God's imitator
Chapter 347 Auction Tycoon
Chapter 347 Auction Tycoon
He Xiaojun's combo count quickly came to an end, the rate of increase in his rating slowed down, and the expected evaluation also began to decline.
Each game lasts about two minutes. He Xiaojun was playing seriously, but at the last moment, he was flustered and his expected rating dropped from A to B.
The game console emits special lighting effects; although they are colored, they are not particularly cool.
At the same time, the cover on the grid opened, and four 100-coin chips were dispensed from the coin dispenser next to it.
He Xiaojun picked up the training card and glanced at it, finding that it was exactly the same as before, except that there was an extra hole in it.
According to the game rules, this hole adds a "damaged" attribute. If the item is damaged three times, it will disappear.
In other words, after all his hard work, He Xiaojun gained nothing and even lost an extra 100 chips and his cards were "damaged".
"This room is just too strange!"
"Who exactly is the copycat who designed this game room hoping will play it?"
He Xiaojun now understands why this room has never been used by many people, even though it clearly states that there is no deduction or transaction tax, which seems like a great deal.
First of all, this game is very difficult and very deceptive.
He Xiaojun believed that his reaction time and hand speed were not too bad, and were at the level of a normal person, but he could only get a B rating on his first time playing.
According to the reward mechanism, only by obtaining an A or even S rating can this game be considered a positive gain.
An S rating nets 1500 chips, while an A rating nets 300 chips.
The problem is that, due to the game's difficulty, these two ratings are very hard to achieve.
The "expected rating" setting in the game is quite misleading.
Because the fragments don't drop quickly or in large quantities at the beginning, players can easily achieve combos. If players can maintain this number of combos, they can indeed get an A or even an S rating by the end of the game.
Therefore, it is perfectly reasonable to say that the expected evaluation at this point is A or S.
The problem is that the speed and quantity of fragments will increase significantly afterward, and once the combo count is broken, the expected rating will drop rapidly.
Ultimately, most untrained ordinary people can only get a B rating.
The result was a net loss.
Even if you get an A rating, the reward isn't much, as you only earn a net gain of 300 chips every two minutes.
You can play about 10 games in 30 minutes, which means you can earn 3000 chips.
When the room is being distributed, 100 chips can be exchanged for a maximum of 100 minutes of visa time.
In addition, the cost of purchasing 'training cards' must be considered, because the cost of forging the same item will increase by an additional 500 chips each time, so new cards must be purchased continuously.
Therefore, spending half a day in this room is not as profitable as mindlessly playing dice in a "big or small" room.
Based on such returns, the game is essentially a dead end.
If you can get an S rating, that would be very worthwhile. Theoretically, you could earn 15000 chips in 30 minutes, but that's only in theory.
Not to mention how much practice is needed for an S rating, and how good the reaction and hand speed are, even if you can get an S rating in one go, any mistake or lack of concentration afterward could easily cause your score to drop to an A.
He Xiaojun wasn't sure if staying in this room to practice would guarantee him an S rank; it was a very risky choice. "If I had to say what special value this room has, it would be the 'random equipment conversion' feature."
"The 'Training Cards' and 'Immunity Cards' in this game have very similar designs. In other words, if I can obtain an Immunity Card, I can also use the forging game to turn it into different parts."
"But... what's the use of that?"
"Are you trying to evade transaction taxes?"
"But according to the game rules of this room, each time you start the game, you have to spend chips. Moreover, the chips spent on forging the same item will double each time. The first time it's 500, and the second time it's 1000. Even if you can get an S rating, you can barely break even on the third forging."
"And the chips in this game are very valuable, they can even be considered as a 1:1 exchange with visa time."
"If I really have a duplicate card, the easiest and most convenient option is to just put it up for auction on the auction terminal, since time is also a cost."
He Xiaojun could roughly guess that the copycat who designed this room might have wanted to use the mechanism of the "immunity card" to allow players to circumvent the transaction tax, but he felt that this method didn't seem very feasible.
He decided to go back to "Auction Tycoon" to take a look, try it out himself, and finally choose the more suitable one from the two games.
……
There is currently one player playing in the 'Auction Tycoon' room as well.
He Xiaojun didn't recognize it either, so he went to the chip exchange station to exchange for chips first.
This room has a 100% transaction tax, which means that if you produce an invulnerability card in this room, it makes no sense whether you list it on the auction house or not, because even if you sell it, the proceeds will be deducted as transaction tax.
There was no mention of free chips in this room either, so He Xiaojun had to pay out of his own pocket for another 1000 minutes of visa time to buy chips.
After obtaining the chips, he entered the room and found 10 different gaming tables, which looked somewhat similar to the 'auction terminal' in the lobby.
He Xiaojun randomly chose a game console and then briefly looked at it.
Its function is similar to that of an "auction terminal," both allowing users to freely bid on or list goods and items.
However, it differs from the 'auction terminal' in the lobby in two main ways.
First, the auction function in this room can only use the chips in the current room as currency, and cannot use visa time.
Secondly, this room is pre-loaded with some items, such as "Auction Ticket: Antiques", "Auction Ticket: Calligraphy and Painting", "Auction Ticket: Calligraphy", etc.
The quantities and auction prices of these goods also vary, with larger quantities fetching lower prices and smaller quantities fetching higher prices.
In addition, there is a prompt on the game console interface.
Stay tuned for auction items to earn extra chips.
In addition, there is a separate page and function.
【Rules for bidding on exclusive usage rights:】
[When players bid on items and win chips at any game table in the room, they can freely choose to convert any proportion of the chips into 'points,' which will be automatically recorded.]
Players can spend points to bid for the "exclusive right to use" a particular game console; the player who spends more points wins.
The player who obtains "exclusive usage rights" can occupy the game console, prohibit other players from using it, and can also forcibly remove items currently being auctioned on the game console.
(End of this chapter)
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