You've only been playing for half a year, and you've already reached the finals?
Chapter 276 Total Collapse
Chapter 276 Total Collapse
"DK Showmaker has killed EDG Phi!"
A simple message seemed to cast a powerful silencing spell on the venue, leaving the entire place completely silent.
“Little Fei is dead too,” Miller finally managed to squeeze out, “Then the situation is a bit bad.”
Even in the LPL commentary booth, the atmosphere was somewhat oppressive.
The audience laughed when the bottom lane was tower-dived and lost, but the commentators didn't seem to care when the top lane was tower-dived.
The team panicked when they were caught in the mid lane.
How long has it been since we've seen Xiaofei die online?
If Xiaofei is being suppressed, what's the point of using a hook? Won't it disrupt the rhythm?
On the LCK commentary booth, the three commentators, including Roaring Emperor, saw this scene and their eyes lit up, shouting excitedly.
"Beautiful! DK!" The roaring emperor's voice was filled with excitement, as if DK had already secured victory. "To win, we need to target the mid lane! Don't give that guy a chance to shine!"
Mingjing's performance throughout the year was so impressive that everyone had become accustomed to his stability.
Did his opponents target him during this period? Of course, quite a few did.
However, since the start of the summer season, Mingjing has focused on roaming and never stays in lane. Even if the opponent wants to gank him, they can't find anyone. Even if there is a chance, there is JieJie's protection. The opponent simply cannot break through the defense, let alone kill Mingjing.
This means that even a single online kill can trigger a significant reaction from both sides.
Even if this wave of casualties is not fatal.
If you can catch someone once, you'll catch them again. Does this mean that Xiaofei is finding it difficult to maintain consistency against DK?
Mingjing was fine; he wasn't under much pressure. He just asked Meiko to memorize the Flash cooldowns of the mid and support characters.
Mingjing is actually quite skilled at memorizing CDs; he can even be accurate to the second, much more precise than Meiko.
Although the pace of player output in professional matches may not allow such details to have an impact, it's better to have something than nothing.
"Zhao Xin has selected Astral Insight, don't forget," Ming Jing reminded him, then teleported back online, just in time to farm the wave of minions pushed by the enemy.
"This is a bit tricky, guys." Flandre scratched his head and said, "I'm under a lot of pressure."
Saint Gun was undoubtedly under the most pressure this game, after all, he was at a disadvantage in the laning phase and was overtaken at the start.
The death of Mingjing in the middle lane has put him under considerable additional pressure.
If LeBlanc goes up another rank, then he'll really be out of the game.
"It's alright, don't panic." Ming Jing smiled and said, "This demon is untouchable. Just stay put in the top lane."
Ultimately, it's just a matter of being behind by one head, and the economic difference might be less than a thousand. What's there to panic about?
The opponent's target will definitely still be his mid lane. Ming Jing doesn't even need to do anything next. He just needs to hold onto his Flash to ensure he doesn't die, and the gap between the two sides can be stabilized.
This is not difficult at all; Mingjing doesn't even need to hold back.
Without the slightest fear, Mingjing continued to push the lane as usual, utilizing the damage boost provided by the [Minion Dematerializer].
Even if the Enchantress gets a kill, the improvement from a single kill is limited. At most, it's enough to buy another Killing Ring, and the damage increase is far less than the damage reduction increase from Mingjing's recall and purchase of a Magic Resistance Cloak.
Furthermore, since the Demoness no longer has Flash, she doesn't pose much of a threat to the card.
Ming Jing remained unperturbed, steadily maintaining control of the central route.
Showmaker couldn't stand this Twisted Fate acting so arrogantly, so he took advantage of the opportunity when Twisted Fate used Q to push the lane and used W to initiate a trade.
But to everyone's surprise, Ming Jing was not afraid at all. After confirming that Luo was still in the bottom lane, he did not retreat but advanced directly to the starting point of LeBlanc's W and chased after LeBlanc's A.
Even if you get hit by LeBlanc's EQ combo, it doesn't matter. LeBlanc usually maxes W, and only has one QE combo. When it hits a Twisted Fate who has built magic resistance items, the damage is not ideal.
On the contrary, the card chased after the LeBlanc and attacked her several times. Even after the LeBlanc used her W to retreat after the root was triggered, she still did not escape the card's attack range.
Mingjing took the opportunity to draw a yellow card and threw it along with his E skill, combined with his newly refreshed Q [Wild Card], which took a significant chunk of LeBlanc's health!
Twisted Fate is not qualified as a late-game carry, mainly because his passive and ultimate have no damage, and his E skill is not triggered frequently, resulting in a naturally limited damage conversion rate.
However, in the early stages, the basic stats of the card skills are actually quite good.
This combo took a huge chunk of LeBlanc's health and left Showmaker helpless.
Going home and immediately building magic resistance, huh? I bet you're a seasoned slacker too!
