Chosen Evolution: I can load the protagonist template

Chapter 870 Arrived in the island nation and acquired the title of "Immortal"

Chapter 870 Arrived in the island nation and acquired the title of "Immortal"

The Sega Mega Drive also held a significant place in Cheng Tian's gaming career.

Although the Sega Mega Drive (MD) couldn't beat Nintendo's Super Famicom (SFC) in the console wars, due to the piracy problem in mainland China at the time, the number of pirated Sega Mega Drives in China far exceeded that of the old Nintendo SFC. It was on this console that Cheng Tian first experienced sound effects, graphics, and gameplay that far surpassed those of the Famicom.

Due to limited resources, Cheng Tian didn't have access to many Mega Drive games at the time. However, perhaps because the owner of that illegal arcade had good taste, or perhaps because the Mega Drive game lineup and quality were quite impressive back then, the first Mega Drive games Cheng Tian encountered were almost all top-notch.

Sonic the Hedgehog 3, Yu Yu Hakusho: Makyou Touichi Sen, Contra: Hard Corps, Streets of Rage, Gun Heroes, Skyfang, Comic Zone, Tomahawk 3, Gouketsuji Clan, Battle Frog, and many more.

It was at this time that Cheng Tian learned that there were other ways to port the same work to different platforms, and that there were also pirated and copied works on the MD platform.

For example, "The Water Margin".

When Cheng Tian played the game, he felt a strange sense of familiarity, but he didn't realize it at the time. It wasn't until he played the game more and looked back that he discovered that this Chinese version of Water Margin was actually a Frankenstein's monster, based on Knights of the Round Table, incorporating a large number of Round Table character models and a small number of Streets of Rage 3 character models, and mixing in the magic system of Warhawk.

It even incorporates the cutting techniques of the Knights of the Round Table, but lacks the most essential treasure hunting system.

...Actually, it's quite fun.

Entering Sega was like a mouse falling into an oil pot; seeing these physical objects made Cheng Tian more certain about what he needed to acquire next.

Among the display cases of those old Sega machines, Cheng Tian's favorite was the handheld console called "Sega Nomad," which was compatible with Sega Mega Drive software and allowed users to insert a black cartridge directly to play.

If you ignore the fact that this is a 3-kilogram electric hog that could knock someone unconscious if it fell on their head, it's actually not bad.

To Cheng Tian's surprise, he originally thought he was just there to freeload off the event and travel, but Sega actually offered him a job.

My old job: to make a life-size, full-body sugar sculpture of Sonic for Sega.

Although it's not as popular now, Cheng Tian's sugar sculptures have clearly gained some attention. Moreover, since a certain science game has been a prominent figure in the gaming community for the past few years, and it recently re-entered the public eye due to the trailer for "Black Zhong Kui," Cheng Tian's sugar sculpture skills have also attracted attention from people in the same circle.

Sega not only offers good compensation, but also conducts preliminary investigations and prepares the necessary materials.

Cheng Tian didn't refuse, because for him now, the Sonic candy sculpture, which was far less complicated than the one created by the Chosen One, was too simple. It was basically a matter of minutes, and there was even a reward. So Cheng Tian performed it again in front of a group of Sega employees and fellow bloggers.

It was this move that made many of his peers realize, belatedly, that Cheng Tian was actually the intangible cultural heritage inheritor who had gained fame at the last Shanghai game expo.

It's quite normal, after all, Cheng Tian didn't just grab anyone and introduce himself as someone who sells sugar paintings.

Unexpectedly, yet predictably, after Cheng Tian completed the lifelike, glittering trio of Sonic, Tails, and Knuckles, he immediately gained a new title: "Sugar Sculpture Master"... Well, that perfectly reflects the Japanese mentality!
Cheng Tian's high-quality work, which was completely free of sloppy work, unsurprisingly won over the people here, so the invitation to the evening party arrived as scheduled.

But the format of this gathering was quite unexpected for Cheng Tian.

It actually appeared in the form of a nighttime party that incorporated elements of gaming.

Sega decorated the party venue almost like it was for the Tokyo Game Show. It was essentially a nightclub that Cheng Tian had never been to before, yet it was full of Sega's characteristics. The DJ music tracks in the venue were all selected from Sega games, including Cheng Tian's favorite, Streets of Rage 2, with a background music full of urban psychedelic style produced by Yuzo Koshiro.

The venue was filled with game background music, and on both sides, scantily clad pole dancers were moving to the rhythm. Almost everyone was holding a cocktail or highball that they could drink freely. However, since everyone in the venue was a game industry professional and a game-related video blogger, it lacked the erotic atmosphere of a typical nightclub and instead had a more sober, scientific atmosphere.

On stage, scantily clad dancers moved erratically to the neon lights, while below, game industry professionals exchanged business cards while filming. Languages ​​from various countries mingled together, yet there was order amidst the chaos, making it a unique and rare experience for Cheng Tian.

Of course, given Cheng and Bazett's physical condition, a mere amount of alcohol had no effect on their nervous systems. They could even rinse their mouths with the water of life without any problem. With a bit of curiosity, Cheng tried all the different types of cocktails in the store, and finally got up and left amidst the gazes of countless people who seemed to see the god of wine.

On the fourth day, the day of the Tokyo Game Show finally arrived. Cheng Tian got up very early... but he still couldn't escape the queuing hell, even with his employee ID.

However, Cheng Tian didn't have time to waste, so with a slight mental movement, he smoothly entered ahead of schedule.

Even though Cheng Tian had already witnessed Sega's extravagant spending at a nightclub last night, he was still amazed by the scale of their event at the exhibition.

Sonic Racing, Crossworld, Yakuza Kiwami 3, and Yakuza 3 Gaiden – four huge demo areas were set up.

The sign that reminded Cheng Tian of more than ten years ago, "Shinshiro-seiten-tsu," was also directly reproduced, causing Cheng Tian to look at it with a touch of kindness.

Upon arriving at the exhibition, Cheng Tian quickly took a look around.

After leaving Sega, Cheng Tian's first stop was the Monster Hunter: Traveller booth, which was actually the mobile version of Monster Hunter distributed by Fujiko F. Fujio's international game business.

To be honest, Cheng Tian has a lot of reservations about Fujiko F. Fujio endorsing Monster Hunter.

Back when Monster Hunter World first came out, Cheng bought a copy of the WG Fujiko version. When it was taken off the shelves for some reason, Cheng chose to trust Fujiko and didn't get a refund... and that money was just thrown away.

Since then, Cheng Tian, ​​traumatized, has never opened the Fujiko WG platform even once...

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like