You've only been playing for half a year, and you've already reached the finals?
Chapter 124 Counterattack!
Chapter 124 Counterattack!
The game begins, and both teams' heroes rush out of the fountain together.
Kanavi pressed TAB to look at the lineups on both sides and said, "Since the enemy picked Ziggs, their Graves will definitely be farming top. Your laning phase won't be easy either. Try to be careful and don't get dove. I'm farming bottom, so I can't control you."
Ornn vs. Sett is a 30/70 matchup; getting the first three minions' worth of experience is considered a success.
In addition, Sett is a champion with strong tower diving ability. If you are not careful in the laning phase, he may be able to farm the wave, tower dive and win the dragon, and completely destroy the top lane.
"Yes." Zoom nodded. "I know."
Since they chose Ornn, a utility top laner, they were obviously prepared to endure pressure.
It shouldn't be a big problem!
After communicating with the top laner, Kanavi turned to communicate with the bottom laner.
This is a standard zone-swap game; the key to victory lies in how much the bottom lane can gain an advantage.
"If it's the bottom lane, can we take the wave?"
The people at JD Gaming certainly understand the laning strength of the champion Ziggs, after all, they are the founders.
Kai'Sa is indeed better at fighting Ziggs after reaching level 6, since she can use her ultimate to directly engage in a head-on fight.
But the laning phase is less certain, as Kai'Sa has a short range, which will test her positioning.
"Yes." Mingjing's answer was full of confidence. "You should rush to level four first, and once you're level four, see if there's a chance to tower dive."
"Okay!" Kanavi felt relieved upon hearing this.
Perhaps because he's played against Mingjing too much, Kanavi doesn't have many independent ideas in the early game anymore; he has to ask the bot laner for their opinion on everything he wants to do.
Mingjing dependency disorder is a type of addiction.
But there won't be any problem, because Mingjing will never let you down.
"Army attack!"
Both sides' minions marched out in a grand procession, and Mingjing and Lvmao also went online immediately along with the minions.
However, DWG's bot lane duo also didn't help the jungler and rushed to the lane immediately.
Moreover, Ghost played quite proactively. As soon as he came online, he threw a passive at a melee minion, and then threw a Q at Kai'Sa!
Ghost wasn't just aiming to farm in lane this game; his primary goal was to gain an advantage in the lane!
After all, this hero's early-game range and damage are on a completely different level compared to regular AD carries!
This is why Canyon dared to farm boldly from the bottom up in this game. You should know that in the second round of the group stage, DWG focused their jungle and central forces on the bottom lane to suppress Mingjing.
Now, with just one champion like Ziggs, this effect can be achieved, freeing up the mid and jungle to focus on other areas. This is the greatest significance of Ziggs.
Of course, this is an idealized outcome. If Ghost could really suppress Phi with just one Ziggs, then the championship would be a foregone conclusion and would be awarded directly to DWG.
But if you can't suppress it, that's okay. As a second-best option, you can use TP to fight for one life with two lives, and you should be able to hold the lane.
Ming Jing looked at the Bomber's Q attack without any panic, and easily dodged it with a light sideways movement.
From the Bomber's Q, he had already discerned Ghost's ambition.
You think you can suppress me with this kind of naive and clueless Q?
Ming Jing sneered inwardly and pinged forward, taking advantage of the fact that the Bomber didn't have his Q ability to play a lane-crossing pressure game.
The combination of Aftershock Leona and Hail of Blades Kai'Sa is quite formidable. If the opponent gets the chance to control them and unleash a combo, they'll at least be forced to use Flash!
Of course, with the protection of the minion wave, the longer-ranged Bomber may still have room to maneuver.
Ghost lingered behind, creating some distance first, and then boldly moved forward once his Q skill was off cooldown!
The Ziggs' level 1 Q has a 6-second cooldown. As the originator of the Ziggs' bot lane, Ming Jing was naturally very clear about this. He looked at the Ziggs approaching from the side and was not flustered at all. He first hit Alistar with a basic attack.
Ghost couldn't let Kai'Sa act so arrogantly, so he seized the opportunity when Kai'Sa attacked and immediately followed up with an auto-attack followed by a Q!
But Mingjing was prepared. With the help of Hail of Blades, Kai'Sa's basic attack animation was extremely short. After Mingjing finished attacking, he immediately walked towards the Ziggs!
The Bomber's Q skill is special; it only deals damage at the point of impact. Mingjing walked towards the skill, not only avoiding the explosion's landing point but also closing the distance between himself and the Bomber. While the Conqueror effect was still active, he followed up with two more basic attacks!
First, she targeted the Minotaur, dodging his skills with skillful maneuvering. Then, she targeted the Bomber, Kai'Sa attacking from both sides, taking on two opponents single-handedly, her arrogance written all over her face.
Ghost was getting slammed by Kai'Sa's attacks and had no chance to fight her head-on. He could only run away with his hands on his hands as he was being poked!
Six seconds later, Ghost, still not giving up, threw another Q at Kai'Sa.
There's no other way, we have to give up. If we don't lower Kai'Sa's health, we won't be able to farm the minion wave!
However, this kind of uninterrupted Q could not possibly hit Mingjing. Kai'Sa dodged the bomb's landing point with just the first lateral movement.
The bomb bounced twice on the ground before landing in empty space.
Three Qs at the start, all missing, drained almost half of Kai'Sa's mana bar, but only reduced her health by a little over 100, with most of that damage coming from minions.
Mingjing maintained perfect distance, and even took a step forward to tap the bull's head again.
