A brave man may not live, but he cannot die
Chapter 78: War Occupation
Chapter 78: War Occupation (Monthly Ticket Plus)
It has no blade and no one knows what material it is made of. It vaguely looks like a knight's sword, and the sword is covered with rust and wood ash - this sword is suspected to have been used as a firewood stick many times, and is full of traces left by the wood stove.
The boss stuffed the last bite of the sandwich into his mouth and said incoherently:
"What? Imagine there's an enemy standing in front of you that you must kill. Treat the air as if it were him, and then strike him. Think about how you're going to use this sword."
"Cut the air?" Quinn was a little overwhelmed.
The boss nodded without explaining.
Imagine an enemy that must be killed
Quinn held the sword and began to think.
Suddenly, a cheerful young man appeared in his mind without any warning.
He was stunned and almost let go of the sword, causing it to fall to the ground.
What a joke.
Quinn gritted his teeth and tutted.
A deep ferocity appeared on his face. He imagined the devil Ruby, trying his best to replace the boy in the Burberry plaid shirt.
The image of a perfect and noble girl gradually emerged. A nameless anger rose in his chest. He didn't know whether it was resentment towards the Demon King or the rude abandonment of another complex emotion. The strange fighting instinct reappeared after three days. Quinn stepped forward and swung his sword.
Amidst the jazz music played by the saxophone solo, the heavy knight's sword cuts through the air, making a series of muffled sounds of breaking wind.
"Haha." He slashed seven or eight times in a row until his mood eased a little, then he stopped panting.
The boss frowned slightly, as if he had seen something very strange.
"How is it?" asked Ankuya from the side.
".It can be rated nine points." The boss gave his evaluation after careful consideration.
"Nine points?!"
Ankuya was shocked. Although he didn't know much about swordsmanship, he knew how high his boss's vision was. If measured by his boss's swordsmanship, this nine points was an extremely terrifying evaluation.
Quinn is so talented?
"Really? Nine points?" Ankua asked subconsciously, "Then where does the remaining point come from? Strength? Speed?"
"What's the point of deduction?" The boss couldn't bear to watch, shaking his head and laughing angrily: "Nine points are too much, and the remaining ninety-one points are all given to air. If air can hold a sword, it's already dead."
"."
It turns out to be the Bull Demon’s percentage system.
Ankuya had a headache. He didn't have high expectations for Quinn in the first place, but he didn't expect it to turn out like this.
"Is it really that bad?"
The boss commented: "First of all, he has no basic knowledge at all. He has never learned how to use a weapon. His posture is wrong, his center of gravity is unstable, and his whole body is vulnerable. He doesn't even consider changing his moves when swinging his sword. Anyone who has practiced sword stance for two days can easily find his flaws."
"Selvi, he hasn't received combat training. You can't hold him to the same standards as an expert." Ankua sighed. "This is just a hypothetical enemy. It definitely wouldn't be like this in real combat."
"Do not."
The boss took a sip of "clear water" and said leisurely, "His action just now was unconscious, I can see that. He has a strange bad habit - after each sword strike, he pauses, as if he wants to insert another move. But the attacking footsteps have already taken a step, and the next sword strike cannot keep up. The movement of raising the sword is very clumsy and uncoordinated."
"It's talent at work. Human instinct determines the upper limit of swordsmanship... He's already at this age, and it would take years just to correct his subconscious. Even if I personally teach him and he practices diligently every day, he'll only be a second-rate expert at best."
The boss's description of "second-rate master" is already very high.
But Ankuya knew that it was impossible for Quinn to spend so much time practicing sword every day. Killing the brave man was imminent, and he needed power that was faster and more effective.
"You mean, give up the Knight sequence?"
The boss didn't answer, but waved at Quinn:
"Hey, kid, come here."
After Quinn took his seat, the boss took the knight's sword with one hand. The sword seemed to have no weight in his hand and was casually placed on the bar, like a feather falling silently.
Quinn's eyes narrowed slightly. He had just held the sword and naturally knew that it was just an ordinary, but very heavy lump of iron. If he put it on the table, it would make a noise no matter what.
Unless that hand, trembling slightly from excessive drinking, had restrained all its strength, its movements as precise as a machine. Quinn had also heard some of his boss's comments about him, but he wasn't discouraged. If he had used a normal sword, he wouldn't have wielded it like this. He didn't know how skilled this man with a beer belly was, but his vision was certainly high. Quinn wouldn't argue with the man Ankua hired to help him just because of a few taunts.
"Why do you want to be a superhuman?" This was the first question the boss asked.
Quinn was slightly stunned.
Ankuya on the side also asked Quinn this question, and Quinn's answer at that time was "because of fear."
