Nirvana Top Laner, Reborn Tokyo Girl
Chapter 91, Chapter 88: This is the world's number one vampire!
Chapter 91, Chapter 88: This is the world's number one vampire! (4K words)
In Shimamura Yuna's view, a vampire fighting Quesanti would be a very advantageous matchup if left undisturbed.
The idea that the Vampire hero is weak is largely a stereotype.
This hero's stats are indeed low in the early game.
It's true that he had a hard time getting enough blood transfusions in the early stages.
Therefore, any hero who is qualified to exchange blows with him can easily defeat him.
However, this hero has the characteristics of long range and recovery ability, which means that a group of heroes are not qualified to trade blows with him.
Therefore, based on whether a hero is qualified to exchange blood with a vampire, different heroes will have completely different laning experiences when facing a vampire.
Heroes with longer reach than the vampire, who can easily touch it, will seem utterly trash.
But clumsy warriors and tanks with shorter arms than vampires will feel like they are being completely toyed with by vampires.
The main tactic is to deal low damage in lane but be extremely humiliating, making you feel powerless and wanting to gain an advantage in lane but unable to.
Then, as you play, you realize that vampires are invincible, and your teammates will blame you for raising such a powerful character.
That's right, Quesanti is a character who would have similar feelings when facing vampires.
Therefore, normally speaking, picking a vampire on the 5th floor to fight Quesanti is indeed a counter.
But
The current version is not a normal version.
Theoretically, it's a counter, but once the lane is switched, it becomes the vampire that gets countered.
Therefore, once this hero is selected, the core of the game becomes the strategy of switching lanes.
Thanks to the coach, and because the team members are all experienced veterans.
The CFO is actually quite familiar with line switching operations and does it quite well.
If they are determined to minimize the impact of the lane swap on Shimamura Yuna, they can do it.
However, the problem is that lane switching is controllable in the mid-game.
As long as the team is disciplined and skilled, they can manage when to push the lane and go home, and when to switch lanes to get resources.
However, all of this was basically guesswork during the first wave of lane swaps after leaving the base.
'I bet they're going to switch lanes, let's gank them.'
'I guess the enemy team is going to gank us for a lane swap, so we won't swap lanes, that's it.'
'I guess the enemy team can anticipate our plan to gank them and have them switch lanes, so we won't switch.'
So, should we replace it or not?
In this kind of layered game, luck plays a major role.
While you can roughly guess the opponent's starting position, there are ways to prevent them from knowing whether they're switching lanes or not.
According to Coach Chawy, "The opposing team definitely won't initiate a lane swap this game. They definitely think we'll try to catch them in a lane swap, and they're not good at swapping lanes either."
结果
And it turned out to be true.
The other side really didn't switch lanes on their own initiative.
When Shimamura Yuna's vampire and Quesanti met online, they both tacitly sent a thumbs-up emoji.
Kratos even showed a very distressed expression in front of the camera.
Clearly, for him, confronting Shimamura Yuna was no different from being tortured.
But that's it.
In fact, Shimamura Yuna's choice to become a vampire was, in a way, merciful to him.
This hero is one whose damage output in lane has a ceiling, even if played well, resulting in only average lane dominance.
The so-called advantageous laning phase for this hero simply means not getting completely destroyed and being able to comfortably level up to Q. That's considered an advantageous laning phase.
If Shimamura Yuna plays something like Jayce or a weapon, she can prevent Kratos from gaining experience in the first three levels.
But when you play a vampire, it's like a mosquito attacking you a couple of times or using your Q skill; you can't really do anything to him.
Even so, Kratos still seemed a little scared.
It was obvious to the naked eye that from the start of the game, he hadn't dared to do anything unnecessary with Shimamura Yuna.
He had a kind of fear.
I felt that all my actions were wrong in Shimamura Yuna's eyes, and that every move I made was full of flaws.
He felt that the more he did, the more mistakes he would make.
This subjective cowardice led him to disregard even the objective merits and demerits of hero compatibility.
Actually, even if he can't trade blows with the vampire, he can still sacrifice health to farm minions and experience, or sacrifice health to gain control of the minion wave.
Because the vampire hero is truly invincible against Quesanti.
But he was afraid.
