking the surrounding environment, it was indeed the same as the legendary scene from my previous life.

The Zuma Temple is a large, square-shaped building.

There is a large hall in the middle, with a horizontal corridor running above and below it.

The corridor stretched out, with several more corridors on either side of the main hall, and rows of small rooms along both sides of the corridors...

Legend has it that this was the place where the Zuma followers lived...

Mages love this kind of map the most.

Because you can use positioning to attack monsters.

For example, you can trap monsters by hiding outside the house or at the base of a wall...

He Sheng's goal is the fourth floor, so naturally he won't stay here.

call out!
Random landing!

He suddenly appeared in a room!
squeak...

flapping, flapping...

……

The room was completely filled with monsters...

A terrifying giant rat, taller than half a person,

A wedge-shaped moth flying in mid-air, constantly dripping green liquid...

And that huge swarm of hornflies!
Upon seeing He Sheng appear, the horned flies began frantically spitting out tiny bats, which, along with the wedge moths and rats, attacked He Sheng with red eyes.

The big rat squeaked and tore at the food.

The wedge moth kept spraying gray venom...

With a few quick plops, He Sheng was covered in gray...

"Friendly reminder: You have been poisoned and will be paralyzed for three seconds."

He was paralyzed by the spray of the wedge moth.

If there are any disgusting monsters in the Zuma Temple, they are naturally the wedge moths and hornflies.

Being sprayed by a wedge moth has a certain chance of causing paralysis.

Hornflies, on the other hand, are too numerous and reproduce too easily.

If you disturb them, they will keep spitting out small bats.

The entire space was swarming with tiny bats.

If a player doesn't have area-of-effect attacks and gets trapped in a circle of small bats spat out by a few horned flies, they're unlikely to get out.

There's no way to kill them all...

Damage reduced by 0!

Damage reduced by 0!

……

At this moment, there was no doubt that these monsters could not break through He Sheng's defenses.

He didn't kill them; he just looked around the place.

Compared to the legendary game of my previous life, the rooms here are several times larger, so there are a lot more monsters here.

shhhhhh...

He Sheng flew erratically... heading towards the next level...

Every now and then, he would encounter groups of three to five players killing monsters here...

Meanwhile, inside the Zuma Temple, people were constantly shouting out requests to buy information about elite monsters.

This gave He Sheng a major headache...

This is going to be incredibly difficult to complete the elite monster encyclopedia later on.

Lost in thought, he flew more than ten times before finally landing in the corridor in the upper right corner of the map.

There's a door here that leads to the next floor.

There were no monsters at the entrance.

He Sheng entered so easily.

Difficult Woma Temple, Level 2!

The general map of this floor is similar to that of the first floor, with a central hall, horizontal corridors running up and down, and rows of small rooms on both sides.

The entrance to the third floor is located in the middle of the lower corridor.

This time, He Sheng flew more than thirty times before finally landing nearby.

The main problem is that the map is too big. Sometimes you fly to the lower corridor, but it still takes a long time to get there.

This explains why He Sheng had so many package slots and bought a lot of random items.

Otherwise, if regular players flew around like that, the randomness system would probably be gone very quickly.

In this corridor below, many players are currently killing monsters.

The monsters here are the same as on the first floor, only more densely packed.

He didn't recognize any of them, so He Sheng ran around them, and no one paid him any attention.

He Sheng quickly entered the next floor after passing through the small door.

The difficult Zuma Temple has three levels!

The terrain is still pretty much the same...

However, the number of monsters increases on this level.

At this moment, besides the rat-like moths, a group of new monsters appeared not far from He Sheng...

"What..."

"hold head high……"

A goat-headed man who walks upright, carries a quiver on his back, and holds a bow and arrows; the Zuma archer.

The statue of Zuma is a goat-headed man wearing armor, standing upright and holding a halberd.

These are bipedal, armored, ram-headed Zuma guards. They are the Zuma Lord's trusted confidants and the main force of the monsters here!

