I just turned eighteen, and you want me to make a comeback?

Chapter 208: Self-aiming and locking the head, no, let’s turn it off

If Yuan Shen directly makes a finishing move to grab level 957, is not stupid and will definitely retreat. He must take him by surprise.

Lucian moved closer to the river, pretending to provide vision, forcing 957 to move forward a few steps, hoping to take advantage of the opportunity to get some last hits.

But at this moment, less than a second after entering the blind spot, Lucian suddenly turned back and moved closer to the two.

【Cold Pursuit (E)】--
Use E skill to advance and two bullets shoot out.

When playing Lucian, if you wait patiently for both bullets of [Silver Bullet (Passive)] to be fired before using the next skill, you will find that the combo is as slow as a turtle... In fact, as soon as the animation effect of the first bullet being fired appears, the second bullet will inevitably be fired.

A highly skilled Lucian player can combo at an astonishing speed.

Yuan Shen's dynamic vision and reaction allow him to control many combos close to the theoretical limit.

Lucian is no exception, EAQA is pressed out instantly.

No one noticed, but his Q skill hit three back-row minions, reducing their health. Then, an Angle Drill's [Fervent Bomb (W)] was launched, not only hitting the tree at extreme range, but also clearing the three back-row minions with low health, allowing Lucian to reach level 6.

[Fervent Bombs (W)] marks the enemy, triggering a hit with a basic attack or skill, granting Lucian 60 points of movement speed.

Yuan Shen learned his ultimate skill in seconds and released [Holy Lance Baptism (R)] in seconds, triggering the movement speed bonus.

While firing, he closed the distance between himself and the tree.

957 tried to dodge [Holy Lance Baptism (R)] by swaying left and right, but with Lucian's speed advantage, Yuan Shen's reaction and positioning made it impossible for him to dodge it. He didn't miss any bullet and swept all of them.

Level 1 Holy Lance Baptism has a full damage when maxed out.

Just like the little mage's W, the harder it is to hit a skill, the more horrific the damage will be once it hits.

[Holy Lance Baptism (R)] ends and two bullets are fired.

Lucian triggers his passive basic attack, and each time he hits an enemy hero, the cooldown of his E skill will be reduced by two seconds.

Level 1 E, basic cooldown is 18 seconds, 10% cooldown reduction in Lucian's rune reduces it by 1.8 seconds, six bullets reduce it by seconds, it takes three seconds to fully sweep the ultimate skill, and the E skill just cools down.

Another Cold Pursuit (E) closes the distance, two normal attacks are fired, followed by A and a grab, and after waiting for two seconds, the penetrating Holy Light (Q) is thrown out at the extreme distance.

Completed a solo kill!
This wave of solo kills shocked many people.

What shocked me was not Yuanshen's ability to kill the opponent's top laner alone, but the hero Lucian's pursuit and damage capabilities in the single lane.

You know, before this wave of fighting started, the tree was almost full of health!
With his health almost full, who would have thought he would die?
Unless 957 is integrated with the defensive tower, neither last-hitting nor developing, there is no reason for the big tree to be cowardly and not leave the tower.

"Lucian in top lane is so strong? He can kill Maokai with full damage?"

"Turtle, even if I use three sets of skills, I may not be able to kill the tree. This is too exaggerated."

"Don't panic, Riot's designers have confirmed they've made an announcement and will nerf it in the next patch."

"Don't worry, Lucian's ban slot is a great opportunity to get a sea view room.

"Is it okay to buy a house in the ban position? Xiu'er, is that you?"

"How did he die?" Xiye asked casually.

"The hero on the opposite side is on a solo lane, and his kill line is at full health. I think it's outrageous." 957 showed a helpless look on his face and explained with his hands spread out.

After laning in the top lane for a few minutes, Yuanshen suppressed him by about twelve or thirteen hits, gaining some economic advantages. However, because he was caught by Lee Sin and TPed before, Lucian's equipment was still only the Doran's Blade as a starting item.

With the same equipment and the same level, Maokai is still full of health... Let alone 957, no matter which top laner comes in, they will never think they will die.

Yuanshen's precise operation and clear combo ideas are one thing, but Lucian's strong combat power in the single lane is evident.

After 957 finished his explanation, no one in WE blamed him.

First of all, you must not be too harsh on your teammates during the game. Even if they play poorly, you have to finish the game first.

Secondly…their top laner was facing Yuanshen, so it was understandable. For a top laner in the current CPL, being able to hold their own against him was commendable.

In Summoner's Rift, with Lee Sin giving away first blood in the middle lane, killing Ashe in the bottom lane, and a solo kill in the top lane, the kill ratio has reached 3:0.