Fear of this alien world, fear of death, fear of being weak.
But now he has become a useless person. With Grindelwald's job and a fairly reliable close relationship with Amamiya Ningning of the Cavendish family, is he still afraid?
Maybe a little, but he has gradually adapted to life in another world.
He recalled his emotions just now, and his dark eyes became dazed.
Why do I need supernatural powers now? To kill the hero? Or to take revenge on the Demon King one day?
Quinn calmed down and replied:
“I want to be in control of my life.”
He knew the Demon King was probably watching, but Quinn didn't choose to lie.
After hearing this, the boss didn't speak for a long time.
His expression was filled with inexplicable emotion as he drank the water in one gulp.
"Even though I don't have much talent, I don't think I'll give in to madness easily. I'll just make do."
The boss said to himself: "This kid Ankua has never asked me for anything in all these years. I don't know how you made him lose face. Listen carefully, what are you talking about?"
"Yeah." Quinn wondered if his name was so hard to remember?
"Quinn, I won't be your teacher. At most, I'll practice with you when I'm in a good mood. You can come every Wednesday. But before that, you have to choose an Extraordinary Sequence."
Ankua took out his wand and waved it at the bar, and six thick boxes with the Grindelwald school emblem printed on them appeared on the table.
"Knight, Ninja, Warrior, Archer, Thief, and Emissary. The nine potions for the six combat classes are all here."
The boss briefly introduced:
"Knight, the most capable low-sequence fate. The potion's effects are simple and brutal: strength, stamina, and even a slight increase in height. The Knight's Sequence Eight is called [Sword and Shield Hand], which grants you the skill 'Knight Never Dies Unarmed,' allowing you to use various vehicles with the 'driving' concept. It also strengthens any 'sword and shield'-compliant weapons you possess, and your body will develop to its full potential."
"Ninja, a knowledge-based destiny. Sequence 9 won't bring much physical improvement, but it will grant you a bunch of miscellaneous knowledge, such as shuriken, darts, and smoke bombs. Advancing to Sequence 8 will transform you into a Genin, capable of crafting items with mysterious concepts. If fully prepared and used in positional warfare, a ninja will be very powerful. It's the only low-sequence destiny capable of fighting one-on-many."
"Warrior, the class with the biggest improvement at Sequence Nine, boasts the highest physical quality of all combat classes, but the trade-off is a temper that becomes irritable and aggressive, and an increased appetite. Sequence Eight, the class known as [Brawler], grants you a wealth of unarmed combat techniques and knowledge, and your physical strength surpasses the limits of ordinary humans, making you more agile and resistant to pain. However, since you're unarmed, you're at a disadvantage against knights."
"Archer, unlike the barbarians above, this potion unlocks your clairvoyance, allowing you to see spirits, nature spirits, and other things you shouldn't be able to see. It also allows you to use any weapon with the concept of a bow and arrow. Sequence eight is called "Sharpshooter," and your vision far exceeds human limits. You can see in the dark, distinguish various heat sources, and even penetrate low-level mystical objects. Your arrows will hit whatever they're pointed at within range. However, in terms of sheer combat effectiveness, you're not as good as the three above."
"The Secret Envoy is similar to the Arcanist, but uses psionic energy and spells called 'Word Spirits'. They can communicate with spirits, the undead, and establish connections with higher beings. I don't recommend choosing this. This fate is the most bizarre of all combat classes. While powerful, nine out of ten Secret Envoys will commit suicide. Transcendents who choose this fate rarely survive to reach Sequence Eight."
The boss paused. "The Sequence Eight of the Secret Envoy is called the Liar. You can tell from the name that he's not a good person. The Sequence Eight of the Secret Envoy is a true psychopath, facing a level of contamination and madness that other Sequences can hardly imagine."
Quinn couldn't wait to ask:
"What about the thief? What are the thief's abilities?"
"Thief!"
The boss looked a little strange.
"A Thief's Sequence Nine has almost no physical enhancements. Uh, it's said to slightly increase your luck? I'm not sure if that's true. As for abilities, the Thief Potion grants you lockpicking and pickpocketing skills, making it easier to identify valuables and slightly reducing your presence, making it easier for you to steal and escape."
".Huh?" Quinn was stunned. "What about Sequence Eight, the thief's fate?"
"Sequence Eight is called a Thief, and they have almost no combat ability. If they are encountered by an Enforcer, they can only run away."
The boss shrugged and said uncomfortably, "But the law enforcers can't catch thieves, and the other Sequence Eights basically can't catch thieves either. The thieves' extraordinary powers are escape and something very, very special—"
"I can steal things."
(End of this chapter)
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