Creating a zombie in a mountain village terrifies players worldwide.
Chapter 36 Developer O5's Remarks
Chapter 36 Developer O5's Remarks
That morning, 34 hours had passed since the game's release.
Players took advantage of their weekends to continue experiencing the dopamine rush in horror games.
However, on this ordinary day off, a notice suddenly appeared, breaking the leisurely day.
The first-day sales figures for "The Videotape" have been released!
The official statement not only included congratulatory remarks but also included a giveaway event.
Immediately, the news spread like wildfire through various game chat groups.
The players were all a bit confused when they saw this.
There's only one type of game that dares to release its first-day sales figures.
That's a game that sells like hotcakes!
In China, it's almost unheard of for sales figures to be released on the first day; usually, sales figures for the first week or the first month are released.
Because many domestically produced games often don't perform well on their first day of sales; the sales figures are only released after the game has been on the market for a while and the sales figures have improved.
But a horror game actually released its first-day sales figures?
You know what, players are really curious about how many copies this domestically produced horror game, which became a huge hit upon release, will sell, so that they dare to announce it.
So they flocked to Weibo to check it out.
The Tianzai Community was not to be outdone. The swiftly responding editors copied the original announcement to their site almost simultaneously, and without hesitation added a bright red "fire" tag to indicate the news's popularity.
The post's title is simple and direct, reflecting the editor's strong personal emotions:
[Explosive! "The Weird Videotape" surpasses 20 copies sold on its first day! An unprecedented achievement for a domestically produced horror game! Developer O5 posts a message thanking players for their support!]
Some players surfing the site saw it first, and then were amazed.
"Holy crap! 20??? The first day???"
"????????"
"Did I see that right? It's 20, not 2?"
"Holy crap, is this data accurate? A game costs 99 yuan, how much did the developers earn yesterday? I'm bad at math, can someone help me calculate it..."
"Hey upstairs, stop calculating. I'm afraid your Dao heart will be shattered if you do."
"Hiss—is this the true value of the horror game genre? It's terrifying! The games are scary, but the sales are even scarier!"
"Wow, these sales figures prove that horror games aren't some kind of hellish experience, but rather a goldmine!"
"Honestly, this is a well-deserved double success in terms of sales and reputation! No wonder they had to announce it; the developers have become famous overnight!"
The community was instantly abuzz with excitement. Players were amazed and impressed, and immediately clicked on the post to read the developer's congratulatory message.
The concise summary means:
Thank you for your tremendous support!
Because of your enthusiasm and trust, this game sold 20 copies on its first day of release.
To be honest, I was quite shocked when I saw this result.
This is truly rare in domestically produced horror games!
But I know that the success of "The Weird Videotape" is entirely due to your support.
It is thanks to your attention and your support that the second chapter, "Ju-on," has achieved such unprecedented success.
Here, developer O5 would like to express sincere gratitude to all players.
thank you all!
(A bowing emoji.jpg) I'm just an ordinary game developer, and I make horror games because I love this genre.
When we first started making "The Weird Videotape", we were penniless and had no resources, so we had no choice but to use public materials.
Therefore, 'The Village Corpse Chapter' was too embarrassed to charge players and instead adopted a free-to-play approach.
I originally thought this game was just for my own amusement, but I never expected it to be so widely discussed and liked by everyone.
On the very first day, it achieved an outstanding result of 8 downloads and 5 concurrent users!
This made me realize instantly that games aren't just popular for shooting, racing, and sports games. Even horror games that are ignored can still have many players who support and like them if they are fun.
Therefore, I put a lot of effort into making 'Ju-on Chapter', just to let players have fun and enjoy themselves, and strive to let players experience the most original fun of the game.
Therefore, I will continue to firmly pursue the path of horror games in the future, creating various styles of horror games that will get everyone's adrenaline pumping!
In addition, to thank everyone for their support of this game.
I will randomly select 500 lucky players who leave comments under this post to receive figurines of Chu Renmei and Kayako.
Rest assured about the quality; I will find the most professional factory to perfectly recreate the creepy characters from the game.
Players who participated in the crowdfunding campaign are extra lucky. No need to comment, just send me your shipping address to receive the two female ghost figures.
Thank you again for your trust and support!
Developer O5 is extremely grateful!
-2055.6.21
Players couldn't help but feel a pang of emotion after reading the developer's words.
They never expected that the game would sell 20 copies on its first day. To some extent, this is already considered a top-tier domestic game.
After all, sales were so good on the first day, and if sales continue, they will only increase.
And who would have thought that horror games could achieve such remarkable success?
Of course, the players were also very happy.
From this heartfelt testimonial, they saw O5's passion for horror games.
He ventured into a subject that others would avoid at all costs, and surprisingly, he succeeded.
The quality of "The Weird Videotape" is undeniable. Even the "Village Corpse Episode" made from public materials is full of sincerity and fun.
It would be strange if a game like this didn't become popular.
The comment section was instantly flooded with congratulatory messages: "Congratulations to the developers! This is truly amazing!", "Great, great, great game indeed, deserves to sell well!", "Don't forget your original intentions after making money, make sure to do a good job on the later chapters!"
However, some comments were also sarcastic.
"A female ghost figurine? Who would want that? Wouldn't displaying it at home attract evil spirits?"
"Yeah, Chu Renmei and Kayako are so terrifying, just looking at them makes me unable to sleep. And you still put them in your house? What kind of masochist are you?"
"Some manufacturers make figurines that look like ghosts, and now they're even making ghost figurines out of the blue."
"I think this figure is quite interesting. It's the first time I've seen a female ghost figure like this. I want to add it to my collection!"
"Yeah, the developer is a real genius. He does what others don't do, and the peripheral gifts are all so unique and novel. I want a Chu Renmei figurine."
"To be honest, there are plenty of opinions on unusual and bizarre things, but I've never seen anything like this before. Developers, pick me! I want the Kayako figure!"
As the number of comments increased, everyone seemed to be looking forward to the next chapter of "The Weird Videotape" and were also curious about the female ghost figure.
(End of this chapter)
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