I just turned eighteen, and you want me to make a comeback?
Chapter 198 Desperate pursuit
Chapter 198 - Desperate Pursuit
This style of play will definitely be familiar to any professional player or coach of S9.
Surprisingly, it was the three-core system that IG relied on to win the championship in S8.
The winning team will be studied, learned and imitated by teams all over the world.
There is no exception from S3 to S8, because winning the championship proves that the championship team has a very high tactical ceiling.
IG's playing style is refreshing to the world, and people say that this is the LPL style of play.
Therefore, starting from the S9 season, many teams followed suit. There was no longer a pure four-protect-one single-core lineup, but more dual-core or even triple-core lineups.
Historically, even EDG transformed into a multi-core team that year with only mid and jungle players. RNG no longer relied solely on four players protecting one Uzi, but gave a lot of resources to mid laner Xiaohu and jungler Karsa.
Some fans who are not used to this kind of resource allocation think that Karsa likes to steal kills and resources, which is really stupid.
The allocation of resources is a tactical matter.
Audiences who have watched the game for a long time can notice this obvious change.
Inspired by watching the S8 finals, Yuan Shen moved it to S6.
Although, from the perspective of the current coaching staff, the three-core system is a bit unscientific, with insufficient resources and untenable.
However, the upper limit of the game LOL has been increasing. With the improvement of players' strength and the maturity and perfection of the tactical system, the development of a three-core system is inevitable in the history of e-sports.
Hundreds of years ago, who could have imagined that humans could fly in the sky?
In S5, who could have imagined such a weird play style as jungle core? Who could have imagined that ADC could be abandoned in the bottom lane?
Even if we take a step back, before the EU flow of top lane, jungle, mid lane, adc, and support was positioned, ADC still went to the middle lane.
Only the team that abandons conservatism and constantly innovates can maintain its dominance.
Be bold in your assumptions and be careful in your verification.
However, whether this tactic can adapt to the S6 version ecology remains to be considered.
After all, to surpass one era is a genius, but to surpass several eras is a madman.
Yuan Shen is also unable to judge whether this style of play is suitable for the S6 version, which requires all members of Flash Wolves to work together to improve it.
Fortunately, with their points in the spring season, even if they fail to win the summer season, as long as they can reach the semi-finals, they will definitely enter the world championship.
Although they had no intention of giving up the Summer Championship, with this way out, everyone was more confident in treating the CPL region's civil war as a training ground to experiment with their new tactics.
When this style of play is perfected and matured, Flash Wolves and Yuan Shen, who will bring it to Worlds, will show the world what the CPL style of play is all about!
Despite being behind in economy and having an extremely fat ADC on the opposing team, IM team did not give up the game.
In terms of playing style and tactical system, the IM team can be said to be a replica of the past EDG, but there is only one characteristic that has always remained.
That is... tenacity.
Historically, in the S6 qualifiers against WE, IM team's four lanes exploded in the early stage, the top lane was infinitely targeted, and they were economically behind. With two high grounds broken and only the last one left, facing WE's double dragon BUFF on the high ground, they finally held on with their resilience, defending the double dragon twice in a row and making a comeback.
Unfortunately, after IM became BLG, this feature was lost.
The team's resilience was once praised by foreign media.
"As long as the base doesn't explode, this team will never give up hope of winning."
"The world's biggest dark horse team creates miracles through perseverance."
At the moment, the Flash Wolves' huge lead did not make the IM team give up the game. Although the Golden Horn, who was targeted endlessly, cursed, he never gave up any opportunity to catch up and develop.
The other members of IM also tried their best to give him resources and set up defensive positions.
For IM, being weaker than others and being at a disadvantage is natural.
Because their playing style is imitated, and the players are all discarded players who are unwanted by others, and no one is optimistic about them.
Then you can only rely on perseverance and hard work to win.
The IM team was in a situation of collapse in the early stages, but it was finally stabilized after Sivir made the blue-sucking knife.
If you want to drag the game into the late stage, your lineup must include heroes with very strong wave-clearing abilities.
Tsar and Sivir are typical examples.
This Shurima grandparents and grandchildren combination is the core key C position of countless late-stage comebacks.
Even if it is taken out alone, it is an absolute guarantee in the later stage.
If Sivir makes a blue-absorbing knife, a QWA combo can clear a wave of soldiers.
Although Card's ability to clear lanes is not as good as Tsar's, it is not bad either. The deterrent power of holding a yellow card under the tower is also very strong. Moreover, he has a lane switching support ability that is even better than Tsar, plus the lane clearing ability of Graves.
