CS: A young talent from Peking University, you want me to play professionally?

Chapter 102 Gambit: It's over, I was completely scammed by Yang! !

Chapter 102 Gambit: It's over, I was completely scammed by Yang! (4.2k long chapter, please subscribe)!
It's important to know that practice matches are the most important way for teams to learn from each other and improve their teamwork.

Although the outcome of a practice match may not necessarily reflect the performance of both teams on the field, in most cases all teams use the results of practice matches as the primary reference.

Li Mo's reason for arranging training matches with strong teams from home and abroad was primarily to help his team's players adapt to the pace and intensity of the game, as well as to understand the tactics of other teams.

After all, the three people on his team, including himself, were all complete rookies. If they didn't play more practice matches to expose their problems, they would definitely encounter problems in the actual competition.

However, the speed at which his team's overall strength improved was completely beyond Li Mo's expectations. Two months after its formation, the team had already reached the level of a world-class team.

Under such circumstances, Li Mo naturally consciously avoided revealing too much of the players' individual abilities or the tactical system he had researched during training matches.

In this way, NA can still have an extremely high win rate of around 60% when facing domestic and foreign teams, but this is already the data after hiding their strength.

"Welcome back to the CS:GO WCA Global Finals. I believe that after a short break, everyone is very much looking forward to our next match."

"That's right, because we all know that the two strongest teams in Group C are NA and Gambit. In fact, before the competition, there was a lot of discussion about which of these two teams would ultimately take the top spot in Group C and advance."

"What do you two commentators think will be the winner of today's first clash between NA and Gambit?"

When the official male commentator, sitting in the center position, brought up this issue, it undoubtedly drew the attention and sparked discussion among viewers in the live broadcast room.

Upon hearing this, Fifflaren said:

"I still think NA is no match for Gambit, after all, Gambit's past performance in major tournaments speaks for itself."

"There is no doubt that NA is indeed a dark horse, but I still believe that this team is not yet at the level of a world-class team."

On the other side, after the male commentator finished asking Fifflaren his question, he looked at himself again.

Frankie Ward made no attempt to conceal his approval and absolute trust in Li Mo.

In his view, given Li Mo and NA's current strength, they already have a very high chance of winning against Gambit.

The reason Fifflaren keeps emphasizing that NA has no major tournament experience and that they are likely to expose huge problems on the world stage is simply because the other party has been publicly questioning and mocking him since Li Mo's days as a casual player, and now he is in a difficult position.

If Li Mo can truly lead NA to a good result in the World Championship, reaching the semi-finals and breaking the best result in CCS, then Fifflaren will likely remain silent and never mention his previous words about Li Mo.

As for NA winning the world's top tournament, there is no doubt that Fifflaren will become a true clown, and his remarks about Li Mo will become a lifelong disgrace.

The second match has officially begun.

The map chosen for this match is Desert City.

For both teams, this map is undoubtedly a very strong map.

The clash between top teams is undoubtedly enough to ignite the entire stadium of tens of thousands of people.

At this moment, Zhao Niannian and Zhang Ruibo, who were far away in Beijing, were both nervously staring at their computer screens in their respective dorm rooms.

Although NA's previous performance in domestic competitions was quite impressive, the two also saw a lot of online discussion, with many people feeling that NA would not be able to maintain its previous performance in the world championships.

After all, TyLoo and VG, who previously held absolute dominance in the Chinese league, were completely crushed domestically. However, it was incredibly difficult for them to even break into the top 25 in the world rankings, let alone become a world-class team.

The game officially begins.

This is also the first time NA has faced a top-tier team in the world championship.

A clash between the two sides is imminent!
This map is undoubtedly more suited to the terrorists, especially in top-ranked games and professional matches.

The main reason for this is, of course, that the defensive routes from points A and B are relatively long.

When the CT team encounters a breach and lacks sufficient equipment and manpower support, saving their weapons is often the wisest choice and decision.

