Hyperdimensional Player

Chapter 257 Let's go big!

Chapter 257 Let's go big!
A legendary priest was actually killed by a backlash?
The witch Greya was extremely shocked. Looking at Duncan, who had a slightly regretful expression, she wondered if he had stumbled upon this by accident or if this man really knew so much about ritual magic that he could think of using this method to break the curse.

But Duncan actually just wanted to kill monsters and test how strong the enemies were.

In this era, the line between divine magic and sorcery is blurred. Many priests, like Imhotep in the Mummy movies, possess magical powers themselves and also draw upon the power of the gods. A normal summoning process could not possibly summon so many undead; it must have involved the aid of some divine power.

But since he dared to come, Duncan didn't mind going on a killing spree.

With their current strength, it would be difficult for them to fight their way back to the Golden City for the time being. If they cannot severely damage the spellcaster behind the scenes, it would be similar to being hunted by the Ringwraiths, which would always be a troublesome matter.

At this point, all the curse marks on their bodies had disappeared.

However, looking at the spirits that turned to dust and vanished, as well as those clearly beast-headed, human-bodied monsters from the underworld, Duncan thought to himself, "Was it with the help of Anubis's divine power?"

Whether those he killed can be resurrected is another matter entirely.

The magic in this world is stronger than in the Root world. To draw an analogy from a movie, there is a film called The Scorpion King, in which the protagonist, having no other choice, sells his soul to beg for the power of Anubis, summoning an army of wolf heads to avenge and destroy his enemies.

The opponent's summoning effect is certainly not as good as the Scorpion King's, but it is still the second best summoning spell Duncan has ever seen after King Solomon. It mainly relies on numbers to win. If you encounter a group of barbarians with abnormal souls, you will be worn down and killed here.

Dimensional space.

At this moment, the mark of Duncan's human form had changed, directly condensing into a five-pointed silver-gray mark, and there was an additional mark 'Primal Warrior'.

— "Primal Warrior (Legendary Title): The primal power of the wild fills your entire body, greatly increasing your strength and physical limits, which will break through the limits of mortals."

—"Resilient Frenzy (Special Ability): The power of rage allows you to continue fighting even when you are critically injured and on the verge of death. When your life force drops to 0, as long as you pass the death exemption, you will awaken potential life energy and gain temporary life equivalent to twice your Barbarian level."

A standard serious injury won't kill you.

This is considered a common ability among barbarians, because resilience and ferocity require a strong physique. Sometimes, even when a barbarian is about to die, he can still stand up and fight, which is when this ability comes into play.

In terms of sheer tenacity, barbarians are among the most resilient of all human species.

In some other worlds, barbarians have even thrashed orc berserkers, but barbarians are ultimately just a very small branch of civilization.

Humanity's destiny is to embrace civilization.

Barbarians will eventually disappear.

— "Desperate Potential (Legendary Ability) (Wild Domain - Beastly Branch): You overdraw your potential, enter a berserk state, unaffected by any additional factors, your metabolism is greatly accelerated, all fatigue and weakness are erased, and you are immune to such effects. The duration of the berserk state is extended according to your constitution, and you enter a coma after it ends."

(It can be activated normally after all Frenzy charges have been used up.)
Legendary abilities in the Wilderness.

The most primal animalistic instincts, which may be described as potential unleashed in dire circumstances, are in reality nothing more than a cornered beast struggling against its prey.

If Duncan activates this ability, it means he has truly been driven to the brink of despair. It can remain effective even after all his berserk abilities have been used, directly squeezing out his life's potential.

But the price is the awakening of 'beastly nature,' at which point the barbarian has reverted to the 'terrifying upright ape' state.

In primitive times, humans were able to win because they were terrifying upright apes.

Their ferocity is no less than that of any enemy!

— "Brutal Strike (Combat Skill): Branch 1, Reckless Attack (Deadly Strike), Branch 2, Brute Force Strike (Knockback and Knockdown), Branch 3, Hamstring Strike (Crippling)."

The original Great Berserk Mark has been transformed into Legendary Berserk.

On the projected page.

When Duncan's gaze fell on the legendary symbol, an extra mark appeared on it.

— "Primal Wrath (Legend of Destiny) (Activated): The rage ignited by primal wildness represents the bestial side of all things. It can only be activated by mastering the Wild Domain. Your Berserk effect will break through the limit, increasing from the original Strength/Constitution +8 to Strength/Constitution +12, and will further increase with the Wild Domain."

(Your primal instincts will make you reckless and bloodthirsty. If you cannot balance your bestial nature, your human form may fall into a berserk state of slaughter.)
Any side effects?
Duncan's expression turned slightly serious. His violent outbursts were not uncommon; some had even accidentally killed their own wives and daughters.

