Entertainment: Is this how you play music?!
Chapter 433: The classic scene of catching someone in the act of having an affair.
Chapter 433: The classic scene of catching someone in the act of having an affair.
【Holy crap! I'll buy it, I'll buy it, okay?!】
From unknown nobody to world-famous star!
[I'm totally confused by this. Can someone explain what cyberpunk is?]
[I don't have time to explain the science, I'm already having a blast.]
[Is this Chinese dubbing for real? I couldn't hold back my laughter the moment I opened my mouth, it's hilarious!]
[But the Chinese subtitles, Chinese dubbing, Chinese logo, and special Chinese trailer—the localization is really good! I'm going to watch it!]
[Holy crap, that was so satisfying, I want to watch it again.]
[Seriously, buddy, is it really necessary to use so much background music for a simple announcement? That's ridiculous!]
[This RGB lighting is really cool! Of course, the graphics card also has a lot to say.]
The trailer's initial release caused a huge sensation.
The latest blockbuster from a major company is so influential that it will surely make many newcomers envious.
Combined with this adrenaline-pumping music and editing.
Even at the game expo, exclamations of "Amazing" could not be ignored.
Old Yang stared wide-eyed at Li Can.
As soon as the electronic music started, along with the flashing signal stream and the mechanical logo, even I couldn't resist the urge to immediately reach into my wallet and experience it.
"OK! I know everyone is excited, so next! Let's welcome Mr. Charles!"
The host invited Charles onto the stage.
The announcement will be made in a conversational style, outlining any information that can be disclosed about the game.
Most of them are about games.
"So, this game is also a combination of Shiba and games?"
"of course."
Charles smiled and nodded, uttering words that sent the players into a frenzy.
"You can see real blood, violence, crime, nudity, because we want to present a very cyberpunk world to the audience in a completely unmasked way through visual means."
"Oh~~"
The host exclaimed in surprise, asking the question that the audience was most interested in.
"Why? Can we stream it live? Do we have to include some sensational scenes? Is it just to attract attention?"
"No, no, no, this may not be what everyone imagines."
Amidst the knowing laughter, Charles shook his head and spoke earnestly.
"In the cyberpunk world, cybernetic modification is rampant. People are increasingly disrespectful of their own bodies, constantly replacing body parts. Consequently, due to the differences in the quality of the replaced parts, a series of crimes arise. Furthermore, cybernetic modification can have an impact on people themselves, creating a large number of cyber-psychotics."
"We want to use nudity to show this kind of desecration of life and the human body itself. In fact, this is not eroticism. On the contrary, people may not see what they want to see because, sadly, everything can be replaced and everything can become a prosthetic body. The alienation of people by high technology and extreme society may be far more serious than imagined."
"Oooo!!"
The audience applauded.
Netizens kept sending comments.
Although most of the conversations involved driving or joking.
But all the players understood that Charles wasn't just making excuses; it was very likely true.
Imagine this: you're itching to see something cool, but what you get is a cold, mechanical body. That feeling of being doused with cold water is just too cyberpunk.
“That’s really great, Charles. Is there anything you’d like to say to everyone?”
After asking a lot of questions about the game, the host smiled and looked at a certain spot in the audience.
That was Li Can sitting with the C Company team.
Although many people in the industry know about the collaboration with Li Can, it is not common knowledge.
The host, being a member of the organizer, had access to more information and thus learned about the matter some time ago.
Collaborating with celebrities is a huge selling point for the game itself, as such explosive news is a major draw.
Right now, I want to see if Charles wants to reveal this information.
Charles certainly wanted to reveal it.
I even wanted to put on a really good show.
Leaving aside Li Can's fame and appeal, let alone giving players an extra surprise.
Just the fact that they "got Li Can" is enough to make them look like big shots in front of their peers.
The legendary card that the entire gaming industry desperately wanted to collaborate with but couldn't invite, was actually drawn by chance?
If I don't show off this, I'll be doing a disservice to my investment of over five hundred thousand, nearly six million US dollars!
