The sea breeze in the early morning carried a salty, fishy smell.

The wind blows through the newly built, enormous port.

It was barely dawn, but the port was already bustling with activity, a situation that had been ongoing for nearly two months.

Look around.

This port seems quite different from normal ports, in terms of its size and the number of ships docked there.

The docks, constructed of dark wood and neatly cut stone, stretched out in an endless line, where rows of giant alchemy ships were moored.

Each of these giant ships can be described as enormous. If this were in the past, each of these massive ships would have had a resounding name and would have been known to the people of the sea.

But now, there's a whole row of them parked here, and they're all exactly the same.

It has no unique style at all.

If those famous captains and sailors knew about this, they'd never stop talking about it.

Such large ships should each have their own unique characteristics; what would a ship made from the same mold look like?

The ugly night watchman has no idea about the romance of men from the sea.

The dark brown, angular wooden hull is as heavy as a city wall, and the glossy planks gleam with a cold, hard sheen in the morning light.

The ship's exterior even clearly shows some parts using metal structures, and if you get close enough, you can feel faint magical fluctuations emanating from it.

These are all characteristics of alchemy ships, but in the past, very few people would build alchemy ships so large that the materials and manpower required would be enough to cause serious problems.

The ship's towering gunwales, massive brass oars silently embedded in its sides, and folded gray sails resembling steel wings, all fluttered atop the masts in unison the Night's Watch's black banner with silver stars.

This isn't a special symbol of the Night's Watch; rather, it represents the model of the ship produced at the Night's Watch shipyard.

It is also the symbol of the expedition team.

The Night's Watch's distinctive torch symbol is printed on the sails.

Several captains and sailors who spend most of their lives at sea whispered among themselves, their eyes filled with envy, but their words were sharp and sarcastic.

"This is truly... a complete upheaval!"

A porter wearing an oil-stained leather apron watched as several dwarves pushed a heavy cart full of steel ingots, and couldn't help but sigh to the Night's Watch overseer wearing a gray armband beside him.

"A year ago, this was the Silver Dwarfs' 'Stone Anchorage,' a tiny place with just a few small sampans!"

"Now? Nobody would believe it if I told them, that such a colossal beast standing on the coast was created in just one year!"

As someone who works in the port, he had been here before with his captain.

They only stopped for half a day, replenished some metal products, and then left.

This time, following the news, what I saw was this scene. How could I not be surprised?

He used to think the rumors about the Night's Watch were just people bragging, but now he believes them to some extent.

If it weren't that impressive, how could such a massive structure have sprung up in just one year?
The overseer merely nodded slightly, his sharp gaze sweeping across the bustling dock.

If he said that the port's full-scale renovation only started six months ago, wouldn't that sound like he's showing off?
Forget it, so be it.

A year ago, the Night's Watch was short-handed. At that time, the Night's Watch had a lot of things to deal with, so where would they find so many people to send here to repair the port?

It wasn't until six months ago that a large number of new recruits appeared in various places to meet the manpower shortage.

Now, the entire port is like a resurrected behemoth, roaring and rumbling.

This port, transformed by the Night Watch, is not just large in size.

The ideas and concepts presented at the conference by Kana, combined with the products of the crazy [Alchemy Lab].

The port's operational efficiency has long been at the forefront of the world, leaving other ports far behind.

The massive magical crane roared as it precisely hoisted mountain-sized supply crates into the open "city gate" of the giant ship.

These supply crates, just by looking at their appearance, you can tell they are not simple wooden crates.

Those were specially made by the Night's Watch, cargo space boxes for transport.

The Night Watchers' technology for manufacturing spatial equipment is now far ahead of the competition.

These inexpensive, widely applicable, safe, and reliable triple-capacity containers have long been used by transport companies around the world.

With the capacity tripled, any problems won't cause any serious issues; the contents will simply spill out, posing no real danger.

The main reason is that it's really very cheap.

Food, water, barrels of wine, weapons and armor, tools, and even whole logs used for construction flowed ceaselessly toward the silent giant ships amidst the rough shouts of the dockworkers and the screeching of the wheels.

But the noisiest group in this bustling port was the adventurers of all races crowding the docks, waiting to board the ship.

These are the most important people; they are the main characters in the Night's Watch's expedition.

Therefore, the preparations for this have been going on for an unknown period of time.

