Warhammer: Just unified the Empire, you said it was 40K

Chapter 301 The Expansion of the Eldar's Death Army

Chapter 301 The Expansion of the Eldar's Death Army
The Colchis dynasty.

An underground tomb, a high-level necromancer dynasty, and the once-powerful necromancer overlord who held a place among the necromancers of space.

Slowly awakening.

At the center of the dynastic tomb behind him, data from the Soul Return Protocol is inscribed, seemingly indicating the activation of the terminal protocol from the Triune Council.

His years of slumber seem to have finally given him the possibility of returning.

The highest-grade living metal was circulating data streams within his head. It was all dry data, but it barely stirred a flicker of emotion in his imitative yet utterly useless heart—a taste of nostalgia.

This heartbeat was merely a technological imitation; beings without flesh and soul could never truly comprehend their feelings of utter coldness, emptiness, and despair.

"Resurrection protocol activated!"

"Agreement activated!"

With the activation of Protocol One, the stagnant crystal field that had been dormant before the Undead Overlord, whose arms were crossed over his chest, slowly dissipated. After the field left, several Netherworld Scarabs brought him the brand-new, perfect parts he had prepared for his awakening.

With the force field scepter in his hand, his scepter stood upright on the ground.

Like a key, it then activates the resource pool of the entire underworld.

A large number of protocol devices were activated.

The nobles of the Necromancer Dynasty, who had been sleeping in pyramid-like rooms on the first, second, and third floors, awoke one after another. They then replaced the old, decaying parts that had been retired over time with brand-new ones.

Soon they felt the earth tremble, and the Titans of the Necropolis were reviving one after another. Meanwhile, the ordinary civilians who were not qualified to sleep in the tombs of the pyramids emerged from some kind of biochemical pool outside.

On the planet.

The Chaos soldiers, who were slaughtering the planet, suddenly felt the ground shattering.

A grotesque mass of twisted, abstract flesh was seized by a hand that burst forth from the earth. Then, a green energy erupted from the ground, accompanied by the appearance of psychic spiders and other ghostly creatures wielding phase blades, slaughtering across the battlefield.
"Space Necromancer!?"

"How can such things exist in this world?!"

"Let's leave first. The scale of the war must have been too large, waking them up. Let's leave now and come back when they're asleep!"

Just as they were about to leave, numerous dimensional holes appeared in the ground.

Normally, the Necromancers in space would only open one main door or one side door, rarely opening all the doors at once because it was unnecessary. But now, they have suddenly opened all the doors, which is different from their usual style of doing things.

"leave!"

"Wait, why is it slowing down!"

"It's not that it's slowed down, it's that they've taken control of time and space!"

A huge, black cube-shaped device slowly rose from the ground.

Like a mountain range emerging from the ground, it is covered with the technological secrets of the Necromancer Dynasty. This force field device, which maximizes the power of the Star God, can even slow down all creatures on a planet on the battlefield when it is in full power mode, while the speed of the space Necromancers will not be affected.

The Necromancers of space wield time and space as weapons, and have long been adept at using these rule-based weapons. The overlord of the Necromancer Dynasty slowly rises from beneath the black cube, as if reigning supreme, quietly watching the Necromancers that are constantly emerging on the distant earth.

They loathed creatures with life, soul, and flesh.

Fortunately, they now need these creatures to help them restore their souls.

The overlord of the dynasty, wielding his scepter, and the wizard of Chaos, using the power of psychic energy to resist the encroachment of these space undead, even the priests of Chaos, the power of the warp cannot directly resist the space undead's physical weapons. In the real universe, the space undead's ability to modify the concept of the real universe is stronger than its ability to modify the warp.

Many Chaos Wizards who attempted to annihilate the Space Necromancers with Chaos Magic were destroyed by Necromancers who unleashed real lightning and fire. These Space Necromancers had fought against the magic of the Old Ones millions of years ago. The reason they won the War of Heaven was because their real weapons crushed magical weapons in the real universe.

If anyone is more familiar with warp and magic than these Chaos Wizards, it must be these Old Ones' enemies, the Necromancers of space.

With the annihilation of a large number of Chaos forces, all the humans, Xenomorphs, and Chaos Warbands and Chaos forces that were not corrupted by Chaos on this planet were now included in the captives of the Space Necromancers.

Vast numbers of the population have been enslaved by space undead, and the entire planet is being captured by them at a visible rate. This is near the major intersection of the Gothic and Extreme Sectors.

This marks the beginning of the large-scale resurgence of space necromancy.

Large numbers of space undead are constantly rising from underground.

