I just turned eighteen, and you want me to make a comeback?
Chapter 203 Predictive Flash, you can always trust Yuan Shen!
Chapter 203-Predictive Flash, you can always trust Yuan Shen!
“Oooooohh ...
There was an uproar at the scene.
"Oh my god, Yuanshen's predicted flash is amazing!"
Guan Zeyuan excitedly slammed the table and shouted:
"--Gnar is dead this time."
He said the conclusion with a smile and sighed inwardly.
The hook was not broken, the second stage of Q was triggered, Gnar was pulled back a distance and slowed down.
Pantheon, wearing five-speed boots, rushed to the battlefield and launched a set of WAQE combos. General Kled was in a frenzy, slashing wildly with his sword and taking heads.
When the director cut to the playback footage, netizens were talking about it and praising it.
"This predictive flash by Yuan Shen is so cool!"
"I suddenly realized that Flash Wolves' attacks on the top lane rarely fail.
"Foreign media have also commented on this, saying that Yuanshen is very good at creating favorable situations for his team in lane, making it very comfortable for the jungler to gank top lane, and his ability to seize opportunities is too strong."
"Stop talking, just help me and it's all over, because - you can always trust Yuanshen."
"Dedicated mid-jungle, devil-like top laner."
After this successful gank, Flash Wolves' top, mid and jungle completely took control.
This pace is too fast.
The game had only just started five minutes ago, and the highest-level hero was only level four, but WE's top, mid, and jungle were already at a huge disadvantage. This was something that no one who had made predictions before the game had anticipated.
After killing Gnar, Pantheon, wearing five-speed boots, rushed back to the middle lane, just in time to collect a wave of soldiers under the tower.
Wei Shen's roaming rhythm is very strange.
Most mid laners prioritize their own development over roaming.
Roaming after pushing the lane is basic mid laner common sense—if there are no minions left to take, roaming at this time will hardly hurt your own development, even if it fails. After all, no player can be sure that their roam will succeed.
Therefore, the most important thing for a mid-lane hero is 'lane control'. The hero with strong line control in this version will definitely become a popular mid-lane hero in the arena.
But Wei Shen belongs to the minority, he reversed the priority.
He often chooses to support roaming when the line of troops is stuck in the middle or is pushed.
If you roam successfully and get the head, it's fine. If you don't get the head, you will lose your own development to fatten up your teammates, and you will lose soldiers.
It’s a waste of experience, you can’t earn anything, just sing a song “Offering of Love”.
If the roaming fails, then the opponent's mid laner will be given the advantage. If he lags behind in development, he will not have much carry ability in the later stage and the pressure will be transferred to his teammates.
This style of play is a bit... unconventional and non-mainstream.
Even with the cooperation of teammates, he often ruins himself in the game.
Because of the "strangeness", Wei Shen's roaming timing is difficult to predict.
On the middle lane, one wave of soldiers had not been cleared yet, and when the next wave of soldiers was about to reach the middle lane, Wei Shen suddenly moved towards the jungle area.
Xiye didn't take it seriously at first. With two waves of soldiers on the lane, anyone who roamed would be a fool. He figured the enemy was just going to place a ward in the jungle and would be back soon. But after six or seven seconds, when Wei Shen still hadn't returned, Xiye quickly sent a signal.
"Miss in the middle! Be careful in the bottom lane!"
But, it's too late.
Pantheon and Taliyah appeared behind WE's bottom lane duo.
The classic four-for-two is here.
Pantheon was covered with a layer of [Holy Shield Protection] and attacked first without paying any attention to the defensive tower.
Pantheon's W provides stable hard control, Taliyah uses WEQ, Thresh uses Q, and Lucian keeps up with the output.
Braum is a tough guy, but his security door can only block skills in one direction.
If you block Taliyah's Q damage, you won't be able to block Thresh's Q.
vice versa.
As long as she is hit by one of the skills, Han Bing will definitely die with her small body, and it will be useless to use both skills.
The coordination of Flash Wolves in this tower dive was so skillful and perfect. The timing, angle, and sequence of each person's skill release were impeccable, blocking all of Big Brother-in-law's operating space.
In previous regular seasons, Flash Wolves had a lot of accidents due to tower dives, which gave up their early and mid-game advantages. Many fans at the time were complaining, "Too reckless, too mindless!" "Who was the caller? There was no need to dive the tower this time. Wouldn't it be better to take the dragon?"
But now look at their cooperation...
Although still very reckless, it gives people a feeling of being unreasonable and unstoppable.
Could it be that……
"Were they accumulating experience in tower diving and killing enemies?"
Xiye couldn't help but have this strange idea.
Xiye's guess was correct, in a sense.
