Chapter 143-Everyone Can Masturbate

"The Titan has been released. We can take it."

Barbecued pork said.

"OK."

Flash Wolves locked Titan in the first floor in seconds.

"Tsk... Another Titan."

WE all frowned. Three ban slots are still too few. When will Riot add more?

With this in mind, WE locked in the first and second-hand heroes, Troll and Syndra.

Troll is a hero who can flexibly switch between the top, jungle and support positions, and his ultimate skill is very restraining to the three mythical gods.

Syndra is a lane bully, so you don’t have to worry about being countered if you pick her first.

In Flash Wolves' second and third picks, they immediately locked in the Corki + Karma combination.
"The plane actually appeared!"

Su Xiaoyan said: "We all know that Riot Games revealed that all ADC heroes will be reworked in Season 6, but they will not be released all at once. Instead, they will be reworked one by one and released online. Corki was reworked not long ago, and the gameplay has been completely changed."

"Well, mid-lane Corki is also very popular in Korean servers recently. This hero is developing well now and will be very powerful in the later stages." Changmao said.

While the two were discussing, WE locked down the bottom lane combination of Jhin + Minotaur with three or four hands.

The last counter position was left to Ueno.

After some discussion, Flash Wolves locked in Annie and Jarvan IV.

"It's the recently popular mid laner Corki!" Changmao said, "Flash Wolves' lineup is pretty clear: top laner Nautilus, jungler Jarvan IV, mid laner Corki, and bottom laner Lulu + Karma. I wonder how WE will respond?"

"It's quite rare to see Master Yuan playing this kind of functional top laner..." Su Xiaoyan was a little surprised, but she couldn't imagine that there were other lanes in this lineup.

WE obviously thought so too, because they felt that Troll was easy to beat Titan, so they locked in the jungle Lee Sin in the fifth pick.

The lineups of both sides are confirmed.

However, in full view of the public, Flash Wolves changed their lineup to a direction that was beyond everyone's expectations.

“FW Blue Side:
Top laner Yuanshen: Heroic bomber-Kuch
Jungle Karsa: Void Burrower - Rek'Sai

Mid Single GODV: Apocalypse-Karma

Bottom Lane Imp: Goddess of War - Sivir

Support SwordArt: Deep Sea Titan - Nautilus
WE Red Side:
Top 957: Trundle, the Troll King
Jungler Condi: Lee Sin
Mid laner Xiye: Dark Sovereign - Syndra

Bottom lane Mystic: Jhin

Support Ben: Minotaur Chieftain - Alistar. "

There is only one reworked skill for the aircraft in the new version, and that is the passive skill.

The old version of the aircraft's passive ability is that normal attacks deal an additional 10% true damage. The higher the aircraft's total attack power, the higher that 10% true damage. It's very simple and crude.

This resulted in the old version of Corki being positioned as an ADC in the early and mid-game, and he could even compete with big duos like Lucian in the lane.

Because of its true damage, before the health of both sides has grown, it can hurt people very badly when combined with skills. On the contrary, once the opponent's health has grown, the true damage granted by the passive of the plane is a bit insufficient.

But the reworked plane is different.

Corki's basic attacks now deal an additional 50% magic damage, and half of that damage is converted to magic damage. After 8 minutes into the game, an ammunition pack will appear at regular intervals in the base, strengthening Corki's W skill.

After the reworked Corki came out, since he is a shooter hero and his normal attacks can also critically hit, doubling his magic damage, mid-single Corki has been very popular in the Korean server recently.

but--

"What does it mean to have a single plane?" Changmao asked in confusion.

"In fact, the top and mid lane heroes are both capable of playing solo, and strictly speaking, it's difficult to distinguish them," said Su Xiaoyan.

"Many mid-lane champions like Yasuo, Kassadin, and Fizz can play top, and top-lane champions like Nautilus and Sion can also play mid. The reason we think mages and assassins should stay in the mid lane is actually due to the inertial thinking of the past. This inertial thinking is basically useless for Flash Wolves. All of their champion pools are very deep, which allows them to make such a swing draft."

Yes, starting from S6, the top and mid laners can no longer be distinguished from each other in terms of heroes, except for the lanes and team responsibilities they should bear.

In the S8 and S9 period, it was very normal for heroes to switch between top and mid lane. Heroes like Ruiyao, Aatrox, Rumble, Kennen, Neeko, Sylas, etc. were all heroes who could play in the middle or top lane and were proficient in two postures. Most of them were even proficient in a third posture and could go to the jungle.