But Duncan was once an emperor of an empire, and his grasp of reason far surpasses that of other barbarians.

Under normal circumstances, barbarians rarely go berserk and out of control; they're just not that rational.

As his gaze continued downwards, he saw something even more ruthless!

—"Spartan Wrath (Divine Power) (Not Activated): The primordial power condensed from the fields of war, battle, and slaughter. The Spartans worship Ares, the god of war. When they are angry, they will fall into an extraordinary berserk state and enter a very special divine state. Additional effects include divine power invulnerability, divine power immunity, divine power shield, and divine power critical strike."

(Requires prerequisites, including concepts of war, combat, and killing. [Not met])
(Prerequisite: divinity (demigod status). [Not met])
(Requires prerequisite: extraordinary divine power – ancient Greek pantheon. [Already achieved]) (Divine power originating from Athena.)
It seems like Duncan has chosen the wrong skill set.

Normally, after entering the legendary realm, barbarians should pursue their primal instincts and enter the domain ruled by the raging gods.

For example, Hyjal's legendary class is 'Thunder Fighter'. His roar is a domain of storms and thunder, capable of generating terrifying sonic damage. When he wields his weapon, he can also generate shrieking storm sonic waves, etc.

This type of legendary advancement involves mastering the Lion's Roar skill, which comes with its own background music during battle.

Although Duncan represents the path of advancement for the original warriors, a further enhancement of wildness should be the primal rage of the furious gods, representing the law of the wild, primal nature of all things.

"Why did I awaken the berserk power of the Greek pantheon?" Duncan asked, looking surprised.

Sparta was a branch of civilization in the Greek pantheon, and the berserk state named after Sparta was clearly some kind of extraordinary divine power within the Greek pantheon.

The key point is that Athena's appearance actually borrowed some of the divine power from the ancient Greek pantheon.

"Does Athena also have a war domain?"

"After the decline of the worship of Ares, the god of war, she seems to have become the Greek goddess of war."

"She opened up the Greek Berserker advancement branch for me?"

There is a deeper meaning behind this.

It's highly likely that Athena's appearance didn't want Duncan to get too involved with the raging gods. Ancient Greek beliefs also had a path to advancement for berserkers, so she quietly prepared an advancement method other than raging savagery.

The root of Spartan Wrath lies in war, battle, and killing.

"It seems that Athena's appearance is treating me, her human form, as Kratos."

Within the dimensional space, Duncan's expression was meaningful.

The Wrath of Sparta is a supernatural power that requires the status of a demigod to activate. If one is born a god, it is possible to skip this threshold.

For example, Hyjal's berserk state is actually a kind of divine power enhancement.

For Duncan now, he has two legendary paths: one is the wildness and fury of the original warrior, and the other is the war and slaughter of the ancient Greek pantheon.

If you choose the path of advancement offered by Athena's face, your future relationship with the raging gods will be quite delicate.

This is the path of the God of War.

Athena's face suggests that Duncan is going on a killing spree in this world!
It's not just for ordinary people.

It includes the gods.

In this world, the concept of war is gradually changing. To use an Eastern analogy, it is like the Spring and Autumn and Warring States periods. In the early stages of war, the pattern of warfare changed. People no longer agreed on a time, deployed their troops, and then determined a winner. Everyone's wars became ruthless.

Therefore, in this historical context, new rules of war will emerge, transitioning from wars between tribes to wars between lords, kingdoms, and even civilizations.

To destroy their country and exterminate their race.

This is a common occurrence in future wars; the expansion of ancient Greek civilization was also achieved through constant warfare.

In the original world, ancient Greece declined in civilization and became weak, while the more violent Roman civilization rose. The faces of the gods also changed, and the Greek opera house became the Roman gladiatorial arena. In the end, the Roman civilization destroyed and inherited everything of Greek civilization with overwhelming force.

"As expected, it's the face of Athena in her dark form."

Duncan remained silent. Athena hoped that his human form would embark on the path of the God of War, but what she didn't know was that treating Duncan like Kratos would have consequences that she herself might not be able to bear.

She dared to hand Duncan a knife; Duncan could really unleash a Ragnarok!
"Aren't you afraid things will get worse if you just watch the show?"

Duncan glanced intently at the 'Wrath of Sparta' mark on the projection screen, then his mind returned to his human body.

He could accept the knife or not, but if he did, the world would be turned upside down.

The throne of the God of War lies only amidst mountains of corpses and seas of blood.