To be more precise, what Flash Wolves accumulated in the regular season was not the experience of "tower diving", but the experience of judging whether this wave can be won.
Extremely aggressive, advocating attack, reckless... That doesn't mean fighting without thinking.
The most terrifying thing is a reckless man with brains.
"They want to mess with me!" said the brother-in-law in a strange-sounding Chinese accent.
"Level 6, Pantheon and Taliyah's ultimates will catch the bottom."
The climbing duo's first professional competition was like being stabbed in the back of a knife. It was understandable that they didn't react the first time or the second time. But the third time...
The climbing duo led the team to several waves of rhythm in a row. If they still haven't reacted, the WE players would be unworthy of being called professional players.
Not only my brother-in-law, they all immediately realized the possibility of a rock climbing combination.
In the early stage, the mainstream of the current version is to focus on the bottom lane and the first blood tower.
The strength of the rock climbing combination lies in the fact that the double flash in the first wave of catching people in the early stage is hard to defend, and there is a high probability that they can tear a breakthrough in the middle lane. After reaching level 6, the super long-range support skills of the two will increase the strength of the four-on-two combination by at least two levels.
"It's amazing that they could think of this combination," said Mr. Kang.
"Yeah." Xiye nodded, then changed the subject, "But after I understood the idea, it's no big deal.
WE responded immediately.
When Pantheon disappeared in the middle lane before, the reason why Xiye didn't report the miss immediately was the same as the principle of the story of "The Boy Who Cried Wolf". He couldn't even report the opponent's miss when they placed a ward. Doing so would bring great pressure to his teammates in the laning phase, and they wouldn't even be able to get peace of mind to finish off the enemy.
But now it's different.
As soon as Pantheon disappeared from the lane, Xiye immediately abandoned the lane and headed down. Kangdi frequently appeared in the bottom half of the jungle, with vision reaching deep into the enemy's bottom jungle to ensure the development of his brother-in-law.
As long as the opponent dares to four-on-two and cross the bottom lane tower, their mid and jungle will dare to give the opponent a big wave.
This style of play undoubtedly sacrificed some of WE's mid and jungle's development. Xiye was fine; he lost soldiers, and so did Sen. According to a certain "League of Legends Theory of Relativity" theory, "Enemy slowdown equals our acceleration," Xiye didn't lose out this time.
But Mr. Kang is different, he has to give up some of the jungle resources.
There is no way. The core output point of WE's lineup lies in Ashe. Anyone's development can collapse, but not him.
Under WE's operation, Flash Wolves' fierce offensive like waves was temporarily eased.
For Team WE, using the jungler's development to trade for the ADC's development...
Not a loss. "Really not a loss?"
Yuan Shen looked at Nar, who was even more timid than before, and gradually felt a surge of murderous intent.
The presence of the jungler is an invisible protection for every lane.
Sometimes, when the jungler shows up, he loses his deterrent effect.
Lee Sin tried his best to protect Ashe's development, but it not only resulted in a loss of resources in the upper jungle area, but also meant that there was no one behind Gary.
After confirming that the jungler was unlikely to appear in the top lane, in Yuan Shen's eyes, Gnar became a lamb hiding under the tower waiting to be slaughtered.
How strong is Kled's tower diving ability?
So far, no professional player has demonstrated Kled's tower diving ability.
Neither does Wei Shen. His strength lies not in laning but in roaming.
Yuan Shen got a kill in the last wave, went home to make Tiamat, and then kept pushing the line.
Before the soldiers were about to enter the tower, Kled suddenly used an EQ and rushed across the soldier line to Gnar's side.
Because 957 maintained a good distance, Kled's [Joust] didn't hit, but the grappling hook did!
In this blood exchange, 957 handled it very calmly and did not use E immediately because the displacement distance of Gnar's E skill was not enough to break the hook.
If you use E first, Kled will pull you back and deal you a full set of damage.
957's choice is to wait for Kled to catch up. After he has just swung his basic attack with [Violent Temperament (W)] twice, he directly uses the E skill to jump onto Kled, triggering a double jump, creating distance, throwing a dart in reverse to slow down Kled, and then using three basic attacks to trigger the three rings.
In this exchange of blood, Gnar made a profit.
Kled's main output skill is [Violent Temperament], and 70% of the output comes from the health percentage damage attached to the fourth W.
As long as Kled doesn't deal the fourth damage to Gnar, he will win no matter how he exchanges blood.
Seeing this, Yuan Shen smiled instead.
Gnar is currently in an impotent period where he cannot accumulate rage to transform. His upper limit of operation is extremely low, and... he has also given up the E skill that is crucial for little Gnar.
"He's dead." Yuan Shen asserted.