"Of course!"
Charles had difficulty controlling his expression, and his smile was full of smugness.
"To be honest, I can hardly believe it myself. In the game production, we invited Mr. Li Can, one of the best music producers in the current game industry, to be our collaborator."
He slightly reached out, causing the camera to follow his movement.
The attendees at the opening ceremony and the viewers watching the live stream saw Li Can and Winnie appear on camera.
"As for the results, I am very satisfied, even far exceeding my expectations. I am pleasantly surprised. I think the polished music in the trailer speaks volumes."
"Oh my God!"
"Wow!!"
"Shit! What a lucky bastard!"
"what?"
The expressions of his colleagues in the audience varied.
Those who knew the truth would turn pale with envy, looking at Charles with a resentful expression as he showed off.
Those who were unaware of the situation were immediately shocked, their pupils dilated, and some even wanted to seek help offline to find out how they could invite Li Can to collaborate.
After all, the gaming industry is full of games that have been made famous by music.
And Li Can is definitely a music producer capable of doing that.
Once the game itself is sufficiently successful, it becomes a classic example of mutual benefit.
It can even give rise to some very classic game memes, and form a unique cultural sphere.
The major wards are constantly exerting their efforts.
[Holy crap! So that's how it is!]
[Damn it, I thought the seating was wrong, turns out it really is a collaboration?!]
[Hahaha, classic scene of being caught cheating.]
[Hilarious, isn't this a form of face-to-face NTR?]
Look! Old Yang is clapping, he even has to clap!
[Old Yang, get your act together! Your family's music producer has been kidnapped!]
[Old Yang: What can I do? I can only offer my blessings.]
The barrage of comments exploded instantly.
After a brief moment of shock, the players burst into laughter.
In particular, the director thoughtfully gave a close-up shot of Lao Yang, who was 800 miles away, after finishing Li Can's shot.
This made it even harder for people to hold back.
No one could have imagined that such a meme would emerge from the opening ceremony of a game expo.
If the two game companies were closer, there might not have been such a strong reaction.
The problem is, no one expected Li Can to team up with Company C, especially at this particular time. Many players knew Li Can was working hard on music for Black Monkey, and no one would have imagined that someone like him would be out earning extra money. But the fact is, he did earn it.
"Oh my god, it looks like the game music awards are going to be even more exciting from now on."
The host made a joke.
But many game developers in the audience couldn't laugh.
The aroma of lemons is faintly detectable.
Among them are some classic game developers who are now questioning their own existence.
Many people extended invitations to Xingmei more than once, but all of them disappeared without a trace.
They've even shifted their focus away from money and started trying to connect through personal networks.
However, it is still difficult to make an appointment.
They could have comforted themselves with reasons like "Li Can has to take care of the development of their country's games, and his energy is limited," but now, those reasons are gone, and Company C has shattered their illusions.
Charles's boasting and the host's praise went unnoticed.
Several game developers, questioning their existence, had only one thing on their minds.
"How the hell did they do that?"
"Is it really possible to hire someone just by paying money?"
The big boss will always mutter to himself but keep a straight face.
same.
Even a big shot can tell that the other person is internally rife with shock but their expression remains unchanged.
Regardless of how it felt, Charles was absolutely thrilled.
Wild! Powerful! Dominant!
Feeling lightheaded, I wanted to shout to the whole world how wonderful this feeling was.
I can get this person on board; can any other game developer do that?!
"Okay, thank you very much, Mr. Charles!"
The host finished speaking.
Charles walked off the stage with a hint of regret.
After all, we can't delay the main exhibition, can we?
Unfortunately, this wonderful feeling can't last any longer.
Spending money on in-game purchases is painful, drawing cards is joyful, winning a prize is a surprise, and showing off is satisfying.
This experience was vividly demonstrated by Charles, and I could even imagine other producers saying sourly, "Isn't he just Li Can?"
This was just a short segment in the overall opening ceremony of the game.
But to the players, the news was truly enormous.