A wave of soldiers disappeared in an instant before they even entered the tower.
The tankiness and control of the top laner Maokai and Braum also prevented Flash Wolves from crossing the tower at will.
After gaining an advantage in the game, any team will face a problem.
How to end the game?
Especially against a team that is very resilient and can drag out a late-game lineup.
"It's so stinky and hard. It's like we're facing five defense towers. It's a bit difficult!" Imp said jokingly.
But it is undeniable that IM's way of handling the matter is indeed a bit rogue.
Choose a lineup with strong line-clearing capabilities and strong teamfighting in the late game. If they can't beat you in the early game, just drag the game to the late game until you have six pieces of equipment. Even if you are 10,000 behind in economy, both sides are at the same starting line.
With IM's lineup, even if Flash Wolves got the Baron buff, they could probably only take down all the outer towers, and it would be difficult to reach the high ground.
In history, WE won two consecutive double dragons but failed to capture IM's high ground. This shows the defensive strength of IM and the resilience of its players.
"Let's find an opportunity to take the big dragon. A Yuan will go solo, and She She should pay attention to protecting the eye." Karsa commanded.
In Flash Wolves' lineup, there is only Kled in the front row, and the rest are all squishy. If they attack the dragon directly, it will easily give the opponent an opportunity.
Therefore, it is safer to kill a member of IM first, or force him back home with low health, and then take the dragon.
If there is no opportunity, then Yuan Shen must go solo and delay the frontal attack as much as possible.
Wei Shen set his sights on the Card who was pushing the side lane.
The fact that he took out Kled was beyond everyone's expectation.
As mentioned before, there are only a few players who can master a new hero in such a short time and bring it to the professional arena.
Although Wei Shen’s speed in practicing heroes is not as good as Yuan Shen’s, it is definitely not slow.
In just a few days, Wei Shen mastered Kled.
Of course, Yuan Shen also helped a lot, teaching him some laning details and hero understanding of Kled.
The learning speed is completely different when there is someone teaching and when there is no one teaching.
In this game, Wei Shen was able to gain the upper hand against the tower-like Athena, taking control of the roaming lane. His support was faster than that of Card every time, proving that his attainments against Kled were qualified.
And now, he once again set his sights on the Card that he had not been able to kill alone before.
Card is the most troublesome opponent when Flash Wolves wants to attack the Baron.
With Card's ultimate, the difficulty of ambushing enemies in blind vision is greatly increased, and Card's Q skill Poke ability is also extremely difficult in terrain like the dragon pit.
Kill him and the dragon is secure.
The mid laners from both teams were splitting the lane at the side of the top lane. After Kled pushed the line, Card cleared the line under the tower, never leaving the defensive tower and not giving Card any chance at all.
But this time it was different. After clearing the lane, Kled crouched at the red side's Golem, activated a scan to make sure he wasn't detected by the enemy's vision, and watched Card, who was gathering the lane under the tower, through the wall. The moment Card threw the red card to clear the lane, Kled flashed over the wall and hooked Card.
Q flash!
AAEA, stack up the Black Cleaver special effect, launch the fourth normal attack with a percentage of health, and then follow up with Tiamat.
As Kled's ignite was applied, Card flashed to create distance and avoid the damage of the second Q.
When the second part [Duel] is triggered, the person hit by the first part E will be forcibly locked. Even if the opponent escapes to the ends of the earth, Kled will force the opponent to duel.
Kelei rushed forward and slashed wildly with his knife.
Card's W skill has finally cooled down. Athena's ID is not wrong. She is worthy of being a goddess. The first card is a yellow card.
Yellow card drawn in seconds, lost in seconds.
As long as Kled is stunned, Card will have a chance to escape.
However, at this moment, Wei Shen reacted extremely quickly and released his ultimate move!
charge! !
Kled's ultimate will form a small circle around him. Once inside the small circle, his mount Skaarl will crash into the first enemy hero hit.
This collision effect is also forced to be locked, and it is useless even if displacement is applied.
Use the collision effect to offset the yellow card control of the card.
Kled swung his sword and then used Q to hook the Card to death.
Yuan Shen saw this operation with full attention to details and was about to give some praise, but someone in the team voice chat got there first.
"Wei Shen's performance was invincible, amazing, he deserves the title of the best mid laner in the CPL, 66666!!"
Yuan Shen was still wondering who was blowing the trumpet, but when he listened again, wasn't it his own voice?
When did I become such a person?
Yuan Shen, ah Yuan Shen, where is your former pride?
Where is your pride?
How can you be such a shameless licker...
"Big dragon, big dragon, GOGOGO!"