At this time, apart from the Zuma archers, the giant rats, and the wedge moths, all the other Zuma guardians and statues were petrified.

They will only revive when players get close enough to them to ferociously attack any enemy they encounter.

Among these three types of monsters, there are even more monstrous ones.

The freakish monsters look exactly the same, but their attack speed, movement speed, defense, health, and attack power are all greatly increased!

For example, a normal Zuma Guardian has over 400 HP, but a monstrous Zuma Guardian has 1,000 HP.

In the early days of the legendary game, it was an absolute nightmare for players.

A level 30 mage without a shield is guaranteed to die in two hits!

It was so fast, it felt like an attack had been launched.

The speed and attack speed of the Abnormal Zuma Statue are slightly weaker than those of the Abnormal Zuma Guardian, but it is still much more ferocious than the regular Zuma monster, with 900 health points.

The easiest to kill is still the abnormal Zuma archer, with 800 HP, but not that high attack speed or attack power.

Of course, even a level 40 warrior can't withstand a concentrated barrage of fire from several enemies.

However, these monsters, though powerful, are the favorite of all players.

Defeating them gives you a chance to obtain Zuma equipment.

In the early days of the legendary game, getting a Zuma item could turn your life around!

Especially expensive items like the Judgment Staff, the Dragon Pattern Sword, or the Black Iron Helmet were extremely valuable in those days.

Even a random Judgment Staff can sell for thousands of dollars!

The Taoist's dragon-patterned sword is even more expensive!

Back then, it seemed that Taoist equipment was much more expensive than that of other professions.

One Dragon Pattern Sword can be exchanged for two Judgment Staffs.

You have to understand, back then, a salary was only a few hundred yuan a month.

Of course, Zuma equipment is still valuable in this world.

A blank card costs eight million gold coins.

That's equivalent to 24000 RMB in real money.

Therefore, many players like to come here to loot...

Because the abnormal Zuma monster has a chance to appear from the third floor all the way to the seventh floor.

Therefore, many people like to level up here, occasionally killing a weird monster and hoping for a surprise.

Most average players just hang out on the third and fourth floors.

The really skilled ones go to the fifth or even the seventh floor!
Once you reach the seventh floor of the Zuma Temple, the chances of that freakish monster appearing increase significantly.

Often, out of a dozen or so monsters, there may be several abnormal ones.

If an ordinary player is unlucky enough to encounter four or five abnormal Zuma Guardians, there's no point in even fighting; the entire team will be wiped out.

Therefore, in that era of the previous life, those who dared to enter Zuma 7 were all led by guild leaders!

For solo players who want to safely fight the abnormal Zuma monster, the best place is on the fourth floor of Zuma.

Because there are abnormal Zuma monsters on the third floor of Zuma, but there are too few of them, and you might not encounter one for half a day.

Above level five in Zuma, there are no small rooms, making it difficult to find a good spot to kill enemies, and it's easy to die.

The only place with a good amount of abnormal Zuma monsters is the fourth floor of Zuma, which has small rooms where you can find a spot from time to time. It is the place where solo players love to hunt for treasure.

In the early gameplay of the previous life, warriors had a hard time killing the two abnormal monsters alone, except for the Zuma archer.

It's barely enough to kill the freakish Zuma statue.

Even with powerful potions, you can't withstand the attacks of the abnormal Zuma Guardian or the 40-day Demon God Armor Warrior.

A Taoist priest can kill it alone without much trouble; without the dog, he'll slowly be poisoned to death.

If you have a dog, then use poison, plus the dog, plus a soul fire talisman.

The best method is to position the baby at the entrance of the small room to block the monster, and then use a poison spell to stun it.

A mage can easily solo kill a mage if they have a magic shield.

Find a room that hasn't been filled with monsters, place two fire walls at the entrance, activate your magic shield, and rush in!

The moment the monster was activated, hellish lightning erupted!
Freeze the monster instantly, then run away!

The monsters chased to the doorway, but the wall of fire blocked their way, preventing the Zuma monster from escaping.

Weed moths and big rats will be there, but the small monsters don't matter.