In a match, if a team chooses to force a defensive retreat when at a disadvantage, the heavy consequences of losing the round could trigger a series of negative reactions. Such an outcome is difficult to accept for professional teams with similar or even different strengths.

During previous tactical reviews at the club, Li Mo consistently emphasized that the mid-lane of the Lost City map was undoubtedly the highest priority area.

Firstly, in terms of location, the central route connects the sewers, B path, the archway, and the VIP area.

Whether playing as CT or T, controlling the middle lane makes information gathering and coordinated defense much more advantageous.

For Team T, there is no doubt that their offensive and overall tactical strategies revolve around controlling the middle lane.

In the early stages, based on Li Mo's prior knowledge, Gambit, like many other teams, would use VIP smoke, arch fire, and flashbangs to clear close-range positions. After spreading out their firing lines to the sandbag or L point, they would gradually gain more map control through aggressive tactics at the front, thus establishing their advantage.

Enter this map.

Gambit is initially on the offensive side, while NA is on the defensive side.

In such a back-and-forth exchange, Gambit clearly has a certain advantage when facing off against top teams.

One advantage the attacking side has on this map is that it allows Gambit's players to gain a hot streak in the early stages of the game through kills. This makes it more likely that the players will build confidence in later rounds and create kills and clutch situations that would otherwise be impossible. This is actually a variable that often occurs in a match.

Similarly, for the defending side, if NA's defensive rhythm is completely disrupted by Gambit in the first half of the CT phase, or even if the opponent gets a strong feel for the game, then the subsequent matches will become very difficult.

In fact, for the T side, the most troublesome and headache-inducing situation that professional teams usually encounter on this map is when the opposing CT does a very good job of clearing the mid lane.

It's important to understand that with the combination of utility and tactical gun-pulling, if the CT can execute their counter-clearing tactics well in the second round, the T side may end up losing rounds despite gaining an early advantage.

For the map "Maze City", if the T side wants to gain control of the map in the early stages and break through points, they must undoubtedly use items, especially bomb tactics, to gain an advantage.

So, after using items to enter the point, if the CT side has a full supply of items to defend, the T side, lacking items inside the point, may find it difficult to deal with the counter-clearing.

Sometimes, even though the T side has controlled the middle lane, the constant interference from the CT side's flashbangs can lead to a continuous decrease in the T side's personnel due to the dual pressure of utility and counter-clearing.

In this situation, choosing to engage in a forced gunfight while under the pressure of CT items is clearly not a wise move.

Therefore, if the T side realizes that the opposing CTs have strong control over mid and their ability to counter utility items, they should first choose to set up defensive positions at locations such as the exit of the B2 building. At the same time, they should ensure there are no CTs in the sewers before attempting to clear mid in the second phase. This way, the T side can effectively control mid. While controlling mid in the second phase, they can continue to throw VIP smokes and archway fire, while ensuring that there are no CTs hiding at the sandbags when throwing utility items.

Afterwards, with the two players on the T side coordinating, they can use flashbangs to break through the middle lane, which will put less pressure on them. During this process, many CTs who are sniping may look for opportunities at the archway, so throwing a flashbang at the archway before throwing the archway fire can greatly ensure the safe deployment of the middle lane.

Li Mo provided a very thorough analysis of the Maze map for the team members.

Most importantly, before this, whether in competitions or scrims, NA played a very conventional style of play. They would definitely pay close attention to maps that foreign teams stereotyped as being strong for NA. Therefore, Li Mo would not reveal too much in scrims or domestic competitions. Most of the time, he would let the players focus more on their individual abilities, conventional duo cooperation, and their own divergent thinking.

On to the pistol round.

Gambit, as the attacking side, opted for a classic 4-1 formation.

One person is sent to attack point A, while the other four focus their attack on the middle lane.

From a tactical perspective, Gambit's use of a 4-1 formation against NA is both too conventional and generally not very effective.

Because NA had four players stationed in the mid lane area, they were clearly prepared for a possible pincer attack on the mid lane.

