God's imitator
Chapter 370 The Mortality Rate of Copycats
Chapter 370 The Mortality Rate of Copycats
Everyone then looked at Cai Zhiyuan.
Cai Zhiyuan explained, "I realized that this room had great potential after I saw the 'Auction Tycoon' room."
"Its value has the potential to replace visa processing time as the hard currency in the entire hall."
"So, I entered this room quite early, trying to find a stable source of income."
Zheng Jie was taken aback: "Wait, Brother Cai, why do you think that the room rules have the potential to replace visa time as a hard currency? How did you figure that out?"
Cai Zhiyuan explained, "Many players might be deterred by the 100% transaction tax in this room, but that is what caught my attention."
"Even the most foolish copycat wouldn't be unaware of this, so it's highly likely that this was done intentionally."
"While the 100% transaction tax has many disadvantages, it also has advantages: it means that the invulnerability cards and chips produced in the room cannot be circulated through the external 'auction terminal' but can only circulate within the room."
"So my second step was to try to find a way to 'suppress inflation of chips' within the rules."
"If you can't find this method, then the rules of this room are flawed and it's not worth wasting too much time on; conversely, if there is a similar method that is stable and reliable, then the chips in this room can retain their value."
"Later I discovered that the method of spending chips in this room was simply the most perfect method."
Zheng Jie was somewhat surprised: "Brother Cai, do you mean that players convert a portion of their chips into points, and then use those points to bid for exclusive access to the auction platform?"
"This does consume chips, but isn't it entirely voluntary on the part of the players? What if the players don't consume them?"
"Judging from the rules, there are far more game tables in this room than in 'Equipment Forging'."
Cai Zhiyuan explained: "Just as the previous analysis indicated, almost all clever copycats realized that there would be a problem of currency inflation, so they had to set some kind of rule to consume the currency in order to maintain the stability of prices in the room."
"The simplest way is to raise the commission and transaction tax, but this method is too crude and will easily arouse the players' resentment. They will try to find ways to avoid it."
"The 'Equipment Forging' system creates an additional mechanism that forces the consumption of chips and strongly binds it to the underlying game mechanism of 'Immunity Cards'."
"This can indeed deplete the chips, but its problem is that it lacks flexibility and cannot be adjusted according to the situation at all times."
"Therefore, sometimes too many chips are consumed in this room, causing the exchange ratio to be maintained at 1:1, and the dividends cannot be consumed at the fastest speed; sometimes not enough chips are consumed, and the room will still experience inflation."
"But the approach of the 'auction tycoon' is a very flexible one."
"At the beginning, there are fewer players in the game, the game table is not full, and almost no one will choose to convert chips into points. At this time, you can exchange as many dividends as possible."
"As the number of players increases and the game tables become full, players will spontaneously start converting their chips into points to compete for exclusive access to the game tables."
"The more players there are, the more chips they have, and the more points they can convert."
"So this is a dynamically adjusted mechanism."
"This is also the case in the actual game: I have been in this room the whole time and found that no matter how many people are in the room, the ratio of chips to visa time has always remained high and there has been no serious devaluation."
"Moreover, this method has an additional benefit: because the whole process is a voluntary act by the player and there is no coercion, the player will not feel disgusted or resistant."
"Therefore, even if the functions of 'Auction Tycoon' overlap with 'Auction Terminal' and other sixth-layer games, players will most likely still choose 'Auction Tycoon' in the end."
"In addition, the room offers enough discounts and the points can be recovered through consumption, which can ensure that copycats will have sufficient benefits."
Upon hearing this, everyone suddenly realized. After all, most players had never personally participated in this game, so it was difficult for them to discern so many intricacies from the basic rules alone.
After Cai Zhiyuan explained, everyone realized that behind the seemingly simple rules of this game, there was actually a rather ingenious strategy.
Qin Yao raised a question: "But I have another question. Why does this game have to have a 100% transaction tax?"
Why not 0%? 50%? Or 90%?
"No matter how the transaction tax is set up, the mechanism you mentioned should still work properly, right?"
"Since the mechanism of this room can be established, it will inevitably steal the function of the 'auction terminal', so wouldn't it be more attractive to players to just set the transaction tax to 0%?"
After considering for a moment, Wang Yongxin explained, "No."
"The 100% transaction tax is actually to lock up all the chips and immunity cards produced in this room, preventing them from circulating outside."
"Because the 'auction' function has no upper limit on the demand for chips and props."
"If the transaction tax is set at 0%, many players will definitely get the invulnerability card from this room and then trade it on the 'auction terminal' outside."
"Similarly, many players will see that the chips in the 'Auction Tycoon' are very valuable and then sell them on the 'Auction Terminal,' which will seriously affect the economic cycle of this room."
"Similarly, transaction taxes below 50% will also cause similar problems."
"While a transaction tax of 50% to 90% can curb this problem, it does not convey a clear message to players and can easily lead to misunderstandings."
"It is difficult for players to determine immediately what the intention is behind setting such a high transaction tax in this room."
"Setting it to 100% directly will have a filtering effect on players: it will make less intelligent players reject the room immediately, thus providing space for intelligent players to implement strategies."
"After that, the 100% transaction tax will lock up all the chips and immunity cards in this room, preventing players from reselling them and allowing them to circulate within the room."
"The more players join, the more players are locked up, eventually locking up all the players, profits, and cards in the entire game lobby."
"The end result is that if some copycats happen to be assigned to the same game room as 'Auction Tycoon,' then they can only hope for the best."
Zheng Jie remarked with a sigh, "No wonder the death rate of copycat offenders this time is higher than expected..."
"How many copycats have died in your game lobby?"
Since the player and the copycat are separated when the instant death penalty is applied, a rough statistic can be obtained.
For example, in the game lobby where Lin Sizhi was, there was one clear copycat who died.
After a quick count, the group determined that there were a total of six copycats who were confirmed dead.
It is clear that the actual death toll is likely much higher than this.
It is unclear whether any copycats died in the room where Xu Tong was. Moreover, apart from a very few cases like Wei Yinzhang, the other copycats should have entered the game as well, and may have already suffered the death penalty as players before suffering the instant death penalty as copycats.
Therefore, the actual death toll is likely much higher.
But no one will be happy about this, since those who died were probably the weaker copycats, who didn't pose much of a threat to the players anyway.
Lee In-sook looked at everyone and said, "Alright, that's enough for this debriefing. Everyone has worked hard, so go back and get some rest."
Asking for a monthly ticket~
(End of this chapter)
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