God's imitator

Chapter 376 Purchase Plan

Chapter 376 Purchase Plan
"Let's discuss which items to buy this time."

Everyone returned to the long table and sat down.

Although the items activated this time don't have the transformative special uses of the previous "immunity ticket" and "first player identity card," they are clearly still useful.

However, whether the price is reasonable and how to use it specifically are issues that still need to be discussed.

Yang Yuting spoke first: "You should definitely buy the immunity coupon during its cooldown period, no matter what."

"Permanent reduction means that the earlier you buy, the more cost-effective it is."

"On the contrary, the reduction in the cooldown time of the 'First Player Identity Card' seems less worthwhile compared to the reduction in the cooldown time of the 'Immunity Ticket'."

"The discount coupon can only be used once and offers 20% off all purchases within a week. It requires 100,000 minutes of visa time to purchase, which is relatively easy to calculate: as long as the total purchase price exceeds 500,000 minutes of visa time, the price is worthwhile."

"As for the fourth privilege of the 'First Player Identity Card'... it will only take effect after it has been held for one month."

"But we had previously set rules that the 'first player identity card' would have to be rotated constantly, which means it would be difficult to generate stable profits."

"If we don't consider the rotation situation, this still seems like a good deal."

"Because it can generate extra visa time, 12 minutes of visa time, which is 2000 per day. That means after the third month, it's pure profit."

Wang Yongxin stroked his chin thoughtfully: "Judging from the current situation, apart from the 'First Player Identity Card' which reduces the privilege cooldown time, the other items all look pretty good and are worth buying."

"But there's always a feeling of falling into a consumer trap."

"The 'First Player Identity Card's' privilege cooldown reduction costs 15, which seems more like a price anchor. Compared to that, the 'Immunity Ticket' cooldown reduction seems more worthwhile."

"Discount coupons are a given; as long as there are subsequent large expenses, it's pure profit. But if we buy these coupons, we'll definitely fall into a consumer trap to some extent."

"After all, all goods are 20% off for a week, and all the usual consumer desires will be released in one go. It's impossible to just buy one 'get out of jail free' coupon and call it a day."

"Buying other miscellaneous things can easily lead to overspending."

"As for the new privileges of the 'First Player Identity Card'..."

“I think the number ‘2000’ is actually a bit sensitive: it means that if a player consistently becomes the ‘first player,’ as long as they have passed the trial game involving their own profile, they can do nothing at all, rely on the privileges of their identity card to refuse game invitations, and survive in the community using the fixed daily output of their identity card…”

After considering for a moment, Li Renshu said, "Let's look at them one by one."

"First of all, discount coupons are the easiest to calculate. As long as we decide to spend more than 50 on visa processing time, then buying discount coupons is worthwhile."

"About two weeks have passed since we used our immunity tickets in the 'Shelter Game,' and we can buy another one in two weeks."

"In other words, after the next game ends, we can directly purchase a new 'immunity ticket' and a '7-day reduction in immunity ticket cooldown,' which together amount to 38 minutes of visa time."

"After that, if we buy another 12 worth of items, we can make sure the discount coupons are worthwhile."

"The cooldown reduction of the 'First Player' identity card, or the unlocking of the 4th privilege, can both reach this value."

Dai Yifan thought for a moment: "They all seem pretty suitable. Should I buy them all while the discount coupons are in effect?"
"After all, with a 20% discount, isn't it more cost-effective to spend more?"

Cai Zhiyuan shook his head: "We can't think like that, wouldn't that be falling into a consumer trap? "Now it seems that the fourth privilege of the 'First Player Identity Card' conflicts with the proposal we set up before."

"Our established rule is to rotate every 1 to 2 months, but the visa issuance period for the identity card is calculated only after it has been held for a fixed 1 month."

"If we don't change the person in charge, we can indeed make up for the visa time after the third month."

"But with frequent personnel changes, it will be a long time before the visa time is recouped."

Everyone fell into silence.

Clearly, the "First Player Identity Card" item is becoming increasingly appealing.

If you can keep it for a long time, it's definitely a great deal.

You have one chance each month to decline a game invitation; you can decline any game that isn't selected based on your profile.

According to the current game's invitation mechanism, many players are only forced to receive an invitation once a month on average.

In other words, if a player has already survived the trial game against them, they can use their identity card to refuse most subsequent game invitations.

The 2000 minutes of visa time generated each day is not much, but it is enough to cover the 1440 minutes of visa time naturally consumed each day, and the rest can be used to buy some food and drinks.

If the community already has a basic living allowance fund for "publicly funded meals," then they are even better off.

Of course, there may still be unexpected situations, such as being "tried again" or being "forcibly invited multiple times within a month".

Although this situation is rare, it cannot be said that it never exists.

Regardless, the more privileges of the "First Player Identity Card" are activated, the safer the player holding it will be within the community.

But most players also know that this is just wishful thinking.

To hold the "First Player Identity Card" long-term, the majority of players in the community need to be willing, and currently no one in Community 17 can enjoy this privilege.

After careful consideration, Li Renshu said, "Let's not activate the fourth privilege of the 'First Player Identity Card'."

"The identity tokens are still rotated according to the previous rules, so buying this privilege is a complete loss."

"As for the other three products, we can have two different solutions:"
"The first option is to only purchase the 'immunity voucher' and the 'immunity voucher cooldown reduction of 7 days' items, which together provide 38 minutes of visa time. Since it's less than 50 minutes, there's no need to buy the 'discount voucher' for now."

"The second option is to purchase three items: 'Immunity Ticket,' 'Immunity Ticket Cooldown Reduction,' and 'First Player Identity Card First and Second Privilege Cooldown Reduction,' which total 530,000 minutes of visa time."

"In this way, if we buy the 'discount coupon' first and then buy the rest, we only need to spend 42.4, plus the 10 for the 'discount coupon' itself, for a total of 52.4."

"Anything we need that we buy outside of this is pure profit."

"Of course, we can also postpone it for another week to allow the next 'suggestion' feature to cool down and be used before the 'discount coupon' expires."

"The 'Provide Suggestions' feature originally costs 10, but if you use it during the discount period, you can save 2."

 Asking for a monthly ticket~
  
 
(End of this chapter)

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