A different world game? A different world game!
Chapter 929 Project Evaluation
After listening to Kana's detailed explanation.
Lurek subconsciously glanced around at the bizarre and surreal scene, a hint of confusion in his eyes.
He didn't particularly sense any projection of rules representing thunder and lightning actively approaching him.
Even though he had already mastered the relevant rules, he was currently undergoing a deeper understanding.
Alyris seemed to have realized something crucial. Her slender fingers gently stroked the docile dark red bat on her shoulder, and she looked up at Kana, her blood-red eyes filled with focused and sharp confirmation.
"This rule-assisted mechanism is not very effective, or rather, not applicable, to beings who are already at the legendary level, right?"
"As a legendary powerhouse, he probably won't gain anything substantial in this space that mainly provides an 'introduction'?"
Kana nodded firmly, his expression knowing.
"That's right. The core purpose and main value of this space is to help Night Watch members who have reached the peak of level 10 but are struggling to comprehend the rules and are unable to break through the threshold of legend."
He further clarified.
"After all, each rule projection here is just the most basic and initial 'introduction.' They can provide initial opportunities for contact and experience, but they do not have the ability to support legendary powerhouses to have in-depth understanding and rule sublimation."
"And for powerful individuals like you who have already become legends, or even those who have gone quite far on the path to legend, you naturally won't gain many significant benefits here that directly enhance your strength..."
Kana then changed the subject, a gentle smile playing on his lips: "...That's not entirely true, there are some auxiliary benefits. For example, if you legends want to comprehend a completely new realm of rules that you've never explored before."
"Although for legendary powerhouses like you, with your profound accumulation and extraordinary comprehension, comprehending a new basic rule is not too difficult."
"It's countless times simpler than those level 10 warriors who can't even find the door, but it still takes a lot of time and effort to explore and establish the initial connection."
"So, by entering this space and taking advantage of its efficient connection to the source of rules, you can directly find the new rule projections you want to understand and 'touch' them to establish the initial 'port connection,' which will greatly accelerate the crucial process of going from 'zero knowledge' to 'getting a glimpse of the path.'"
"Simply put, it saves a lot of time that is spent on basic tasks like 'finding and establishing connections,' which are of low value to you."
"This may be the only major benefit this place offers to legendary powerhouses."
But as Karna emphasizes, this is just an efficient "starter," a "port" for quickly establishing an initial connection.
It only saves the legends the time of figuring things out from scratch.
However, this space cannot provide much direct assistance for those who want to move beyond a basic understanding of "one" and delve deeper into its essence.
Therefore, its core target audience is still those elites who are stuck at the peak of level 10 and are eager to break through.
"What are the specific figures?"
As the de facto leader of the Night's Watch, Alyris immediately grasped the key point and couldn't help but ask detailed questions.
"How many members can come here for enlightenment each time? How long does each enlightenment session take? How many such opportunities can each person have in this space?"
Kana smiled slightly and gestured to everyone: "Let's go to a more comfortable meeting room to discuss these specific operational details in more detail."
As he spoke, Kana casually waved his hand, and the space instantly shifted.
In a flash, everyone disappeared from this bizarre and dazzling fantasy space, and in the blink of an eye, they reappeared in the solemn and elegant circular conference room with soft lighting, each taking their seats at the familiar huge round table.
Once everyone was seated, Kana spoke clearly:
"There is no absolute upper limit to the number of people who can experience the space itself; it is more like a huge resource pool with a wide capacity."
"However, it is important to clarify a key limitation: each specific rule projection can only be connected to one person for in-depth understanding at the same time."
He paused, then emphasized in a serious tone.
"In other words, if two or more people are compatible with or compete for the same rule projection, they will need to wait in line."
"The next person can only begin after the previous one has ended their connection. This is the only major limitation imposed by the spatial operating mechanism."
"As for the number of opportunities each person has," Cana said with a hint of regret, "it's a pity that, due to the rules, a person can only have one such opportunity for profound understanding in this space in their lifetime."
"Once used, the core rules of that space will create an irreversible 'record' against you and reject you."
"Even if you enter it again, those rule projection objects that you were once connected to will no longer be able to form a valid connection, and you will no longer be able to delve into the rules through these objects to have an immersive spiritual understanding."
This "once-in-a-lifetime" rule applies to everyone, including all legendary powerhouses.
However, the greatest value of this precious opportunity lies primarily in helping level 10 experts break through the legendary barrier.
“If, if we unfortunately fail to comprehend this one and only opportunity for enlightenment,” Kana looked at everyone and said earnestly and frankly, “depending on an individual’s performance in the spiritual world and their compatibility with the rules, there will likely be two very different outcomes, which is impossible to predict accurately in advance.”
"A relatively good scenario is that after a failure, some of the initial experiences and understandings of the rule that you gained in your mental world will remain and form valuable experiential imprints."
"You can still leave the space and continue to comprehend this rule through your own efforts, but without the direct assistance of the space, the path will become much more difficult and lengthy."
"Another less favorable situation is that after failure, not only may the experience not be effectively preserved, but it also feels like a dream that has vanished without a trace."
"The corresponding rules may also create a deep-seated sense of 'rejection' or 'alienation' towards you. Even if you leave the space afterward, it will become extremely difficult to comprehend these rules on your own, as if there is an invisible, thick barrier between you."
This prompted the curious Popper to immediately ask a question, waving his little paws curiously.
Why does this happen? Why do we see such drastically different outcomes, such as successfully retaining experience or completely failing and rejecting it?
This mechanism seemed strange and incomprehensible to her.
"Because you gained an extremely deep understanding of the essence of the rules through the special 'port' provided by the space, and fully entered the spiritual world constructed by those rules to experience it."
