CS: A young talent from Peking University, you want me to play professionally?
Chapter 136 Hooking, you can't just use pure hooking!
For NA, although they were able to break through to the bomb site immediately and successfully plant four, they are currently completely unaware of the situation outside the bomb site. They don't know the exact positions of NA's defenders outside the site. Moreover, they are running low on utility, as they have already spent a significant amount of utility gathering resources to obtain information on the first two players.
Therefore, after entering the bomb site, although they are now at full strength after planting the C4, they will still face considerable pressure from the defending team's rotation.
"If we use high flashbangs directly, and then our three gun lines synchronize with the enemy's current defensive positioning, it's actually difficult for them to significantly limit us. If we use the combination of utility items and the advantageous positions of our gun lines to pull the guns, they don't have a good way to deal with it right now."
"After flashing, place a smoke grenade to create a gap, preventing the enemy from immediately catching up from both sides. Then block their retreat with fire. They're trying to retreat from the bomb site for a second exit, but we definitely can't let them achieve this tactical objective so easily."
For team A, their current retake isn't under much pressure, as they have almost complete information about the bomb site and their defensive strategy is clear. The question is, what positioning will the opposing team choose after entering the bomb site?
Therefore, for the defending side, the bandits are completely out of control. They cannot hide their positions very well. So, as long as both sides make silent contact, they can immediately put a lot of pressure on the opponent's positioning, especially with the help of items. In fact, they have a great advantage when they are defending.
With the utility provided, Team A's counter-clearance of the bomb site was hampered by a lack of effective countermeasures from the attacking side. Their positioning was largely disadvantageous, especially with the utility's effect, particularly the smoke grenade blocking their path. Their opportunities to provide follow-up shots were limited, leaving them in a very difficult position and hindering their ability to accomplish much.
Therefore, in this situation, the attacking team's position at the bomb site is greatly compressed. Having lost their advantageous position, especially without the advantage of firearms and utility, they are finding it difficult to handle the current situation on the field.
On the other hand, with their fully equipped retake, they could easily establish firing lines and quickly eliminated two members of Team A. Gaining a numerical advantage, their retake of the bomb site and their ability to counter enemy sniping were extremely comfortable. Their use of supplies, in particular, put immense pressure on the attacking team outside the bomb site, yielding crucial information on two separate occasions.
"Let's save the gun, it's too old to fight."
After losing another player, Gavle from Team A quickly took charge and gave instructions.
Although they still have two men and rifles, given their significant numerical disadvantage, it's extremely difficult for them to force an opportunity. Furthermore, their economy is completely ruined. If they choose to fight this almost impossible endgame again this round, they still won't be able to force their way to rifles in the next round. Therefore, preserving their two rifles is undoubtedly the most reasonable and wise choice.
Losing this round again is a major headache for Team A, as the current situation is completely in Team A's favor.
Even though they kept adjusting their tactics after losing rounds, the effect was still very limited. From the perspective of the situation on the field, both sides clearly had the same idea of controlling the map, but this side had a control over the crucial sewer points that was almost impossible for them to find any opportunities.
Therefore, in the current situation, Team A is thinking more about doing more in the default phase. Although they want to gather information and actively look for opportunities based on weapon history in the default phase at the start of the game, it is obviously not enough. Because NA, in the silent state at the start of the game, can obviously do more to collect information on the map and control the positions.
So, entering the next round, with only a force start possible, Team A chose to immediately probe the sewer location. Even if they couldn't successfully gain control of the sewer, they needed to make their stance clear from that position. Because if they applied pressure to the sewer immediately, they would undoubtedly gain some information.
If we don't push the sewers forward, we will undoubtedly gain control of their location effortlessly.
Despite this situation, Team A still went to engage in an information-gathering tactic. After arriving at the sewer location, they quickly collected the reflective items there.
Because the players here are actually very cautious and clever. They know that the bandits might choose to speed up and break through the sewers, so they quickly provide the items. In this situation, if you want to engage in a gunfight or try to get more information from the attackers, you are likely to be shot down when you receive the counter-item.
Therefore, after seeing that the CT team still made tactical arrangements for the sewers, the A team quickly made a rotation.
After arriving at point A, they maintained a silent engagement for a considerable period, revealing no information whatsoever. This silence served two purposes: firstly, it prevented CAT from quickly retaking the site and avoided revealing crucial information; secondly, this silent engagement allowed them to continuously close the distance, and once they moved outside the point, their weapon disadvantage was significantly reduced. With the support of utility-based tactics, they could potentially use their numerical advantage to rush the bomb site, eliminate the defenders, and successfully plant the C4.
In fact, this tactical setup is undoubtedly the best option for them in this eco-game. Looking at the previous rounds, neither trying to seize control of the sewers immediately nor secondly, followed by a pincer attack, has yielded good results. Therefore, for them now, taking a gamble might bring unexpected surprises.