In the gaming industry, there are music producers whose names are remembered by players, but there are indeed very few.
Most of the time, what players talk about is not the producer, but some of the tracks.
Being able to remember a composer's name means that their work has been perfectly integrated into the game, bringing players a strong sense of the game's overall complexity, to the point that mentioning the composer's name evokes a corresponding feeling.
While Li Can's output in the field of game soundtracks may not be as large as the thousands of works produced by other artists, each of his works is groundbreaking, unique, and memorable for players.
It doesn't just originate from major wards.
[I was wondering why this piano piece had such a classical feel; turns out it's by Li Can. That makes no surprise.]
I'm not surprised at all that he writes good piano pieces, but I was taken aback when he could create electronic music with this kind of feel.
[Hey, I'm different. I'm not surprised by the strong electronic music, but the piano music really amazed me. It made me realize that Li Can is also a classical musician.]
[Hilarious! When you think Li Can is serious, he'll be abstract; when you think he's abstract, he'll produce solid, high-quality work.]
I'm a gamer and don't pay much attention to music, until I got hooked on Ludwig in Bloodhunter.
I'm different. I don't play games, I only listen to music, until a little tune by Powdereda turned me into a gamer.
[Li Can is truly sinful. Ever since he got involved in gaming, hehehe, it's been much cheaper and more enjoyable than dating or getting glue.]
Players' heated discussions are all over the comment sections.
Let's not talk about the happy moments.
Even greater joy is yet to come.
Upon seeing this, many media editors couldn't suppress their desire to report and began writing headlines.
#Currently in violation! Li Can composed cyberpunk music in front of the Black Monkey producer?#
#An ordinary part-time job situation in the industry, yet Li Can's abstraction led to a unique deconstruction?#
#He actually left behind so many masterpieces in the gaming world? —An analysis of Li Can's game music.#
As the report was being prepared.
The game expo continues.
soon.
The process of disclosing information about the new game is now complete.
Next, we'll be giving some gameplay demonstrations of some games that have been advertised for a while, and reporting on their development progress.
Although Company C is no longer involved, they are still part of Black Monkey's mission.
This round doesn't require much musical content.
The main focus is on the specific details and information within the game.
However, when the black monkey was giving a demonstration and the camera switched to Lao Yang, the director mischievously switched the camera to Li Can as well.
Then it vanished in a flash.
Many players smiled upon seeing this.
The game exhibition opening ceremony continued.
The final segment featured stage performances of some classic games.
Yes, the simplest way to bring gamers back to their memories on stage is through game music.
As soon as the music starts, these familiar melodies will lead players to relive the world they once fought for.
A variety of bizarre and wonderful worlds, and countless breathtaking stories.
Game music awards have evolved from being ignored and merely an add-on in the early days, to becoming part of official awards, and now they have become an integral part of game culture.
And during the performance.
Not far away, unnoticed by Li Can.
Rudolf, the renowned game producer from Lighthouse who was in charge of the opening ceremony performance, turned his gaze toward Li Can.
There was no hostility in his eyes, only affirmation of a true strong person.
Game music isn't about which is better or more popular; it's about whether it blends perfectly with the game.
In fact, many of the songs that become popular in games do not have the ability to tell the story of the game itself, and such works are not worth mentioning in Rudolph’s opinion.
Only a producer like Li Can, who can use his voice to complete the soul of a game, is a qualified producer in Rudos's opinion.
"."
Rudauth seemed to want to say something, but only smiled slightly.
Even before that, Li Can's overall artistic framework for game music had been studied and verified by Ludos with a magnifying glass, resulting in a breakthrough in the production of new game music and satisfying many players.
Now, people are even more curious about Li Can's next game projects.
Because Rudolf firmly believes that Li Can's work this time must have other breakthroughs beyond its overall artistic merit.
Musicians can glean information from music that is difficult for ordinary people to understand.
Rudauth read it.
"Has he delved into philosophy beyond the surface of scene-based and stylistic narratives?"
(End of this chapter)
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