God's imitator

The controversy surrounding the use of Chapter 321

The controversy surrounding the use of Chapter 321

Wang Yongxin continued, "As for the 'submit suggestions' feature, I agree that it is the most useful function, but it is not necessarily worth so much visa processing time."

"Because buying an identity card costs 20, and submitting a recommendation costs another 10."

"Moreover, suggestions may not necessarily be effective."

"In games with a strong focus on judgment, it is possible for players to act unilaterally and refuse to accept advice."

"In some more complex games, even if players know the solution, they may not be able to execute the corresponding strategy."

"If we can use 10 minutes of visa processing time to save community members, then of course it's worth it."

"But what are the chances of finding the right game and the right actionable advice? The lower the chance, the less worthwhile the money is."

"In addition, the first player's vote is counted as two votes. It may seem like an extra, insignificant thing, but in reality, its impact may be greater than imagined."

"Because the community now has 12 votes, a majority requires a 7:5 ratio."

"But if one vote is counted as two votes, then only 6:6 is needed, because it will be counted as 7:6 by default."

"I don't think this is necessarily a good thing."

Fu Chen hesitated: "But this is a new item that was unlocked after donating an extra 30 yuan to the community fund. Wouldn't it be a waste not to buy it?"

Wang Yongxin shook his head: "Does that mean we have to buy every new prop?"

"If you have any common sense about business, you should know that some products are bundled sales traps, or they just serve as an 'anchoring effect'."

The so-called "anchoring effect" is to deliberately set a very expensive product that most people would not buy. Its only purpose is to anchor a value, making other products seem like a bargain, thereby increasing players' willingness to buy other products.

"Therefore, I don't think you have to buy all the props; some of them may just be distractions."

"After buying the next 'no-death-restriction' voucher, we can save the remaining visa time for future emergencies."

"For example, this 'simple Q&A' session included a case of 'returning to the community with debt'."

"If similar rules appear again in the future, and players in our community suffer heavy losses in the game, they can use this money to save their lives after returning to the community."

"Even if we really need to use this tool someday, we can buy it temporarily."

"When the need is unclear, it is safer to keep some cash on hand."

The other players also fell into deep thought.

For more astute players, it's not hard to guess the other intentions behind Wang Yongxin's words.

Clearly, this item is very different in nature from the "immunity ticket".

The "immunity ticket" can be "split" in a certain way, allowing some players to share its usage rights and veto rights.

While it's impossible to distribute the game to all players in the community, key players like Wang Yongxin can enjoy some of the rights.

However, the "First Player Identity Card" is different. Its three privileges are almost inseparable and can only be enjoyed by one player.

While it's theoretically possible to replace someone, theory doesn't equal reality.

Moreover, even if a replacement were to be made, it would be given to a vulnerable member of the community; Wang Yongxin himself would never need it.

He already has a large sum of money in his current fund, and since he can hardly gain any benefit from this item, he certainly doesn't want to buy it.

After a moment's consideration, Li Renshu looked at Cai Zhiyuan: "You and Yang Yuting played a crucial role in bringing back a significant amount of visa time and activating new products this time. What are your thoughts on this as well?"

After careful consideration, Cai Zhiyuan said, "I think we should buy it."

"Although this ID card looks expensive, costing 20, it is not a one-time use item, but is permanently valid."

"In other words, the 'decline game invitation' feature can be used indefinitely. The earlier you buy it and the more you use it, the more you will earn."

"Looking at it over a longer period, if you spread the 20 price out, it's actually still a good deal."

"We can certainly purchase it on the spot when needed, but that would be a waste of the free uses of the 'decline game invitation' function."

"If you're likely to buy it in the future, then just buy it now. The later you buy it, the less cost-effective it will be."

As for the specific usage...

"This item can be transferred between players once every 30 days, and players can refuse to play once every 30 days. We can choose to use it in rotation, or we can choose to specifically take care of certain disadvantaged players."

"Although the slot for mandatory participation in the game may still be transferred to other players in the community after you refuse, most of the more dangerous selection games will specifically select the weakest players in the community."

"After rejecting one player and then selecting another, the selected players will always be stronger."

"As for the suggestions, we can take them or not."

"According to the item description, after obtaining this item, players in the community can see the current game rules immediately and think of countermeasures."

"Although the specific details in the game cannot be seen, players in the community can have ample opportunities to discuss and debate."

"It must be that everyone thinks a certain suggestion can work that would make them spend 10 minutes of visa time to purchase it."

"As for counting an extra vote during the voting process, it would indeed cause the proposal to pass even if the score is 6:6. However, when setting proposals in our community, we generally obtain the consent of the majority of players. Situations like 7:5 are rare, let alone 6:6."

"So it's not a big problem."

"Overall, I think it's worth it for our community to spend 20 minutes of visa time to buy a reusable item and gain some extra options."

Zheng Jie asked, "So... after this identity token is purchased, is it assumed that everyone will take turns using it in a certain order?"

Cai Zhiyuan explained, "We can decide how to use it based on the situation later."

"Having everyone take turns using it is one approach, while having a specific player or type of player use it is another."

“Some players may not be good at the game, but they are indispensable to the community. We can let them have this item for a long time to further ensure their safety.”

"Of course, if you want to occupy it for a long time, you must make a significant contribution to the community and obtain the consent of the majority of players."

Dai Yifan was somewhat puzzled. Clearly, he didn't quite understand the point about "not being good at games but being indispensable to the community".

But the other players all knew perfectly well that this rule specifically referred to people like Lee In-sook.

While letting Lee In-sook use it herself might seem like a bit of a "privilege," if we consider the most extreme scenario—that she actually dies in the game—it would be a real problem.

Currently, the only person capable of taking over Li Renshu's position is Lin Sizhi, but Lin Sizhi has repeatedly emphasized that she will not take over.

The other players, whether it's Fu Chen, Cai Zhiyuan, Wei Yinzhang, or Wang Yongxin, clearly have difficulty fully gaining the trust of the masses.

Forcibly taking over could very likely lead to a huge change in the ecosystem of the entire 17th community, or even cause it to split apart.

 Asking for a monthly ticket~
  
 
(End of this chapter)

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