On the one hand, Shimamura Yuna's overly strong laning performance in the solo and first games led him to overestimate Shimamura Yuna's potential.
On the other hand, the Vampire is a rarely seen and unpopular hero, and the lack of laning experience makes it impossible for him to find past experiences in his mind as a reference at this moment.
He didn't know what would become of this vampire if he continued to play like this.
He couldn't predict the effects of each of his actions.
But he only makes the worst-case scenario predictions for the future.
I felt like my world was about to end after the vampire managed to sneak up on me and land a couple of extra hits.
If a vampire touches you too often, you'll feel like you're already fantasizing about how you'll end up being blamed when the vampire becomes unstoppable.
In reality, the consequences might not be that serious at all.
However, he dared not gamble.
The psychological pressure had made it impossible for him to remain calm.
Rather than doing that, it's better to do nothing at all.
Be conservative to the end.
And so, once again.
From the director's perspective, the scene on the top lane was another one-sided spinning top.
This time, Kratos didn't even fight back.
It's all about letting the lane go, letting the vampire farm freely, and letting him occasionally auto-attack and Q to deal damage.
Yuna Shimamura even felt that the opposing team's current performance was not as good as that of a Diamond player in the first server.
But that's the nature of the competition.
On the field, the pressure on each person is incomparable to that on the ladder, and some people will feel amplified in their brilliance by this pressure.
Some people, however, are so stressed that they can't perform at even half their usual level.
Two players whose actual skill level is only 30% apart may appear to have a 300% difference due to various factors on the field.
Clearly, the pressure exerted by Shimamura on Kratos has shattered his psychological defenses, distorting his actions, decisions, and thinking.
Moreover, Kratos made a slight miscalculation.
This game isn't one where you can win by blindly playing conservatively.
In this lane-swap meta, while the advantage of a single lane can easily be negated by lane swaps, the side with the lane advantage often has the leverage to initiate lane swaps, have better timing and opportunities for them, can minimize losses, and can more proactively dictate the direction of the lane swap. And this is clearly the situation we are in now.
Relying on Shimamura Yuna's solo lane advantage, CFO, a team already skilled in lane swapping, almost completely outmaneuvered MVKE.
They always tried to avoid the vampire and Quesanti by switching lanes.
As a result, every time the lane was switched, it wouldn't be long before the vampire would reappear on the lane where Quesanti was, and then send Quesanti a thumbs-up emoji.
All I can say is... Hmph, trying to escape?
In just ten minutes, Shimamura Yuna had already given Quesanti a 30-creep lead in CS.
This hero may not seem as violent or visually appealing as Yuna Shimamura's weapon master.
But her effortless and impeccable performance in the laning phase, even through the screen, made the audience feel the pressure she exerted on her opponents.
[Shimamura-san is truly amazing]
[She's much stronger than I expected; Shimamura's performance is nothing like that of a player who's just started a competition.]
[Shimamura is a true master]
Even during the relatively uneventful laning phase, the chat room was already filled with praise for Yuna Shimamura.
And this is exactly the scene Chawy wanted to see.
"If everyone sees that your vampire can achieve this kind of effect, then this hero should be permanently banned."
Thinking of this, he gave a strange laugh.
"Now everyone has seen how good your Vladimir is in the laning phase. Now all you need to do is win this game with more convincing team fight performances, and our team's strategy will be truly complete."
"can you do it?"
Although he was in the backstage dressing room, what he said couldn't be heard by Shimamura Yuna on stage.
But Shimamura Yuna answered his question with her actual performance.
As the laning phase gradually came to an end, Shimamura Yuna successfully gained a lead in gold.
When the enemy AD and mid laner only had one and a half items, Shimamura Yuna pulled out two items.
In the next dragon fight, the economic gap between the two sides was not too large. CFO had a slight lead, but the lead was concentrated on Shimamura Yuna. Apart from Shimamura Yuna, the others were even slightly behind.
In this situation, MVKE certainly didn't want to give up the fight for this resource, so they chose to engage in a team fight.
But this decision became the catalyst that directly killed the game.
As the two sides clashed at the Dragon Pit, the Xin Zhao and Orianna combo entered the fray, initiating the team fight in an almost aggressive manner.
