After the cheers of victory.

Then a series of tricky problems followed.

This war was large in scale and had a wide impact, with countless people seriously wounded and the number of soldiers who sacrificed their lives being difficult to count.

Battlefield cleanup, post-war statistics, and various follow-up matters cannot be completed in less than several months.

In this regard, the Night Watchers were powerless to provide a way to speed things up; they could only proceed step by step and steadily.

Beyond the world.

The plague and desires have quietly departed.

They didn't want to waste any more time in this world. After all, if they stayed any longer, they might even get themselves killed, which would be a huge loss.

Although they are evil gods, they are merely evil and chaotic, not foolish beings.

So, with only what they had gained, they left.

At the same time, all the evil things, big and small, also left.

Now, only the Blood God remains, lingering outside the world.

However, it is almost impossible to get the Blood God to leave voluntarily.

Perhaps only when the void descends again will he realize it's time to leave.

Of course, it's more likely that the abyss restricted his movements, preventing him from leaving.

After all, the Blood God is one of the gods of the Abyss.

If he himself doesn't care, he won't resist if the Abyss asks him to stay.

But none of that matters anymore.

After this great battle, the chaos caused by the evil gods has clearly been resolved.

Kana sighed and rubbed his forehead.

"The problems in version 2.0 haven't been resolved yet, and version 3.0 is already over."

His existence, along with that of the Night's Watch, was like stepping on the gas pedal of the world, propelling it forward at breakneck speed.

From the timeline of the story, Kevin and his companions are currently at the climax of version 2.0, "Sword and Fire".

This is a time when the world is engulfed in ultimate chaos.

This will be followed by the "Rat Plague" between 2.0 and 3.0, and then the "War Against Evil" in 3.0, with the goal of weakening the influence of the evil god to a minimum.

But now.

The world is still in its 2.0 era, but the crisis of subsequent versions has already been resolved ahead of schedule.

Unfortunately, the chaotic battles of the 2.0 era are still ongoing.

The thought of this made Kana rub his temples in frustration.

He needs to re-examine what he has done over the past decade.

He was transported to this world from the storyline before the closed beta.

In the "Blood Calamity" storyline, he didn't make many changes to the plot. The only thing he did was save more civilians who should have died or become vampires at that time.

Incidentally, it also saved some NPCs who, in the later part of the story, either fell into depravity, died, or lived a miserable life.

Later, he created the Night's Watch and, thanks to his knowledge of the Creation Stones and their distribution, gained an early advantage.

In terms of plot development or its impact on the world as a whole.

In the first version, his involvement did not improve the plot; in some ways, it even made it worse.

Because at that time, millions of players had already flooded in, and although their levels were suppressed, such a huge number of players scattered across the vast world had an undeniable impact on the overall situation.

Especially during the years of transition from version 1.0 to version 2.0.

During this time, players fight against evil gods around the world, learn about the world, and actively participate in it.

At this time, although the Night's Watch was distributed all over the world, its numbers were limited, and it could only rely on the intelligence that Cana had known to carry out targeted rescues.

The overall situation continues to develop in an unfavorable direction.

Until version 2.0 was released.

This version is crucial for Kana; he must make a difference during this period.

Because whatever action Kana takes will inevitably make the reality better than what's set in the story.

In this version, to allow players to participate more deeply in the game and experience how their participation can change the world, the game is designed so that players will fight against each other and be divided into factions.

Players fought tooth and nail for this, and many guilds forged deep-seated hatreds during this version. Because the NPCs behaved as realistically as real people, a large number of players became loyal fans of the game during this version, dedicating their youth and passion to it.

Kana himself was one of them.

Due to various quest lines and storylines, players joined different factions, causing this world, which was already like a powder keg ready to explode, to quickly descend into all-out war.

It's fair to say that the storyline during this period in the game is several times worse than the current situation in reality.

Scenes of national annihilation are commonplace.

The conflicts between players reached their peak, marking a golden age of PVP.

The corresponding competitions were also launched during this period.

Later, according to an estimate by one of Cana's friends who likes to study game lore, the number of people who died in the entire 2.0 version, based on the lore setting, was in the hundreds of millions.

This is undoubtedly an extremely exaggerated number, but after all, it's just a game, and even if it were realistic, it couldn't be shown intuitively.

Otherwise, the players wouldn't be fighting so fiercely.

Therefore, when this data was presented as background information later, it drew criticism from many players who were keen on studying the background story.

People are questioning whether the official data is accurate and how exaggerated it would have to be for such a large death toll to appear.

The only advantage of this version is that a unified force has emerged on each continent, playing a dominant role.

These forces are constantly plagued by internal contradictions and frequent conflicts, but at least on the surface they have a unified voice.

This can hardly be considered a significant benefit.

To be honest, in this version, even if Kana does nothing but stand around, the reality would be better than in the game's storyline.

Therefore, this version is extremely crucial for Kana. He doesn't need to worry about the plot or the consequences. As long as he is proactive enough, the situation will not be worse than what the game sets out to be.

Moreover, being in reality, Kana truly understood why the death toll was so high in the final official background setting.

It's all because of the influence of the evil god.

War breeds despair, which in turn fuels evil forces. These evil forces allow the power of evil gods to revive and expand, prompting them to invest even more power, thus creating a vicious cycle.

Plots such as sacrificing a city or massacring several villages.

In the game, it might just be a plot introduction or the beginning of a side quest.

But in reality, it was a true tragedy.

Thousands upon thousands of people were thus ruthlessly sacrificed.

There are countless side stories like this.

There are very few tasks that allow players to directly solve the root cause of the problem, and players need to explore and discover them on their own.

More often than not, players only receive a mission to clean up the mess after the problem has already arisen, evil gods have descended, and monsters have begun to run rampant.

The current reality is...

At the height of the war, the conflict was triggered by the elves' civil war, which led to the intervention of various factions, with everyone seeking revenge for their grudges.

However, the Night's Watch clashed with evil gods during this time as they fought against the rats.

All factions, taking into account the existence of legendary figures within their own ranks, have exercised considerable restraint.

Especially as the Night's Watch grew more and more rapidly, becoming unstoppable.

These forces became more restrained in their struggles.

Because the Night's Watch has a tough policy.

If a large number of civilians die or are displaced, the Night's Watch can disregard everything else and take direct control.

If anyone disagrees, they should try it; the Night's Watch will be the first to stop doing business with them.

The supply of cheap food, large quantities of medicine, and sophisticated equipment will be cut off instantly.

This is exactly what the opponent wants.

Therefore, all factions can only obediently abide by the unspoken rules set by the Night's Watch.

"In the future, we won't have this advantage anymore."

After all, as time goes by, player levels increase, and the number reaches millions.

Moreover, as their sense of involvement in the game deepens, their emotions become more profound, and they become more restrained in their actions.

It would be difficult for the Night's Watch to reach such a large scale, so the advantages accumulated at this stage must be fully utilized.

"Two stones of creation, I love the world." (End of Chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like