Chosen Evolution: I can load the protagonist template

Chapter 806 Game Modules: Profound and Vast

Chapter 806 Game Modules: Profound and Vast

[Game Master: SS-level talent/Lv-, exclusive talent, unique, composite skill. (Omitted)]

Template Plunder – Limited to once per main story dungeon, you can "plunder" a boss when defeating or killing a boss related to the Moon Trial main storyline. This involves completely plundering and saving the opponent's character template through data cutting. The existence of this template follows the underlying logic of expert players. Even if the plundered template victim is still alive, they will permanently lose all abilities corresponding to the template. You can store an unlimited number of "plundered templates". Plundered templates will be settled uniformly after the completion of the Moon Trial main storyline.

Template stacking - You have the permission to stack templates yourself. While loading random templates, you can stack one "plunder template" onto yourself; your current maximum number of templates loaded is 2.

Template Assignment – ​​You can load and unload templates onto contracted allies or friendly NPC units with a personal reputation of Revered or higher. There is no limit to the number of times you can load and unload templates onto friendly units, but you must adhere to the corresponding template's cooldown period.

[Additional comment: Ever since I learned how to use mods, my teammates haven't worn proper clothes anymore...]

Cheng Tian became an SS-level gaming expert... and in a sense, he was an expert in MODs (game mods).

The core source of this talent advancement is actually the memory from "Black Myth" that Cheng Tian forcibly shared with Sun Dasheng.

Yes, that's right. At this moment, Sun Wukong is no longer a pure template of Journey to the West: The Legend of the Monkey King. Instead, he is based on Journey to the West: The Legend of the Monkey King, and then the "Great Sage Equal to Heaven" template from Black Myth: The Monkey King is added on top!
Although this was entirely due to Monkey King's innate talent and the skill he extracted from shared memories, it inadvertently led to the fact that he "added templates for NPCs," thereby completing the upgrade of his own talent.

To summarize simply, this talent upgrade has transformed Cheng Tian's ability from only being able to add mods to himself to being able to plunder enemy mods and load mods onto allies, greatly expanding the scope of his abilities. This not only further strengthens himself but also allows him to provide targeted enhancements to his teammates.

However, when Cheng Tian saw the additional comments, a strange expression appeared on his face.

Well, this assessment is quite accurate.

Since learning how to create mods and becoming familiar with the Steam Workshop, Cheng Tian's Left 4 Dead has essentially become a "Modification Journey." While tinkering with his own character, he also tinkers with his teammates, NPCs, and enemy units.

For example, if you replace the four models, including yourself, with the Raccoon City Four—Leon, Chris, Claire, and Ada Wong—just having allies around gives you a strong sense of security.

After messing with allies, it's time to mess with enemies too. For example, replace the high-infected BOOMER with Snorlax from Pokémon, WITCH with Tengu Girl in a high-cut swimsuit from Dead or Alive, and TANK with the Hulk from Marvel, and so on.

Of course, these are all considered serious. As for the unserious ones, even someone as strong as Cheng Tian can only enjoy them secretly by himself, such as Dead or Alive, The Elder Scrolls, Street Fighter, etc... cough cough cough.

However, when Cheng Tian thought of this, he suddenly froze, because he realized that although his talent had been upgraded to SS level, he was still at a very basic level in the field of MODs.

Even with the addition of looting and loading/unloading functions for friendly units, it is still limited to "character templates".

But the vastness and depth of MODs go far beyond this.

The most classic example is Left 4 Dead. Despite Gabe Newell's inability to count to 3 and the fact that this 16-year-old game still boasts an average daily active player count of over 100,000, it is closely related to the large number of game mods developed by players and the Steam Workshop that makes it easy for players to install mods.

Good game mods can significantly extend a game's lifespan and even directly change the entire gameplay experience.

It's like Cheng Tian adding a mod to Monster Hunter World on his computer that adjusts the top and bottom dimensions and adds a jitter engine.

This includes a mod that adds live commentary by Chinese commentator "Wang Tao" to Pro Evolution Soccer, and a large chest mod that significantly enhances the gaming experience in Diablo II.

Looking at the broader gaming landscape, a significant number of games actually "grow" from rough mods or even player communities.

Teamfight Tactics, Counter-Strike, Dota, and many others all evolved from mods.

Cheng Tian suddenly had a flash of insight. He seemed to have glimpsed his talent as a "gaming master" and wondered which direction he would take in the future.

Having thoroughly reviewed his advancement talent from beginning to end, Cheng was already filled with great anticipation for the future.

But then a notification popped up in the space.

[Your S-rank talent 'Game Master' has been detected to have completed its SS-rank advancement—]

[Now we are tracing the "template plundering" activity.]

Your main storyline, quasi-main storyline, and Great Expedition related bosses can be summarized as follows:

*Ghosts 'n Goblins* – Cyclops + Astaroth, the Demon King; *Metal Slug* – The Ten Commandments of Moro + Kukulkan, the Sun God; *Knights of the Round Table* – Prince Allen, the Silver Prince + Garibaldi, the Evil Grand Duke; *Cadillacs and Dinosaurs* – Mosasura + the Martian Brothers; *Ys Origins* – Dam (Cain Fact); *Armored Warrior* – The Mainframe; *The King of Fighters '97 MUGEN* – Orochi; *Monster Hunter: Sacrifice* – Xeno'jiiva; *Journey to the West: The Legend of the Monkey King* – The Goldfish Demon (King Inspiration).

[The system is currently conducting a comprehensive evaluation of your main storyline completion and BOSS kill performance.]

You will receive the following loot templates—

Demon King Astaroth, the Ten Commandments of Moro, Prince Allen the Silver Prince, Grand Duke Garibaldi the Evil, the three Martian brothers, Demon King Dam/Cain Fact, the Mastermind, the Netherworld Dragon, and the Goldfish Spirit (King of Inspiration).

In Cheng Tian's talent sub-options, the "Plunder Template" section, which was originally blank, now has 9 BOSS templates that can be used at any time!

It has to be said that this was indeed an unexpected surprise.

According to the description of the advancement talent, Cheng Tian could only obtain response templates little by little in the new main story dungeons. Unexpectedly, it directly included all the main story-type main quests he had played in the past through the tracing method, and directly extracted all the BOSS templates that he had defeated.

But upon closer inspection, not all of them were traced back.

For example, the Cyclops template, which is essentially just a minor monster, the Sun God template, which has been integrated into the gem fragment system, and the Serpent template, which has been completely assimilated by itself in a certain sense, were not successfully traced back.

"Hey big guy~ wanna see something good?"

Cheng, who had darted over to the smart guy in a few strides, spoke to the four-meter-tall little giant in the tone of a bad uncle.

(End of this chapter)

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