Chapter 529 Officially Launched! (Game Story)

“That’s right.” Cheng Yi agreed with Qi Hongjun’s words.

Musk's original focus was also on mobile phones, but under the threat of withdrawal from Enze Capital, Musk finally changed his mind and started to think about satellite network Wi-Fi receivers.

Some say that it's simple for women to get along; all they need to do is compliment each other's bags.

But no one has ever said that relationships between men are also very simple.

We're compatible; all it takes is one meal.

Cheng Yi and Qi Hongjun got along very well. After dinner, Qi Hongjun insisted on taking Cheng Yi to another place to continue drinking.

In the end, it was Huang Fei who helped Cheng Yi out of the predicament, allowing him to escape.

They flew back to Jingzhou City.

Cheng Yi immediately threw himself into preparations for the public beta of the overseas version of Honghuang Zhanji.

The overseas version of "The Legend of the Primordial Era" is very important to him.

World of Warcraft can help him access markets in Europe, America, and Australia, while the overseas version of Primordial War Chronicles will help him access the Asian market.

As the public beta test date draws ever closer, Momo Games employees have started working in two shifts, operating 24 hours a day.

Server architecture.

Accelerator testing.

Adjustments to the payment system.

This time, Momo Games has prepared 60 servers.

The accelerator developed by Lin Qingyin's team also purchased 21 nodes from overseas at a high price, which are spread throughout Asia to ensure that Asian players will not experience lag on the server.

The night before the public beta test, a restless atmosphere seemed to permeate the whole of Asia.

Bangkok's Chinatown.

The Pattaya internet cafe was filled with smoke. The boss, cigarette dangling from his lips and eyes bloodshot, was berating dozens of his underlings: "All of you, get your act together! As soon as the server is up, target the Ancient Tomb Cave. If you see anything with the prefix YN- or MY-, don't waste any words, just go for it! Anyone who holds back will be heading to the pier to haul durians tomorrow!"

In a small internet cafe next to the 10,000-person square in Ho Chi Minh City.

The boss has a dozen or so core members around him, all of whom are skilled operators he has carefully selected.

"Remember, steal monsters! Level up! Charge out as fast as you can! On the first day of the open beta, we Vietnamese players must show our fighting spirit!"

In a corner of an internet cafe in Shinjuku, Tokyo, a young girl is practicing her skills in front of the screen.

She recalled the uproar caused by the tearful post on Friendster, and the Chinese brother who promised to protect her. Her face flushed slightly, and she scoffed, "I don't need protection! Those bastards who only know how to eat kimchi, we'll see them in the open beta!"

South Korea……

Singapore……

Malaysia……

Similar scenes continue to unfold in every corner of Asian countries.

Everyone was waiting for the moment the door would open.

September 28, 2004, 10:00 AM.

In countless internet cafes and home computers across Asia, countless pairs of excited eyes instantly lit up.

"It's open! The door's open!"

"Come on!"

"For the glory of the Macho Club!"

"The sons of Changshan will never retreat!"

"Red Legion, assemble!"

Jingzhou Monitoring Center.

On the old CRT monitor connected to the core node, the green beam representing the login request shot up like a runaway rocket, hitting the ceiling markings in a flash.

负责监控服务器的工程师嗓音都破了,大声喊道:“1服爆满!2服负载90%!3服,3服直接卡登陆队列了!启动备用!快!4服!5服!6服,不够!再加!再加!”

He shouted as he typed away at the keyboard.

The alarm lights in the computer room were beeping incessantly.

Within minutes, all 10 pre-set server groups lit up with glaring red lights.

"Number 11! Number 12! Damn it, just add it to number 30!" Kong Feng practically shouted. The phone in front of him kept ringing, all of them reporting that server rooms in various locations were in dire need of help.

Ultimately, within just one hour of the server opening, the number of servers was artificially increased to 31.

The highest number of online users displayed in the backend was a number that caused the entire monitoring room to fall silent for a moment, followed by a huge cheer: 271432 people!
At this moment, the various servers were teeming with people. Countless players wearing the newbie outfits given by the system poured out of the simple spawn points like a tide, instantly crowding the small safe zone.

The video was so choppy it looked like a slideshow, with character models overlapping and flickering, making it impossible to tell who was who.

Within the World Channel, Thai, Vietnamese, Malay, Indonesian, Japanese, Korean, English... along with a large number of incomprehensible symbols and slang, flooded the screen like a burst dam.

"Team up to fight monsters!++++"

"Get out of the way! Don't block my way, you idiot!"

"Get out of the safe zone, you Thai bastard!"

"Shut up, you Vietnamese dog!"