Whether it is moving from the middle to the top, or from the top to the jungle, this position change is essentially to avoid natural enemies, develop and wait for the team in a better environment, or restrain the enemy's hero selection.

The airplane was in the middle lane, and was having a hard time facing heroes with high burst damage.

Syndra in this game is an example. When you are laning against her, look at those long legs in black stockings. If you are just shooting at the plane by yourself, you will crash if you are not careful.

In this case, it is natural to move the airplane to the top lane to fight against a troll who has no pressure in the laning phase.

and--

Yuan Shen was wary of Karma used by Wei Shen in the middle lane, and Annie used by Imp in the bottom lane.

"Let's take the actual battle with WE to test our system of Karma protecting two shooters." Yuan Shen thought.

It is good for single planes, short-range tanks and warriors.

But if the troll is played well, he can use the pillar to interrupt the airplane's W, and it is easy to flash and kill it with the help of the jungler.

As soon as this hero was reworked, he was thinking about whether he could use him to play top lane, and after the match with RNG, he became more convinced of this idea.

RNG's style of play is to have two shooters in the middle and bottom, but they made improvements.

There are two shooters in the top and bottom lanes, and the mid laner chooses tool heroes such as Karma and Lulu to protect the jungler and drive the early rhythm.

The double shooter system lacks combat effectiveness in the early stages and relies heavily on the cooperation and tacit understanding between the mid and jungle.

If the disadvantage in the early stage is too great and the double shooter system cannot be formed, it is easy to be penetrated by a wave.

Although it doesn't quite fit in with the "early snowball" version trend that Flash Wolves is researching, the win rate in training matches is very high. I just don't know how it performs in actual combat.

Game start.

Yuan Shen goes out directly after extraction after going out.

When you go out with extraction, it is pure development equipment. If you replenish it with 400 knives, the extraction will give the plane an economic advantage of yuan, which is very cost-effective.

Of course, this is because Corki is so aggressive with his starting items when bullying short-ranged heroes like Troll. With heroes like LeBron or Zed, using Extraction as an initial item is undoubtedly a disregard for the opponent. During the laning phase, Yuan Shen was like an old monk in meditation, steadily controlling the lane and last-hitting, rather than relying on his long reach to consume and suppress Troll.

A hero like the Troll cannot be suppressed.

The high basic life regeneration, the passive that restores health every time a minion dies, and the lifesteal of W - these three factors combined make the troll extremely talented in staying in the lane, even more disgusting than Maokai and Maokai. Coupled with the equipment that comes with Doran's Shield when starting out, Yuan Shen has no desire to attack at all.

If the plane crosses the line of soldiers to consume the troll, it will have an advantage at the beginning, but in the end of the blood exchange, the plane will definitely lose the line and blood.

After weighing the pros and cons, and choosing a hero that thrives in the early game and is strong in the middle and late game, Yuan Shen gave up the idea of ​​causing trouble.

He said no, then no, he washed his hands, smeared them with lube, and laid them out on the bed without a second glance, like someone arguing with a girl, covering their ears and yelling "I don't want to hear you, I don't want to hear you." Not to mention that the troll was so ugly. No matter how 957 flirted with him, Yuan Shen remained unmoved and continued masturbating.

How did Yuanshen become so stable?
957 and Condi were both a little puzzled.

No matter which hero he chooses to play online, even if it is a development-oriented hero like Karthus, his online suppression power is extremely strong. This style has become Yuanshen's trademark.

They also developed no less than five sets of tactics targeting Yuanshen's style of play. After clearing the jungle, Condi frequently moved up to look for opportunities.

However, Yuanshen was too steady in this game, reminding people of the man who was as steady as a defensive tower.

The troll only has a pillar to hold people back, and the plane can move, so it is impossible to kill it by force.

If Yuan Shen knew WE's thinking, he would smile and pat his shoulder: "If a team's tactical system is too fixed, it will be easily targeted. Similarly, a player's style of play and habits will be thoroughly studied sooner or later if they always use the same style.

Although it’s annoying to see the troll last-hitting, it doesn’t matter.

It seemed like the troll got one last hit, and he also got one last hit, but the economic gap and the last hit gap did not widen.

But every time he last hits, he can get an extra dollar, and in terms of development, the airplane is more useful than the troll.

"No, there's no chance in the top lane." Condi said helplessly. He had wasted a lot of time trying to find an opportunity in the top lane.

Going to gank is like investing for a jungler, and he has already lost a lot of his initial investment.

As soon as he finished speaking, something happened in WE's bottom lane.

Karsa's excavator took advantage of a gap in vision and ganked WE's bottom lane from behind, forcing the ADC to use both skills, killing the support, and the kill was taken by Imp.

