Chosen Evolution: I can load the protagonist template

Chapter 643 Subjugation and Settlement

Chapter 643 Subjugation and Settlement

You chose to persuade "Root of Mars" to surrender and accepted their terms of surrender.

The Roots of Mars will lead all remaining units of its race to join your independent faction.

[Since you persuaded the Martian Roots to surrender and successfully seized ownership of the "Mars Mothership Battle Fortress," you will be considered to have completed the main quest sequel, "The Ultimate Choice for the Future of the Race."]

Please arrange the faction positioning and placement areas of the "Root of Mars" and "Martian" units as needed.

Although the surrounding players followed Cheng Tian closely while he was persuading the Martian Root to surrender, and they all pricked up their ears and focused half of their attention on Cheng Tian when dealing with the Martian Listeners, they still couldn't help but let out a series of exclamations when they actually saw all the remaining Martians enter a friendly state and even Root openly re-enter the mothership.

It's outrageous, but you can only admire it.

If it were them, even if they were given an unclaimed space battle fortress, they wouldn't have the means to power it, let alone control it or subdue the entire Martian force.

As Cheng Tian's independent camp took shape, everyone present, except for Eileen who had the Twin Tigers Contract, received a spatial notification.

Player "Orange" has successfully established an independent faction (currently unnamed) that operates simultaneously in both the Chosen Ones space and the dungeon.

[Since you witnessed the formation of this faction, joining now will make you one of the founding members, granting you higher-level faction privileges, hiring privileges, and shopping privileges.]

Joining this independent faction will not affect your faction identity in other dungeons, but if you are in the same dungeon as this independent faction, your faction identity will be forcibly switched to the independent faction member.

This independent faction will periodically receive special missions from the Chosen Space – the Great Expedition.

The Grand Expedition mission system is characterized by high difficulty, long duration, generous rewards, and no improvement to personal rating.

When the Great Expedition begins, you will be obligated to join and carry out the mission.

The group of people looked at each other, their expressions a mixture of excitement and confusion.

Although everyone has now completely moved beyond the early stages of the lower class and is able to operate independently in the middle class, it doesn't mean they are aware of everything in the space.

At least none of them had ever experienced something like this: players establishing their own factions, being recognized by the space, and being able to carry out "Great Expedition" missions they had never heard of before.

However, it must be said that while some people are attracted, the reasons for their attraction vary.

What appeals to some is the fact that they will receive tasks directly issued by the Chosen Space from time to time. In their view, this is equivalent to becoming a Chosen Civil Servant in disguise, and following the Space directly is definitely the right thing to do!

Some people are focusing on the "higher level of multi-level access." Given that the Martian faction has been accepted and cloning technology is so advanced, does this mean that the faction has the option to "resurrect in the Chosen Space after death"?

Some focus on the aspect of "not increasing personal rating". If you can improve your strength without increasing your rating, it will be of great help in the future or in passing through high-difficulty main story dungeons, and will reduce a lot of variables.

As for the dangers of forced expeditions... isn't that normal in space?

The risks are usually proportional to the rewards; how much you can gain depends on your own abilities.
Players who have reached this stage may not all be exceptionally skilled, but they certainly possess some extraordinary qualities that allow them to establish themselves in this space. What lies before them now is a rare opportunity that will not come again.

For example, those who join now are considered founding team members, meaning their reputation starts directly from "Honored". Players who join later, barring special circumstances, will generally start as neutral, or at most friendly.

A reputation gap of one or two stages means that they can remain at the top of the faction's reputation for a long time to come, and will be able to access good things earlier than others.

The only requirement to join was for Cheng Tian, ​​the leader of the faction, to nod. "I join."

The clever head, with his deep, canned-sounding voice, successfully ignited the enthusiasm of others to join in.

Interestingly, it's not just the player community that has been attracted to the players; even the NPCs have shown interest. For example, the Peregrine Falcon team duo, Marco and Tamar, have submitted numerous discharge applications to the government but have yet to receive approval.

Of course, this also likely reflects a strong sense of disappointment with the government forces.

As for General Modern, who remained on the mothership and commanded the Modern Army soldiers due to Cheng Tian's intervention, he signaled Sergeant Allen and the others to wait for him after everything had settled down, and then slowly walked up to Cheng Tian.

For some reason, the general, who had been on the ship for half a day, was still naked.

Cheng Tian and General Modern locked eyes (Cheng Tian had three eyes + General Modern had one eye), and then their crotches simultaneously lit up.

The fact that the two men were wearing the same strawberry-patterned boxer briefs created a sense of camaraderie between them.

The entire instance was frozen in time at this moment.

A series of flashback images began to appear in the sky.

Ace Combat, the Skyfire Counterattack, Earthlings' Unyielding Advance, the Root of Mars' Failure to Counterattack, Capturing the Mothership, Subduing the Root of Mars, and finally, the scene freezes on the shining crotch of the two men.

【Start the copy settlement.】

[Instance Scene: Metal Slug, Modern Army Rocket Launch Site + Near Earth Orbit]

Dungeon Difficulty: B
Main Quest: "What Can Save You, My Commander! / Save Private Steve!" - Team Quest, Multi-Faction Cooperative Mission. Completed √

"The Ultimate Choice for the Future of Our Race"—A Team Mission. The Roots of Mars have chosen to join your independent faction on the condition that you "eliminate the Venusians" and "help our race reproduce." Completed √

Side Quest/Greeting Mission: "Demeter greets the Martians" - Team Quest. A prerequisite for triggering the main story choice. Completed √

"This is the Consequence of Indiscriminate Cloning" - Team Mission. Completed √. The team has cumulatively killed/assimilated 4188 clone units, increasing the research progress on the "bacterial cloning production line" technology from 0% to 40%.

Non-mission story summary: Capture the "Mars Mothership Battle Fortress" and establish an independent faction based on it, successfully reclaiming the "Root of Mars" and its Martian units.

Dungeon Achievements/Titles: Human Courage is the Hymn of Life / The Counterattack of the Fiends (Purple), What Does It Mean When a Laboratory Takes Flight? / Ship Captor (Gold), Reputation Reversal / Martian Alliance (Purple), Like-Minded Taste / Modern Friend (Purple).

Mission completion: 200%
Scene exploration: 200%
Dungeon Settlement Rating: SS
Dungeon completion rewards: 6 Celestial Coins (commission), 15 Free Attribute Points, 6 Free Skill Points, and 2 Gold Skill Points.

Your Metal Slug 3 experience has been archived.

Because you have subdued the "Root of Mars" and its related forces by making promises, you will be in a state of hostility with the "Venusian" faction by default. When your faction develops to a certain extent, you will need to "eliminate the Venusian" to complete the alliance.

You can proactively activate the "Eliminate the Venusians" covenant at the appropriate time and generate additional instances during your stay in space.

You have a maximum of 24 hours left in the current world.

(End of this chapter)

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