Gambit's mid-lane gank on A was not wrong, but it was something Li Mo had already predicted.

In the first clash, NAB and the two players from the small black room easily killed the two Gambit players who were pushing up the mid lane.

"grass!"

"How come they have so many props!"

"Cobra didn't even fly a Desert Eagle?"

Seeing the smoke grenades and flashbangs scattered across the mid lane, and Li Mo's kill with a USP in the upper right corner of the screen, Gambit was somewhat taken aback.

Prior to this, Li Mo's analysis had already covered most of the world's top teams quite thoroughly.

Among them, many players are familiar with the purchase data of Li Mo's pistol round.

In almost all training matches and competitions, Li Mo would buy Desert Eagles in the pistol round.

Furthermore, Li Mo's average kills with the Desert Eagle in pistol rounds reached an incredibly terrifying and unimaginable 2.17!

This means that, on average, Li Mo's Desert Eagle can get more than 2 kills in each pistol round!

Therefore, Gambit unsurprisingly believes that Li Mo will still choose to buy the Desert Eagle in the pistol round, which will inevitably reduce the number of utility items available to the CT side.

But they never expected that Li Mo would completely deviate from the expected pattern in this match.

All the investment was used to buy props and pliers.

Willing to play a supporting role?
totally not.

For Li Mo, the USP felt incredibly comfortable to hold.

However, he prefers the Desert Eagle's extreme cost-effectiveness of one-shot kills, and the same applies to the sniper rifle.

He had played with the Desert Eagle too much before, and occasionally wanted to change things up.

So after collecting all the items, go to the sewer area to take attendance.

With two players killed first, the attacking side instantly lost two extremely important firepower points.

Furthermore, with NA beginning to shrink their battle lines under Li Mo's command, Gambit quickly found themselves with only Hobbit left in less than 20 seconds at the start of the game.

At this moment, Hobbit's expression in front of the camera also looked somewhat strange.

Damn it, I said I could crush NA, but I didn't say you guys could let me finish the game in less than 20 seconds!
This is a 1v5 situation, and I don't even have a P2000 or a Desert Eagle. How am I supposed to turn this around?

Even though Hobbit had almost obtained the location information of everyone on NA, he was still no match for Hobbit.

Before he died, he shot down somebody in front of him, but was instantly finished off by Li Mo.

In the pistol round, the defending team NA easily won!

Li Mo used a USP to get three headshots with perfect accuracy!
Losing this pistol round was obviously terrible news for Gambit.

Not only did they fail to capitalize on the T side's advantage to win the pistol round and then use their weapon advantage to gradually extend their lead in the first half, they were also completely crushed by the NA side.

In this case, once Li Mo gets a fully equipped M4, the pressure on Gambit will be immense.

In fact, NA did invest enough money in the second round.

Two M4s were given to Li Mo and Zaiwu, while Shen Miaoxue got a FAMAS, and somebody and Ling both bought an MP7.
Come to the second round.

After learning from their experience in the pistol round, Gambi clearly understands that the standard 4-1 tactic is essentially giving NA points.

Even though they opted for a pure eco pick in the second round and didn't even manage to get a Desert Eagle, they still adjusted their team's tactics.

The attacking team opted for the simplest and most straightforward eco-campaign: a five-man rush on point B.

And it maintained a high speed throughout, clearly indicating that it was prepared for hand-to-hand combat.

However, Li Mo had already anticipated such a desperate rush.

Until Gambit ran out of resources, Li Mo directly ordered somebody and ling to guard the B bomb site with two submachine guns.

Once Gambit's team hadn't encountered much utility or firepower at the B point forward position and moved into the B2 forward position, they realized they had been completely tricked!
What they faced was a pile of props and two black submachine guns spewing out fire!
In an instant, all five members of Gambit were killed!

Upon seeing this, even Fifflaren, who had been trying to maintain a calm demeanor, could no longer control his expression!
(End of this chapter)

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