Shan Ni Ruo's expression changed instantly when he saw the situation in the bottom lane.
"What is Ghost Emperor doing?" Shan Ni Ruo's pig-like face turned pale with shock. "Don't cause any trouble in the finals, okay? You can do whatever you want back in LCK!"
It has to be said that the streamer is always good at creating entertaining content. Hearing this classic tribute, the streamer's friends and the chat were all laughing.
Ghost glanced at Kai'Sa's health bar, then at his own mana bar which was half gone, and instantly became obedient.
Beryl, watching this scene from the side, was completely stunned.
Is it really that hard to beat?
The main problem is that he can't help either.
The Alistar hero was so stupid to pick that he was destined to be useless in the laning phase. The original plan was to get to level 3 with Ziggs and then roam to the top side of the map, but who would have thought that the laning phase would be so bad.
“Let’s play it safe.” Beryl shook her head and said, “Just learn from experience.” “Hmm,” Ghost felt her face turn a little red, but there was nothing she could do, so she could only nod and obediently activate Plan B—step back and get back to work.
Fortunately, it's still manageable. The bomber has a long reach, and with Q, it bounces twice, reaching a maximum range of over a thousand yards. It's still no problem to use Q to clear lanes from a distance.
Soon, the melee soldiers on both sides were reduced to low health after fighting each other. The Bomber threw the bomb with his right hand, and the bomb landed at the extreme distance, then bounced twice before exploding right at the feet of the melee soldiers, killing all three of them at the same time.
Ghost's distance control is quite good.
After killing the melee soldier, Ghost immediately retreated, giving him no chance at all.
If you ask him to play defensively, he won't understand; if you ask him to play passively, he'll do it effortlessly.
Seeing that the Bomber was beaten so badly at level one that he almost had to leave the experience zone, countless viewers frowned.
We came all this way to watch the finals, just to see how you pull off this?
But some people still enjoy watching it.
"Yes, yes, that's right!" Shan Ni Ruo, who was now completely on the Korean audience's side, laughed when he saw this scene. "This is the right way to play, brothers. For a B-rank hero like Ziggs, he has to keep throwing Q from a distance!"
Seeing how smooth and rounded the Bomber was, Ming Jing changed his tactics, which left him somewhat helpless.
This change happened far too quickly.
I still prefer the way you defiantly threw Q at me.
But even a level 1 Kai'Sa couldn't do much against the opponent, so he could only control the lane first.
Fortunately, it's not a big problem.
The Bomberman keeps using Q to last-hit minions, which makes him extremely good at laning, but he still faces two problems.
The first issue is mana.
Playing like this will quickly deplete your mana.
The second issue is the movement of the minion waves.
The Bomber's Q is an AOE attack, so it's inevitable that it will hit other minions while last-hitting minions.
Mingjing and Lvmao only need to finish off minions to easily control the minion wave in the center!
Mingjing simulated the upcoming minion wave situation and quickly came up with a plan.
For the rest of the time, Mingjing was too lazy to move, and Kai'Sa just stood still, only attacking low-health minions from a distance. Both sides' bottom lanes entered an AFK mode.
The director also found the bottom lane boring, so he simply turned the camera to another lane.
In the mid lane, Toothpaste's laning phase wasn't too bad.
The Tsar vs. Clockwerk matchup is essentially a matchup based on player IDs; it's basically a matter of whichever side is stronger.
Toothpaste felt that his personal skills were not as good as Showmaker's, but he also believed that he was more proficient with Azir, so the mid lane matchup was a back-and-forth battle with neither side gaining an advantage.
But once on the road, it was a bit uncomfortable.
Zoom's laning phase was even worse than Ghost's. He couldn't even get any experience from the first three minions, let alone farm minions!
He finally managed to get to lane with the second wave of minions and gain the right to farm, but he was quickly level 2 by Sett. Sett used his Q skill to speed up, then used his E to stun him, followed by two punches that significantly reduced Sett's health!
Zoom's forehead was already sweating.
Because he knew that with 70% of his health remaining, he could potentially be overtaken.
It's just that what you fear most is what happens.
Soon, the third wave of minions pushed into the tower, and Zoom keenly noticed that Sett, with 90% health remaining, had already started using potions prematurely.
鏉ヤ 钖楋纻
coming.
Canyon's Graves appeared behind the tower right on time, and a tower dive came without warning!
Under the dual pressure of the finals and tower dives, Zoom could feel his heart pounding faster.
However, he didn't actually have much room to maneuver.
Because he lost three minion experience points at the start of the game, he only had his Q and W skills at this point, and hadn't even learned his E skill yet, so he had absolutely no fighting ability under the tower!
With Sett as a tower-diving weapon, DWG's top and jungle duo had nothing to hesitate about. Sett started with a basic attack, followed by four punches in a row with AAQQ.
On the other side, Graves also had a cigarette covering his face, and then he chased after A.
Zoom watched his health bar plummet and immediately dodged into the gap next to the turret, hoping the turret would protect him.
But Nuguri wasn't about to give him that chance. Sett immediately flashed in and used his E [Skullbreaker] to close the gap!
Zoom reacted quickly, immediately using his W [Bellfire Breath] to withstand Sett's clamp attack.
It's just not very meaningful.
Because he was also stunned by the release of W, and had already used Flash, he couldn't dodge the following [Intentional Fist] at all!
Sett landed a true punch on Uncle Sheep's forehead, then calmly escaped the tower using the massive shield provided by W!
On the other side, Canyon executed a smooth EQ combo to bounce off the wall, followed by a basic attack, securing the kill on Ornn.
(End of this chapter)
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