This team fight was clearly not very effective. Not only did it fail to reduce the number of players, but it also resulted in CFO's only front-line tank, Zhao Xin, being focused down and killed. Even with his ultimate ability activated, Zhao Xin couldn't withstand the attack.
Just as MVKE was about to launch a counterattack, a group of people surged forward.
Shimamura Yuna, who had been lying in ambush in a blind spot, finally seized her opportunity to strike.
She spotted that the opposing team was trying to group up and press their advantage, so she immediately activated her sprint and rushed to the front of their formation.
At that moment, the five opponents were grouped together in a highly concentrated state, so she immediately used her Q skill, R, to hit four of them, applying the damage-increasing passive of her ultimate to them.
While casting her ultimate (R) skill, she also managed to sneakily use her Q on the front-line Quesanti, preparing her own red-rage Q.
When the other side saw the very fat vampire appear in their field of vision and attack four people, they immediately sensed something was wrong.
Their Ezreal in the back row instinctively wanted to run away and used his E skill.
However, the hero Vladimir has to forgo Teleport and instead bring Sprint and Flash, all for the sake of his burst damage in team fights.
At this moment when vampires have both abilities...
At this very moment, when Shimamura Yuna seized the best opportunity...
It can be said that the outcome was already decided after Shimamura Yuna unleashed that perfect R skill.
The equipment was superior, both skills were complete, and there were no mistakes in the operation.
All these factors combined resulted in a well-deserved team victory for the CFO.
Shimamura Yuna pressed EW directly, and like a catapult launch, she flashed into the middle of the crowd at the moment E was about to explode, making it impossible for anyone to react.
The base damage of R skill combined with the damage of a fully charged E skill boosted by the damage increase buff instantly reduced the health bars of all the backline heroes on MVKE's side by more than half.
The astonishing AOE damage completely rendered MVKE unable to continue team fights.
After completing this AOE attack, the pre-prepared Red Rage Q is ready.
EZ, Viktor
The two heroes that Shimamura Yuna sees now only have a few hundred health points left.
Now, no matter who she uses her Red Fury Q on, it's a guaranteed kill.
However, Shimamura made a judgment that EZ's sustained DPS would be higher and he would be more likely to pose a threat to her, so she chose to kill EZ.
At this point, MVKE's team fight had completely collapsed.
Although it still looks like 4v4, the number of players is still balanced.
However, after that massive AOE attack, most of them lost the ability to continue fighting.
Not to mention, after losing their AD carry, the damage output of the remaining members was simply insufficient to deal with this perfectly powered, fully-healthy vampire.
Therefore, it was only natural that the army suffered a crushing defeat.
The remaining CFOs immediately followed, and Kai'Sa used her ultimate to kill all those who were still alive.
And just like that, this wave resulted in an amazing 1-for-5 exchange.
Yuna Shimamura's perfect performance had the commentators on the edge of their seats.
"Wow! That's awesome!"
"Shimamura! No, this isn't Shimamura, this is the Demon King Yuna, this is the dominance of the world's number one vampire!"
"Wow, that's incredible! It's unbelievable, she single-handedly won this team fight!"
"Yeah, I feel like she probably dealt at least half of the damage in this wave, right? That AOE was so painful. It felt like as soon as the vampire entered the fray, everyone on the other side lost their fighting ability."
"That's right, it's really impressive. From their perspective, I don't even know how to fight back against this attack."
In chat rooms and bullet comments, Shimamura Yuna is referred to by various names.
Some people like to call her by her real name, some like to call her Sister Yuna, and some like to call her Ghost Saint in a sarcastic way.
But after she pulled off this move, everyone only had one name for her.
This is the Demon King Yuna!
This is the world's number one vampire!
[Is there anyone still questioning whether the Vampire hero is good or not?]
[Yuna is awesome!!!]
Indeed, at this moment, all forms of address were unreasonable for Shimamura Yuna.
"Ghost King" is the most appropriate title.
P.S.: Some people say that my 12,000-word update is too little.
Although I actually think that's a lot, because I rarely updated 6k words a day before.
But since you've all put it that way, what's wrong with me writing 10,000 words a day for the next few days?
There will be two more updates tonight.
(End of this chapter)
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