Hyperdimensional Player
Chapter 232 Giants, Witches, and Dry
Chapter 232 Giants, Witches, and Dry
Blue is a berserker.
This guy is even fiercer than the barbarian warriors. When he enters his berserk state, his strength can rival that of Hyjal. However, berserkers are slightly weaker, and their special abilities only enhance strength and not much of their physique.
In his early years, Bru trained under a highland gladiator and was a traditional warrior. Later, he unexpectedly awakened his berserk abilities and became the apprentice of a wandering barbarian gladiator.
He came to the territory of the hill dwarves in search of an evil sorcerer.
What is a warlock?
Hyjal seemed very curious about the sorcerer Bru had mentioned and asked, "Is he a type of wizard?"
The barbarians present were only familiar with priests and shamans. They had heard that there was also a kind of clergy in the south, which appeared only after humans entered the city-state era. They were called priests, and they relied on the power of the gods to perform magic, but it had not yet spread on a large scale.
As for shamans, this existence is very ancient, dating back to the Stone Age, the period of primitive human tribes.
The word "pastor" was still relatively new at the time.
In recent years, with the large-scale development of city-state civilizations, more and more human tribes have entered the Iron Age, and many new professions have emerged. For example, in the Phantom Woods of the south, some humans learned the ways of nature from the elves, and a new profession called the Ranger was born.
Barbarian warriors were only separated from the oldest warrior profession in the last few hundred years, but the outside world likes to distinguish them, and the barbarians all consider themselves warriors.
Why all the fancy job classifications? Anyone who can kill is a warrior.
Just do it and it's done.
Blue picked up a piece of roasted lizard leg, took a big bite, and said in a deep voice, "I don't know what a warlock is either."
"But legend has it that they have the blood of dragons and demons, and possess magic similar to that of wizards."
In this primitive era, strange and unusual professions often emerged, and whether they could be passed down was anyone's guess.
The world is still a makeshift operation, with everyone learning and doing things haphazardly. As long as you can learn it, it's considered usable.
Warlock is still a relatively new term.
Because they arose from the interbreeding of humans and other creatures, the original wizards also changed after the concept of cities was born. Some wizards who settled in city-states called themselves magicians, mainly concentrated in the more prosperous areas.
However, in most places, the distinction between male and female witches is still based on the city-state era, which has impacted the ancient tribal traditions.
The sorcerer stole the Highlanders' sacrificial stone.
In order to hunt him down, many tribes in the highlands sent more than a dozen powerful warriors, and Bru was just one of them.
"We'll help you."
Hyjal patted his chest and assured him, "If we encounter him, we will help you reclaim the tribe's sacrificial stone."
It was a stone that, according to legend, came from a dragon.
The era when dragons and giants were active has only just passed. Although there aren't as many as before, you can still find quite a few if you want.
When Duncan returned, Hyjal had already assigned the group a new task.
The hill dwarves have recently been plagued by giants who frequently rob caravans, stealing their goods and horses. If they can help the dwarves eliminate the threat of the hill giants, the dwarves promise to forge them a batch of weapons and armor from cold iron.
When Duncan heard this news, he really felt like he was playing an RPG game. First, he gained a new ally, then he accepted the dwarves' quest, and then, unsurprisingly, someone was going to die next.
"The dwarves said that the hill giants are difficult to deal with."
Crete was delighted to see Duncan return and stepped forward to say, "But in the nearby forest there is a witch named Greya who invented a magical potion that, when drunk, can give mortals the strength to rival giants."
"With her help, dealing with the giants should be easy."
Duncan stared blankly at Haijal, who, for some reason, seemed a little guilty in the face of Duncan's gaze.
"You're just going to agree to the dwarf's request like that?"
Duncan frowned, glanced at the others, and said, "Grab your weapons and come with me."
Hyjal quickly followed, cautiously asking, "Where to?"
Duncan glanced at him and said coldly, "Go find the lord of the Hill Dwarves."
soon.
Seven simple-minded barbarians, along with a newly joined berserker, walked directly to the location of the city lord's mansion under the curious gazes of passersby.
"Lord City Lord."
Duncan stared at the dwarven city lord before him, a four-star white-label unit, raised his battle axe, tapped the notch on it, and said, "You're just sending us to deal with the hill dwarves' great enemy with this pile of junk?"
He spoke very loudly, and even when the dwarven guards invited them inside, Duncan did not move an inch. When he did not move, the other barbarians also stood still.
It quickly attracted the attention of many dwarves.
"We just killed the trolls nearby and saved one of your kind."
"now."
"Your trade routes are threatened, and you need help dealing with the hill giants."
"But you're just going to send us to fight giants with this junk? Tsk tsk! Dwarves are said to be a generous and magnanimous race!..."
"It may not be so now."
Duncan turned to the curious dwarves watching nearby, handed them the battle axe, and asked, "Is it sharp?"
Dwarves all have a talent for blacksmithing. The bearded dwarf reached out and took a look, then shook his head like a rattle drum, saying disdainfully, "Crude craftsmanship, and it's very dull. If you sharpen the blade, it can be used to chop wood."
Duncan smiled.