However, as it turned out, their idea was exactly what Li Mo had anticipated. In Li Mo's view, if the opposing team hadn't immediately accelerated to seize the sewers in this round, then they probably didn't have much thought about the location. Looking at it this way, it's clear that the opposing team had already realized the importance of contesting the sewers during their previous movement. Undoubtedly, they were walking a tightrope, likely to pay a heavy price and ultimately lose the game.
Therefore, Team A is very likely to choose a relatively conventional tactic in this round. They will feint at the mid lane, sewer, and construction site to gather basic information, and then return to point A with all five players to try to accelerate their attack on point A.
This idea itself isn't inherently flawed. If team A isn't prepared for this, they're highly likely to be immediately pressured by the enemy's utility, and then pulled out by the enemy's superior numbers. The defending team could potentially be eliminated.
However, since Li Mo had anticipated this possibility, there were two defenders at point A.
When the attackers unleashed a barrage of utility at the bomb site, the defending team was already prepared for flashbangs and fire suppression. While the attackers used their full arsenal of utility in their first attack, the effect was poor. Most critically, Team A completely underestimated the effectiveness of Na's two-man crossfire at the bomb site. Under the relentless barrage, the four attackers were quickly wiped out.
With only one person left, Team A's only option is to save their last long spear.
So, the good news for Team A is that they have the resources to buy long guns in the next round. The bad news is that their score disadvantage is getting bigger and bigger. In fact, throughout the first half, they were completely at NA's pace, being led by the nose the whole time, and they still haven't found a way to break the deadlock.
"I'll use my sniper rifle and see if I can find an opportunity to take down the enemy with both of us on the sniper rifle. Then, we'll launch a pincer attack on point B as soon as possible."
"If we can successfully enter the bomb site, we still need to infiltrate outside the bomb site and not give the other side any chance. We need to keep compressing our space and map opportunities, because once we lose some key points, it will be very easy for the other side to clear the bomb site. In this situation, we will be in a very difficult position if we are targeted in such an obvious way."
Having secured the long-range rifle round, Team A made further command and tactical arrangements. For them, using a sniper rifle was undoubtedly a very good attempt. Given the attacking side's lack of firepower and information gathering, it could greatly help the overall situation.
With the AWP (Area of Valor) in hand, the attacking side undoubtedly has more options, especially in map control. In previous rounds, Team A had anticipated this and believed they would take control, given that NA is widely known to have the world's best snipers. With their economic lead on this map, it seemed natural for the defending side to acquire the AWP. However, they hadn't expected NA to not do so in previous rounds.
In this round, since they have already acquired the sniper rifle, the defending side doesn't feel much pressure or stress, regardless of whether they choose to acquire it for defense.
Because you have to understand that in many situations, a top-tier sniper can put immense pressure on the attacking side. After all, the moment the opponent wants to fire, once you know the sniper's location, facing an opponent who almost never misses, you absolutely must choose to rotate to a different position, rather than stubbornly trying to engage the enemy and waiting for them to make a mistake.
Therefore, they will only attempt to break through positions they were previously hesitant to take when they have the resources to acquire sniper rifles and set up firing positions.
In Li Mo's view, even with economic advantages, the likelihood of the defending team acquiring a sniper rifle wasn't that high, based on a rational analysis. Looking at the current situation, the attacking team's lack of progress and inability to score points wasn't primarily due to the sniper rifle. In previous rounds, Team A had opportunities to plant the bomb through rotations and information gathering. What they lacked was effective cover fire outside the bomb site after a successful planting, and their delayed retreats often gave the defenders opportunities to counter-purge.
"If the enemy might have a sniper rifle, and you hear any noise or confirm that they are about to speed up, immediately use smoke and fire to prevent them from taking down your sniper rifle."
In reality, teams often make the extremely risky choice of a direct confrontation, especially when facing a sniper rifle. Therefore, it's essential to first use items to restrict the opponent's movement, which puts immense pressure on the sniper. (End of Chapter)
You'll Also Like
-
My second life is a bit strange?
Chapter 143 2 hours ago -
The chat group admin really knows when to take action.
Chapter 529 2 hours ago -
As the supreme god, I choose to watch movies in the multiverse.
Chapter 126 2 hours ago -
Learn one small skill every day
Chapter 294 2 hours ago -
People are in Star Iron, and the game begins with the unsheathing of Heavenly Fire.
Chapter 160 2 hours ago -
It felt so good to be close to the witch!
Chapter 278 2 hours ago -
Honkai Impact, please stop imagining it.
Chapter 162 2 hours ago -
My days as a Simulation Herrscher since the Honkai Impact
Chapter 65 2 hours ago -
Anime rating game
Chapter 434 2 hours ago -
Machete Style Anime
Chapter 269 2 hours ago