At this point, all activated monsters will have their health bars displayed after being hit by Hellfire Lightning.

Check it out. There's a weirdo. Just find it in a secluded spot outside the house and attack it with lightning through the wall.

This is a good way for mages to solo kill abnormal monsters.

If you're teaming up, one method and one strategy are the most suitable.

The mage uses that method to lure the monster away, and the Taoist uses poison; they defeat it incredibly quickly.

Alternatively, the Taoist priest could simply stand at the door, remain invisible, and use his spiritual insight to investigate, while the sorcerer then attacks.

As for soldiers, they generally don't want to bring them along; if they do, it's just to block the door.

Now, He Sheng naturally doesn't need to go through so much trouble, because even difficult archers can't damage him.

He didn't disturb the monsters; he simply flew away randomly.

After a few random steps, he arrived at the upper right corner of the central hall. There was a door there that led to the fourth floor, which was also the purpose of his trip.

There were some Zuma Guards that had been brought to life at the entrance. He Sheng didn't kill them; he just lured them aside and then took the opportunity to run inside.

The fourth floor is similar to the third floor.

There are no monsters at the entrance.

People keep spamming the regional chat asking for the coordinates of elite players...

He was speechless upon hearing these shouts.

If this is an elite among the monsters, wouldn't it be even more ferocious?

Without much thought, He Sheng took off randomly!
I'm heading to the coordinates; it's almost time.

call out!
Land!

He suddenly appeared in the central hall, only to find a large group of people fighting there...

They were all around level 40 or higher, and he even saw a level 45 warrior.

Zuma Temple already allows level 45 players to enter the Hell map, and this is only the Hard mode map.

The guilds fighting were all guilds he had never interacted with before...

He Sheng glanced at it twice and then flew away. He wouldn't get involved in things that didn't benefit him.

After a period of random flying around, he finally arrived at the bottom right corner of the corridor.

The destined person will appear here.

However, there were two horned flies in front of us, which spawned many small bats that filled the entire space.

He Sheng landed among them.

Countless tiny bats swarmed around him, biting and biting...

He was too lazy to clean it up, so he just left it as is.

Maybe it will even deter others from coming over.

So, out of boredom, he casually boasted to Yu Jie and Qian Qian.

Just as he was getting along well with the girls...

Suddenly, a shout from the area caught his attention.

Bin, a man of both literary and martial talents:

"Brothers, listen up! The Evil Dynasty is here!!!"

An evil dynasty?!
That evil guild that specifically recruits perverted players!

He Sheng had heard Yu Jie and the others discuss this guild before. These people have no moral bottom line and think they are extraordinary beings, superior to others!
They treat ordinary people like dirt!
Throughout the Dragon Kingdom, aside from the calamities brought by the arrival of monsters, the rest of the chaos is basically caused by evil players like the Evil Dynasty.

They committed arson, murder, looting, and all sorts of atrocities!
And there's more than one such evil guild!
There are quite a few powerful guilds.

The Evil Dynasty is the strongest evil guild in the game!

Did I expect to encounter evil players so soon after arriving at Zuma Temple?
Lost in thought, time was up... Just then, with a whoosh, a figure landed at the coordinate point next to He Sheng.

With a scream of agony, he collapsed, instantly scattering debris everywhere!
Flying Corpse!

Four beams of light shot into the sky!

Legendary Heavy Armor (Male), Legendary Skull Helmet
Legendary Death Gauntlets! Primal Spirit Blade!
!!!

What the hell!

Red name!
That was a brilliant explosion!
He Sheng excitedly stepped forward and quickly picked it up!
As he picked them up, he glanced at the unlucky fellow.
Dark Star!

Guild, Evil Dynasty!!

Just as He Sheng picked up the four pieces of equipment, a figure flew over with a whoosh!
They fell behind him!

Hearing the sound, He Sheng turned his head, only to have a blazing flame smash into his face!
With a scream, He Sheng collapsed to the ground!

Things exploded all over the place instantly...

(End of this chapter)

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