Beside a pile of wooden crates, several young human men were arguing heatedly around a tattered nautical chart: "Listen to me, go to 'Roaring Bay'! The old hunter said there are so many fish there you can walk on their backs!"

They are locals.

"Fish? What a good-for-nothing!" another tall, thin young man sneered.

“‘Emerald Heights’—the map even marks rich iron ore deposits there. Dig for one season, and you’ll be set for life!”

The unknown continent of Taril was once home to the Dwarven Empire.

Think about what dwarves are famous for.

Isn't that just mining, prospecting, and forging?

Oh, right, there's also brewing.

A boy next to him, wearing brand-new leather armor and still with a childlike face, excitedly dreamed, "I don't care, I want to join the Night's Watch's exploration team! The prize money is enough to buy an enchanted sword!"

This expedition has attracted a large number of adventurers; they are just the first batch.

After all, they were heading to the unknown continent of Tauriel, even though these adventurers had received the blessing from the Night's Watch.

However, many adventurers do come from impoverished backgrounds, and they lack both courage and temperament to some extent.

Therefore, most adventurers were actually observing, and the first batch consisted of the warriors and gamblers.

In order to make reasonable plans, there will naturally be different teams organized.

You mainly need to follow the Night Watchman's guidance to log in and advance.

It is said that if you join the Night's Watch's exploration team and perform well enough, you might be selected to join the Night's Watch.

This is also the target of many adventurers.

The Night's Watch has been around for over a decade, and its deeds over those years have made its name known throughout the world. Countless young people want to join it, especially in recent years.

Not far away, a tall and slender female elf was slightly frowning, her ears twitching sensitively amidst the noise.

An older male elf beside her spoke in Elvish: "...The legends say that 'Moonsong Forest' was once the place where our ancestors set foot. Hopefully, the tranquility of the past has not been completely eroded."

Only they themselves would say that.

If you let other races curse them out severely.

Especially dwarfs.

The continent of Taril was once home to the dwarves' empire, although at that time the elves already resembled a world overlord.

However, the elven outposts on the continent of Taril were more like outposts, and the idea of ​​them being their ancient homeland was somewhat of a joke.

The elf knew this couldn't be said openly, so they discussed it privately. The Adventurers' Lodge accepts adventurers without any conditions, as long as they are willing to swear an oath.

Therefore, although most adventurers are ordinary civilians, there are also quite a few nobles and people planted by various forces.

The night watchman knew but didn't care.

After all, the Adventurers' House's plan was a perfectly legitimate scheme.

And with such expeditions, naturally everyone has a variety of purposes.

A group of burly orcs leaned against the railing, their bodies retaining the rugged features of their ancestors, such as wolves and bears.

One of the orcs, with boar tusks and a scarred face, was tapping the handle of an axe with his rough fingers and humming a low tribal war song.

His companion grinned and said, "Hogg, save your energy! Save it for those wild beasts you've never seen before! I heard the big guys there have tough bones, perfect for testing your new axe!"

"The wild animals there are not like those here. I've heard that some are as big as hills. I wonder if you, the champion hunter of the tribe, can hunt them down."

The orc known as Hogg laughed heartily.

"As big as a hill? I'd like to see just how powerful that beast is, whether an axe can kill it!"

There are so many legends about the continent of Taliel, all kinds of them, and no one can give a definite answer as to whether they are true or false.

Two dwarf youths were huddled in front of a food stall, clutching meat sandwiches and spitting as they talked: "Gold! Mithril! Fine gold! Those ancient books say there's a river of gold flowing beneath the 'Thunder Mountains.' Whether it's true or not, we'll find out after a few digs down with our pickaxes!"

“That’s right, it’s a hundred times better than mining for those damned profiteers here! If we find a rare vein, we can sell it to the Night’s Watch…” Their eyes lit up at the same time, as if they could already see the gleaming metal.

They are descendants of dwarves, and also descendants of the Silver Dwarves.

You can hardly see the features of their ancestors on them anymore; they seem very different from the dwarfs you've always imagined.

They are no longer stubborn, no longer adhere to tradition, and have become mercenary and cunning.

However, it is clear that the descendants of these silver dwarves have the greatest advantage in this operation.

They have only lived through three or four generations at most, and many families still have records and notes from their ancestors.

Some even have map markings of the continent of Taril; there are many of these markings, and they are all of immense value.

Of course, this also comes with deadly danger.

That continent is not safe.