Imp shouted excitedly, completely unaware of the little drama in Yuan Shen's mind.
When his teammates went to rush Nash Baron, Yuan Shen was sharing the pressure in the bottom lane.
The thing that Flash Wolves' lineup has the most is damage. Even without him, they can still kill the dragon.
On the contrary, if Angel continues to carry the team alone, IM team must allocate manpower to contain him.
because……
"Can this hero destroy towers so quickly?"
Jinjiao was surprised to see that half of the health of the bottom lane highland tower suddenly disappeared after Angel attacked for only three seconds.
Judgement Angel Kayle, this hero has a very simple mechanism and is no stranger to professional players.
But if you say you are familiar with him, you are not very familiar with him. After all, this is a hero that is often on the bench in the arena, and professional players basically only focus on studying the popular versions.
In fact, the old version of Angel's passive [Holy Flame] is a powerful weapon for destroying towers and tanks.
[Holy Flame]: When Kayle attacks an enemy hero, it will lose armor and 3% magic resistance for 5 seconds. This effect can be stacked up to 5 times.
This effect can also work on defensive towers. With [Holy Flame], even without magic penetration and physical penetration equipment, tank heroes will be completely unable to stand in front of Kayle.
"Nash, Sheep Knife, Ice Staff, Attack Speed Boots..."
Opening the Tab panel, Jinjiao saw the angel's equipment.
Yuan Shen's Angel was relatively invisible in this game, and was developing throughout the whole process. His record has been 0/0/0 so far.
He didn't get any kill money, but his development was not bad at all, because he didn't participate in fights and focused on last-hitting and jungle clearing. Now he has the most last-hit in the game, leading the second place by nearly thirty kills, and the opposing Treant is even more than fifty kills behind.
"This monster..." Jinjiao said with a headache.
The most troublesome thing about Flash Wolves is the individual strength of its five players.
Although Yuan Shen has not been in the industry for long, his strength is terrifyingly strong.
Since he made his mark at last year's World Championship, there is absolutely no doubt that he is the world's best top laner.
Against Yuan Shen, we can only suppress his lead but cannot suppress his development.
It will even give other members of the Flash Wolves a lot of room to perform.
It’s not about targeting Yuan Shen. Whether the top laner can withstand the pressure is one thing. Even if he can, he cannot suppress his terrifying development ability.
Not to mention, Flash Wolves' mid-jungle strength is also unique in the world...
Just like now.
"The other side has a dragon!" AmazingJ reminded,
"I'll try to grab the dragon, support, help me open up the vision!!" Ben4 said.
"I'll guard the tower."
Jinjiao said.
With similar understanding of the game, the IM players reached a consensus instantly.
Maokai can no longer defend against such a well-developed Angel. When Card dies, the best candidate is Sivir, who has a strong ability to clear lanes.
Sivir has a big move and two skills. She can just clear the line under the tower and leave. What can happen?
However, when he saw Sivir appear alone behind the tower, and the enemy top, jungle and support were all near the dragon pit on the minimap, Yuan Shen immediately showed his fangs.
The soldiers entered the tower, and the moment Sivir attacked the soldiers, Angel suddenly jumped up.
Holy Blessings -
The blood recovery and the acceleration buff lasting three seconds were applied to the angel himself.
The sword of Righteous Wrath was swung out, and the burning holy flame shot at Sivir's body, triggering the slowing effect of the ice staff and the special effects of the sheep knife.
I just finished pushing the line, and my War Fervor and Sheep Knife are both at full levels.
Holy Flame, Righteous Fury, Sheep Knife, War Fervor, Ice Staff - each of Kayle's normal attacks comes with many buffs.
For heroes with attack special effects, the damage is simply incomprehensible.
In the accelerated state, Kyle went to extreme A and fanned out three times in one second.
At the first moment, Jinjiao subconsciously activated the magic shield, but Kayle's damage all came from normal attacks, which could not be blocked at all. The holy flame was surging, and in just one second, half of Sivir's health suddenly disappeared.
Jinjiao just reacted and used his flash and ultimate skills to heal!
Using flash doesn't kill... This principle doesn't seem to apply to Yuan Shen.
Jinjiao suffered a great loss.
Sivir is too difficult to kill with her ultimate and dual skills.
Originally, Yuan Shen just wanted to use some skills, but Jinjiao made a mistake. The magic shield that Jinjiao subconsciously gave up made him change his mind.
Zheng!
Angel flashed over the tower and followed up.
At the same time, Jinjiao hurriedly called for help from his teammates, and a red whirlwind appeared on the highland tower.
(End of this chapter)
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