Started as a comics editor
Chapter 272 So many people?
Chapter 272 So many people?
There is no doubt that the release of the Hearthstone League of Explorers expansion was a huge success.
This success is not a unilateral declaration by Avalon.
Rather, it was spontaneously forged by the tsunami-like enthusiasm of the players... and clearly conveyed to the entire industry.
Adventure mode added.
The addition of new cards and new mechanics.
The environment around the Heavenly Ladder is diverse and vibrant.
These are all points that players have praised.
Especially the adventure mode.
Avalon didn't advertise its existence at all at the time, and players were mainly focused on the new cards and mechanics that were revealed. No one expected that logging into the game immediately after the update would bring such an unexpected surprise.
That's right.
The League of Explorers is the first adventure mode in Hearthstone.
In fact, Tang Yao's first Hearthstone adventure mode in her previous life was the Curse of Naxxramas, the second was Blackrock Mountain, and then came the League of Explorers and One Night in Karazhan.
just.
Tang Yao initially considered both the curse of Naxxramas and the flames of Blackrock Mountain.
The two adventure modes and their bosses are mostly from World of Warcraft.
The game already uses a fragmented narrative.
Introducing these two adventure modes at this point would likely confuse players.
So in the end, she gave up the idea of making it.
But the Explorers' Guild is different.
The League of Explorers can be considered the beginning of Hearthstone's contribution to World of Warcraft. It has a total of five legendary cards. Apart from Brann Bronzebeard, who is a well-known adventurer in World of Warcraft, the other four are all original characters.
These characters were added to World of Warcraft gradually after Hearthstone.
This means that these characters are not very closely related to the Warcraft universe itself.
Most importantly, the game has been in open beta for quite some time now, and through continuous discussions and in-depth exploration by players, the fragmented Azeroth behind Hearthstone has gradually gained fame among the player community.
Many things become much easier to accept.
This, coupled with the fact that the adventure mode's story structure is relatively simple, unlike Blackrock Mountain, which is closely related to the players.
and so.
Tang Yao then put the Adventurer's Guild's adventure mode on her schedule.
And the final result...
It looks pretty good!
It's not only fun, but you also get a bunch of cards for completing levels! Players think it's incredibly generous!
In addition, this version has excellent cards for each class, and the balance is extremely good.
At the same time, it is also innovative, and the discovery mechanism greatly increases the game's playability and strategy, as well as uncertainty and fun.
This instantly elevated Hearthstone, which was already dominating the vertical card game market, to a whole new level!
After the new version was launched.
Discussions began to gradually increase.
While it may not surpass "Dungeon Fighter Online", it has certainly attracted a large number of players.
Praise from players began to flood every corner of the internet.
"Amazing! I only discovered there was an adventure mode after logging in! Avalon really kept this hidden!"
"Clear the level and get a gift card! Plus a Renault! That's incredibly generous!"
"Every boss skill is so imaginative and fun to play! I never knew PvE could be so addictive! Avalon is awesome! I declare myself a fan forever!"
"Adventure Mode? This isn't a bonus! It's practically like getting a super-value indie game for free with the expansion!"
"Highlander Priest/Warlock/Mage is complete! Reno saved my life! This is the true spring of control decks!"
"Elise's treasure hunt is so entertaining... hahaha."
"The ladder has really changed! It's so diverse! You can encounter all kinds of decks!"
"..."
Avalon's strategy of keeping the Adventure Mode a secret has now become the biggest surprise and catalyst.
The adventure mode, which players discover only after logging into the game, instantly captivated all players with its excellent production, cleverly integrated new tutorial mechanics, generous rewards, and pure gaming fun.
of course.
This is just the beginning; the biggest surprise to come will be the change in the PVP battle environment.
The most obvious and exciting change for players is the completely revamped ranked ladder environment.
The rise of Highlander decks, the variables brought about by the Discover mechanic, the attempts at new systems for each class, and the adjustments made to aggro decks under Reno's threat... all these factors together constitute a vibrant arena with deeper strategic gameplay and extremely diverse decks.
This has also increased the game's popularity in related communities.
I won't even mention the countless posts about new deck building and exciting matches that keep popping up on various gaming forums, ANF, and social media.
Let me just mention one point.