Cana patiently and thoroughly explained: "This deep connection, almost like a soul bond, makes the link between your soul imprint and the origin of the rules exceptionally close."
"So even if you fail to reach the legendary level in the end, if your performance in the spiritual world is acceptable and leaves the source of the rules with a relatively 'qualified' or 'potential' impression, then the rules will naturally be willing to leave you a 'crack' for continued efforts."
"But if you perform terribly in the mental world, or are out of step with the rules, or even create a 'bad impression' of resistance."
"Then the rules, driven by the instinct of self-protection or efficiency optimization, will naturally tend to close this door to you and refuse you further in-depth contact."
"Of course, the rules themselves do not have real emotions or will; they are just a difference in 'affinity' at the rule level based on the depth of connection and the outcome of the experience."
After this vivid analogy, everyone's faces showed understanding, and their previous doubts vanished.
They gained a clearer and more thorough understanding of the operating mechanisms and limitations of this "legendary instance" space. They probably grasped the key to it all.
Now we come to the specific details.
They needed to restart the meeting that had been interrupted by Kana's sudden arrival.
But so far, I'm just sitting on the sidelines as a mere listener.
Aliris sat in the main seat, leaning slightly forward, and continued speaking with the decisiveness of a decision-maker.
"Now that we've determined the characteristics of this legendary instance, we need to consider the construction of the entire process in more detail."
After stroking his beard and thinking for a moment, Lurek calmly said, "It's practically the same as having no limit on the number, so it's easy to operate. We just need to select the people to enter."
There are very few restrictions now, and there's no need to fight over a few spots. Now, all you need to do is carefully select who will go into the dungeon to seek the precious opportunity to advance to legendary status.
They identified the key objectives for this meeting.
Blake sat up straight and spoke first, his tone carrying the pragmatism of a soldier.
"First of all, among our Night Watch, there are already quite a few elite Night Watch members at level ten, and this number continues to increase over time."
"Then without a doubt, we must supply our own people first."
Everyone agreed with this point.
"But we can't just send everyone in at once, can we? It always takes time to understand that."
Popper, standing nearby, keenly reminded him, his tail tip lightly tapping the table.
At this point, Kana chimed in, adding, "Depending on each person's aptitude, the time it takes to comprehend it also varies."
"The shortest cases take half a month to a month, while the longest can take several months."
This timeframe is neither too long nor too short, and is perfectly acceptable for those who need to advance to the legendary level.
However, the Night's Watch inherently has a continuous need for manpower, so wise choices and a reasonable rotation system are necessary.
“Then the first one is the Soul Keeper. I believe everyone should have no objections.” Ariris glanced at everyone and made the decision directly.
Almost without hesitation, everyone nodded in agreement, their expressions unanimous.
The Soul Keepers, being the smallest but most elite and core unit within the Night's Watch's combat order, have always been the focus of much attention.
They operate as highly skilled, experienced, and incredibly powerful teams, and are all exceptionally talented.
Simply put, those chosen as the Night's Watchers are already talented individuals. Therefore, if these talented individuals enter the Watch first, they have a greater chance of becoming legends and their efficiency will be higher.
This allows for a faster replenishment of the Night's Watch legends' top-tier combat strength, making it a very reasonable and cost-effective strategy.
“At present, the Night Watch has twenty-eight Soul Guardian combat squads. Almost every Soul Guardian squad has its own important responsibilities, and their tasks are quite arduous.” Blake stated the exact data he had.
“Let’s use their rest time. I remember they have fixed rest periods like that, don’t they?” Popote suggested, as if seeking advice.
This is the most feasible and reasonable approach at this stage.
“That’s definitely not a problem,” Blake nodded in agreement, but then added, “but in that case, the number of places that can be entered will be relatively limited, far from reaching the limit of the space’s capacity.”
In other words, they also need to consider other potential candidates to make the most of the resources.
"There are quite a few elite Night Watchers who have reached the peak of level ten. We can select another group of outstanding individuals from among them."
Blake went on to suggest that the specifics of how to select and how many to select should definitely be decided by him, the military commander.
"What about the others? Like... adventurers?"
Lurek asked expectantly, as he actually wanted to secure some spots for adventurers to enter.
Modern adventurers are essentially half-watchmen, with close ties.
The main reason why adventurers were not formally incorporated into the Night Watch was that allowing adventurers to join directly would make the Night Watch organization too bloated and large.
Cana never defined the Night's Watch as a large organization, but rather as the elite of the elite, the absolute leaders.
The quantity must be maintained at a considerable level, but it must not be too large and dilute the core combat power.
The adventurer system exists to compensate for the shortage of Night Watchmen.
The number of adventurers is a hundred times that of the Night's Watchmen, but the adventurers have little to no forced solidarity; they are more focused on pursuing freedom and personal goals.
However, adventurers are naturally drawn to the Night Watchmen, as they are essentially on the same side, fighting together against the apocalypse.
The Night Watch will also continuously select and recruit elite individuals from the vast group of adventurers.
Simply put, adventurers are also one of the important sources of fresh blood and reserve forces for the Night Watch.
Lurek, who was in charge of the expedition and had close ties with the adventurers, naturally wanted to secure some of the benefits that these reliable companions deserved.
"Then let's choose some adventurers who don't have too many faction ties, whose character has been tested and is good, but who really can't stand the strict control of the Night Watch."
After careful consideration, Alyris gave a certain range.
While the management of the Night Watch isn't exactly strict or rigid, it still has clear rules and disciplinary constraints.
Adventurers have so much more freedom. Not everyone likes the feeling of being dependent on others and strictly controlled, especially those who are capable and arrogant.
However, this does not mean that these proud and freedom-loving people are not virtuous individuals.
Among adventurers, there are quite a few outstanding individuals like this. (End of Chapter)
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