LOL: Can’t I play other games professionally?

Chapter 471 Opening the Door to Install the Prosthetic Limb

Chapter 471 Opening the Door to Install the Prosthetic Limb

Hiding is something only ordinary players do.

As a top-tier sniper player, Lin Ruo is better at "hunting dogs," that is, dealing with shooters who like to camp in places. This is what a true sniper should do.

In other words, the side that pulls back to break through has an absolute advantage over the side that sets up the defense.

Therefore, for CF snipers, the ability to anticipate shots and utilize cover to quickly crouch and hold positions is the most distinctive feature of sniping, bar none.

Upon entering the transport ship mode, Lin Ruo paused at the base for a while to demonstrate the most basic weapon-switching technique. He couldn't guarantee how many people in the chat were beginners, or how many wanted to watch his tutorial to try the game.

After firing a bullet, switch weapons using the number keys 311, or by using the Q key and the mouse wheel. Use whichever method you prefer.

When switching weapons with the mouse, it's easy to accidentally switch to an item instead of a weapon, which is a difficult aspect for beginners. Otherwise, there's not much difference in quality.

In addition, firing a sniper rifle must be prohibited at the moment of firing, meaning that no directional or spacebar operations are allowed on the keyboard.

The trajectory of the bullet will drift while moving, and if you are not careful, you will miss the target.

After explaining the basic operations, Lin Ruo began testing the Barrett Destroyer in the base.

Switching weapons has a rhythm, especially when you've reloaded and are preparing to fire the second shot. This is related to the continuity of sniping and the timing of the shot.

In short, it's about the feel.

"How does it feel?" Mingkai, who was sitting next to him, hadn't been listening much, but after hearing Lin Ruo explain it in such detail, he couldn't help but become interested.

As a CF player, who wouldn't want to take down an enemy with a single sniper shot?

However, Mingkai's role in the game is basically someone who gets shot down one by one by others.

So Mingkai carefully moved his chair closer to the others. Since the number had already been lent out, he figured it wouldn't be a problem for him to listen.

Of course, no problem. Lin Ruo even thoughtfully gave Ming Kai the best advice: "Kai, you can try playing the Biohazard mode with a sniper rifle for a few days. It's best to use the Tianlong gun."

"Playing the zombie mode? It's a good way to hone your sniping skills, right?"

"No, at least it can hit people," Lin Ruo said with a mix of seriousness and joking tone.

The monsters don't have any guns, so you can find a good spot and keep aiming. Whether you can practice your skills or not, it's definitely the best place for novice players to get familiar with sniper rifle techniques.

Of course, if you can't hit your target in the zombie mode, then you don't really need to practice with sniper rifles.

Upon hearing this, Mingkai shifted his position slightly, then consciously moved his gaming chair back. He admitted that Lin Ruo's words made sense, but he had sniped in the zombie mode before, and often missed his shots.

What does this mean? It means I'm not suited to playing sniper.

So Mingkai decisively chose to give up. Why bother sniping? He's already this age. Isn't that just forcing him to play Lee Sin in a match?

Garlic is spicy, garlic is spicy, it's not easy.

He should just focus on improving his AK skills; that would be more practical for an older player like him.

"The above is the basic content. If the viewers in the live stream don't even understand these basics, then I suggest you go and play another game first."

After kindly reminding the audience, Lin Ruo finally got to the point: "Remember, there are only two sniping techniques in CF: flick shot and quick shot. If you figure out a third one..."

After a two-second pause, Lin Ruo turned around and pointed to the door of EDG's training room: "Go out and turn left as soon as possible, don't waste your time here."

Okay, let's clean up the non-target groups first.

[Hey streamer, I think I've actually figured out a third method, because the sniping I'm doing isn't flick-scoping or quick-scoping, it's air-scoping—the kind where I never hit the target.]

[I'm different from you guys. I usually get shot before I even get a chance to fire my sniper shot, so I guess I'm a dud sniper.]

[I don't even know why the enemy is standing right in front of me and I still can't kill him. I don't know what kind of sniper rifle it is, but my hands are shaking the whole time and I can't aim properly. Can the streamer prescribe some healing items?]

[Don't believe me when I tell you to stop masturbating; even sniping in a game can make your hands shake.]

...

Looking at the comments, Lin Ruo touched her forehead, feeling that her well-intentioned reminder was very necessary, and even a little late.

Don't believe me? Just look around. The livestream is full of talented people. Most of them are probably the kind who get chased by ghosts even when sniping in zombie mode.