A nimble halfling named Kirk weaved nimbly among the legs, enthusiastically promoting his wares to a young man of unidentified scaly race.

"...See these? Special windproof matches, they'll light even in a downpour. And this, compressed rations, the taste... well, I guarantee you'll eat them. Absolutely essential items for the New World! Want some? Since you're starting your business, I'll give you a 10% discount!"

The young man of the Scaled lineage looked hesitantly at the colorful little gadgets in his hand.

He had just left the tribe and found these gadgets novel and interesting. They seemed quite useful, but he was somewhat short of money.

"Don't be fooled. The Night's Watch will provide these things if you need them, and they'll be cheap. I heard that the Night's Watch will also provide some for free when we get there."

A passing night watchman offered a word of advice.

The halfling wanted to curse again, but when he saw that it was a Night's Watchman, he silently shut his mouth.

The Night's Watch is the boss here.

Furthermore, the Night's Watch is known for its strict requirements on all forms of order.

Even a shrewd businessman like him can only make a little more money selling normal goods; he wouldn't dare sell counterfeit goods.

Seeing the unscrupulous merchant, the Scaled Youth wasn't stupid. After thanking the Night's Watchman, he glared at the Halfling and left.

"Tch, so what if you have a lot of supplies? You bunch of idiots."

The halfling was cursing and swearing.

On the other side, a group of humans and a few mixed-race individuals dressed in mercenary leather armor were gathered together. One of the burly men had a booming voice: "What's there to be afraid of? The Night Watch's ships are big and sturdy enough, and the supplies are plentiful. Once we get there, we don't care if it's a ferocious beast or a ghost, we'll just hack and slash it. We'll follow the main force to clear the outer perimeter, it's safe and profitable!"

Who was the happiest person after the Adventurer's Home was built?

There's no doubt it's these mercenaries.

They were people who lived on the edge of a knife, and during the frequent wars, they constantly helped different forces fight.

It was certainly very dangerous, but at least it earned more than digging mud in my hometown.

But in terms of quality of life and social status, there's naturally no comparison, and job opportunities are extremely limited.

After the Adventurers' House was established, they all transformed into adventurers.

They were incredibly successful and thriving; they were arguably the people who loved the Night's Watch the most.

"I heard that the first batch of people to go up there can claim land?" someone asked.

This is what they care about most.

No one cares more about territory than humans. The news of the expansion prompted many previously timid adventurers to steel themselves and join the first wave.

For humans, owning territory seems to be equivalent to becoming a noble.

As for whether that's actually the case, they may not know.

Anyway, since they heard it was for land, they came.

"Of course, whoever clears the land gets to keep it, as long as you can hold it. I've thought it through, I'll choose a place with a water source..."

Some people have already started to dream about it.

Amidst the commotion, glimpses of other exotic races could be seen from time to time.

A descendant of a stone giant, exceptionally tall, with dark skin, carrying a weapon resembling a giant anchor.

Several foreigners dressed in ornate silk robes, who seemed more interested in the accommodations on the ship.

There were even a few mysterious figures shrouded in cloaks in the corner, their faces hidden from view.

These ethnic minorities, who originally lived in various places, also came to join the Night's Watch on this expedition.

This was mainly due to the Night's Watch's good reputation.

It's important to know that the Night's Watch has always been a multi-racial faction.

Moreover, their slogan is to save the world.

Since the expedition was led by the Night's Watch, these minority groups at least didn't have to worry about the Night's Watch turning their backs on them or even deliberately targeting them.

They trusted the Night's Watch more than any single race.

it's here.

Each person's face was filled with different expectations.

A fervent thirst for wealth, a simple dream of building a home, an endless curiosity about legendary lands, or simply a yearning to escape the past and find a fresh start.

Their conversations, arguments, laughter as they envisioned the future, and murmurs as they bargained mingled with the roar of machinery and the sounds of goods colliding and rubbing together at the dock construction site.

The watchmen's overseers and logistics personnel, like silent and efficient gears, operated methodically amidst the clamorous torrent, ensuring that the massive flow of people and supplies ultimately merged into the uniformly arranged alchemical behemoth.

These cold, colossal structures stood silently, waiting to devour all desires and anxieties, carrying them to that continent shrouded in mist that had been silent for millennia.

The dwarven sage, Lurek, stands atop the harbor lighthouse.

Looking at this vibrant scene.

"Our ancient homeland...we're returning." (End of Chapter)

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