This wave of ganks was very smooth, without any extreme operations. Karsa didn't even use flash, as if he had calculated the time perfectly to go to the bottom lane to get the kill.

"Nice!! Just give me the kill and lie down." Imp was very happy.

When playing for Flash Wolves, he doesn't need to worry about his teammates being at a disadvantage and can only rely on himself to make a comeback.

The mid laner is a teammate he is familiar with, and most importantly, he can defeat other Korean players. It is simply heaven for him.

"WE's bottom lane ward placement habits are so easy to study. The spring season is almost halfway through, and there hasn't been any change." Karsa laughed.

"Keep developing steadily, we will definitely win in the later stages." Yuan Shen sent a congratulatory message from the top lane.

In the middle lane, although Syndra is a famous lane bully, Karma is also one of the lane bullies. In this version where all aspects of her data have not been weakened, Karma's RQ in the early stage can often take away one-third of the health of the squishy, ​​and she can beat the opponent back home with two to three times.

Similarly, once Syndra stuns the opponent with EQ, she can also deal a huge amount of damage.

The confrontation between these two heroes in the middle lane is a game of positioning and prediction.

No matter how strong a player is, predicting movement still depends a bit on luck.

Wei Shen's luck was not very good. His moves were predicted by the opponent several times in a row, and his health was extremely low. He wanted to clear a wave of soldiers and return to the city, but he was hit by a sound wave from the blind monk in the jungle. He went over the tower and used a set of skills to successfully kill him. Afterwards, the blind monk flashed out of the tower and escaped with a sliver of health.

"Damn it, I'm greedy."

Wei Shen quickly apologized.

In his eyes, Xiye was just a noob, but he was in surprisingly good shape today. He failed to hit the RQ several times and lost a lot.

"It's okay, Haoxuan will help with the vision."

Yuan Shen continued to give instructions.

When the laning pressure is not too great, he can take time to observe the situation and give commands.

After comforting Wei Shen, Yuan Shen felt a little worried.

If something happens to Wei Shen, the situation will be a little bad.

The chain reaction of the mid laner's death quickly spread to the bottom lane.

WE's style is very fixed.

Since the era of Wei Xiao Ruofeng, WE has been a team that likes to protect the bottom lane.

The LPL region's style of abolishing three lanes and solely prioritizing AD also started with WE. Once the mid laner gained an advantage, the mid and jungle began to frequently move to the lower lane, making it difficult for the Flash Wolves bottom lane, which had originally gained an advantage, to suppress them.

Flash Wolves didn't dare to fight in the early stages.

The double shooter system is really powerful in the late game after the equipment is formed. With the output of two ADCs, no matter how tough the front row is, they will be melted in three seconds. Not to mention the assassin heroes, a weakness counter can kill the squishy assassin in one second, letting the opponent see who can kill whom in seconds.

However, the weakness of the double shooter system is obvious, that is, it is too weak in small-scale team battles in the early stage.

At this point in time, when fighting with the opponent, once the troll enters the field, its role will undoubtedly be greater than that of the plane.

Flash Wolves are well aware of their weak period and don't want to fight, but they do want to fight. Their lineup is originally a lineup that focuses on the early and mid-term. Syndra, Jhin, Minotaur, Troll, Lee Sin, which hero is not the big brother in the early stage?
WE's mid and jungle forcefully invaded the lower jungle area. After clearing the vision, even the troll was teleported down, directly launching a five-on-two attack.

In this wave, the opponent took the initiative and occupied the jungle first, so the Flash Wolves mid and jungle were unable to provide support in the first time, and the two players in the bottom lane died tragically.

Fortunately, before dying, Imp's Annie carefully cleared the line of soldiers, and the Flash Wolves mid and jungle came to clear the line, so the bottom lane tower was not lost.

"It's a bit sad that I didn't get the head..."

957 was a little embarrassed. He teleported to the bottom lane to support but only got two assists, and lost two and a half waves of soldiers in the top lane.

"It's okay, I'll go to the top lane to help you gank. Corki can't withstand my current damage." Xiye smiled. Syndra already had an advantage in the middle lane, and she got a double kill in the bottom lane. His current damage was so severe that even Karsa, the tankiest player in the game, couldn't withstand it, let alone a small Corki.

The hero Syndra is a counter to Corki, whether it is using EQ to interrupt the Corki's displacement or crushing the damage in the early and mid-game.

“Ming——!”

At this moment, an air raid sirens rang out in the canyon.

This is the sound effect of a plane picking up a bomb.

(End of this chapter)

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