Creating a zombie in a mountain village terrifies players worldwide.
Chapter 104 Five Nights of Terror at Freddy's
Chapter 104 Five Nights of Terror at Freddy's
This game was one of Lin Shu's favorite horror games in her previous life.
The full name is Five Nights at Freddy's.
The plot of this game is both very simple and very complex.
Anyway, after playing the whole series, Lin Shu only had a general idea of what it was like. Any more details would just make her dizzy.
Often, a theory is proposed, only to be overturned by a new theory shortly afterward, yet the old theory continues to spread, creating a headache along with the new one.
It's fair to say that even the plot of "The Evil Within" isn't this difficult to understand.
In short, the plot is about a perverted man who lured and killed multiple children in his own pizzeria and stuffed their bodies into a 2-meter-tall mechanical doll.
Unexpectedly, the children's souls possessed the mechanical dolls, causing them to wander around the restaurant after midnight, seeking revenge on the perverted man.
The protagonist, Michael, works at a pizza shop as a night shift security guard.
By monitoring and tracking the movements of the mechanical dolls, and closing the doors in time, they can protect themselves from being attacked by the dolls jumping in the face.
Surviving five nights means you've completed the game.
But these five nights are not easy; the difficulty increases with each night, and the mechanical dolls' movement frequency also increases significantly.
Amidst numerous crises, the protagonist is alone in the security room, constantly watching the surveillance cameras and surrounding movements to avoid being ambushed, which is quite thrilling.
Lin Shu's choice of "Five Nights at Freddy's" as the third chapter of "The Haunted Belt" was also a well-considered one.
There are three reasons.
First, move the game location to America to facilitate the transition to another horror game, "Bobby's Time of Play".
Second, as a classic horror game that was once extremely popular on Earth, it would be a disservice to my identity as a transmigrator if I didn't let the people of Earth play it.
Third, one of his favorites.
However, since this is the third chapter of "The Haunted Belt," the plot of "Five Nights of Terror" needs to be slightly modified in order to fit its horror game universe.
The protagonist, Michael, has to change his identity from the son of an assassin to a pitiful test subject under the Mukoff Corporation.
The original storyline's simple revenge plan also needs to be drastically altered.
The original Five Nights of Terror series consists of six games, each with its own unique core gameplay that has been continuously improved.
He plans to condense the essence of these six works, creating a completely new way to play each night.
We must ensure that players on Earth experience the charm of "Five Nights of Terror" as quickly as possible.
As for how to revise it, Lin Shu had already thought it through and even written the script.
Now, all we need to do is hire developers.
"The new project is called 'Five Nights of Terror at Freddy'."
Lin Shu's voice was calm and even.
"Specific details are still being finalized."
[Midnight Horror Toy Bear?]
Director Yu was taken aback.
This game's name is so strange.
Midnight terror is understandable; it probably means ghosts appearing at midnight, which is consistent with Mr. Lin's usual style.
But what does "teddy bear" mean in front of it?
Is it possible that this time I'm going to play a teddy bear and experience paranormal events at midnight?
It sounds a bit like a children's cult classic.
However, Lin Zong has clearly stated in his posts that the core strategy is defense.
So, it's from the perspective of a teddy bear, holding its ground and fighting against unknown monsters at midnight.
This is somewhat like tower defense, but it doesn't quite feel right.
No, it can't be that simple.
Given Mr. Lin's design skills, it's impossible for anyone to figure out the secret so easily; there must be something deeper hidden inside.
He even began to wonder if "teddy bear" was some kind of cryptic code name or symbolic meaning.
[Mr. Lin, would you be willing to continue our cooperation on this new project?]
On the other end of the phone, Director Yu sounded somewhat anxious. [We already have a successful collaboration case, and I'm confident we can complete this new project successfully as well.]
Hearing this, Lin Shu smiled and simply said one sentence.
"Director Yu, my company is also hiring."
There was neither a direct refusal nor a polite agreement.
As a working professional, Yu Feng on the other end of the phone immediately understood the meaning behind the words.
Mr. Lin's company is hiring, so if there are people, there must be work to be done.
And right now there happens to be a project called "Five Nights at Freddy's".
So, what they're implying is that Mr. Lin doesn't plan to cooperate this time; instead, they'll develop it themselves.
After a few seconds of stunned silence, a feeling that was hard to describe as either disappointment or helplessness welled up in Yu Feng's heart.
He can actually understand.
After all, with Mr. Lin's planning and design abilities, he could create two major chapters, "The Haunted Village" and "Ju-on," all by himself using public materials.
Now that he has his own company and start-up capital, he naturally wants to build his own core development team.
He would have done the same, so he can understand.
After all, President Lin has the confidence and the ability to back it up.
While it's understandable, Yu Feng was still unwilling to let such an opportunity slip away.
The huge success of "Mita" has shown game companies all over the planet O5's planning, coordination, and design capabilities.
Although the game was ultimately developed by Paradox, anyone with a discerning eye in the industry knows who truly is the soul of Mita.
Before collaborating with Mr. Lin, Paradox Group had never achieved such results; they didn't have a single hit product.
It was through this collaboration that the masterpiece "Mita" was born.
Therefore, anyone with discerning eyes can immediately see who truly deserves credit for "Mita".
Yu Feng was almost certain that at this moment, countless game company owners and investors were trying to get in touch with President Lin.
There are probably quite a few people who would offer him a large sum of money to poach him.
Although, according to the previous contract, Mr. Lin's subsequent games will still be available on the Lingjing platform, which can be considered as ensuring the most basic distribution channels.
But we can't just be publishers!
It's important to know that Pixel Interactive Entertainment isn't the only large-scale company in China.
What Yu Feng needs to do is find a way to maintain cooperation with General Manager Lin, lay a solid foundation for future cooperation, and not give other companies any chance.
Since it's all about collaboration anyway, why can't it be someone with prior experience?
But now that President Lin has hinted that he won't cooperate on this game project, what other methods are there to prevent President Lin from being approached by other companies?
While pondering, Yu Feng suddenly had a flash of inspiration.
An idea occurred to him.
That's investment!
It's still a zero-return investment!
Since Mr. Lin's company is preparing to recruit talents, the initial costs in various aspects will increase, and all of these costs money.
Although he has already made over 100 million yuan from games, when it comes to investing, especially in a high-risk project like games, almost no one would be foolish enough to refuse.
People in the gaming industry generally hope to receive investment, even if they have money themselves.
This is called risk-sharing, so you don't end up putting all your money in one go.
He felt it was worthwhile to maintain his relationship with President Lin through investment and to plan for the future.
And investing with zero return only proves their sincerity!
Surely Mr. Lin wouldn't be able to refuse, right?
[Mr. Lin, I understand. It's okay if we don't cooperate for now.]
[On your upcoming company launch, on behalf of Pixel Entertainment and myself, I extend my sincerest congratulations and best wishes for your company's future success!]
[According to the previous contract, Pixel Interactive Entertainment is currently your sole publisher. Considering that your company needs to develop games in its early stages, and we are concerned about potential financial difficulties, although it's unlikely, Pixel Interactive Entertainment would still like to make a dedicated investment in your project.]
[An investment that requires no return.]
[At the same time, the subsequent promotion and marketing will be executed on the same high standard and with the largest scale as the "Mita" campaign, striving to ensure that players worldwide know about your game.]
[May I?]
(End of this chapter)
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