The soldiers entered the tower, and when Gnar was finishing off the enemy, Kled lingered in front of the tower for two seconds, as if he was waiting for something.
Then, he walked into the tower and stood face to face with Nar.
Swing the sword and cut down.
"What does it mean?"
957 couldn't help but scream out,
Although Kled's main output skill is [Violent Temperament], the way to add points is actually to focus on Q and E.
Just like Crocodile's W skill, rely on it, but no points are needed in the early stage.
As a professional top laner, 957 knows that the cooldown of Kled's level 1 W is 14 seconds.
It's only been about seven or eight seconds since the last blood exchange. You're coming over the tower to attack me without W?
Kled started with AQ, and 957 Gary leaned against the defensive tower and started to attack A without any fear.
-
Is Yuanshen committing a crime?
Not only 957 thought so, but everyone thought so after the director showed the road shot for the first time.
Because, without W, it really doesn't hurt at all when Kled's sword hits Gnar.
On the contrary, the three rings constantly triggered by Small Gnar's basic attack and the damage from the defense tower caused Kled's health to drop sharply.
Soon, the purple part of Kled's health bar, belonging to his mount "Skaarl", was destroyed.
Skarr ran away and Krema was gone.
The moment he falls, Kled will be in an "unselectable" state, and the tower's hatred will disappear.
Kled without a horse is worse than a dog. Moreover, with the defensive tower behind him, Kled would definitely not dare to attack him. Instead, 957 felt murderous intent.
Gnar fired another Q, but was surprised to find...
Kled was not afraid at all, and actually counterattacked directly under the tower!
"--A normal person would run away, but I won't!!!!"
General Krey roared angrily.
As if it was calculated, [Violent Temperament (W)] cooled down the moment he fell.
Under everyone's astonished gaze, the furious knight who had lost his mount stood face to face with Gnar.
The defense tower immediately locked onto this arrogant knight who was so angry that he had lost his mind.
[Violent Temperament (W)] In a frenzied state, four normal attacks are launched rapidly.
Each time Kled deals a basic attack to a hero, he gains 15 rage points.
When Q (Pistol) hits a hero while not mounted, it increases rage by 25 points.
AAAA Tiamat, AQ——
Anger suddenly burst forth.
Krey is still alive, regroup!
Boom boom boom--!
The sound of war drums rang out, and mount Skaarl returned.
Level 60 Kled, with % more health bar out of thin air
Kled's E skill and W skill have the same cooldown time, and they have been cooled down.
Start with the first part of the duel (E), hit with the Q skill, and after two normal attacks, trigger the second part of E, and then A again.
Lull was killed.
Kled was knocked down by the defensive tower again and survived with only a sliver of health left.
The screen was dark, and 957 stared blankly at the E-level skill that was only two seconds away from its cooldown. He suddenly remembered that Kled had been "wandering" outside the defense tower for two seconds, as if waiting for something, and he suddenly understood something.
The first wave of blood exchange outside the defensive tower was fundamentally aimed at forcing him to use his E skill.
Gnar’s level 1 E skill has a cooldown of 22 seconds.
Kled's W and E both last only 14 seconds, and his Q skill is even shorter, at only 7 seconds.
That is to say, when Kled's second set of skills is ready, Gnar's E is still on cooldown.
The two waiting ones are waiting for the skill to cool down.
The first wave of blood exchange paves the way for Gnar to use his E skill.
Calculate the damage of Gnar and the defensive tower, and make sure Kled has W in his hand at the moment of falling.
AAAA Tiamat AQ, use the technique of getting on the horse instantly.
Absolute confidence in damage calculation.
After figuring it all out, 957 was horrified.
He inferred the process and cause from the result, which is purely hindsight.
Yuanshen, who anticipated all this, is the real terror.
Many people cannot understand why many top laners fail when they meet Yuanshen and get killed.
I can only say that what you say on paper is not enough. After facing Yuanshen in person and being killed by him once, I realized that there is a reason why so many of the world's top laners were killed by him.
It’s not that they are bad, they just can’t think that deeply.
This guy's 'laning ability' is very close to the ceiling of the game League of Legends. The audience and commentators are unable to understand so many details.
But the shock remains undiminished.
What did they see?
Even though Kled had better equipment, it was only a few hundred pieces. With the same health and status, how could he kill the opponent right in front of the defense tower?
What if the defense tower doesn't exist?
In the game, there are many scenes in the later stages where the defense towers are ignored, but in the early stages... there are really none.
Is the hero Kled really that strong?
Such a domineering killing method caused the barrage in the live broadcast room to explode instantly. In addition to the screen full of 666, all kinds of jokes and memes were also flying around.
(End of this chapter)
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