If Duncan truly embarks on this path, there will be no more hiding and developing; he can only fight his way to the end, until no one dares to stop him from becoming the God of War of this world.

Port Tutu

After Duncan returned to Annie Porter's base, he immediately saw a rather peculiar dragon-headed warship. It looked somewhat like a Viking warship, except that the bow was carved with a ferocious sea dragon head, while the stern featured a naked female siren.

"They are ice warriors from the Black Sea, and they have primitive blood in them."

"They worship the Lady of the Raging Waves," Hyjal said in a deep voice.

Have reinforcements arrived?

As Duncan gazed at the group of grey-skinned barbarians ahead, he indeed saw shamans mixed among them. Because Lady Rage had not yet converted to worshiping the gods, she was only served by shamans, not by priests of the new era.

These people have primitive ancestry, and the fact that the barbarians call them primitive people suggests they are most likely even more primitive Neanderthals.

Their bones were larger, their necks were particularly thick, and their skin was somewhat grayish-white, like that of cavemen.

"You take over their duties."

Duncan turned to look at Hyjal beside him and said in a deep voice, "Summon the priests of the Lady of the Raging Waves to see me."

Something big is coming.

Barbarians like to follow the strong, and what they value most when following the strong is glory and prestige. Even if you are a peerless master, if you have no prestige or reputation, the barbarians will not follow you, because you are not glorious enough.

Without a doubt, Duncan and Haijal now possess both glory and prestige.

"There were twenty-seven fighters in total." "They came with thirty-six men, and while crossing the Howling Strait, they encountered a sea monster. They fought the monster in the waves, and nine of them died."

Haigar looked at them with admiration and said, "They are all brave and fearless fighters."

They can fight, and they're not afraid to die.

A good warrior in the eyes of barbarians is that simple.

As for other issues such as drinking, fighting, and poor discipline, they are not very important in their eyes and are considered minor details.

—Anderte Sea Warrior (Primitive Bloodline) (Two to Three Stars).

Duncan nodded slightly and instructed, "Prepare wine and meat for them."

"Enough to fill you up."

As Lady Raging Waves issues her divine decree, more and more of her followers will arrive one after another. As for exactly how many, Duncan doesn't know; it depends on how well he and Hyjal are known.

Just treat these barbarians like Viking pirates.

To die in battle is glorious.

The barbarians' short lives are spent pursuing only a fleeting moment of dazzling fireworks.

Duncan originally planned to have Crete arrange these people, but unexpectedly, Crete, after holding it in for a long time, finally let out a fart.

"I'm giving up alcohol and women."

The burly, simple-minded man looked serious and glanced at Ugal not far away. It seemed that the beating he suffered last time had made him determined to learn from his mistakes and strive to improve himself.

Duncan nodded slowly. It was a good thing that he had ambition. He would choose someone else.

Night falls.

Duncan arrived at the seashore, with Hyjal behind him looking solemn, and not far away, the sea priests were holding a ceremony. In the surging waves, some figures seemed to be gathering, and then the waves crashing against the rocks condensed into enchanting figures, which were the sea spirits who had entered reality in their avatars.

Their life form is somewhat like that of a frail lake fairy.

Ok.

The dark side.

Civilization is gradually replacing barbarism, and the ancient gods are seeking new transformations. To become a god of faith, one must have sufficient source of faith. Duncan first targeted the overseas islands, which was to open up the situation in the coastal areas.

As for why no one took action before, it was because there was no need. In an era when gods didn't need faith, they stayed within their own civilizations.

A melodious chanting sounded.

As the sea spirits serving the Lady of the Raging Waves appeared, a moving wave also appeared on the distant sea surface. On the wave were several huge seahorses, and in the waves were many warriors holding tridents, as well as a rather magnificent chariot. In the center stood several handsome ocean gods.

They were mixed-race children from ancient times.

The bloodline of the Oceanids is extremely complex, predating human civilization. Some are similar to the ocean gods in ancient Greek mythology, some originated from Vanaheim in Norse mythology, and others are descendants of sea gods from other places and beliefs.

As for their bloodline prototype, it is the source of the ocean gods in all civilization myths.

However, very few true sea gods are born from among them.

The surging waves gradually subsided as they approached the coastline. Duncan turned to look at Hyjal beside him, whose expression was slightly excited. He had never seen such a grand scene before, and at this moment, he had to show the spirit of a legendary barbarian hero.

Duncan is playing big!

It was bigger than Hyjal had imagined.

Such a grand scene filled the barbarians with pride. They stood tall and proud, exuding a murderous aura, like ice sculptures that had stood for millennia on a snowy mountain, their cold gazes fixed on the front, showing no sign of weakness in their imposing presence.