"The Chinese are cheating! Report them!"

Translation plugins are rendered useless in the face of this information deluge, producing nonsensical and misleading translations that only exacerbate confusion and misunderstanding.

A simple request to give way can be translated into a provocative "get out of here," instantly sparking a small-scale argument and verbal battle.

The overseas version of "Honghuang Zhanji" is a super-modified version, which emphasizes simplicity and brutality.

This model is very much in line with the gaming habits of Asian players.

Influenced by AAA games, Western gamers love extremely complex and brain-teasing gameplay, such as Magic Sword and Endless Quest, which are all designed to be overly complicated.

It can be said that all the Western online games before World of Warcraft failed to adapt to the Asian market and were ultimately doomed.

In fact, what Asian players want is very simple: after get off work or school, they can come home and enjoy a simple and fun game of hacking and slashing monsters. If they can also make a little money through the game, they will be satisfied.

You don't need to create dozens of professions or hundreds of ways to play.

Playing games should be fun, not torture.

The overseas version of "The Legend of the Primordial Era" takes simplicity and brutality to the extreme.

New players can receive a beginner's set as soon as they enter the game, and then enter the leveling map to fight monsters.

The highest level on the continent is level 2000.

The highest level in the second continent is level 3000.

And so on, there are a total of seven continents, with the highest level being 8000!
The leveling method is no longer the boring experience-based leveling method, but rather trigger-based leveling.

There are a total of 9 maps on the continent, ranging from the lowest level ancient tombs and caves to the highest level Crimson Flame Forbidden Land.

Given the deep-seated conflicts between nations, and to prevent the endless slaughter of newcomers...

All nine maps have level caps.

The ancient tomb cave is accessible to players level 1-200. Players above level 200 will be automatically teleported to a higher-level map and will no longer be able to enter.

The Desolate Territory is open to players level 1-300...

The Evil Temple, accessible to players level 1-400...

At this time, Cheng Yi also entered the second server. During this period, he had to personally understand the preferences of overseas players.

He hardly needs to worry about the affairs of Momo Group anymore, and the affairs of Universal Vision are being handled in an orderly manner by the team formed by Enze Capital and Blizzard Entertainment.

Aside from checking on the Feixiang Computer production base in Yantai City, he has been idle the rest of the time.

Because he needed to wait for Lin Qingyin, he entered the game half an hour late.

When Lin Qingyin returned to her apartment after finishing her school business, the ancient tomb cave in Zone 2 was already surrounded by layers of people.

First come, first served; slow and gone?
No, even if you're quick, you might not get it.

The visual effects of skills and the animations of basic attacks come one after another, and often a monster is overwhelmed by dozens of attacks as soon as it spawns.

"So many people?" Lin Qingyin stood there dumbfounded for more than ten minutes in the ancient tomb cave, only managing to grab two monsters. One of the monsters triggered a level-up reward, and Lin Qingyin's character leveled up from level 1 to level 3.

Cheng Yi fared much worse. As a typical opportunist, he ran around trying to snag a bargain from other places, but in the end, he didn't even manage to grab a single hair from the monster.

"This won't do, what's the point of playing?" Feeling something was wrong, Cheng Yi immediately dialed Kong Feng's number and asked him to speed up the monster respawn rate.

The refresh interval has been changed from 60 seconds to 20 seconds.

This time, the effect was much better.

The increased monster respawn rate greatly satisfies players' leveling needs; players are camping out leveling up in all five levels of the Ancient Tomb Cave.

Half an hour later, Cheng Yi glanced at Lin Qingyin's computer screen. Lin Qingyin had already reached level 21, while he had barely reached level 5.

At this point, small, self-organized national groups among the players began to emerge.

Players with the same ID prefix will subconsciously gather together and occupy a small area.

If players with different prefixes get too close together or accidentally steal a monster, they will immediately attract hostile stares and insults in the area chat.

If someone steals a monster twice in a row, then I'm sorry, a small-scale PK battle will definitely occur.

However, in this initial stage, smart players tend to prioritize truce.

Even when encountering people trying to steal your monsters, try to use emoticons and exclamation marks to drive them away.

The monster respawn rate has now increased to once every 20 seconds, which has somewhat alleviated the problem of too many monsters and too few monsters.

The bursts of skill lights and monster roars within the ancient tomb cave became more intense, filling the air with a tense yet exciting atmosphere.

Lin Qingyin was lucky, or rather, her focused, whack-a-mole approach actually proved advantageous in the chaos.

She kept her character firmly in a relatively remote corner where monsters might spawn, her eyes glued to the screen, the mouse pointer hovering as if it were welded to the spot.