Avalon Game Assistant's user base has surged again.
And it jumped up in a flash!
The curve is extremely uneven.
As for the reason, it's simple.
After its launch on the first day, discussions about the new version of the game began to rise exponentially.
While it cannot completely overshadow the continued popularity of "Dungeon Fighter Online", it has undoubtedly attracted a massive influx of new players.
New players clearly have a high demand for deck-sharing functionality.
The vast majority of decks in various communities can now be traced back to Avalon Game Assistant.
Knowing this, these new players will naturally download the Avalon game assistant.
And it was under these circumstances that...
Hearthstone's active user base reached a new peak during the Golden Week holiday! Retention rates and user reviews both hit new highs!
Of course... flowing water is one of them.
"...Hearthstone's revenue during the Golden Week holiday has reached 4 million yuan, with peak daily revenue around 6000 million yuan."
The first working day after the Golden Week holiday.
Li Xue appeared in Tang Yao's office and began to tell her about the game's performance during this period: "This has set a new record for revenue, with the revenue scale being four times that of the same period during the holidays. At the same time, the number of online players during the holidays has also reached a new high."
Currently, among all our games, Hearthstone ranked second in revenue in October, second only to Dungeon Fighter Online.
However, this doesn't include the PC version, and we haven't launched on any external channels..."
"Um……"
A muffled response came from behind the desk.
Tang Yao was clearly still suffering from post-holiday syndrome, looking rather listless... Since there were no outsiders around, she slumped onto the large desk without any regard for her image, her chin resting on her arm, her eyelids drooping heavily. Although she was trying to stay awake and listen, she looked as if she could fall asleep at any moment.
Li Xue finally finished her report, then looked at the girl lying there and smiled gently.
Other business owners, upon hearing such impressive figures—especially phrases like "4 million in revenue," "peak of 6000 million," "historical high," and "second in its portfolio"—would probably jump for joy and celebrate.
After all, the success of the new Hearthstone expansion is undeniable.
But Tang Yao was clearly still not in the mood...
can only say.
While the data is certainly encouraging, it's not enough to make this beautiful female boss sit up in shock even on her deathbed... After all, the previous game, "Dungeon & Fighter," had achieved phenomenal success.
Many industry insiders have been speculating about the revenue of the game "Dungeon & Fighter".
Some say the first month's revenue was at least 500 million, others say at least 1 billion. But actually...
This game generated nearly 1.5 billion in revenue in its first week...
When Li Xue saw this number, she was stunned for a long time.
of course.
Tang Yao remained calm.
When she heard the number, she just jumped up and down happily a few times, and then... that was it.
Incidentally.
Because of her jumping... Li Xue was also forced to come back to her senses.
Tang Yao wouldn't act so frivolously in front of outsiders, but occasionally she would...
to be frank.
Sometimes, Li Xue really finds it hard to completely overlap the image of the young, beautiful, and occasionally childlike girl in front of her with that of a super-rich woman who controls a gaming empire worth hundreds of billions.
It's really hard to tell.
But perhaps it's precisely because it's not very obvious that everyone in the company likes this boss.
"..."
Thinking of this, Li Xue smiled and shook her head, dispelling the chaotic thoughts in her mind.
No matter how.
The new Hearthstone expansion was a great success.
This can't be compared to Dungeon Fighter Online.
The success of Dungeon Fighter Online is hard to replicate. Tang Yao had also told her that the PC game industry has been cultivated for a long time and has a mature and huge market. In addition, Dungeon Fighter Online also has the added bonus of collective nostalgia for the golden age of arcades.
It's a miracle that can't be replicated.
As for mobile devices, they are still in their early stages, or more accurately, in the sprinting stage, and it is difficult to compare with them.
Of course, this is only at the current stage.
Putting aside Dungeon Fighter Online... Hearthstone's achievements are actually quite outrageous.
It's just that it's been hidden from "Dungeon Fighter Online".
If this were Jiuxiao or Yiyou... Hearthstone's performance would be phenomenal, their executives would probably be popping champagne on the spot.
"...That's all for the game-related matters. Oh, and there's the new version of FGO, but that's already in the process, so you know more about it."
Li Xue continued reporting on the next steps: "In addition... ANF's live streaming section is ready and is scheduled to go live soon."