Seeing that he couldn't gain any advantage by laning, Showmaker stopped pretending and simply called for reinforcements.
Regardless, this card absolutely has to be locked down!
If Twisted Fate can't step up, EDG has no hope of winning!
DK's execution ability remains excellent; once a decision is made, the team members will successfully implement it no matter what.
Before long, Beyrl cleared the bottom lane minion wave with the help of the Ziggs' wave-pushing ability, and then roamed to the mid lane.
Canyon's Xin Zhao also came to the mid lane.
The old anime is back, and the three-man gank is starting again!
However, it was clear that arresting the person would not be successful.
The reason they were able to kill Mingjing in the last wave was partly due to DK's sudden speed boost catching Mingjing off guard.
This wave was entirely within expectations.
This time, DK followed the same strategy, having LeBlanc use her W to initiate with her chain.
But Ming Jing gave him no chance at all, dodging the chains with a quick dodge, leaving him no opening whatsoever.
Beryl had no choice but to flash in and use his W to try and catch Beryl head-on!
Rakan's "Grand Entrance" is still very lethal to heroes without mobility skills, after all, it has a large range and fast speed, and is generally difficult to dodge.
But Mingjing is no ordinary person.
His dodges and maneuvers alone could make a one-minute highlight reel!
Moreover, no other skills are needed; a pair of straw sandals is enough.
Beryl deliberately predicted Mingjing's direction of movement. Mingjing quickly made the judgment and then turned around and moved out of the skill range just before W was raised.
Upon seeing this, Beryl's expression changed.
This damn sense of familiarity!
Why is this B always able to dodge attacks? Is this even human?
Canyon wasn't thinking about that at the moment; she was still observing the card's movement path.
Although the card player managed to dodge the attack, this turn of the head also put him within the range of Canyon's Xin Zhao's skill.
Canyon seized the opportunity, landing a W to poke, and then using E [Fearless Charge] to charge straight in!
But Ming Jing remained calm, because while he was maneuvering to dodge Luo's W, he was also selecting cards, and at that moment, a yellow card was drawn above his head.
He watched as Xin Zhao stabbed him twice, and just before the third stab was about to trigger, the slow effect caused by Xin Zhao's E was about to dissipate.
He then promptly issued a yellow card to Zhao Xin and drove off.
Zhao Xin didn't use Flash, so he couldn't catch up with Twisted Fate, who had taken advantage of the stun to escape. He could only watch as Twisted Fate returned to his tower. As Twisted Fate walked back to his tower to recall, countless viewers breathed a sigh of relief.
"Wow, Xiaofei handled it so calmly!" Miller patted his pounding heart, his voice filled with a sense of relief at surviving a close call. "Thank goodness we didn't die this time! If we had, it would have been game over!"
"Yes!" Ji Zhi also sighed slightly, "It was very thrilling!"
If someone flashes and still dies in this wave, then it's really game over.
Fortunately, Xiaofei's operation was as exquisite as ever!
And it's not over yet.
Before the card recall was even over, the camera suddenly switched to the bottom lane.
EDG had anticipated that DK would continue to gank mid, so JieJie's decision not to counter-gank in mid was understandable.
On the bottom lane, Ghost was very disciplined, running towards the second tower early, but unfortunately, his mobility was too limited with just one bomb.
After cutting off the enemy's escape route, JieJie didn't rush to use EQ, but instead used W to slow down and keep the enemy in place.
The champion Time Warp is all about sneakiness. He charges in with his speed boost, throws a Q on his own head, then refreshes his W to slow down the bomb, charges in again, and throws another Q at himself.
This double-handed grenade-holding technique triggers the stun mechanism, leaving the bomb in place!
Taking advantage of the dizziness, Jie Jie steadily followed EQ.
Viper's Jhin then follows up with a W from a distance.
Under the triple control, even if Ghost had Flash, he couldn't use it. The three chased after him and attacked a few times, sending the bomb away happily!
Although Beryl rushed back to the bottom lane immediately, he was too late and could only take a wave of experience from the bottom lane tower.
"Great!" Miller nodded emphatically. "The kill count is tied!"
It has to be said that JieJie did quite well in this game. He didn't get stage fright because it was the finals, and he managed to revive the game when MingJing was being targeted and his rhythm was disrupted.
As the pace of the World Championship progresses, JieJie's performance is getting better and better, and he is now showing signs of being able to stand on his own.
The director acted quickly, switching to the replay.
But this replay wasn't just about ganking in the bottom lane; it also included an escape in the mid lane.
Mingjing's escape was so spectacular that the director wanted to show it to the audience again.
Watching the slow-motion replay, Colonel Guan began reciting the menu: "He used Flash to dodge [Phantom Chain], dodged [Grand Entrance] with movement, then gave Zhao Xin a yellow card to prevent him from landing [Triple Claw Strike], and then seized the opportunity to pull away without getting hit by any crowd control. It was an extremely calm and collected play!"
