Family heirloom, then turned into a demon girl
Chapter 483 Mission: 048 The Submissive Beast
Chapter 483 Mission: 04-8 The Submissive Beast
When Nero finally left the casino with her father, Reggie, a survivor, opened his eyes in awe and gratitude at the headquarters of the Beasts of the Wilds.
He slumped back in his chair, tilted his head back, and exclaimed, "No wonder he's a descendant of the Three-Digit Demon King."
No… As a descendant of the third generation, the fact that a demon named “Nero” possesses such immense power cannot be explained simply by having the blood of a Demon King. Even if she becomes the new Demon King in the future, Legion probably wouldn’t be too surprised.
Thinking about it this way, if all she has to give up is an outer gate with a mine to gain the opportunity to submit to her, then the [Beasts of the Horde] might actually be the one who benefits more.
This guy, of course, couldn't guess that Nero simply felt that absorbing and completely controlling the demons would cause less damage and was simpler than scattering them, and was willing to forgo some potentially more profitable methods for that reason. However, Legion and the [Beasts of the Pack] wouldn't care about that; the real key point was that they could return to their powerful leader as vassals.
However... they still have some things to do before this contract is officially finalized.
Reggie rang the bell again, summoning his subordinates.
According to the verbal agreement just reached, when the [Beasts of the Pack] form a new alliance with [Devil May Cry], they must ensure absolute obedience through a long-term, effective punishment game. From now on, any member of the [Beasts of the Pack] who violates these terms will immediately face retaliation from the "punishment rules," ranging from injury to death.
Although Reggie didn't understand why the Demon King's descendants held such high moral standards for their members, he could only nod with tears in his eyes to preserve the community. After all, the game's contract was a two-way street; as long as no one violated the rules, Nero, bound by the game's rules, had to provide them with protection…
But wait.
Overwhelmed by the relief of surviving the ordeal, Reggie suddenly had a flash of insight and vaguely realized something.
There seem to be some illogical things in this game.
The punishment for breaking the rules is self-evident. This can be seen in the "oaths" frequently found in Celtic mythology, which can be considered a kind of game of bestowals. Following an oath grants heroes power or protection, but breaking it incurs terrible punishment. However, this raises a problem—
The power of the "oath" is inseparable from the "caster," so the punishment of this gift game is very likely not carried out by the rules of the miniature garden itself, but rather by the rules of the miniature garden itself borrowing the spirit of the caster—that is, the [Game Leader], "Nero Fortuna."
Okay, that alone doesn't reveal anything. But another problem is that, according to Nero's own description, this gift game applies to... "all communities allied with [Devil May Cry]".
Regine had initially thought that the other party might include participation in this game in the rules when signing the alliance treaty, but upon closer inspection, that didn't seem quite right. Because even so, the contract document for the Gift Game would obviously only list the name of the community "Beasts of the Pack," and any communities joining the alliance later would likely sign separate contracts.
But if—just if—the contract for that game of gifts really did state "List of Participants: All Communities wishing to join the Alliance [Devil May Cry]"...
Reggie couldn't help but gasp.
This means that the game of grace does not require the consent of the participants and will automatically take effect the moment the alliance treaty is signed and the participation conditions are met.
A game of gifts that forcibly involves participants. But in a sandbox garden, this means only one thing.
"Organizer privileges—?!"
That's right, Nero Fortuna, the leader of Devil May Cry, may very well already have her own host privileges.
In other words, she can transform into the Demon King at any time.
Filled with a mix of emotions—reverence, shock, fear, and more—Regien was incredibly grateful that he hadn't done anything unnecessary.
He also felt that it was an incredibly wise thing to give the other party the correct solution to the "Seven Beasts' Gold and Seals" as a token of his "sincerity".
Although it's a troublesome game that powerful communities disdain to participate in, and weak communities lack the ability to complete, "The Seven Beasts' Gold and Seals" is indeed a game they put a lot of effort into having specially designed. The seven "Beast Gold Seals" collected during the game are actually six fake and one real; only the mine that "creates wealth" rather than "harvests wealth"—that is, the "Wild Boar's" gold seal—is made of genuine gold.
To obtain this golden seal, all miners from different communities in the mine must hand over all the ore they collected in a single day. Then comes the most insidious step of the game:
In this game, the "Boar's Golden Seal" represents the material and weight of the gold coins issued by the Beasts of the Pack. Adding all seven seals together creates the pattern of the Beasts of the Pack gold coins. In other words, collecting all seven seals in "The Seven Beasts' Gold and Seals" to "cast the King's Seal" yields the template for the Beasts of the Pack gold coins—or, more accurately, the right to mint and issue the coins.
This game does indeed allow players to obtain [Beasts of the Pack] coins upon completion, but it also doesn't. There is simply no community within the 6667000 outer sect that could build a mint after completing this game; even obtaining the coin template from the seven gold seals would be extremely difficult.
Moreover, due to the way the "Wild Boar's Golden Seal" is obtained, these communities are very likely to trip each other up.
For large communities, the right to issue [Beasts of the Horde] coins is not a valuable thing; it's practically useless.
So after learning that the reward for clearing the game was so uninteresting, Nero simply announced his withdrawal from the competition, too lazy to continue wasting money, and left with the portion he had won at the casino.
This "sincerity" proved quite effective for Nero.
Next, she will participate in the "Trial of Territory Dominator" prepared by the [Beasts of the Pack]. For outer disciples who already have a master, if they pass the game where the right to dominate a territory is wagered, they can also become the new territory dominator.
The Beasts also promised that this "trial" would only concern pure combat strength.
She also believed that the [Beasts of the Pack] group wouldn't dare to go back on their word; 6667000 outer sect members were now essentially part of [Devil May Cry].
(End of this chapter)
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