And one world after another was being rapidly swallowed up by these space necromantic dynasties at a visible speed. The speed at which the space necromantic annihilation of these planets was so fast that it was hundreds or even thousands of times faster than when emperors were still walking on earth.

Because once the Necromancers in space are resurrected, even the weakest dynasty is difficult for humanity to resist. Even an entire warband of the Empire would find it difficult to directly behead the overlord of the Necromancer dynasty or a lower-ranking Grand Lord.

Even the most powerful ruler in Comoros, capable of conquering any planet at will, would find it difficult to escape safely if he led all his elite troops into the Necromancer Kingdom of Space. Not to mention these actively resurrected Necromancers, humanity is an absolutely invincible force.

The resurgence of the Necromancers has turned the Gothic Sector into a no-go zone for all races. Even the figures of Chaos try to avoid these places. Only the Orks, those fearless war maniacs who only want to fight, are left with nothing but the desire to dismantle the Necromancers' technology and show off their power.

However, the Necromancers of the Space will avoid these greenskins. To the Necromancers, these greenskins are like leeches, there's no point in fighting them, but if you don't fight them, they'll just give you a free pass. So the Necromancers of the Space will try to avoid fighting these greenskins. Once they regain their souls and physical bodies, they'll have plenty of ways to deal with these greenskins. After all, their previous opponents were the Black Orcs, beings that could kill an Emperor.

Instead of these green-skinned orcs, those completely uncivilized creatures with significant genetic defects.

While the Necromancers were taking action in space.

The Elven race did not stop either.

These Eldar forces became even more frenzied and proactive, making contact with various worlds to acquire their intelligence and resources.

The rise of the Necromancers, in particular, seems to foreshadow a danger that could lead to the extermination of all forces in the galaxy.

Because those space undead are capturing not only humans, but also their spirit race. The memories and thoughts of one spirit race are enough to be worth dozens of humans, so capturing spirit race to fill the giant structure is definitely worthwhile.

In the Ark world, a wandering spirit race is traversing the Ark world. This spirit race is different from other spirit races, and even completely different from the Dark Spirit Race.

The Eldar of the Ark world use Soul Stones, devices that can protect souls from being devoured by Slaanesh. However, this method can only protect their souls from being devoured; sooner or later, their souls will still be noticed by Slaanesh and found by his minions.

The Dark Eldar hide in the Comoros city of the Webpath, using the suffering of other races to alleviate their own pain as the Slaanesh continuously drain their souls.

The Death Army is another way for the Eldar to fight against Chaos, created by the Eldar. It is to awaken Yuna, the Eldar goddess who exists specifically to end Slaanesh.

Legend has it that when the Eldar are on the verge of extinction, the goddess of death, Yuna, will awaken and perish together with Slaanesh.

To hasten Yuna's awakening, the Eldar prophet Evelynn rallied various forces to collect scattered Eldar artifacts and fragments of the Eldar's Death God's soul.

With the expansion of the Death Army, more and more Eldar are choosing to join it in order to end the Slaanesh's covetousness of their souls.

The Eldar provide prophets and warriors to the Death Army. Some of the Dark Eldar, rebels, choose to join the Death Army in search of salvation. The Jesters convey the faith of the Death God, coordinate various factions, and serve as allies among the foreign races.

Yuna is the embodiment of the Eldar's collective consciousness of "death," born from the Eldar's fear of Slaanesh and their desire for self-sacrifice. Her power is tied to the survival of the Eldar—the more Eldar die, the stronger Yuna becomes, but excessive consumption will lead to the extinction of the Eldar.

Currently, Yuna exists only in fragment form (such as the Sword of Inierd), and she needs to collect all five Eldar holy swords to complete her final awakening.

In their quest to find the Eldar's holy sword, the Eldar even ventured beyond the Milky Way, but they still couldn't find it, so they may need some human help.

Eveline.

Originally the daughter of the governor of the Eldar race Artis, she was chosen by Yuna to be resurrected after her death, becoming the first "Death God Incarnation," capable of communicating with the power of the Death God and resurrecting the Eldar dead.

In her desperate war for the future of Eldar, she repeatedly stormed the city of Komodo, sparking several major battles that split the Dark Eldar. In these battles, Evelynn rescued a large number of Ark Eldar souls enslaved by the Dark Eldar and gained more allies.

However, at the same time, it also offended Vald, the supreme overlord of Komodo.

The supreme overlord Vald sees the army of the dead as a threat and hunts down the deserters; however, the lower-level dark Eldar gradually defect due to their thirst for souls.

The rise of the Death Army is not safe.

She needs a powerful ally to help Yuna continue to grow.

(End of this chapter)

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