The game had only been going on for seven minutes, and the economic gap between the two sides was already as much as fifteen hundred.

The Flash Wolves are not far from the life-and-death line of "a 2500 economic gap in ten minutes will definitely lead to defeat" in their data modeling.

In the next three minutes, it is very important for WE to make up for the economic gap.

Although WE's players didn't know these data, they already felt that the situation was a bit difficult.

Except for Xiye's Syndra in the middle lane who last hit Xiaoyou, the rest of the lanes were at a disadvantage.

However, compared to the miserable situation in the previous game where they were beaten 8:0 by Flash Wolves in ten minutes and had a 5000 economic deficit, WE handled this game relatively well.

Here, we have to praise Homme's decisive BP decision.

The mid-jungle combination of Crocodile + Spider, although it was only developed this season, has been a classic top-jungle combination since a long time ago. After moving it to the middle lane, the core idea remains unchanged, and the moves are well known.

The Eighteen Dragon Subduing Palms are known to the world, so WE is naturally prepared.

The rock climbing combination is a brand new version that no one has ever played before, and it is the Nine Yang Magic Art that suddenly appeared out of nowhere.

Moreover, even if it is the same mid-jungle hard control combo combination, the climbing combination is far stronger than the spider + crocodile in terms of stability and ability to support the side lanes.

The jungler Taliyah is even more capable of taking on the carry role in the late game, boasting a significantly better growth curve than Crocodile and Elise, two heroes that tend to stall out in the late game. The "climbing" combination Flash Wolves developed is clearly not some "black technology" that can be used once and then forgotten.

This combination will most likely become a popular choice in the next long period of time, becoming mainstream, and many teams will follow suit.

The BP strategies of all teams will also change accordingly.

Homme saw the strength and core of the climbing combination, and decisively banned Taliyah without any hesitation.

Old viewers who often watch professional games, after seeing so many teams' magical BPs, will definitely agree how important the quality of "not being stubborn" is for a coach.

The mid-jungle combination has changed from "Rock Climbing" to Spider Crocodile, and its strength has undoubtedly dropped a level.

The decline in Flash Wolves' team attack power gave WE a chance to stabilize the situation.

After Syndra took the first blue buff, her skills started to hurt. One set of skills could clear a wave of soldiers, and once she finished clearing the line, she started to move down. "Very smart." Karsa muttered.
Xiye used Syndra's strength to stabilize his own lower jungle area, allowing Mr. Kang room to develop and avoid being defeated by Spider. Then, the mid and jungle worked together to protect the lower jungle area from being tower-diving... This decision cannot be said to be very brilliant.

However, when a player is at a disadvantage, he stands up and takes the lead, commanding the entire team. This is already a great general.
Because this puts the pressure of the entire team on yourself.

If you lose, you will have to bear the biggest blame.

I don’t know how many players, afraid of this kind of pressure and afraid of taking the blame, chose to hide and muddle through in crucial games.

WE's mid and jungle defended the bottom line, invested a lot of energy, and placed wards, and completely stabilized the situation.

"If it's Pantheon and Taliyah, they probably won't be able to hold their ground," Wei Xiao commented from the commentary booth. "With Taliyah and Pantheon's ultimates, their support speed can definitely create a time difference, killing everyone before your mid and jungle arrive."

"But Crocodile and Spider can't do that. Others fly over, but they walk. Their mobility is not on the same level. If they force their way over the tower to kill Brother-in-law, there's a high probability that they'll be harvested by Xiye, raising a big devil in the middle lane."

If Syndra gets fatter, she can kill people instantly with one ultimate skill, and she is extremely intimidating in team battles.

"As expected of a great master, your analysis and comments are brilliant." Guan Zeyuan licked his lips in greeting, then said, "However, unlike the last game, Flash Wolves don't seem to be in a rush to attack. After Karsa took control of the dragon, he went back to the jungle to farm, showing no rush to find an opportunity.

"why is that?"

Just as Wei Xiao was about to speak, a shocking scene occurred on the scene.

My brother-in-law was last-hitting under the tower. There was little space for him to move, and he made a mistake in his positioning, and was accidentally hit by a [Dark Matter (W)].

boom!
Meteorites fell from the sky, and Han Bing suddenly lost a full 40% of his health.

There was an uproar from the audience.

"This is the reason." Smiling said:
"What was the lineup Flash Wolves picked in their last game? Kled, Taliyah, Pantheon, Lucian, Thresh... This lineup was strong in the early and mid-game, but relatively weak in the late game, only at the level of T2.

"But what about this one?"

"As we all know, the late-game ability of the Little Mage hero is very strong. Not to mention the output of the human nuclear bomb, when the cooldown is full, he can use E every few seconds. His control ability is very strong."