"Yes!" Miller nodded. "Although Xiaofei hasn't started roaming yet this game, he's still playing a role. He's drawing a lot of fire for the team this game!"
Colonel Guan added, "And most importantly, he wasn't actually outmatched by much in his matchup!"
Mingjing didn't lose any minions after his last death. Although he died once, he was even slightly ahead in last hits. In addition, Twisted Fate's gold-generating passive meant that the gold of the two mid laners was still even at this moment!
This is quite remarkable for a mid-laner who was ganked by three people twice in six minutes.
If it were someone else, they would have lost soldiers, plating, and kills, and the economic gap with their counterparts would probably have already widened to over a thousand. Any talk of follow-up pace is just nonsense.
This gave the team the confidence to engage the vanguard in a balanced manner.
After the replay of the escape in the mid lane, the replay of the gank in the bottom lane followed immediately.
However, the replay was abruptly cut off halfway through.
The camera cuts to the top lane, where Nuguri's Jayce is seen pushing the top lane minion wave into the tower.
At this moment, Nuguri's Jayce had 90% health left, while on the other side, Flandre's Kennen only had half health left, clearly already within Jayce's kill range.
Being tower-dived at the start of the game was too damaging, leaving Flandre completely helpless in lane.
As the minion wave pushed into the tower, Nuguri didn't hesitate at all and initiated a solo tower dive.
This is the DK: once it gains the upper hand, it launches wave after wave of attacks, leaving the opponent no room to breathe.
Jayce was in his cannon form, using his W to increase attack speed and chasing Kennen, then unleashing a devastating cannon shot!
Looking at the scene before him, Flandre really wanted to R in and explode against Jayce, but after much deliberation, he ultimately did not do so.
There's nothing we can do; the Vanguard will spawn in just over a minute.
The Vanguard is extremely important in this game, since the enemy has a push hero like the Bomb. If the enemy gets the Vanguard, the consequences will be unimaginable.
In the third game between DK and T1, Ghost used the Vanguard to initiate the push, eventually taking 15 plating layers from T1 and then winning the MVP with an economic advantage.
The team chose Zilean specifically for the Vanguard role. Zilean's passive ability grants experience to teammates, allowing both players to reach level six in the Vanguard event, making the team highly competitive in the Vanguard.
Therefore, Kennen's ultimate ability is especially important and absolutely cannot be wasted at this moment.
This is why Nuguri initiated a solo tower dive at this time.
Kennan will die if he doesn't hand in the university.
If Kennen manages to protect himself, Nuguri can easily use Mercury's Treads and Phase Boots to escape, which would still be a huge win for him, since the team's Vanguard is already secured.
Flandre used QW on Jayce, and then activated E the moment Jayce was about to hit him in the face, trying to counter with the stun.
But Nuguri was also wearing Mercury's Treads at this moment, so Kennen's control seemed to have little effect. Jayce quickly removed the stun, and then took advantage of the Phase Rush to catch up with Kennen who was speeding away. He finished him off with two auto attacks and an E, taking the kill!
"DK Nuguri has killed EDG Flandre!"
Similar to Mingjing's previous death, in some special circumstances, death is actually the optimal solution.
Saint Gun also abandoned his personal data and chose this optimal solution.
It was precisely because of this forbearance that Flandre was able to arrive at the Vanguard team in peak condition with both ultimate and flash, and start a crucial team fight with his teammates who were all level six.
Did Flandre's patience help his team secure the Rift Herald?
Unfortunately, the answer is still no.
Because EDG's bot lane duo isn't the only ones who have reached level six.
And Beryl's Luo.
Beryl had been roaming back and forth between the mid and bottom lanes, not just to gank the mid lane. Every time he went to the mid lane, he would take away a lot of experience from the mid laner!
Moreover, due to Ghost's death, he gained experience from a large wave of minions, which made his experience far exceed the norm, allowing him to reach level six at the exact eight-minute mark during the vanguard team fight!
This tactic is not unfamiliar to Ming Jing, after all, JDG and DWG had many rounds of competition around the point of the support vanguard team reaching level six last year.
Therefore, he even anticipated this and reminded his teammates to be wary of Luo Shengliu's surprise attack.
However, Beryl was too good at hiding, never showing his face after level 6, and caught Flandre off guard.
Luo had already ambushed EDG's top jungle area at some point, activated his ultimate from the darkness, and suddenly flashed and used W to fly straight to Flandre's Kennen's feet, completing a continuous control of charm and knock-up!
Kennen was launched high into the air, but DK was prepared. Jayce and LeBlanc quickly followed up with damage, and with a burst of damage, Flandre's health bar was emptied again.
Because Flandre came from the top lane and wasn't with his four teammates, Meiko couldn't use his ultimate to revive him even after reaching level six, and could only watch as Flandre returned to the fountain.
EDG's momentum, which had just begun to build, completely collapsed due to Flandre's death, and they continued to decline.
(End of this chapter)
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