Spatula survives, only I have Hextech Enhancement

Chapter 282 6-cost Viktor, the perfect crowd control piece

Chapter 282 Six-cost Viktor, the perfect crowd control piece

After purchasing the Victor Barracks, Ye Feng had only 208 gold coins left.

Ye Feng did not continue to refresh the barracks. Instead, he used the remaining 108 gold coins to recruit 18 Viktors!

Immediately, eighteen Victors wearing masks and holding staffs were recruited by Ye Feng.

After some thought, Ye Feng decided to keep the two newly acquired [Barracks Copiers] for later use.

After all, one star versus two stars is at most a quantitative change, not a qualitative change.

Viktor, a 6-cost card, possesses the special synergy [Mechanical Herald].

[The Mechanical Herald: Viktor's fixed attack speed is 0.55 attacks per second. He also converts all bonus attack damage, attack speed, and mana into ability power. Viktor does not use mana; instead, he gains 1 Chaos Energy per attack and casts a spell when he has 8 Chaos Energy.]

In other words, items that increase mana or attack speed will not increase Viktor's ability casting speed, but they will be converted into ability power, making his abilities deal more damage!
Speaking of which, we must mention Viktor's skill [Chaos Storm]!
This skill has two effects: passive and active.

The passive effect replaces Viktor's attacks with a death ray, dealing 75% spell power magic damage and 35 true damage in a 2-meter straight line. It also inflicts 30% armor shred and magic resistance shred on hit enemies.

In other words, Viktor's basic attack can act like an area-of-effect (AOE) attack, dealing damage and armor reduction to enemies in a straight line within two meters.

Viktor's attack speed is fixed at once every two seconds, and he gains one Chaos Energy with each attack. He can unleash his abilities when he has 8 Chaos Energy.

In other words, under normal circumstances, Viktor's abilities take a full 16 seconds to be cast once!
However, Viktor starts with four Chaos energies, so his first ability only takes 8 seconds.

A skill that takes so long to unleash must have extraordinary effects!
Viktor's active skill effect: Summons a chaotic storm that sweeps across the battlefield, knocking all hit enemies into the air for 2 seconds.

When the duration ends, the enemy is slammed to the ground, dealing magic damage equal to 160% of their spell power plus 3% of their maximum health.

With its super-strong crowd control, no matter how many enemies there are, any enemy touched by the Chaos Storm will be thrown into the air!

Furthermore, after the duration ends, it can still deal magic damage to enemies based on a high amount of spell power and a percentage of the enemy's health.

In other words, you can easily kill some monsters with low health by relying on your own spell power!

And when facing some powerful monsters, you can also ensure output efficiency with percentage-based damage!
This demonstrates Viktor's formidable strength.

Ye Feng had just removed one of his equipment items: the [Iron-Blooded Conqueror Emblem].

This job change is perfect for Viktor!
After all, it might be a waste for other magic-based units to receive the attack power bonus from [Iron Conqueror].

But for Viktor, there would be no waste whatsoever!

After all, the extra damage will also be converted into spell power by Viktor's synergy [Mechanical Herald].

In other words, Viktor equipped with the [Iron Conqueror Emblem] gains a much higher spell power boost than other units!
The moment Viktor was equipped with the [Iron Conqueror's Emblem], his spell power increased dramatically!

It can be described as a leapfrog growth!
This is not the end.

After equipping the emblem, Ye Feng synthesized three more pieces of equipment for Viktor!

[Archangel's Staff], [Pearl Gauntlets], [Banksy's Magic Hat]

The first piece of equipment allows you to continuously stack chess pieces to increase spell power, making it arguably the strongest magic damage output item in survival games!
The second item, [Jeweled Gauntlet], can provide skill critical strike chance for the unit, further enhancing its damage output!
The final big hat, with its base 50 spell power, is more like an add-on and not that important.

What Ye Feng valued even more was the 15% damage increase from the hat itself.

More than ten Viktors are enough to provide sufficient crowd control for Ye Feng's lineup.

Ye Feng opened the chat channel and found everyone was talking about the newly released six-cost barracks. "What the hell! A six-cost barracks, and only a 0.04% chance of appearing! Damn it, the probability of a barracks appearing is so low, and it means that each barracks will cost 30 gold coins?"

"30 gold coins? How many pieces have we recruited already? This price is outrageous!"

"However, how strong is the six-cost barracks? I've only seen a four-cost barracks once so far, but the attribute improvement didn't seem that great, so I didn't choose to build it."

Most of the complaints about the six-cost barracks focus on its extremely absurd appearance rate.

And then there's the exorbitant construction cost.

"Didn't other players get an increased chance of getting six-cost cards from the dungeon rewards?"

This question flashed through Ye Feng's mind.

After all, I was the final winner of the Secret Realm match, and I enjoyed an 8% chance of getting an extra six-cost barracks.

Among the other returning survivors, there were also those who eliminated the other survivors and became the sole victor.

Only after asking the question did Ye Feng realize a fact.

That is, the rewards for each player in the dungeon matchmaking are different!

Apart from Ye Feng, no one else has received the reward of increasing the probability of a six-cost barracks.

Deng Shijie and Wen Jiahao also returned after defeating all the other survivors.

Of the two, Deng Shijie received a huge reward of gold coins.

After eliminating the other survivors, Wen Jiahao received two pieces of Light equipment as a reward.

It seems that the reward is related to the survivor's skill level.

"This broken barracks system doesn't even have a way to refresh barracks. Otherwise, even with a 0.04% chance, I'd really like to take a gamble and see if I'm the lucky one!"

Some people joked that the survival game lacks a way to refresh barracks.

This is something most people want to complain about.

To get the desired barracks, you have to rely on the five barracks that refresh daily and see how things go.

Good luck and bad luck can sometimes make a huge difference.

Besides that, the only other way to obtain the desired barracks and upgrade their star rating is by trading barracks fragments.

However, this method is still criticized for being too slow.

"I wonder how strong the six-cost barracks pieces are? I'm quite curious. If any lucky player manages to get one tomorrow, they should show it to everyone!"

Some people even joked about it, expressing their curiosity about the attributes of the six-cost barracks.

Looking at everyone's chat, Ye Feng sent a message.

"I just got it, so I'll share the stats with everyone now."

(End of this chapter)

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