You ask him why he doesn't use a sniper rifle.

A: He charged at me, and I sniped him four or five times but couldn't hit him.

This is clearly inaccurate; the hand holding the sniper rifle was probably already shaking when the monster ran over.

"So the first point is that if you want to achieve the right quick-scoping and flick-scoping, you must first have accuracy."

After being offline for half a day, Lin Ruo, who was finally able to leave the battlefield as an infiltrator, immediately practiced her sniping skills in actual combat.

To be accurate when sniping, fixed-point aiming and aiming are essential.

If you can't do that, I still suggest turning left when you go out.

The specific operation process is very simple: scope in to a location, then aim your gun at the enemy, fire, and the kill is successful.

This is what is called accuracy and pinpointing.

Considering that many players are slow or deviate from their aim when aiming down sights and aiming at enemies, Lin Ruo suggests playing the Biohazard mode instead.

However, even with plenty of time, you still won't be able to get the aim right. The best solution is to quickly list your account on a trading platform and sell it for a good price.

However, if one is truly determined to learn, Lin Ruosuo believes the best method is still to practice on a large scale by fighting against AI on the transport ship.

Lin Ruo found it simple: find a suitable target location for sniping, preferably a narrow passage with containers, and keep an eye on the target that might come out from behind the containers.

How to do it?
First, find a spot where you won't easily get headshot. Then, focus on the narrow target area and move your character out and back in, repeating this process continuously.

When you come out, quickly follow the steps, stop your character's movement, then scope in and aim to find the target, and after you finish shooting, move back to cover.

Then, pull the gun horizontally and repeat the operation. Over time, you can develop the ability to aim accurately by pulling the gun slightly after aiming down sights, so that your hands won't shake so much that you can't even aim at the target while holding the gun.

As long as it's not Letme, Lin Ruo believes that after practicing for three to five days, the problem of not being able to aim at the target should be solved.

If another problem arises, send him the address and he should call someone to come and install the prosthesis. That would be the right solution.

Once you reach a certain level of accuracy, you can move on to the next advanced tutorial.

Lin Ruo immediately started a custom match in the Victory Square Arena after leaving the transport ship.

This map is quite special. If you find the right fixed points, as long as your accuracy isn't too bad, you can create many exciting combos.

For example, from the A corner in the picture, you can attack the two respawn points on A Avenue, jump onto the surrounding boxes, and also attack the middle bridge and the terrorist base.

This type of map is best suited for quick-scoping and flick shots once you have a good grasp of accuracy.

As for how to judge a successful debut, Lin Ruo believes that when most players can aim at the enemy in the center without pulling the gun when they scope in, they have mastered the skill.

To go beyond just theoretical knowledge, Lin Ruo also played a short match in casual mode. This type of map is easy to snipe, and for the first few minutes, Lin Ruo mostly hit targets positioned to the side or with their backs to the enemy.

Just aim and shoot, no need for any extra aiming.

If you encounter enemies who are both crouching and jumping, you'll need agile and precise jump sniping.

Of course, jump sniping is not within the scope of Lin Ruo's teaching, because it can only be used in this kind of individual competitive mode. Once you try to use it in bomb defusal mode, whoever uses it will be unlucky.

For things that are not very useful, there is naturally no need to waste words.

However, this doesn't affect Lin Ruohui's ability to jump left and right while facing the enemy and snipe, which is both popular and cool.

[Hey streamer, I want to learn this.]

I tried it, and it made me dizzy.

[A bunch of traitors, not listening attentively. They all said this wasn't necessary to learn. After I understood how to use it accurately, I immediately went to play a game and got three kills in one round. It was very effective and highly recommended.]

It looks easy, but it's impossible to learn in practice. Your brain can grasp it, but your hands can't keep up.

"Is it my fault if they can't keep up? If the kids are bad, they just need to practice more."

Having summarized his thoughts with the four-character mantra, Lin Ruo immediately moved on to the next step.

"When using a sniper rifle, you don't need to pull the gun back significantly to fix the target. In other words, when the crosshair is basically fixed on the person in an instant, congratulations, you can start quick-scoping."

The core operation of CF quick-scoping is to press the left and right mouse buttons simultaneously, and achieve a quick kill by predicting the enemy's position and accurately aiming.

Its essence lies in muscle memory, screen center point control, and the crosshair correction mechanism at the moment of aiming down sights.

Despite all that, in Lin Ruo's opinion, practice is still essential.

