Simultaneous travel: invincible from the beginning of the anime!

Chapter 903 The Gravedigger's Blade, Two Blades in an Instant!

Chapter 903 The Gravekeeper's Blade, the Dual-Sword Style in an Instant!
Like most games, in Incense Opening, red numbers represent damage numbers, while green numbers represent healing effects.

It was when Seiya saw the green numbers appearing above the head of the "hypothetical" Kukanid that he really couldn't hold back anymore.

He had been frantically "scraping" for half a day, but after Kukanid showed off, he was back to full health.
And this is supposed to be a bubble teapot?!

The idea of ​​devouring monsters summoned by oneself to restore health is such a cowardly trope!
These are his own summoned minions, after all. Doesn't the Abyss Alliance Leader feel any psychological burden when he flaunts them like this?
Seeing that Kukanid was recovering health by devouring his minions, Seiya was not discouraged. Instead, he attacked him again, and this time his attack frequency was even faster than before!
Although the opponent can recover, they still have no offensive capabilities; aside from being a bit tanky, they are still just a sitting duck.

About 30 seconds later, Kukanid's ability was activated again, and after devouring the surrounding Abyss Familiars, a large green number appeared above his head once more.

Through two observations, Seiya also discovered that the timing of Kukanid's ability to devour and restore himself did not depend on how much damage he had suffered.

Instead, it activates its ability approximately every 30 seconds.

As for how much HP is restored, it depends on how many Abyss Familiars Kukanid has devoured.

To counter the opponent's regenerative abilities, Seiya can only think of two methods at the moment.

The first method is to deal massive damage to the target within 30 seconds, exceeding the amount of healing effect. As long as the damage dealt is greater than the amount that Kukanid recovers each time, you will eventually be able to wear down the opponent.

However, this method would be a breeze if Seiya and the others attacked together, but now that he's alone, even with Seiya's fast attack speed, there's still some pressure.

As for the second method, it is to reduce the number of monsters around Kukaned as much as possible when Kukaned is about to use his Devour ability to restore himself, thereby reducing the amount of health Kukaned is restoring.

It's impossible to completely eliminate it, because although this thing has no offensive capabilities, it keeps summoning monsters continuously.

As the battle drags on, there will be more and more monsters on the field. Although Sun and his group are strong, their stamina and magic power are also limited. The longer the battle goes on, the greater the pressure will be on them!
After hesitating for a moment, Seiya finally pulled out his trump card.

After replacing the "hook gauntlet" on his left hand, Seiya's new weapon is a white longsword that is nearly 1.8 meters long.

If Sun and Panshirgon were here, they would be surprised to find that the white longsword in Seiya's hand is the sword of one of the seven unique monsters, "Gravekeeper Vezaemon"—Setsuna!
When Sun was working on the strategy for "Gravekeeper Vezaemon", Sun revealed the Gravekeeper's skill "Sunny Day Conquest".

Seiya revealed the Gravekeeper's mecha armor and the sword "Setsuna" in his hand.

As a top-tier artifact in the game, "Moment" boasts terrifying attribute bonuses that far surpass those of "Slayer," forged for him by the "Master Craftsman" Rabbit Boss.

However, the more powerful the weapon, the higher the attribute requirements for its equipment.

Just like Sun's "Radiant Scorpion Gauntlets", "Setsuna" also requires certain attribute requirements to be equipped.

Moreover, this attribute value is so high that it's almost despairing; even if an average player reaches the maximum level of 200, they might not be able to use it.

Seiya possesses the "Deadly Collar," which requires twice the experience of a regular player to level up, but grants 2.5 times the attribute bonus for leveling up.

According to Seiya's original calculations, even with the attribute bonus from the "Fatal Collar," he would have to wait until level 100 to use "Moment." This was because even with 2.5 times the leveling attributes of a normal player, he was missing some equipment pieces due to the curse of Tenba Jikvelm.

Without these equipment parts, there will naturally be fewer equipment attributes.

Seiya is currently around level 80, but he still needs about 20 more levels of upgrade attributes to use "Setsuna".

However, after arriving in Fefitisha, Seiya and Sun discovered that the strongest species' deepened curse did not completely prevent them from wearing equipment.

Instead, their equipment will be completely destroyed within minutes due to the effects of the curse.

After discovering this characteristic of the curse, Seiya and Sun had Birak, who was already an ancient craftsman, mass-produce a lot of ordinary equipment for them to use in case of a sudden power surge.

If it's high-quality equipment, they naturally wouldn't use it as disposable. But for mass-produced ordinary equipment, as long as it can be used in a critical moment, it's completely worth it even if it's destroyed by a curse.

With a pure white helmet covering Seiya's head, the missing attribute of his equipment "Setsuna" has now barely met the equipment requirements.

With the "Setsuna" equipped, Seiya's attack stats increase dramatically!
At the same moment, he also activated the weapon skill of his right-hand weapon, "Slayer," releasing all the stored damage he had previously inflicted at once.

"Dual-wielding Deadly Sword Technique: Wind-Splitting Storm!"

The ultra-fast dual-wielding slashes transformed into two streaks of white and red light before Seiya, relentlessly bombarding Kukanid.

In an instant, the damage numbers, which almost filled Seiya's vision, began to bounce off the dark sphere.

With the continuous attacks, the white helmet on Seiya's head began to crack due to the curse, and his stamina bar began to drop at a visible speed due to the high-speed attacks.

Thirty seconds passed, and the "imaginary" Kukanid probably really felt threatened. This time, its targets for devouring were not only those small monsters, but also the several BOSS-level deep-sea monsters that it had summoned earlier!
"Faster! Even faster! You think you can fully restore your HP in one go? You're dreaming!"
"Entering the Clouds—!"

Sun, who was still entangled with the Deep Sea Naga and the others, was wondering why these BOSSes were suddenly retreating as if out of control.

Suddenly, a giant hand formed from black mist gripped the bosses in front of them tightly, rendering them completely immobile.

Sun and Panhirgon were shocked when they saw the giant hands formed from smoke.

Others might not know, but these two were very familiar with it. Wasn't this a skill from "Gravekeeper Vezha'emon" during the Sunny Day Conquest?

Although Kukanid managed to recover his health after failing to devour the BOSS-level monster, the amount he recovered was clearly not enough to match Seiya's damage output.

So when Seiya's stamina bar was almost empty, the black sphere-shaped Kukanid was directly cut down by Seiya's dual-wielding technique!
(End of this chapter)

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