—Ocemetery (demigod) (six-star silver-gray), goddess of ocean currents and waves.

—Ocean Goddess - Petira (Divine Power) (Five-Star Gold)

—Descendants of the Ocean Gods (Gods) (Four to Five Stars).

Almost all the oceanic deities who ruled over the various sea areas of the South China Sea were present.

Those who didn't come today don't need to come in the future!

That's what Duncan said.

Behind Duncan, several sea spirits serving Lady Raging Waves appeared. After they appeared, the priests from the North Sea began to retreat and stand directly next to the other barbarians.

—Sea Spirit Banshee (Lady of the Raging Waves' Handmaiden) (Otherworldly Divine Servant) (Five-star Silver Gray to Five-star Gold)!

A faint chanting of a spell began.

The sea sprite standing behind Duncan raised her hand, and the ocean waves in front of her instantly froze into ice. Then, a magnificent ice crystal table appeared on the coastline.

The witch Greya stood there, her expression one of shock, while the pirate Annie Potter remained silent for a long time, staring blankly at Duncan's retreating figure.

Only when they truly enter into myths and legends can they realize their own insignificance!

In the eyes of the gods, they were merely stronger mortals.

But there is one exception, and that is Duncan.

Duncan sat down at the top of the long table with an air of authority, while Haijal sat beside him expressionlessly. From his clenched fists, it was clear that he was not as calm as he appeared.

But what hasn't the emperor seen!

Check out the War of Heaven.

Duncan gazed at the sea kings and ocean gods approaching on the waves, and calmly raised his hand, saying, "Gentlemen, please have a seat."

Today he represents Ms. Nutao, the chosen one, the spokesperson for the mortal realm.

With this clone around, strength is secondary.

Because of the current situation, if Lady Raging Waves doesn't personally step in to help, she won't be able to mingle in the circle of gods anymore, and there will be no more legendary heroes willing to fight for her in the mortal realm.

The waves of the sea gradually subsided, and a radiant ocean goddess gazed at Duncan from directly in front of him before slowly sitting down.

A demigod, Oceanus goddess, Oceanus, the rightful descendant of the Oceanus gods.

As she took her seat, the other Oceanids followed suit. One of them was an Oceanid who had met Duncan once before. Further away, a beautiful sea siren peered out of the water, but after one glance, she trembled and immediately retreated back into the sea.

Since the boss is a raging god, Duncan didn't beat around the bush.

Because the raging gods dislike it; they prefer a straightforward, simple, and domineering way of speaking.

"Lady Raging Waves will rule this sea."

Duncan stood up, looked down at the Ocean Gods before him, and said in a deep voice, "The coastal island nations have been conquered by us, and the spirits of the deep sea must also convert to the faith of the Lady of the Raging Waves."

"Who is in favor? Who is against?"

The tone of his voice was so domineering that it left the barbarians speechless with shock. A group of barbarians silently memorized it, and Hyjal remembered it very carefully.

This is an honor.

Regardless of whether I'll need it in the future, I'll learn it first.

It looks easy to understand at first glance, but you can't learn it in practice.

The distant waves surged and roared in an instant.

It was like the suppressed and restrained anger of the Ocean Goddess, or like the extremely joyful laughter of the Raging Waves!
She absolutely loved what Duncan was saying at that moment.

Thunder and lightning surged.

In the dark, heavy clouds, a flash of lightning streaked across the sky, as if projecting the silhouette of a giant in the heavens—a reflection of the raging gods, who often appeared in the form of giants.

The other raging gods seemed to be watching from afar, finding this barbarian increasingly to their liking.

Barbarians are favored by the raging gods.

Just then, the Ocean Goddess slowly spoke, "But you have not yet conquered the Gold Coast."

"That is the core area of ​​the shallow sea."

Hit the nail on the head.

The situation on the Gold Coast is far too complicated. Although it is a coastal area, it is also an independent pantheon. Duncan cannot take it down with just his current forces.

But before the two big shots make their move, the first to suffer are always the small fry around them.

Duncan said expressionlessly, "That's not something you should be thinking about."

"The descendants of the Ocean Gods must convert to the true Sea God!"

He's definitely going to put on a show today. Anyway, Lady Raging Waves will take the blame in the end. If he can't even take responsibility for this little thing, why would Lady Raging Waves bother to come out of seclusion and compete for the position of sea god?
There are many war gods, but the one who fights to the very end is the true war god.

There can be many sea gods, but the one who ultimately unifies the four seas is the true sea god.

Ms. Nutao dared to come out and fight, so she was prepared to fight a divine war!
………………

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like