"Flash Wolves aren't weak in the mid-to-late game, so why rush?"

Wei Xiao paused and continued, "Furthermore, the Flash Wolves lineup is brilliant in another way. With the Little Mage moving down the field, replacing the ADC, there's a lack of sustained physical damage output in teamfights. If the opponent stacks up on magic resistance gear, it'll be very difficult to defeat."

"But they were smart and moved the marksman to the top lane and let Yuanshen play."

"At the same time, the 'frontline tank' responsibilities that the top laner should have borne were shifted to the mid lane."

"When you look at the lane splits of the Flash Wolves lineup, you might think it's outrageous and too unconventional. But if you look at the hero combinations alone, you'll find that this lineup is actually perfect. They have everything a scientific and reasonable teamfight lineup needs.

"The top laner became an ADC, the mid laner became a tank-fighter, and the mage moved to the bottom lane. The lane split was weird, but the composition wasn't weird at all... They just adjusted their roles within the team and the responsibilities they each had to fulfill."

"What advantage can Crocodile gain against a tree? Lucian, even if he goes down, can't do anything to Ashe or Minotaur. Not to mention the little mage, who will be beaten by Syndra... But in a new environment, every hero avoids their natural enemies and perfectly demonstrates their unique characteristics."

Guan Zeyuan and Jiede both had 'learned' expressions on their faces, especially Guan Zeyuan, who clapped his hands and laughed, concluding: "So, Wei Shen is a scoundrel?"

"Well, there's nothing wrong with that if you say so." He smiled and spread his hands.

It's normal for professional players to just mess around.

Just like a car, the engine is the carry, the most important core and the cornerstone of the team. However, without the right chassis, body, and brakes, the car won't be able to run fast, let alone win the title of world number one.

The functions they undertake are different.

Regarding the Flash Wolves lineup, Smile still hasn't analyzed one thing in detail.
ADC mains often find themselves in situations where they have a slight advantage in equipment, but are unable to defeat the enemy's normally developing top laner. Alternatively, their development is average, but when they take on the enemy's weakened top laner, they deal incredibly high damage, as if chopping melons and vegetables.

Why are there two completely different phenomena when the economic gap is the same?
The answer is simple.

grade.

In a single-player lane, level advantage is often more important than equipment advantage.

A top laner that develops normally will definitely be ahead in level, but a top laner that collapses may not even be as good as the support in level.

Many times, ADC cannot defeat tanks, not because their equipment is too bad, but because their level is too low.

When ADCs are at the same level as tank heroes, or even ahead of them, the word "tank" is a joke.

And this joke is happening.

After crafting the Bilgewater Scimitar, Lucian's lane consumption and endurance were unstoppable, forcing the Treant to retreat beneath his tower, waiting for the minion wave to arrive before feeding on them. 957's handling of the situation was already quite solid, but he still couldn't predict Yuanshen's next move.

The soldiers enter the tower, and the big tree uses EQ to clear the soldiers.

At this moment, Lucian's light-speed combo reappeared, and the full-stacked War Fervor when replenishing soldiers was perfectly continued, EA (scimitar slowing down) QA, WA, Holy Lance Baptism (R)
Lucian was one level ahead, and every time a bullet hit the tree, its health dropped at a visibly decreasing trend.

Dadadada——!
Holy Light Silver Bullets poured out, and 957 immediately activated the damage reduction effect of [Vengeance Vortex (R)], but still couldn't withstand this terrifying output.
Flash and escape?
No.

With Yuanshen's reaction, he can follow the flash seamlessly and keep up with the output perfectly.

Running away is a dead end. We have already seen how strong Lucian's pursuit ability is in the last wave of solo kills.

When he saw Lucian using his ultimate to kill him over the tower and was already under attack from the defensive tower, 957 gritted his teeth and decided to fight.

W flashes.

Maokai's W flash works in a similar principle to Murloc's Q flash and Malphite's R flash. It's a little trick to complete the combo faster and leave the opponent no room to react.

In terms of game effects, Maokai still uses W to flash, but the button sequence is W to flash.

Lucian is a squishy hero after all. If Maokai controls him under the tower and uses his ultimate to deal explosive damage, and then uses Q to kill him, there is a chance to kill him.

But Yuan Shen's reaction speed was so fast that when he saw the big tree flash, he immediately flashed out of the tower and at the same time used [Cold Pursuit (E)] to bring the big tree out of the tower.

AAAQA, got another solo kill.

When the director's camera was focused on the top lane, Guan Zeyuan couldn't help but exclaim: "Yuanshen's reaction and operation are as terrifying as ever..."

However, why is Lucian's output so high? (End of this chapter)

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