Once you have a crosshair, you can start practicing; I can only offer some minor suggestions at most.

For example, suggestions on how to make the settings buttons more convenient, or recommendations on which firearms to use.

The M200 and Tianlong are enough. As for the Barrett Destroyer, you can try it if you don't want to practice quick-scoping.

With the subsequent release of the 98K revamped version, a new era of assault sniper rifles arrived.

Lin Ruo could only say it was very good, but I would still choose the M200.

That's all the advice on sniping. Lin Ruo, having figured it out, continued to practice. He hadn't been very focused for the first three days, so from the time the explanation ended until midnight, he spent almost 5 hours sniping in bomb defusal mode.

For real sniping, you definitely need to use explosives.

Meanwhile, this sniping tutorial video, which lasted less than half an hour, quickly appeared on the Bilibili homepage, and its popularity soared due to multiple content creators producing and uploading it from various sources.

In less than half a day, it attracted the attention of many CF snipers who hadn't been following Lin Ruo's live stream.

Not only does it teach you how to snipe, but it also has a humorous teaching style, and even marks which gun to use at which stage and which specific location to practice in.

This would make anyone who genuinely wants to learn sniping give it a thumbs up.

I've finished watching it and learned it.

Okay, so this is how the introductory video on sniping in the CF (Crossfire) community came about.

...

Time just passed.

Thursday of the new week is fast approaching, and the third week of the LPL Summer Split regular season is about to begin.

EDG's opponents this week are RNG, who are currently in good form, and JDG, the emerging team that performed the best in the Spring Split. Both are opponents that cannot be ignored.

Including previous matches, the team has already faced strong teams such as IG, RW, and BLG.

It can be said that in the first three weeks, EDG has completely defeated all the strong teams that could be considered as contenders for the championship in the Summer Split, and has not lost a single game.

Therefore, the results of the matches against RNG and JDG in the highly anticipated third week can basically predict the future direction of this summer split.

Ultimately, this trajectory largely aligned with the expectations of most viewers.

There were no surprises, no unexpected events, just the ordinary.

EDG first easily defeated RNG 2-0 on Thursday, and then crushed JDG at the end of the weekend, easily securing two consecutive wins in the third week of the competition, and once again leading the standings as the only undefeated team in the current summer split.

The four games were almost identical, mirroring each other. EDG gained a huge advantage in the early game thanks to the synergy between their mid and jungle, and then a significant gap in strength began to emerge.

Once Scout picks LeBlanc, he relentlessly roams with Lin Ruo, giving the opponent no chance in the early game.

In the next classic 20 minutes, they pushed onto the high ground without losing a single tower. They went back to base to rest, didn't even take the Baron, and just pushed straight down, ending the game without any trouble.

Anyone who didn't know better would think EDG was doing a racing game.

The plot... well... it seems like it was similar to last year.

Unfortunately, in patch 8.11, even the most unconventional bot lane pick, Yasuo, has become a standard choice, so the overall bot lane meta has become irrelevant.

The synergy between mid and jungle players has become one of the most important aspects of the game.

With Lin Ruo receiving another boost and Scout in top form, it's no surprise that they dominated their opponents in the early game.

Nerf them! Hurry up and nerf the mid and jungle lanes while buffing the top lane.

In order to prevent EDG from maintaining their invincible performance and making the Summer Split championship and even the subsequent World Championship championship a foregone conclusion.

Adhering to the principles of fairness and impartiality, Riot Games has nerfed all the strong early-game picks in the mid and jungle in the next patch, both overtly and covertly.

Instead, they continued to strengthen their efforts in filming scenes that finally had footage this year.

What, Mundo? Strengthen him!

The reworked Aatrox has been buffed, and even Darius needs a buff too.

Well, after buffing so many hands, let's just nerf Irelia a little to cover up our true intentions.

In short, if Riot Games can ensure a richer ecosystem in the top lane, making it a focus for more teams and prompting new changes in gameplay, then they have accomplished their mission.

To put it simply, everything is fine as long as EDG doesn't get too strong in the early game.

After all, if this kind of brutality continues, how can a single dominant player possibly generate any viewership?

Lin Ruo didn't care about any of that. If it was a redesign, so be it. As long as it didn't affect her sniping and ranking up, that was all that mattered.

I've been bored lately, so I'll try to conquer some territory in Romance of the Three Kingdoms and maybe even become the top gunner in the Chinese version of CrossFire.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like