Just as the monster's blurry figure solidified, her poised attack would strike almost simultaneously.

With this precise targeting, she managed to snatch a lot of experience from the crowd, and her level soared to 21. The equipment given to her by the system was also upgraded to around level 10.

The equipment in the overseas version of "The Legend of the Primordial Era" is divided into 1-100 tiers.

The entire set consists of ten pieces, all obtained from monster drops.

Each monster drops 1-3 pieces of equipment and different materials, which is quite satisfying in terms of drop rate. Occasionally, a few pieces of equipment with light pillars will drop, attracting a lot of attention.

Cheng Yi, on the other hand, was in a much worse state.

He's now a wanderer in the ancient tombs and caves, stealing monsters from here and there. What's worse, his nomadic monster-hunting method is practically dancing on the sensitive nerves of players from all over the world.

Cheng Yi had just run to a spawn point when he saw a Red Pig Commander swaying around as it appeared.

He reacted quickly, rushing forward and wielding two knives with a single stroke.

He had just made his move when a player next to him with the ID prefix YN-Hero also swung his greatsword almost simultaneously!

The two attacked simultaneously, and the Red Pig Commander quickly screamed and turned into a white light, with two pieces of equipment exploding on the ground.

This was a common occurrence in online games, especially in 2004 when it was an everyday occurrence.

But the problem was that Cheng Yi forgot to switch modes.

He is still in full-scale attack mode.

Although the damage wasn't high, the player named YN-Hero still got slashed twice.

The regional channel exploded instantly:

【YN-Hero】: FUCK YOU! Stealing monsters and attacking people? You Chinese pig!

【YN-Moonlight】: Chinese people have no manners! Kill him!

【TG-Tiger】: Haha! The Vietnamese dog got beaten up by the Chinese! Serves him right!
Cheng Yi didn't quite understand what they were saying, but judging from the frequent postings, it probably wasn't anything nice.

He was about to explain to the Vietnamese man when he suddenly realized they couldn't communicate.

Having seen Cheng Yi come over to farm monsters repeatedly, YN-Hero was already seething with anger. When he saw Cheng Yi dare to make a move, he no longer held back.

An angry emoticon appeared above his character's head, and he swung his broadsword at Cheng Yi.

Several Vietnamese players nearby also rushed up.

Cheng Yi ran ahead, while several Vietnamese men chased after him.

At this moment, Lin Qingyin, who was sitting next to Cheng Yi, saw that Cheng Yi was being chased and quickly ran over to them.

Lin Qingyin already possesses the Savage Charge and Assassination Sword Techniques.

Seeing Cheng Yi in such a disheveled state, she immediately rushed over and savagely charged at the Vietnamese man behind Cheng Yi.

She was of a higher rank than these Vietnamese men, and the Vietnamese man at the front was instantly knocked unconscious by Lin Qingyin.

Lin Qingyin then took a half step back and immediately launched two assassination sword techniques.

That Vietnamese guy was only level 13 to begin with, how could he withstand two sword strikes from Lin Qingyin, who wielded a level 10 weapon?

He let out a miserable howl, dropped a piece of equipment, and returned to the starting village.

"Kill them all," Cheng Yi urged from the side.

"Oh, okay." Lin Qingyin nodded and immediately controlled her character to chase after the other Vietnamese guys.

Although she had been involved in the testing of the overseas version of Honghuang Zhanji, she had been debugging accelerators and such; this was the first time she had ever killed someone.

Whether from excitement or nervousness, Lin Qingyin's cheeks were flushed.

After cutting down three people in succession, Lin Qingyin glanced at Cheng Yi with some excitement and laughed, "Killed them."

Just then, a Malaysian player with the ML- title happened to pass by.

Having gotten into a killing frenzy, Lin Qingyin didn't say a word and went up to deliver two stabs.

The Malaysian player didn't even know what was happening before he collapsed in a pool of blood.

"..." Cheng Yi smacked his lips, wondering if Lin Qingyin was living a too repressed life in reality.

Having resolved this minor issue, Cheng Yi and Lin Qingyin immediately headed towards their initial leveling spot in the corner.

As soon as they arrived at the corner leveling spot, they found that it had been taken over by several Korean players with IDs prefixed with HG-.

There were about five of them, all around level 15.

Instead of actively engaging in PvP, they adopted the most primitive yet most effective strategy of dominating the arena.

At each spawn point, one or two players stood there, firmly rooted to the spot like holdouts.

The moment the monsters spawned, they were instantly killed.

If other players try to get close, they will immediately be met with a barrage of warning emojis, interspersed with a few broken English phrases.

(End of this chapter)

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