"Oh?"
Hear this.
Tang Yao forced herself to stay alert and looked up: "Are you ready?"
"Ah."
Li Xue nodded slightly and explained, "After all, ANF's game section has now become independent and has become Avalon Game Assistant. Although it will still be listed on ANF... ANF has obviously lost an important source of revenue."
Cai Quan had no objection to this, and he understood it, but he clearly still wanted ANF to be profitable.
"And you said live streaming is a good point, plus ANF already had a certain audience base because of your live streams, plus the Hearthstone tournaments a while ago..."
"understood."
Tang Yao nodded gently, smoothing her long, flowing hair, seemingly recovering from post-holiday blues: "Did he make any plans for going online?"
"Have."
Li Xue looked around for a moment, then handed the documents in her arms to Tang Yao.
Tang Yao reached out and took it, glanced at it briefly, and said softly, "Virtual streamer, game, esports..."
"Ah."
Li Xue nodded: "For now, we'll divide it into these three sections. Cai Quan's idea is to let it develop first, and then gradually improve it once it reaches a certain scale."
"Um……"
Tang Yao pondered for a moment, then said, "Let's do it this way for now."
She could actually offer some advice.
But... her uncle's website from her previous life was clearly different from the current ANF.
In order not to mislead Cai Quan.
She decided not to say anything.
"it is good."
"but."
Tang Yao thought for a moment and added, "Tell Cai Quan that we can consider taking advantage of the current popularity of Hearthstone and creating a special section when the live streaming website first launches. This would have a more direct impact on the popularity of the live streaming section."
Hearthstone... section?
"Hmm." Tang Yao nodded, sat up straight, and her previous listless state finally dissipated. "With the new version online, the ladder environment has changed dramatically, and decks are flourishing. What do players need most now? First, to learn new decks and new ideas; second, to see how experts use the discovery mechanism and how to master the Highlander deck in actual combat; and third, to find entertainment and entertainment value."
"Live streaming is the most direct and immediate platform to meet these needs. ANF's live streaming section needs a strong start, an entry point that can quickly gather popularity and form user stickiness. And there is no better time than the current popularity of Hearthstone. Players copy deck codes on the forum, and the next step is to see how to play the deck. Ranked pros, entertainment streamers, tournament commentators... these are all ready-made high-quality content producers."
"Moreover, the Golden Week holiday has just ended, and many players have just had an in-depth experience with the new version. This is the time when their desire to share and their thirst for knowledge are at their strongest. The Hearthstone online invitational tournament that the tournament department organized previously has received a good response. After the new version, we can strike while the iron is hot and plan higher-level and more frequent tournament live broadcasts as the content pillar of the special section."
"...Yes."
Li Xue paused for a moment, then suddenly realized: "It seems that card games are quite popular, and many people watched the tournaments back then."
Tang Yao asked with some curiosity, "Didn't Cai Quan think about that?"
“He didn’t think in that direction. He mainly referred to the sections of mainstream live streaming websites… Apart from the show sections, he mostly referred to which games were popular on other live streaming websites.”
"Isn't anyone streaming Hearthstone?"
"Um... I'm sorry, I'm not sure."
"We can have Cai Quan investigate, and if those live streaming websites don't value these people, they can try to poach them from our website. Believe me, live streaming of this game is quite popular."
"I understand."
Li Xue nodded: "Then I'll go now!"
……
soon.
ANF.
Hearthstone?
Cai Quan was somewhat dazed: "...Right, this game was quite popular in tournaments back then, why didn't I think of that!"
Upon hearing this, Li Xue frowned slightly: "Is it because we subconsciously feel that card games are not suitable for live streaming?"
"should be."
Cai Quan nodded slowly: "But now is not the time to discuss this. Tang Yao is saying that a Hearthstone section is feasible?"
"Hmm, she also said you can check other live streaming websites to see if there are any streamers playing Hearthstone, and see if they are valued."
"it is good."
Upon hearing this, Cai Quan immediately turned around and sat down in front of the computer. He then opened his favorite live streaming website and searched for "Hearthstone" as the keyword.
then……
"I rely on."
Cai Quan exclaimed in surprise, "How come there are so many people???"
(End of this chapter)
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