He picked up his battle axe and chopped it together, sparks flying and a notch immediately appearing on the surface. Then, looking around, he addressed the dwarves watching, "Do you really think such a piece of junk weapon can shatter a giant's skull?"
"We have traveled thousands of miles to the territory of the hill dwarves, for glory, for legend, and for the friendship between the barbarian warriors and the dwarves that has lasted for thousands of years."
"Are you now going to send us to fight the enemies who threaten you with this garbage?"
Duncan's gaze was cold, and he said expressionlessly, "I knew it would turn out this way."
"We might as well go find the elves!"
"At least they're willing to give us a few decent war bows, and also to make us a few javelins with magical powers!" This is a classic case of killing someone by attacking their spirit.
This is truly killing someone by destroying their spirit.
Upon hearing Duncan's words, the nearby dwarves erupted in commotion. Many glared at the city lord with discontent. When Duncan mentioned that the elves were at least willing to give them a few decent warbows, one dwarf couldn't help but jump out and say, "My family still has a battle axe that my grandfather once used!"
"follow me."
"Take it and smash the giant's head."
The dwarf blacksmith, who had drunk with them yesterday, couldn't help but shout angrily, "Dwarves are of course as generous and magnanimous as the legends say!"
"young people."
"Come with me, I have a few suits of armor over there, you can pick out the ones that are usable."
To say they're even stingier than elves is simply unacceptable.
This was originally a cooperative relationship. The barbarian warriors pursued glory and legend, while the dwarves wanted to solve a problem without losing their own people. Why not?
But if they don't give them anything and make them come back to collect it after they've killed the giants, that's the game's mission mode.
Only the simple-minded Hyjal would agree to such a request so easily.
Duncan simply couldn't tolerate it.
Don't you have to pay mercenaries before hiring them?
Oh shit.
With this piece of junk, there's bound to be death when facing giants.
Seeing the excited crowd of dwarves around him, the city lord with the four-star white mark couldn't help but panic. He hurriedly ordered his guards to take the group inside, then opened a dwarf's treasure vault and said in a kind tone, "These are all magical weapons forged by dwarves. Take whatever you like."
The barbarian warriors following Duncan stared wide-eyed.
Their tribe only entered the Iron Age in the last one or two hundred years. Before that, they relied entirely on heavy, crude weapons to inflict damage. They had never seen magical weapons forged by dwarves before. Even Hyjal couldn't help but show a hint of surprise.
The divine child is the divine child, but the equipment still needs to be collected by oneself and obtained slowly.
At least that's how it was in the early parts of the script.
Hyjal will probably need to gain a legendary reputation to obtain the weapon that the raging gods have arranged for him.
The berserker who had just joined the warband was also watching intently. He had previously thought that Hyjal was the leader of the warband, but now it seemed that this person was the soul of the warband.
Barbarians don't know what politeness is.
A group of people happily selected weapons, and some even picked up a suit of armor to compare it with, only to find that it was a bit small and could only be used as a half-body armor.
Haigar looked a little silly, as if he felt he had learned something, but hadn't fully mastered it yet.
"We also need twenty-seven short-handled throwing axes."
Duncan turned to look at the dwarven city lord behind him and said in a deep voice, "Three weapons for each person, and they must be magical weapons."
"in addition."
"Prepare twelve more armor-piercing heavy javelins for us."
“Those giants who stole your goods may already have armor.”
The dwarf city lord wiped away a cold sweat and hurriedly nodded in agreement.
When the group walked out, their weapons and equipment had been completely changed. The dwarven battle axe was very heavy and sharp, and it felt very substantial in their hands. Crete couldn't help but stroke it repeatedly.
"Grandfather (High-Ranking Wonder)!"
At this time.
A bearded dwarf handed over a battle axe that emitted a faint spiritual light, saying, "Young man."
"Take it and return with the giant's head."
Duncan's words prompted some of the dwarves to bring over their most treasured family heirlooms.
He didn't stand on ceremony, took it and left.
The group had upgraded their weapons, all equipped with magical weapons forged by the dwarves. When Hyjal left the dwarven territory, he still looked somewhat dazed.
He felt that he used to be naive.
A dense primeval forest.
Following the dwarf guide's directions, they found the witch's treehouse. When they saw the extremely beautiful witch with snow-white, full breasts and a buttocks like a full moon, even the barbarians, including Crete, couldn't help but secretly swallow.
It is well known that barbarians only have fighting, alcohol, and women on their minds.
—Greya (Legendary Witch) (Secret Elixir Domain) (Alchemy Domain) (Five-Star Gold) [Currently ascending to demigod status!]
(The goal is to use legends to consolidate the realm of elixirs and alchemy, as well as related divine concepts.)
This was a tacit agreement.
The barbarians hacked their way to legendary status, and in the process, they also brought up the legends of this witch's alchemy and elixirs.
"Come with me."
The beautiful witch named Greya didn't care; she never argued with fools. She merely glanced at Hyjal before her gaze fell on Duncan.
The emblem was trembling.
Based on Duncan's understanding of their group's past experiences, it was possible that this beautiful witch could stand up and kick.
The legend of the barbarians is very simple: they slay the fiercest monsters and sleep with the most beautiful women.
All barbarians yearned for it and celebrated it, and its fame has endured for a long time.
………………
(End of this chapter)
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